文件名称:GameApplet
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6) 设计编写一捉迷藏游戏:当用户鼠标靠近目标圆时,圆圈跑出鼠标捕捉点。
提示:先画出一个圆,监听鼠标移动事件,鼠标进入圈内,则删除该圆,在原有范围外,重新画一个同样大小的圆。
-6) Design prepared a hide and seek game: When a user mouse close to the target circle, the circle ran the mouse capture point. Hint: Draw a circle, listen mouse events, mouse enters the circle, then remove the circle, outside the scope of the original and re-draw a circle the same size.
提示:先画出一个圆,监听鼠标移动事件,鼠标进入圈内,则删除该圆,在原有范围外,重新画一个同样大小的圆。
-6) Design prepared a hide and seek game: When a user mouse close to the target circle, the circle ran the mouse capture point. Hint: Draw a circle, listen mouse events, mouse enters the circle, then remove the circle, outside the scope of the original and re-draw a circle the same size.
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GameApplet.java
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