文件名称:unity3Dynamic-map.txt
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由于Unity 不支持GIF动画贴图,所以目前在Unity里面做动态贴图,有两个办法。
一种是将图片导入成关键帧图片序列,类似(0,1,2...)然后在用脚本根据时间逐帧加载贴图.
另一种是将动画里面的关键帧画在一张大图上,然后用OFFSET来根据时间决定贴图的显示位置,从而实现图片改变的动画效果。-Since Unity does not support GIF animated maps, so now there to do dynamic textures in Unity, there are two options. One is to import a picture into a key frame picture sequence, similar to (0,1,2 ...) and then use the scr ipt to load map according to the time frame the other is inside the keyframe animation painted on a large graph , then OFFSET determined according to the time map to a display position, in order to achieve changes in animation picture.
一种是将图片导入成关键帧图片序列,类似(0,1,2...)然后在用脚本根据时间逐帧加载贴图.
另一种是将动画里面的关键帧画在一张大图上,然后用OFFSET来根据时间决定贴图的显示位置,从而实现图片改变的动画效果。-Since Unity does not support GIF animated maps, so now there to do dynamic textures in Unity, there are two options. One is to import a picture into a key frame picture sequence, similar to (0,1,2 ...) and then use the scr ipt to load map according to the time frame the other is inside the keyframe animation painted on a large graph , then OFFSET determined according to the time map to a display position, in order to achieve changes in animation picture.
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unity3Dynamic map.txt
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