文件名称:builtin_shaders-4.1.5
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- 上传时间:2013-09-03
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文件大小:119.88kb
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unity 的shader 各种源码 有需要的朋友可以下下去 -unity 的shader 源码
(系统自动生成,下载前可以参看下载内容)
下载文件列表
CGIncludes/
CGIncludes/AutoLight.cginc
CGIncludes/HLSLSupport.cginc
CGIncludes/Lighting.cginc
CGIncludes/TerrainEngine.cginc
CGIncludes/Tessellation.cginc
CGIncludes/UnityCG.cginc
CGIncludes/UnityShaderVariables.cginc
DefaultResources/
DefaultResources/Alpha-Bumped.shader
DefaultResources/Alpha-BumpSpec.shader
DefaultResources/Alpha-Diffuse.shader
DefaultResources/Alpha-Glossy.shader
DefaultResources/Alpha-Parallax.shader
DefaultResources/Alpha-ParallaxSpec.shader
DefaultResources/Alpha-VertexLit.shader
DefaultResources/AlphaTest-Bumped.shader
DefaultResources/AlphaTest-BumpSpec.shader
DefaultResources/AlphaTest-Diffuse.shader
DefaultResources/AlphaTest-Glossy.shader
DefaultResources/AlphaTest-SoftEdgeUnlit.shader
DefaultResources/AlphaTest-VertexLit.shader
DefaultResources/Camera-DepthNormalTexture.shader
DefaultResources/Camera-DepthTexture.shader
DefaultResources/Decal.shader
DefaultResources/Flare.shader
DefaultResources/Font.shader
DefaultResources/Illumin-Bumped.shader
DefaultResources/Illumin-BumpSpec.shader
DefaultResources/Illumin-Diffuse.shader
DefaultResources/Illumin-Glossy.shader
DefaultResources/Illumin-Parallax.shader
DefaultResources/Illumin-ParallaxSpec.shader
DefaultResources/Illumin-VertexLit.shader
DefaultResources/Internal-BlitCopy.shader
DefaultResources/Internal-Clear.shader
DefaultResources/Internal-CombineDepthNormals.shader
DefaultResources/Internal-Flare.shader
DefaultResources/Internal-GUITexture.shader
DefaultResources/Internal-GUITextureBlit.shader
DefaultResources/Internal-GUITextureClip.shader
DefaultResources/Internal-GUITextureClipText.shader
DefaultResources/Internal-Halo.shader
DefaultResources/Internal-PrePassCollectShadows.shader
DefaultResources/Internal-PrePassLighting.shader
DefaultResources/Normal-Bumped.shader
DefaultResources/Normal-BumpSpec.shader
DefaultResources/Normal-Diffuse.shader
DefaultResources/Normal-DiffuseDetail.shader
DefaultResources/Normal-DiffuseFast.shader
DefaultResources/Normal-Glossy.shader
DefaultResources/Normal-Parallax.shader
DefaultResources/Normal-ParallaxSpec.shader
DefaultResources/Normal-VertexLit.shader
DefaultResources/Particle Add.shader
DefaultResources/Particle AddMultiply.shader
DefaultResources/Particle AddSmooth.shader
DefaultResources/Particle Alpha Blend.shader
DefaultResources/Particle Blend.shader
DefaultResources/Particle Multiply.shader
DefaultResources/Particle MultiplyDouble.shader
DefaultResources/Particle Premultiply Blend.shader
DefaultResources/Particle VertexLit Blended.shader
DefaultResources/Reflect-Bumped.shader
DefaultResources/Reflect-BumpNolight.shader
DefaultResources/Reflect-BumpSpec.shader
DefaultResources/Reflect-BumpVertexLit.shader
DefaultResources/Reflect-Diffuse.shader
DefaultResources/Reflect-Glossy.shader
DefaultResources/Reflect-Parallax.shader
DefaultResources/Reflect-ParallaxSpec.shader
DefaultResources/Reflect-VertexLit.shader
DefaultResources/Shadow-ScreenBlur.shader
DefaultResources/Shadow-ScreenBlurRotated.shader
DefaultResources/skybox cubed.shader
DefaultResources/Skybox.shader
DefaultResources/TerrainShaders/
DefaultResources/TerrainShaders/Details/
DefaultResources/TerrainShaders/Details/VertexLit.shader
DefaultResources/TerrainShaders/Details/WavingGrass.shader
DefaultResources/TerrainShaders/Details/WavingGrassBillboard.shader
DefaultResources/TerrainShaders/Splats/
DefaultResources/TerrainShaders/Splats/AddPass.shader
DefaultResources/TerrainShaders/Splats/FirstPass.shader
DefaultResources/TerrainShaders/Trees/
DefaultResources/TerrainShaders/Trees/BillboardTree.shader
DefaultResourcesExtra/
DefaultResourcesExtra/Lightmap-Bumped.shader
DefaultResourcesExtra/Lightmap-BumpSpec.shader
DefaultResourcesExtra/Lightmap-Diffuse.shader
DefaultResourcesExtra/Lightmap-Glossy.shader
DefaultResourcesExtra/Lightmap-VertexLit.shader
DefaultResourcesExtra/Mobile/
DefaultResourcesExtra/Mobile/Mobile-Bumped.shader
DefaultResourcesExtra/Mobile/Mobile-BumpSpec-1DirectionalLight.shader
DefaultResourcesExtra/Mobile/Mobile-BumpSpec.shader
DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader
DefaultResourcesExtra/Mobile/Mobile-Lightmap-Unlit.shader
DefaultResourcesExtra/Mobile/Mobile-Particle-Add.shader
DefaultResourcesExtra/Mobile/Mobile-Particle-Alpha-VertexLit.shader
DefaultResourcesExtra/Mobile/Mobile-Particle-Alpha.shader
DefaultResourcesExtra/Mobile/Mobile-Particle-Multiply.shader
DefaultResourcesExtra/Mobile/Mobile-Skybox.shader
DefaultResourcesExtra/Mobile/Mobile-VertexLit-OnlyDirectionalLights.shader
DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader
DefaultResourcesExtra/Nature/
DefaultResourcesExtra/Nature/SoftOcclusion/
DefaultResourcesExtra/Nature/SoftOcclusion/SH_Vertex.cginc
DefaultResourcesExtra/Nature/SoftOcclusion/TreeSoftOcclusionBark.shader
DefaultResourcesExtra/Nature/SoftOcclusion/TreeSoftOcclusionBarkRendertex.shader
DefaultResourcesExtra/Nature/SoftOcclusion/TreeSoftOcclusionLeaves.shader
DefaultResourcesExtra/Nature/SoftOcclusion/TreeSoftOcclusionLeavesRendertex.shader
DefaultResourcesExtra/Nature/Terrain/
DefaultResourcesExtra/Nature/Terrain/TerrBumpAddPass.shader
DefaultResourcesExtra/Nature/Terrain/
CGIncludes/AutoLight.cginc
CGIncludes/HLSLSupport.cginc
CGIncludes/Lighting.cginc
CGIncludes/TerrainEngine.cginc
CGIncludes/Tessellation.cginc
CGIncludes/UnityCG.cginc
CGIncludes/UnityShaderVariables.cginc
DefaultResources/
DefaultResources/Alpha-Bumped.shader
DefaultResources/Alpha-BumpSpec.shader
DefaultResources/Alpha-Diffuse.shader
DefaultResources/Alpha-Glossy.shader
DefaultResources/Alpha-Parallax.shader
DefaultResources/Alpha-ParallaxSpec.shader
DefaultResources/Alpha-VertexLit.shader
DefaultResources/AlphaTest-Bumped.shader
DefaultResources/AlphaTest-BumpSpec.shader
DefaultResources/AlphaTest-Diffuse.shader
DefaultResources/AlphaTest-Glossy.shader
DefaultResources/AlphaTest-SoftEdgeUnlit.shader
DefaultResources/AlphaTest-VertexLit.shader
DefaultResources/Camera-DepthNormalTexture.shader
DefaultResources/Camera-DepthTexture.shader
DefaultResources/Decal.shader
DefaultResources/Flare.shader
DefaultResources/Font.shader
DefaultResources/Illumin-Bumped.shader
DefaultResources/Illumin-BumpSpec.shader
DefaultResources/Illumin-Diffuse.shader
DefaultResources/Illumin-Glossy.shader
DefaultResources/Illumin-Parallax.shader
DefaultResources/Illumin-ParallaxSpec.shader
DefaultResources/Illumin-VertexLit.shader
DefaultResources/Internal-BlitCopy.shader
DefaultResources/Internal-Clear.shader
DefaultResources/Internal-CombineDepthNormals.shader
DefaultResources/Internal-Flare.shader
DefaultResources/Internal-GUITexture.shader
DefaultResources/Internal-GUITextureBlit.shader
DefaultResources/Internal-GUITextureClip.shader
DefaultResources/Internal-GUITextureClipText.shader
DefaultResources/Internal-Halo.shader
DefaultResources/Internal-PrePassCollectShadows.shader
DefaultResources/Internal-PrePassLighting.shader
DefaultResources/Normal-Bumped.shader
DefaultResources/Normal-BumpSpec.shader
DefaultResources/Normal-Diffuse.shader
DefaultResources/Normal-DiffuseDetail.shader
DefaultResources/Normal-DiffuseFast.shader
DefaultResources/Normal-Glossy.shader
DefaultResources/Normal-Parallax.shader
DefaultResources/Normal-ParallaxSpec.shader
DefaultResources/Normal-VertexLit.shader
DefaultResources/Particle Add.shader
DefaultResources/Particle AddMultiply.shader
DefaultResources/Particle AddSmooth.shader
DefaultResources/Particle Alpha Blend.shader
DefaultResources/Particle Blend.shader
DefaultResources/Particle Multiply.shader
DefaultResources/Particle MultiplyDouble.shader
DefaultResources/Particle Premultiply Blend.shader
DefaultResources/Particle VertexLit Blended.shader
DefaultResources/Reflect-Bumped.shader
DefaultResources/Reflect-BumpNolight.shader
DefaultResources/Reflect-BumpSpec.shader
DefaultResources/Reflect-BumpVertexLit.shader
DefaultResources/Reflect-Diffuse.shader
DefaultResources/Reflect-Glossy.shader
DefaultResources/Reflect-Parallax.shader
DefaultResources/Reflect-ParallaxSpec.shader
DefaultResources/Reflect-VertexLit.shader
DefaultResources/Shadow-ScreenBlur.shader
DefaultResources/Shadow-ScreenBlurRotated.shader
DefaultResources/skybox cubed.shader
DefaultResources/Skybox.shader
DefaultResources/TerrainShaders/
DefaultResources/TerrainShaders/Details/
DefaultResources/TerrainShaders/Details/VertexLit.shader
DefaultResources/TerrainShaders/Details/WavingGrass.shader
DefaultResources/TerrainShaders/Details/WavingGrassBillboard.shader
DefaultResources/TerrainShaders/Splats/
DefaultResources/TerrainShaders/Splats/AddPass.shader
DefaultResources/TerrainShaders/Splats/FirstPass.shader
DefaultResources/TerrainShaders/Trees/
DefaultResources/TerrainShaders/Trees/BillboardTree.shader
DefaultResourcesExtra/
DefaultResourcesExtra/Lightmap-Bumped.shader
DefaultResourcesExtra/Lightmap-BumpSpec.shader
DefaultResourcesExtra/Lightmap-Diffuse.shader
DefaultResourcesExtra/Lightmap-Glossy.shader
DefaultResourcesExtra/Lightmap-VertexLit.shader
DefaultResourcesExtra/Mobile/
DefaultResourcesExtra/Mobile/Mobile-Bumped.shader
DefaultResourcesExtra/Mobile/Mobile-BumpSpec-1DirectionalLight.shader
DefaultResourcesExtra/Mobile/Mobile-BumpSpec.shader
DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader
DefaultResourcesExtra/Mobile/Mobile-Lightmap-Unlit.shader
DefaultResourcesExtra/Mobile/Mobile-Particle-Add.shader
DefaultResourcesExtra/Mobile/Mobile-Particle-Alpha-VertexLit.shader
DefaultResourcesExtra/Mobile/Mobile-Particle-Alpha.shader
DefaultResourcesExtra/Mobile/Mobile-Particle-Multiply.shader
DefaultResourcesExtra/Mobile/Mobile-Skybox.shader
DefaultResourcesExtra/Mobile/Mobile-VertexLit-OnlyDirectionalLights.shader
DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader
DefaultResourcesExtra/Nature/
DefaultResourcesExtra/Nature/SoftOcclusion/
DefaultResourcesExtra/Nature/SoftOcclusion/SH_Vertex.cginc
DefaultResourcesExtra/Nature/SoftOcclusion/TreeSoftOcclusionBark.shader
DefaultResourcesExtra/Nature/SoftOcclusion/TreeSoftOcclusionBarkRendertex.shader
DefaultResourcesExtra/Nature/SoftOcclusion/TreeSoftOcclusionLeaves.shader
DefaultResourcesExtra/Nature/SoftOcclusion/TreeSoftOcclusionLeavesRendertex.shader
DefaultResourcesExtra/Nature/Terrain/
DefaultResourcesExtra/Nature/Terrain/TerrBumpAddPass.shader
DefaultResourcesExtra/Nature/Terrain/
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