文件名称:3DPhysicEngine
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- 上传时间:2013-06-24
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文件大小:631.68kb
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一个能模拟球碰撞的源代码~其实整个框架已近接近完全~你可以添加其他形状的碰撞判断与响应以及完善旋转方面的东西就成为一个物理引擎了~要运行必须安装DX9SDK开发包-a simple physic engine , at this case , we simulate the situation between balls, you can add another shape and corresponding algorithm to improve this engine.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3DPhysicEngine/3DPhysicEngine.vcxproj
3DPhysicEngine/3DPhysicEngine.vcxproj.filters
3DPhysicEngine/3DPhysicEngine.vcxproj.user
3DPhysicEngine/Camera/Camera.cpp
3DPhysicEngine/Camera/Camera.h
3DPhysicEngine/D3DFrameWork.cpp
3DPhysicEngine/D3DFrameWork.h
3DPhysicEngine/Debug/3DPhysicEngine.lastbuildstate
3DPhysicEngine/Debug/3DPhysicEngine.log
3DPhysicEngine/Debug/Box.obj
3DPhysicEngine/Debug/Camera.obj
3DPhysicEngine/Debug/cl.command.1.tlog
3DPhysicEngine/Debug/CL.read.1.tlog
3DPhysicEngine/Debug/CL.write.1.tlog
3DPhysicEngine/Debug/Cylinder.obj
3DPhysicEngine/Debug/D3DFrameWork.obj
3DPhysicEngine/Debug/link-cvtres.read.1.tlog
3DPhysicEngine/Debug/link-cvtres.write.1.tlog
3DPhysicEngine/Debug/link-rc.read.1.tlog
3DPhysicEngine/Debug/link-rc.write.1.tlog
3DPhysicEngine/Debug/link.15552-cvtres.read.1.tlog
3DPhysicEngine/Debug/link.15552-cvtres.write.1.tlog
3DPhysicEngine/Debug/link.15552-rc.read.1.tlog
3DPhysicEngine/Debug/link.15552-rc.write.1.tlog
3DPhysicEngine/Debug/link.15552.read.1.tlog
3DPhysicEngine/Debug/link.15552.write.1.tlog
3DPhysicEngine/Debug/link.20980-cvtres.read.1.tlog
3DPhysicEngine/Debug/link.20980-cvtres.write.1.tlog
3DPhysicEngine/Debug/link.20980-rc.read.1.tlog
3DPhysicEngine/Debug/link.20980-rc.write.1.tlog
3DPhysicEngine/Debug/link.20980.read.1.tlog
3DPhysicEngine/Debug/link.20980.write.1.tlog
3DPhysicEngine/Debug/link.26588-cvtres.read.1.tlog
3DPhysicEngine/Debug/link.26588-cvtres.write.1.tlog
3DPhysicEngine/Debug/link.26588-rc.read.1.tlog
3DPhysicEngine/Debug/link.26588-rc.write.1.tlog
3DPhysicEngine/Debug/link.26588.read.1.tlog
3DPhysicEngine/Debug/link.26588.write.1.tlog
3DPhysicEngine/Debug/link.5216-cvtres.read.1.tlog
3DPhysicEngine/Debug/link.5216-cvtres.write.1.tlog
3DPhysicEngine/Debug/link.5216-rc.read.1.tlog
3DPhysicEngine/Debug/link.5216-rc.write.1.tlog
3DPhysicEngine/Debug/link.5216.read.1.tlog
3DPhysicEngine/Debug/link.5216.write.1.tlog
3DPhysicEngine/Debug/link.command.1.tlog
3DPhysicEngine/Debug/link.read.1.tlog
3DPhysicEngine/Debug/link.write.1.tlog
3DPhysicEngine/Debug/Main.obj
3DPhysicEngine/Debug/ObjectManager.obj
3DPhysicEngine/Debug/RigidBody.obj
3DPhysicEngine/Debug/Sphere.obj
3DPhysicEngine/Debug/vc110.idb
3DPhysicEngine/Debug/vc110.pdb
3DPhysicEngine/Debug/World.obj
3DPhysicEngine/Main.cpp
3DPhysicEngine/MyClass/ObjectManager.cpp
3DPhysicEngine/MyClass/ObjectManager.h
3DPhysicEngine/MyClass/RigidBody.cpp
3DPhysicEngine/MyClass/RigidBody.h
3DPhysicEngine/MyClass/Shape.h
3DPhysicEngine/MyClass/Sphere.cpp
3DPhysicEngine/MyClass/Sphere.h
3DPhysicEngine/MyClass/World.cpp
3DPhysicEngine/MyClass/World.h
3DPhysicEngine/Camera
3DPhysicEngine/Debug
3DPhysicEngine/MyClass
3DPhysicEngine
3DPhysicEngine/3DPhysicEngine.vcxproj.filters
3DPhysicEngine/3DPhysicEngine.vcxproj.user
3DPhysicEngine/Camera/Camera.cpp
3DPhysicEngine/Camera/Camera.h
3DPhysicEngine/D3DFrameWork.cpp
3DPhysicEngine/D3DFrameWork.h
3DPhysicEngine/Debug/3DPhysicEngine.lastbuildstate
3DPhysicEngine/Debug/3DPhysicEngine.log
3DPhysicEngine/Debug/Box.obj
3DPhysicEngine/Debug/Camera.obj
3DPhysicEngine/Debug/cl.command.1.tlog
3DPhysicEngine/Debug/CL.read.1.tlog
3DPhysicEngine/Debug/CL.write.1.tlog
3DPhysicEngine/Debug/Cylinder.obj
3DPhysicEngine/Debug/D3DFrameWork.obj
3DPhysicEngine/Debug/link-cvtres.read.1.tlog
3DPhysicEngine/Debug/link-cvtres.write.1.tlog
3DPhysicEngine/Debug/link-rc.read.1.tlog
3DPhysicEngine/Debug/link-rc.write.1.tlog
3DPhysicEngine/Debug/link.15552-cvtres.read.1.tlog
3DPhysicEngine/Debug/link.15552-cvtres.write.1.tlog
3DPhysicEngine/Debug/link.15552-rc.read.1.tlog
3DPhysicEngine/Debug/link.15552-rc.write.1.tlog
3DPhysicEngine/Debug/link.15552.read.1.tlog
3DPhysicEngine/Debug/link.15552.write.1.tlog
3DPhysicEngine/Debug/link.20980-cvtres.read.1.tlog
3DPhysicEngine/Debug/link.20980-cvtres.write.1.tlog
3DPhysicEngine/Debug/link.20980-rc.read.1.tlog
3DPhysicEngine/Debug/link.20980-rc.write.1.tlog
3DPhysicEngine/Debug/link.20980.read.1.tlog
3DPhysicEngine/Debug/link.20980.write.1.tlog
3DPhysicEngine/Debug/link.26588-cvtres.read.1.tlog
3DPhysicEngine/Debug/link.26588-cvtres.write.1.tlog
3DPhysicEngine/Debug/link.26588-rc.read.1.tlog
3DPhysicEngine/Debug/link.26588-rc.write.1.tlog
3DPhysicEngine/Debug/link.26588.read.1.tlog
3DPhysicEngine/Debug/link.26588.write.1.tlog
3DPhysicEngine/Debug/link.5216-cvtres.read.1.tlog
3DPhysicEngine/Debug/link.5216-cvtres.write.1.tlog
3DPhysicEngine/Debug/link.5216-rc.read.1.tlog
3DPhysicEngine/Debug/link.5216-rc.write.1.tlog
3DPhysicEngine/Debug/link.5216.read.1.tlog
3DPhysicEngine/Debug/link.5216.write.1.tlog
3DPhysicEngine/Debug/link.command.1.tlog
3DPhysicEngine/Debug/link.read.1.tlog
3DPhysicEngine/Debug/link.write.1.tlog
3DPhysicEngine/Debug/Main.obj
3DPhysicEngine/Debug/ObjectManager.obj
3DPhysicEngine/Debug/RigidBody.obj
3DPhysicEngine/Debug/Sphere.obj
3DPhysicEngine/Debug/vc110.idb
3DPhysicEngine/Debug/vc110.pdb
3DPhysicEngine/Debug/World.obj
3DPhysicEngine/Main.cpp
3DPhysicEngine/MyClass/ObjectManager.cpp
3DPhysicEngine/MyClass/ObjectManager.h
3DPhysicEngine/MyClass/RigidBody.cpp
3DPhysicEngine/MyClass/RigidBody.h
3DPhysicEngine/MyClass/Shape.h
3DPhysicEngine/MyClass/Sphere.cpp
3DPhysicEngine/MyClass/Sphere.h
3DPhysicEngine/MyClass/World.cpp
3DPhysicEngine/MyClass/World.h
3DPhysicEngine/Camera
3DPhysicEngine/Debug
3DPhysicEngine/MyClass
3DPhysicEngine
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