文件名称:Tetris_WPF
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所属分类:
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- 上传时间:2013-09-18
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文件大小:22.54mb
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已下载:0次
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Game tetris C Sharp WPF Windows
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Tetris_WPF/
Tetris_WPF/Tetris/
Tetris_WPF/Tetris.sln
Tetris_WPF/Tetris.suo
Tetris_WPF/Tetris/App.xaml
Tetris_WPF/Tetris/App.xaml.cs
Tetris_WPF/Tetris/bin/
Tetris_WPF/Tetris/bin/Debug/
Tetris_WPF/Tetris/bin/Debug/Tetris.exe
Tetris_WPF/Tetris/bin/Debug/Tetris.pdb
Tetris_WPF/Tetris/bin/Debug/Tetris.vshost.exe
Tetris_WPF/Tetris/bin/Debug/Tetris.vshost.exe.manifest
Tetris_WPF/Tetris/bin/Release/
Tetris_WPF/Tetris/bin/Release/Tetris.exe
Tetris_WPF/Tetris/bin/Release/Tetris.pdb
Tetris_WPF/Tetris/bin/Release/Tetris.vshost.exe
Tetris_WPF/Tetris/bin/Release/Tetris.vshost.exe.manifest
Tetris_WPF/Tetris/Controls/
Tetris_WPF/Tetris/Controls/GameOver.xaml
Tetris_WPF/Tetris/Controls/GameOver.xaml.cs
Tetris_WPF/Tetris/Controls/InfoControl.xaml
Tetris_WPF/Tetris/Controls/InfoControl.xaml.cs
Tetris_WPF/Tetris/Controls/KeyBox.cs
Tetris_WPF/Tetris/Controls/PauseScreen.xaml
Tetris_WPF/Tetris/Controls/PauseScreen.xaml.cs
Tetris_WPF/Tetris/Controls/TetrisGrid.xaml
Tetris_WPF/Tetris/Controls/TetrisGrid.xaml.cs
Tetris_WPF/Tetris/Converter/
Tetris_WPF/Tetris/Converter/InvertBooleanConverter.cs
Tetris_WPF/Tetris/Converter/MultipleVisibilityConverter.cs
Tetris_WPF/Tetris/Converter/SoundVolumeConverter.cs
Tetris_WPF/Tetris/Converter/VolumeValuesConverter.cs
Tetris_WPF/Tetris/info.txt
Tetris_WPF/Tetris/MainWindow.xaml
Tetris_WPF/Tetris/MainWindow.xaml.cs
Tetris_WPF/Tetris/Model/
Tetris_WPF/Tetris/Model/Block.cs
Tetris_WPF/Tetris/Model/Blocks/
Tetris_WPF/Tetris/Model/Blocks/BlockI.cs
Tetris_WPF/Tetris/Model/Blocks/BlockJ.cs
Tetris_WPF/Tetris/Model/Blocks/BlockL.cs
Tetris_WPF/Tetris/Model/Blocks/BlockO.cs
Tetris_WPF/Tetris/Model/Blocks/BlockS.cs
Tetris_WPF/Tetris/Model/Blocks/BlockT.cs
Tetris_WPF/Tetris/Model/Blocks/BlockZ.cs
Tetris_WPF/Tetris/Model/Highscores.cs
Tetris_WPF/Tetris/Model/KeySetting.cs
Tetris_WPF/Tetris/Model/Part.cs
Tetris_WPF/Tetris/Model/Settings.cs
Tetris_WPF/Tetris/Model/Tetris.cs
Tetris_WPF/Tetris/Model/UI/
Tetris_WPF/Tetris/Model/UI/Commands.cs
Tetris_WPF/Tetris/Model/UI/DisplayBehaviours/
Tetris_WPF/Tetris/Model/UI/DisplayBehaviours/DisplayFadeIn.cs
Tetris_WPF/Tetris/Model/UI/DisplayBehaviours/DisplayFlowFromRight.cs
Tetris_WPF/Tetris/Model/UI/IDisplayBehaviour.cs
Tetris_WPF/Tetris/Model/UI/OverlayUserControl.cs
Tetris_WPF/Tetris/obj/
Tetris_WPF/Tetris/obj/x86/
Tetris_WPF/Tetris/obj/x86/Debug/
Tetris_WPF/Tetris/obj/x86/Debug/App.baml
Tetris_WPF/Tetris/obj/x86/Debug/App.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/App.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/
Tetris_WPF/Tetris/obj/x86/Debug/Controls/GameControl.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/GameOver.baml
Tetris_WPF/Tetris/obj/x86/Debug/Controls/GameOver.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/GameOver.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/InfoControl.baml
Tetris_WPF/Tetris/obj/x86/Debug/Controls/InfoControl.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/InfoControl.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/PauseScreen.baml
Tetris_WPF/Tetris/obj/x86/Debug/Controls/PauseScreen.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/PauseScreen.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/Ranking.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/Settings.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/SettingsView.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/TetrisGrid.baml
Tetris_WPF/Tetris/obj/x86/Debug/Controls/TetrisGrid.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/TetrisGrid.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/Titlescreen.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/DesignTimeResolveAssemblyReferences.cache
Tetris_WPF/Tetris/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
Tetris_WPF/Tetris/obj/x86/Debug/GeneratedInternalTypeHelper.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/GeneratedInternalTypeHelper.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/GenerateResource.read.1.tlog
Tetris_WPF/Tetris/obj/x86/Debug/GenerateResource.write.1.tlog
Tetris_WPF/Tetris/obj/x86/Debug/MainWindow.baml
Tetris_WPF/Tetris/obj/x86/Debug/MainWindow.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/MainWindow.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Styles.baml
Tetris_WPF/Tetris/obj/x86/Debug/TempPE/
Tetris_WPF/Tetris/obj/x86/Debug/TempPE/Properties.Resources.Designer.cs.dll
Tetris_WPF/Tetris/obj/x86/Debug/Tetris.csproj.FileListAbsolute.txt
Tetris_WPF/Tetris/obj/x86/Debug/Tetris.exe
Tetris_WPF/Tetris/obj/x86/Debug/Tetris.g.resources
Tetris_WPF/Tetris/obj/x86/Debug/Tetris.pdb
Tetris_WPF/Tetris/obj/x86/Debug/Tetris.Properties.Resources.resources
Tetris_WPF/Tetris/obj/x86/Debug/Tetris_Content.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Tetris_MarkupCompile.cache
Tetris_WPF/Tetris/obj/x86/Debug/Tetris_MarkupCompile.i.cache
Tetris_WPF/Tetris/obj/x86/Debug/Tetris_MarkupCompile.i.lref
Tetris_WPF/Tetris/obj/x86/Debug/Tetris_MarkupCompile.lref
Tetris_WPF/Tetris/obj/x86/Debug/Views/
Tetris_WPF/Tetris/obj/x86/Debug/Views/CreditsView.baml
Tetris_WPF/Tetris/obj/x86/Debug/Views/CreditsView.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/Views/CreditsView.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Views/GameControl.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Views/GameOver.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Views/GameVi
Tetris_WPF/Tetris/
Tetris_WPF/Tetris.sln
Tetris_WPF/Tetris.suo
Tetris_WPF/Tetris/App.xaml
Tetris_WPF/Tetris/App.xaml.cs
Tetris_WPF/Tetris/bin/
Tetris_WPF/Tetris/bin/Debug/
Tetris_WPF/Tetris/bin/Debug/Tetris.exe
Tetris_WPF/Tetris/bin/Debug/Tetris.pdb
Tetris_WPF/Tetris/bin/Debug/Tetris.vshost.exe
Tetris_WPF/Tetris/bin/Debug/Tetris.vshost.exe.manifest
Tetris_WPF/Tetris/bin/Release/
Tetris_WPF/Tetris/bin/Release/Tetris.exe
Tetris_WPF/Tetris/bin/Release/Tetris.pdb
Tetris_WPF/Tetris/bin/Release/Tetris.vshost.exe
Tetris_WPF/Tetris/bin/Release/Tetris.vshost.exe.manifest
Tetris_WPF/Tetris/Controls/
Tetris_WPF/Tetris/Controls/GameOver.xaml
Tetris_WPF/Tetris/Controls/GameOver.xaml.cs
Tetris_WPF/Tetris/Controls/InfoControl.xaml
Tetris_WPF/Tetris/Controls/InfoControl.xaml.cs
Tetris_WPF/Tetris/Controls/KeyBox.cs
Tetris_WPF/Tetris/Controls/PauseScreen.xaml
Tetris_WPF/Tetris/Controls/PauseScreen.xaml.cs
Tetris_WPF/Tetris/Controls/TetrisGrid.xaml
Tetris_WPF/Tetris/Controls/TetrisGrid.xaml.cs
Tetris_WPF/Tetris/Converter/
Tetris_WPF/Tetris/Converter/InvertBooleanConverter.cs
Tetris_WPF/Tetris/Converter/MultipleVisibilityConverter.cs
Tetris_WPF/Tetris/Converter/SoundVolumeConverter.cs
Tetris_WPF/Tetris/Converter/VolumeValuesConverter.cs
Tetris_WPF/Tetris/info.txt
Tetris_WPF/Tetris/MainWindow.xaml
Tetris_WPF/Tetris/MainWindow.xaml.cs
Tetris_WPF/Tetris/Model/
Tetris_WPF/Tetris/Model/Block.cs
Tetris_WPF/Tetris/Model/Blocks/
Tetris_WPF/Tetris/Model/Blocks/BlockI.cs
Tetris_WPF/Tetris/Model/Blocks/BlockJ.cs
Tetris_WPF/Tetris/Model/Blocks/BlockL.cs
Tetris_WPF/Tetris/Model/Blocks/BlockO.cs
Tetris_WPF/Tetris/Model/Blocks/BlockS.cs
Tetris_WPF/Tetris/Model/Blocks/BlockT.cs
Tetris_WPF/Tetris/Model/Blocks/BlockZ.cs
Tetris_WPF/Tetris/Model/Highscores.cs
Tetris_WPF/Tetris/Model/KeySetting.cs
Tetris_WPF/Tetris/Model/Part.cs
Tetris_WPF/Tetris/Model/Settings.cs
Tetris_WPF/Tetris/Model/Tetris.cs
Tetris_WPF/Tetris/Model/UI/
Tetris_WPF/Tetris/Model/UI/Commands.cs
Tetris_WPF/Tetris/Model/UI/DisplayBehaviours/
Tetris_WPF/Tetris/Model/UI/DisplayBehaviours/DisplayFadeIn.cs
Tetris_WPF/Tetris/Model/UI/DisplayBehaviours/DisplayFlowFromRight.cs
Tetris_WPF/Tetris/Model/UI/IDisplayBehaviour.cs
Tetris_WPF/Tetris/Model/UI/OverlayUserControl.cs
Tetris_WPF/Tetris/obj/
Tetris_WPF/Tetris/obj/x86/
Tetris_WPF/Tetris/obj/x86/Debug/
Tetris_WPF/Tetris/obj/x86/Debug/App.baml
Tetris_WPF/Tetris/obj/x86/Debug/App.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/App.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/
Tetris_WPF/Tetris/obj/x86/Debug/Controls/GameControl.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/GameOver.baml
Tetris_WPF/Tetris/obj/x86/Debug/Controls/GameOver.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/GameOver.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/InfoControl.baml
Tetris_WPF/Tetris/obj/x86/Debug/Controls/InfoControl.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/InfoControl.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/PauseScreen.baml
Tetris_WPF/Tetris/obj/x86/Debug/Controls/PauseScreen.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/PauseScreen.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/Ranking.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/Settings.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/SettingsView.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/TetrisGrid.baml
Tetris_WPF/Tetris/obj/x86/Debug/Controls/TetrisGrid.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/TetrisGrid.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Controls/Titlescreen.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/DesignTimeResolveAssemblyReferences.cache
Tetris_WPF/Tetris/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
Tetris_WPF/Tetris/obj/x86/Debug/GeneratedInternalTypeHelper.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/GeneratedInternalTypeHelper.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/GenerateResource.read.1.tlog
Tetris_WPF/Tetris/obj/x86/Debug/GenerateResource.write.1.tlog
Tetris_WPF/Tetris/obj/x86/Debug/MainWindow.baml
Tetris_WPF/Tetris/obj/x86/Debug/MainWindow.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/MainWindow.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Styles.baml
Tetris_WPF/Tetris/obj/x86/Debug/TempPE/
Tetris_WPF/Tetris/obj/x86/Debug/TempPE/Properties.Resources.Designer.cs.dll
Tetris_WPF/Tetris/obj/x86/Debug/Tetris.csproj.FileListAbsolute.txt
Tetris_WPF/Tetris/obj/x86/Debug/Tetris.exe
Tetris_WPF/Tetris/obj/x86/Debug/Tetris.g.resources
Tetris_WPF/Tetris/obj/x86/Debug/Tetris.pdb
Tetris_WPF/Tetris/obj/x86/Debug/Tetris.Properties.Resources.resources
Tetris_WPF/Tetris/obj/x86/Debug/Tetris_Content.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Tetris_MarkupCompile.cache
Tetris_WPF/Tetris/obj/x86/Debug/Tetris_MarkupCompile.i.cache
Tetris_WPF/Tetris/obj/x86/Debug/Tetris_MarkupCompile.i.lref
Tetris_WPF/Tetris/obj/x86/Debug/Tetris_MarkupCompile.lref
Tetris_WPF/Tetris/obj/x86/Debug/Views/
Tetris_WPF/Tetris/obj/x86/Debug/Views/CreditsView.baml
Tetris_WPF/Tetris/obj/x86/Debug/Views/CreditsView.g.cs
Tetris_WPF/Tetris/obj/x86/Debug/Views/CreditsView.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Views/GameControl.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Views/GameOver.g.i.cs
Tetris_WPF/Tetris/obj/x86/Debug/Views/GameVi
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