文件名称:奇迹世界源代码
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下载文件列表
压缩包 : SunServer.rar 列表 MasterServer\MasterServer\AccountDBProxySession.cpp MasterServer\MasterServer\AccountDBProxySession.h MasterServer\MasterServer\AgentServerSession.cpp MasterServer\MasterServer\AgentServerSession.h MasterServer\MasterServer\BattleServerSession.cpp MasterServer\MasterServer\BattleServerSession.h MasterServer\MasterServer\FieldServerSession.cpp MasterServer\MasterServer\FieldServerSession.h MasterServer\MasterServer\GameDBProxySession.cpp MasterServer\MasterServer\GameDBProxySession.h MasterServer\MasterServer\GameServerSession.cpp MasterServer\MasterServer\GameServerSession.h MasterServer\MasterServer\GuildServerSession.cpp MasterServer\MasterServer\GuildServerSession.h MasterServer\MasterServer\Handler_AM.cpp MasterServer\MasterServer\Handler_AM.h MasterServer\MasterServer\Handler_DM.cpp MasterServer\MasterServer\Handler_DM.h MasterServer\MasterServer\Handler_GM.cpp MasterServer\MasterServer\Handler_GM.h MasterServer\MasterServer\Handler_MO.cpp MasterServer\MasterServer\Handler_MO.h MasterServer\MasterServer\Handler_MW.cpp MasterServer\MasterServer\Handler_MW.h MasterServer\MasterServer\Handler_MX.cpp MasterServer\MasterServer\Handler_MX.h MasterServer\MasterServer\Handler_MZ.cpp MasterServer\MasterServer\Handler_MZ.h MasterServer\MasterServer\main.cpp MasterServer\MasterServer\MasterServer.cpp MasterServer\MasterServer\MasterServer.h MasterServer\MasterServer\MasterServer.vcproj MasterServer\MasterServer\MasterServer.vcproj.vspscc MasterServer\MasterServer\MasterServerInfoParser.cpp MasterServer\MasterServer\MasterServerInfoParser.h MasterServer\MasterServer\mssccprj.scc MasterServer\MasterServer\OpServerSession.cpp MasterServer\MasterServer\OpServerSession.h MasterServer\MasterServer\PacketHandler.cpp MasterServer\MasterServer\PacketHandler.h MasterServer\MasterServer\ServerInfoManager.cpp MasterServer\MasterServer\ServerInfoManager.h MasterServer\MasterServer\ServerSession.cpp MasterServer\MasterServer\ServerSession.h MasterServer\MasterServer\ServerSessionFactory.cpp MasterServer\MasterServer\ServerSessionFactory.h MasterServer\MasterServer\ServerSessionManager.cpp MasterServer\MasterServer\ServerSessionManager.h MasterServer\MasterServer\stdafx.cpp MasterServer\MasterServer\stdafx.h MasterServer\MasterServer\TempServerSession.cpp MasterServer\MasterServer\TempServerSession.h MasterServer\MasterServer\vssver2.scc MasterServer\MasterServer\VTune\MasterServer.vpj MasterServer\MasterServer\WorldServerSession.cpp MasterServer\MasterServer\WorldServerSession.h MasterServer\WorldServer\AccountDBProxySession.cpp MasterServer\WorldServer\AccountDBProxySession.h MasterServer\WorldServer\ActiveUser.cpp MasterServer\WorldServer\ActiveUser.h MasterServer\WorldServer\AgentServerSession.cpp MasterServer\WorldServer\AgentServerSession.h MasterServer\WorldServer\BattleServerSession.cpp MasterServer\WorldServer\BattleServerSession.h MasterServer\WorldServer\BattleZone.cpp MasterServer\WorldServer\BattleZone.h MasterServer\WorldServer\Channel.cpp MasterServer\WorldServer\Channel.h MasterServer\WorldServer\ChannelManager.cpp MasterServer\WorldServer\ChannelManager.h MasterServer\WorldServer\CharNameUserList.cpp MasterServer\WorldServer\CharNameUserList.h MasterServer\WorldServer\FieldInfo.cpp MasterServer\WorldServer\FieldInfo.h MasterServer\WorldServer\FieldServerSession.cpp MasterServer\WorldServer\FieldServerSession.h MasterServer\WorldServer\GameDBProxySession.cpp MasterServer\WorldServer\GameDBProxySession.h MasterServer\WorldServer\GameServerSession.cpp MasterServer\WorldServer\GameServerSession.h MasterServer\WorldServer\GMCmdManager.cpp MasterServer\WorldServer\GMCmdManager.h MasterServer\WorldServer\GMCmdParser.cpp MasterServer\WorldServer\GMCmdParser.h MasterServer\WorldServer\GMCmdString.cpp MasterServer\WorldServer\GMCmdString.h MasterServer\WorldServer\GuidUserList.cpp MasterServer\WorldServer\GuidUserList.h MasterServer\WorldServer\GuildServerSession.cpp MasterServer\WorldServer\GuildServerSession.h MasterServer\WorldServer\Handler_AW.cpp MasterServer\WorldServer\Handler_AW.h MasterServer\WorldServer\Handler_CW.cpp MasterServer\WorldServer\Handler_CW.h MasterServer\WorldServer\Handler_DW.cpp MasterServer\WorldServer\Handler_DW.h MasterServer\WorldServer\Handler_MW.cpp MasterServer\WorldServer\Handler_MW.h MasterServer\WorldServer\Handler_WZ.cpp MasterServer\WorldServer\Handler_WZ.h MasterServer\WorldServer\main.cpp MasterServer\WorldServer\MasterServerSession.cpp MasterServer\WorldServer\MasterServerSession.h MasterServer\WorldServer\mssccprj.scc MasterServer\WorldServer\PacketHandler.cpp MasterServer\WorldServer\PacketHandler.h MasterServer\WorldServer\resource.h MasterServer\WorldServer\ServerSession.cpp MasterServer\WorldServer\ServerSession.h MasterServer\WorldServer\ServerSessionFactory.cpp MasterServer\WorldServer\ServerSessionFactory.h MasterServer\WorldServer\ServerSessionManager.cpp MasterServer\WorldServer\ServerSessionManager.h MasterServer\WorldServer\stdafx.cpp MasterServer\WorldServer\stdafx.h MasterServer\WorldServer\TempServerSession.cpp MasterServer\WorldServer\TempServerSession.h MasterServer\WorldServer\TempUser.cpp MasterServer\WorldServer\TempUser.h MasterServer\WorldServer\User.cpp MasterServer\WorldServer\User.h MasterServer\WorldServer\UserFactory.cpp MasterServer\WorldServer\UserFactory.h MasterServer\WorldServer\UserList.cpp MasterServer\WorldServer\UserList.h MasterServer\WorldServer\UserManager.cpp MasterServer\WorldServer\UserManager.h MasterServer\WorldServer\ViewPortManager.cpp MasterServer\WorldServer\ViewPortManager.h MasterServer\WorldServer\Village.cpp MasterServer\WorldServer\Village.h MasterServer\WorldServer\vssver2.scc MasterServer\WorldServer\VTune\WorldServer.vpj MasterServer\WorldServer\WaitingUserList.cpp MasterServer\WorldServer\WaitingUserList.h MasterServer\WorldServer\WinMain.cpp MasterServer\WorldServer\WorldGuild.cpp MasterServer\WorldServer\WorldGuild.h MasterServer\WorldServer\WorldGuildCommon.h MasterServer\WorldServer\WorldGuildManager.cpp MasterServer\WorldServer\WorldGuildManager.h MasterServer\WorldServer\WorldGuildMember.cpp MasterServer\WorldServer\WorldGuildMember.h MasterServer\WorldServer\WorldLog.cpp MasterServer\WorldServer\WorldLog.h MasterServer\WorldServer\WorldServer.cpp MasterServer\WorldServer\WorldServer.h MasterServer\WorldServer\WorldServer.rc MasterServer\WorldServer\WorldServer.vcproj MasterServer\WorldServer\WorldServer.vcproj.vspscc MasterServer\WorldServer\WorldServerInfoParser.cpp MasterServer\WorldServer\WorldServerInfoParser.h MasterServer\WorldServer\Zone.cpp MasterServer\WorldServer\Zone.h MasterServer\WorldServer\ZoneFactory.cpp MasterServer\WorldServer\ZoneFactory.h MasterServer\WorldServer\ZoneManager.cpp MasterServer\WorldServer\ZoneManager.h MasterServer\GameServer\Ability.cpp MasterServer\GameServer\Ability.h MasterServer\GameServer\AbilityFactory.cpp MasterServer\GameServer\AbilityFactory.h MasterServer\GameServer\ActionInfo.h MasterServer\GameServer\ActionTriggers.cpp MasterServer\GameServer\ActionTriggers.h MasterServer\GameServer\AgentServerSession.cpp MasterServer\GameServer\AgentServerSession.h MasterServer\GameServer\AreaDown.cpp MasterServer\GameServer\AreaThrust.cpp MasterServer\GameServer\BaseEffect.cpp MasterServer\GameServer\BaseEffect.h MasterServer\GameServer\BattleServer.cpp MasterServer\GameServer\BattleServer.h MasterServer\GameServer\BattleServerSession.h MasterServer\GameServer\BattleSeverSession.cpp MasterServer\GameServer\Character.cpp MasterServer\GameServer\Character.h MasterServer\GameServer\CharacterFormula.cpp MasterServer\GameServer\CharacterFormula.h MasterServer\GameServer\CharInfoList.cpp MasterServer\GameServer\CharInfoList.h MasterServer\GameServer\ConditionInfo.h MasterServer\GameServer\ConditionTriggers.cpp MasterServer\GameServer\ConditionTriggers.h MasterServer\GameServer\DelayedSkill.cpp MasterServer\GameServer\DelayedSkill.h MasterServer\GameServer\DropManager.cpp MasterServer\GameServer\DropManager.h MasterServer\GameServer\EffectFactory.cpp MasterServer\GameServer\EffectFactory.h MasterServer\GameServer\EffectManager.cpp MasterServer\GameServer\EffectManager.h MasterServer\GameServer\EquipmentSlotContainer.cpp MasterServer\GameServer\EquipmentSlotContainer.h MasterServer\GameServer\EventInventorySlotContainer.cpp MasterServer\GameServer\EventInventorySlotContainer.h MasterServer\GameServer\EventItemSlot.cpp MasterServer\GameServer\EventItemSlot.h MasterServer\GameServer\Execute_Aggro.cpp MasterServer\GameServer\Execute_BonusDamage.cpp MasterServer\GameServer\Execute_BuffRangeDamage.cpp MasterServer\GameServer\Execute_Damage.cpp MasterServer\GameServer\Execute_ExhaustAttr.cpp MasterServer\GameServer\Execute_FightingEnergy.cpp MasterServer\GameServer\Execute_KnockBack.cpp MasterServer\GameServer\Execute_PeriodicDamage.cpp MasterServer\GameServer\Execute_Resurrection.cpp MasterServer\GameServer\Execute_Status.cpp MasterServer\GameServer\Execute_Summon.cpp MasterServer\GameServer\Execute_Teleport.cpp MasterServer\GameServer\Field.cpp MasterServer\GameServer\Field.h MasterServer\GameServer\FieldInfo.cpp MasterServer\GameServer\FieldInfo.h MasterServer\GameServer\FieldServer.cpp MasterServer\GameServer\FieldServer.h MasterServer\GameServer\FieldServerSession.cpp MasterServer\GameServer\FieldServerSession.h MasterServer\GameServer\GameDBProxySession.cpp MasterServer\GameServer\GameDBProxySession.h MasterServer\GameServer\GameGuild.cpp MasterServer\GameServer\GameGuild.h MasterServer\GameServer\GameGuildCommon.h MasterServer\GameServer\GameGuildManager.cpp MasterServer\GameServer\GameGuildManager.h MasterServer\GameServer\GameGuildMember.cpp MasterServer\GameServer\GameGuildMember.h MasterServer\GameServer\GameHuntingRoom.cpp MasterServer\GameServer\GameHuntingRoom.h MasterServer\GameServer\GameLobbyRoom.cpp MasterServer\GameServer\GameLobbyRoom.h MasterServer\GameServer\GameLog.cpp MasterServer\GameServer\GameLog.h MasterServer\GameServer\GameMissionRoom.cpp MasterServer\GameServer\GameMissionRoom.h MasterServer\GameServer\GamePVPRoom.cpp MasterServer\GameServer\GamePVPRoom.h MasterServer\GameServer\GameRoom.cpp MasterServer\GameServer\GameRoom.h MasterServer\GameServer\GameServer.cpp MasterServer\GameServer\GameServer.h MasterServer\GameServer\GameServer.vcproj MasterServer\GameServer\GameServer.vcproj.vspscc MasterServer\GameServer\GameVillage.cpp MasterServer\GameServer\GameVillage.h MasterServer\GameServer\GameZone.cpp MasterServer\GameServer\GameZone.h MasterServer\GameServer\GameZoneCommon.h MasterServer\GameServer\GameZoneManager.cpp MasterServer\GameServer\GameZoneManager.h MasterServer\GameServer\GMCmdManager.cpp MasterServer\GameServer\GMCmdManager.h MasterServer\GameServer\GMCmdString.cpp MasterServer\GameServer\GMCmdString.h MasterServer\GameServer\GM_Define.h MasterServer\GameServer\GuildServerSession.cpp MasterServer\GameServer\GuildServerSession.h MasterServer\GameServer\Handler_AG_CHARINFO.cpp MasterServer\GameServer\Handler_AG_CHARINFO.h MasterServer\GameServer\Handler_AG_CONNECTION.cpp MasterServer\GameServer\Handler_AG_CONNECTION.h MasterServer\GameServer\Handler_AG_GM.cpp MasterServer\GameServer\Handler_AG_GM.h MasterServer\GameServer\Handler_AG_PARTY.cpp MasterServer\GameServer\Handler_AG_PARTY.h MasterServer\GameServer\Handler_AG_ZONE.cpp MasterServer\GameServer\Handler_AG_ZONE.h MasterServer\GameServer\Handler_CG_BATTLE.cpp MasterServer\GameServer\Handler_CG_BATTLE.h MasterServer\GameServer\Handler_CG_CHARINFO.cpp MasterServer\GameServer\Handler_CG_CHARINFO.h MasterServer\GameServer\Handler_CG_CONNECTION.cpp MasterServer\GameServer\Handler_CG_CONNECTION.h MasterServer\GameServer\Handler_CG_CONVERSATION.cpp MasterServer\GameServer\Handler_CG_CONVERSATION.h MasterServer\GameServer\Handler_CG_EVENT.cpp MasterServer\GameServer\Handler_CG_EVENT.h MasterServer\GameServer\Handler_CG_GM.cpp MasterServer\GameServer\Handler_CG_GM.h MasterServer\GameServer\Handler_CG_GUILD.cpp MasterServer\GameServer\Handler_CG_GUILD.h MasterServer\GameServer\Handler_CG_ITEM.cpp MasterServer\GameServer\Handler_CG_ITEM.h MasterServer\GameServer\Handler_CG_MAP.cpp MasterServer\GameServer\Handler_CG_MAP.h MasterServer\GameServer\Handler_CG_PARTY.cpp MasterServer\GameServer\Handler_CG_PARTY.h MasterServer\GameServer\Handler_CG_PVP.cpp MasterServer\GameServer\Handler_CG_PVP.h MasterServer\GameServer\Handler_CG_ROOM.cpp MasterServer\GameServer\Handler_CG_ROOM.h MasterServer\GameServer\Handler_CG_Skill.cpp MasterServer\GameServer\Handler_CG_Skill.h MasterServer\GameServer\Handler_CG_STATUS.cpp MasterServer\GameServer\Handler_CG_STATUS.h MasterServer\GameServer\Handler_CG_STYLE.cpp MasterServer\GameServer\Handler_CG_STYLE.h MasterServer\GameServer\Handler_CG_SUMMON.cpp MasterServer\GameServer\Handler_CG_SUMMON.h MasterServer\GameServer\Handler_CG_SYNC.cpp MasterServer\GameServer\Handler_CG_SYNC.h MasterServer\GameServer\Handler_CG_TRADE.cpp MasterServer\GameServer\Handler_CG_TRADE.h MasterServer\GameServer\Handler_CG_TRIGGER.cpp MasterServer\GameServer\Handler_CG_TRIGGER.h MasterServer\GameServer\Handler_CG_VENDOR.cpp MasterServer\GameServer\Handler_CG_VENDOR.h MasterServer\GameServer\Handler_CG_WAREHOUSE.cpp MasterServer\GameServer\Handler_CG_WAREHOUSE.h MasterServer\GameServer\Handler_DG_CHARINFO.cpp MasterServer\GameServer\Handler_DG_CHARINFO.h MasterServer\GameServer\Handler_DG_CONNECTION.cpp MasterServer\GameServer\Handler_DG_CONNECTION.h MasterServer\GameServer\Handler_GM.cpp MasterServer\GameServer\Handler_GM.h MasterServer\GameServer\Handler_GZ_GUILD.cpp MasterServer\GameServer\Handler_GZ_GUILD.h MasterServer\GameServer\Hunting.cpp MasterServer\GameServer\Hunting.h MasterServer\GameServer\HuntingRoom.cpp MasterServer\GameServer\HuntingRoom.h MasterServer\GameServer\IActionTrigger.cpp MasterServer\GameServer\IActionTrigger.h MasterServer\GameServer\IConditionTrigger.cpp MasterServer\GameServer\IConditionTrigger.h MasterServer\GameServer\InstantSkill.cpp MasterServer\GameServer\InstantSkill.h MasterServer\GameServer\InstantSkillAttack.cpp MasterServer\GameServer\InventorySlotContainer.cpp MasterServer\GameServer\InventorySlotContainer.h MasterServer\GameServer\Item.cpp MasterServer\GameServer\Item.h MasterServer\GameServer\ItemInfoList.cpp MasterServer\GameServer\ItemInfoList.h MasterServer\GameServer\ItemManager.cpp MasterServer\GameServer\ItemManager.h MasterServer\GameServer\ItemManager_Composite.cpp MasterServer\GameServer\main.cpp MasterServer\GameServer\main.h MasterServer\GameServer\Map.cpp MasterServer\GameServer\Map.h MasterServer\GameServer\MapAllocator.cpp MasterServer\GameServer\MapAllocator.h MasterServer\GameServer\MapDefine.h MasterServer\GameServer\MapInfoLoader.cpp MasterServer\GameServer\MapInfoLoader.h MasterServer\GameServer\MapNpc.cpp MasterServer\GameServer\MapNpc.h MasterServer\GameServer\MapObject.cpp MasterServer\GameServer\MapObject.h MasterServer\GameServer\MasterServerSession.cpp MasterServer\GameServer\MasterServerSession.h MasterServer\GameServer\Merchant.cpp MasterServer\GameServer\Merchant.h MasterServer\GameServer\MissionManager.cpp MasterServer\GameServer\MissionManager.h MasterServer\GameServer\MissionRoom.cpp MasterServer\GameServer\MissionRoom.h MasterServer\GameServer\Money.cpp MasterServer\GameServer\Money.h MasterServer\GameServer\Monster.cpp MasterServer\GameServer\Monster.h MasterServer\GameServer\MonsterInfoList.cpp MasterServer\GameServer\MonsterInfoList.h MasterServer\GameServer\MonsterManager.cpp MasterServer\GameServer\MonsterManager.h MasterServer\GameServer\MovementChecker.cpp MasterServer\GameServer\MovementChecker.h MasterServer\GameServer\MoveStateControl.cpp MasterServer\GameServer\MoveStateControl.h MasterServer\GameServer\mssccprj.scc MasterServer\GameServer\MultiplyExpFormula.cpp MasterServer\GameServer\MultiplyExpFormula.h MasterServer\GameServer\Network.cpp MasterServer\GameServer\Network.h MasterServer\GameServer\NonCharacter.cpp MasterServer\GameServer\NonCharacter.h MasterServer\GameServer\NormalAttack.cpp MasterServer\GameServer\NormalAttack.h MasterServer\GameServer\NPC.cpp MasterServer\GameServer\NPC.h MasterServer\GameServer\Npcai\AIMessage.h MasterServer\GameServer\Npcai\AIMessageQueue.h MasterServer\GameServer\Npcai\AITypes.h MasterServer\GameServer\Npcai\AttackState.cpp MasterServer\GameServer\Npcai\AttackState.h MasterServer\GameServer\Npcai\BattleRecord.cpp MasterServer\GameServer\Npcai\BattleRecord.h MasterServer\GameServer\Npcai\ChaosState.cpp MasterServer\GameServer\Npcai\ChaosState.h MasterServer\GameServer\Npcai\DeadState.cpp MasterServer\GameServer\Npcai\DeadState.h MasterServer\GameServer\Npcai\FallApartState.cpp MasterServer\GameServer\Npcai\FallApartState.h MasterServer\GameServer\Npcai\FlyingState.cpp MasterServer\GameServer\Npcai\FlyingState.h MasterServer\GameServer\Npcai\FriendFinder.h MasterServer\GameServer\Npcai\FSM.cpp MasterServer\GameServer\Npcai\FSM.h MasterServer\GameServer\Npcai\HelpState.cpp MasterServer\GameServer\Npcai\HelpState.h MasterServer\GameServer\Npcai\IdleState.cpp MasterServer\GameServer\Npcai\IdleState.h MasterServer\GameServer\Npcai\JumpState.cpp MasterServer\GameServer\Npcai\JumpState.h MasterServer\GameServer\Npcai\KnockDownState.cpp MasterServer\GameServer\Npcai\KnockDownState.h MasterServer\GameServer\Npcai\NPCStateFactory.cpp MasterServer\GameServer\Npcai\NPCStateFactory.h MasterServer\GameServer\Npcai\NPCStateManager.cpp MasterServer\GameServer\Npcai\NPCStateManager.h MasterServer\GameServer\Npcai\PatrolState.cpp MasterServer\GameServer\Npcai\PatrolState.h MasterServer\GameServer\Npcai\RetreatState.cpp MasterServer\GameServer\Npcai\RetreatState.h MasterServer\GameServer\Npcai\ReturnState.cpp MasterServer\GameServer\Npcai\ReturnState.h MasterServer\GameServer\Npcai\RunAwayState.cpp MasterServer\GameServer\Npcai\RunAwayState.h MasterServer\GameServer\Npcai\SpawnIdleState.cpp MasterServer\GameServer\Npcai\SpawnIdleState.h MasterServer\GameServer\Npcai\State.cpp MasterServer\GameServer\Npcai\State.h MasterServer\GameServer\Npcai\StopIdleState.cpp MasterServer\GameServer\Npcai\StopIdleState.h MasterServer\GameServer\Npcai\SummonIdle.cpp MasterServer\GameServer\Npcai\SummonIdle.h MasterServer\GameServer\Npcai\TargetFinder.h MasterServer\GameServer\Npcai\ThrustState.cpp MasterServer\GameServer\Npcai\ThrustState.h MasterServer\GameServer\Npcai\TrackAreaState.cpp MasterServer\GameServer\Npcai\TrackAreaState.h MasterServer\GameServer\Npcai\TrackState.cpp MasterServer\GameServer\Npcai\TrackState.h MasterServer\GameServer\Npcai\vssver2.scc MasterServer\GameServer\Npcai\WanderState.cpp MasterServer\GameServer\Npcai\WanderState.h MasterServer\GameServer\NPCAttrForUpdate.cpp MasterServer\GameServer\NPCAttrForUpdate.h MasterServer\GameServer\NPCSlotContainer.cpp MasterServer\GameServer\NPCSlotContainer.h MasterServer\GameServer\NPC_AddExp.cpp MasterServer\GameServer\NPC_Skill.cpp MasterServer\GameServer\NumericEngine.cpp MasterServer\GameServer\NumericEngine.h MasterServer\GameServer\Object.cpp MasterServer\GameServer\Object.h MasterServer\GameServer\ObjectFactory.cpp MasterServer\GameServer\ObjectFactory.h MasterServer\GameServer\ObjectGroup.cpp MasterServer\GameServer\ObjectGroup.h MasterServer\GameServer\ObjectGroupFactory.cpp MasterServer\GameServer\ObjectGroupFactory.h MasterServer\GameServer\ObjectGroupManager.cpp MasterServer\GameServer\ObjectGroupManager.h MasterServer\GameServer\ObjectList.cpp MasterServer\GameServer\ObjectList.h MasterServer\GameServer\PacketHandler.cpp MasterServer\GameServer\PacketHandler.h MasterServer\GameServer\Party.cpp MasterServer\GameServer\Party.h MasterServer\GameServer\PartyManager.cpp MasterServer\GameServer\PartyManager.h MasterServer\GameServer\PartyState.cpp MasterServer\GameServer\PartyState.h MasterServer\GameServer\PassiveSkill.cpp MasterServer\GameServer\PassiveSkill.h MasterServer\GameServer\PeriodicDamageEffect.cpp MasterServer\GameServer\PeriodicDamageEffect.h MasterServer\GameServer\Player.cpp MasterServer\GameServer\Player.h MasterServer\GameServer\PlayerAttrForUpdate.cpp MasterServer\GameServer\PlayerAttrForUpdate.h MasterServer\GameServer\PlayerDisconnectHandler.h MasterServer\GameServer\PlayerManager.cpp MasterServer\GameServer\PlayerManager.h MasterServer\GameServer\PlayerStyle.cpp MasterServer\GameServer\Player_Attack.cpp MasterServer\GameServer\Player_Parameter.cpp MasterServer\GameServer\Player_Party.cpp MasterServer\GameServer\Player_Skill.cpp MasterServer\GameServer\PVPCommon.h MasterServer\GameServer\PVPFormula.cpp MasterServer\GameServer\PVPFormula.h MasterServer\GameServer\PVPInfo.cpp MasterServer\GameServer\PVPInfo.h MasterServer\GameServer\PVPManager.cpp MasterServer\GameServer\PVPManager.h MasterServer\GameServer\QuestManager.cpp MasterServer\GameServer\QuestManager.h MasterServer\GameServer\QuickManager.cpp MasterServer\GameServer\QuickManager.h MasterServer\GameServer\QuickSlotContainer.cpp MasterServer\GameServer\QuickSlotContainer.h MasterServer\GameServer\QuickStyleManager.cpp MasterServer\GameServer\QuickStyleManager.h MasterServer\GameServer\RatioManager.cpp MasterServer\GameServer\RatioManager.h MasterServer\GameServer\RegenLocation.cpp MasterServer\GameServer\RegenLocation.h MasterServer\GameServer\RegenManager.cpp MasterServer\GameServer\RegenManager.h MasterServer\GameServer\Sector.cpp MasterServer\GameServer\Sector.h MasterServer\GameServer\SectorGroup.cpp MasterServer\GameServer\SectorGroup.h MasterServer\GameServer\ServerSession.cpp MasterServer\GameServer\ServerSession.h MasterServer\GameServer\ServerSessionFactory.cpp MasterServer\GameServer\ServerSessionFactory.h MasterServer\GameServer\ServerSessionManager.cpp MasterServer\GameServer\ServerSessionManager.h MasterServer\GameServer\Skill.cpp MasterServer\GameServer\Skill.h MasterServer\GameServer\SkillFactory.cpp MasterServer\GameServer\SkillFactory.h MasterServer\GameServer\SkillList.cpp MasterServer\GameServer\SkillList.h MasterServer\GameServer\SkillManager.cpp MasterServer\GameServer\SkillManager.h MasterServer\GameServer\SkillSlotContainer.cpp MasterServer\GameServer\SkillSlotContainer.h MasterServer\GameServer\SlotManager.cpp MasterServer\GameServer\SlotManager.h MasterServer\GameServer\Status\AbilityStatus.cpp MasterServer\GameServer\Status\AbilityStatus.h MasterServer\GameServer\Status\AbsorbStatus.cpp MasterServer\GameServer\Status\AbsorbStatus.h MasterServer\GameServer\Status\BaseStatus.cpp MasterServer\GameServer\Status\BaseStatus.h MasterServer\GameServer\Status\BlindStatus.cpp MasterServer\GameServer\Status\BlindStatus.h MasterServer\GameServer\Status\BonusDamageStatus.cpp MasterServer\GameServer\Status\BonusDamageStatus.h MasterServer\GameServer\Status\ChaosStatus.cpp MasterServer\GameServer\Status\ChaosStatus.h MasterServer\GameServer\Status\CureStatus.cpp MasterServer\GameServer\Status\CureStatus.h MasterServer\GameServer\Status\EtcStatus.cpp MasterServer\GameServer\Status\EtcStatus.h MasterServer\GameServer\Status\FearStatus.cpp MasterServer\GameServer\Status\FearStatus.h MasterServer\GameServer\Status\LowHPStatus.cpp MasterServer\GameServer\Status\LowHPStatus.h MasterServer\GameServer\Status\MagicShieldStatus.cpp MasterServer\GameServer\Status\MagicShieldStatus.h MasterServer\GameServer\Status\MirrorStatus.cpp MasterServer\GameServer\Status\MirrorStatus.h MasterServer\GameServer\Status\RecoverStatus.cpp MasterServer\GameServer\Status\RecoverStatus.h MasterServer\GameServer\Status\SleepStatus.cpp MasterServer\GameServer\Status\SleepStatus.h MasterServer\GameServer\Status\SPBonusStatus.cpp MasterServer\GameServer\Status\SPBonusStatus.h MasterServer\GameServer\Status\StatusFactory.cpp MasterServer\GameServer\Status\StatusFactory.h MasterServer\GameServer\Status\StatusManager.cpp MasterServer\GameServer\Status\StatusManager.h MasterServer\GameServer\Status\StunStatus.cpp MasterServer\GameServer\Status\StunStatus.h MasterServer\GameServer\Status\StyleDown.cpp MasterServer\GameServer\Status\StyleDown.h MasterServer\GameServer\Status\StyleStun.cpp MasterServer\GameServer\Status\StyleStun.h MasterServer\GameServer\Status\StyleThrust.cpp MasterServer\GameServer\Status\StyleThrust.h MasterServer\GameServer\Status\ThrustStatus.cpp MasterServer\GameServer\Status\ThrustStatus.h MasterServer\GameServer\Status\vssver2.scc MasterServer\GameServer\Status\WindShieldStatus.cpp MasterServer\GameServer\Status\WindShieldStatus.h MasterServer\GameServer\Status\WoundStatus.cpp MasterServer\GameServer\Status\WoundStatus.h MasterServer\GameServer\stdafx.cpp MasterServer\GameServer\stdafx.h MasterServer\GameServer\StreetstallSlotContainer.cpp MasterServer\GameServer\StreetstallSlotContainer.h MasterServer\GameServer\StyleSkill.cpp MasterServer\GameServer\StyleSkill.h MasterServer\GameServer\Summoned.cpp MasterServer\GameServer\Summoned.h MasterServer\GameServer\SummonedNPCs.cpp MasterServer\GameServer\SummonedNPCs.h MasterServer\GameServer\SummonManager.cpp MasterServer\GameServer\SummonManager.h MasterServer\GameServer\TempServerSession.cpp MasterServer\GameServer\TempServerSession.h MasterServer\GameServer\TempStoreSlotContainer.cpp MasterServer\GameServer\TempStoreSlotContainer.h MasterServer\GameServer\TradeManager.cpp MasterServer\GameServer\TradeManager.h MasterServer\GameServer\TradeSlot.cpp MasterServer\GameServer\TradeSlot.h MasterServer\GameServer\TradeSlotContainer.cpp MasterServer\GameServer\TradeSlotContainer.h MasterServer\GameServer\Trigger.cpp MasterServer\GameServer\Trigger.h MasterServer\GameServer\TriggerAreaHash.cpp MasterServer\GameServer\TriggerAreaHash.h MasterServer\GameServer\TriggerCommon.h MasterServer\GameServer\TriggerGroupInfo.cpp MasterServer\GameServer\TriggerGroupInfo.h MasterServer\GameServer\TriggerGroupInfoList.cpp MasterServer\GameServer\TriggerGroupInfoList.h MasterServer\GameServer\TriggerInfo.cpp MasterServer\GameServer\TriggerInfo.h MasterServer\GameServer\TriggerManager.cpp MasterServer\GameServer\TriggerManager.h MasterServer\GameServer\TriggerMsg.h MasterServer\GameServer\UserSlotContainer.cpp MasterServer\GameServer\UserSlotContainer.h MasterServer\GameServer\VarMsg.cpp MasterServer\GameServer\VarMsg.h MasterServer\GameServer\VendorManager.cpp MasterServer\GameServer\VendorManager.h MasterServer\GameServer\VendorSlot.cpp MasterServer\GameServer\VendorSlot.h MasterServer\GameServer\VendorSlotContainer.cpp MasterServer\GameServer\VendorSlotContainer.h MasterServer\GameServer\Village.cpp MasterServer\GameServer\Village.h MasterServer\GameServer\VillageManager.cpp MasterServer\GameServer\VillageManager.h MasterServer\GameServer\vssver2.scc MasterServer\GameServer\VTune\GameServer.vpj MasterServer\GameServer\WarehouseSlotContainer.cpp MasterServer\GameServer\WarehouseSlotContainer.h MasterServer\GameServer\ZoneManager.cpp MasterServer\GameServer\ZoneManager.h MasterServer\MasterServer\VTune MasterServer\WorldServer\VTune MasterServer\GameServer\Npcai MasterServer\GameServer\Status MasterServer\GameServer\VTune MasterServer\MasterServer MasterServer\WorldServer MasterServer\GameServer MasterServer
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