文件名称:奇迹世界完整GAMESERVER源码
下载1 (637.71kb)
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容来自于网络,使用问题请自行百度
奇迹世界完整GAMESERVER源码。联系QQ:674651780
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 奇迹世界.rar 列表 MasterServer\AccountDBProxySession.cpp MasterServer\AccountDBProxySession.h MasterServer\AgentServerSession.cpp MasterServer\AgentServerSession.h MasterServer\BattleServerSession.cpp MasterServer\BattleServerSession.h MasterServer\FieldServerSession.cpp MasterServer\FieldServerSession.h MasterServer\GameDBProxySession.cpp MasterServer\GameDBProxySession.h MasterServer\GameServerSession.cpp MasterServer\GameServerSession.h MasterServer\GuildServerSession.cpp MasterServer\GuildServerSession.h MasterServer\Handler_AM.cpp MasterServer\Handler_AM.h MasterServer\Handler_DM.cpp MasterServer\Handler_DM.h MasterServer\Handler_GM.cpp MasterServer\Handler_GM.h MasterServer\Handler_MO.cpp MasterServer\Handler_MO.h MasterServer\Handler_MW.cpp MasterServer\Handler_MW.h MasterServer\Handler_MX.cpp MasterServer\Handler_MX.h MasterServer\Handler_MZ.cpp MasterServer\Handler_MZ.h MasterServer\main.cpp MasterServer\MasterServer.cpp MasterServer\MasterServer.h MasterServer\MasterServer.vcproj MasterServer\MasterServer.vcproj.vspscc MasterServer\MasterServerInfoParser.cpp MasterServer\MasterServerInfoParser.h MasterServer\mssccprj.scc MasterServer\OpServerSession.cpp MasterServer\OpServerSession.h MasterServer\PacketHandler.cpp MasterServer\PacketHandler.h MasterServer\ServerInfoManager.cpp MasterServer\ServerInfoManager.h MasterServer\ServerSession.cpp MasterServer\ServerSession.h MasterServer\ServerSessionFactory.cpp MasterServer\ServerSessionFactory.h MasterServer\ServerSessionManager.cpp MasterServer\ServerSessionManager.h MasterServer\stdafx.cpp MasterServer\stdafx.h MasterServer\TempServerSession.cpp MasterServer\TempServerSession.h MasterServer\vssver2.scc MasterServer\VTune\MasterServer.vpj MasterServer\WorldServerSession.cpp MasterServer\WorldServerSession.h WorldServer\AccountDBProxySession.cpp WorldServer\AccountDBProxySession.h WorldServer\ActiveUser.cpp WorldServer\ActiveUser.h WorldServer\AgentServerSession.cpp WorldServer\AgentServerSession.h WorldServer\BattleServerSession.cpp WorldServer\BattleServerSession.h WorldServer\BattleZone.cpp WorldServer\BattleZone.h WorldServer\Channel.cpp WorldServer\Channel.h WorldServer\ChannelManager.cpp WorldServer\ChannelManager.h WorldServer\CharNameUserList.cpp WorldServer\CharNameUserList.h WorldServer\FieldInfo.cpp WorldServer\FieldInfo.h WorldServer\FieldServerSession.cpp WorldServer\FieldServerSession.h WorldServer\GameDBProxySession.cpp WorldServer\GameDBProxySession.h WorldServer\GameServerSession.cpp WorldServer\GameServerSession.h WorldServer\GMCmdManager.cpp WorldServer\GMCmdManager.h WorldServer\GMCmdParser.cpp WorldServer\GMCmdParser.h WorldServer\GMCmdString.cpp WorldServer\GMCmdString.h WorldServer\GuidUserList.cpp WorldServer\GuidUserList.h WorldServer\GuildServerSession.cpp WorldServer\GuildServerSession.h WorldServer\Handler_AW.cpp WorldServer\Handler_AW.h WorldServer\Handler_CW.cpp WorldServer\Handler_CW.h WorldServer\Handler_DW.cpp WorldServer\Handler_DW.h WorldServer\Handler_MW.cpp WorldServer\Handler_MW.h WorldServer\Handler_WZ.cpp WorldServer\Handler_WZ.h WorldServer\main.cpp WorldServer\MasterServerSession.cpp WorldServer\MasterServerSession.h WorldServer\mssccprj.scc WorldServer\PacketHandler.cpp WorldServer\PacketHandler.h WorldServer\resource.h WorldServer\ServerSession.cpp WorldServer\ServerSession.h WorldServer\ServerSessionFactory.cpp WorldServer\ServerSessionFactory.h WorldServer\ServerSessionManager.cpp WorldServer\ServerSessionManager.h WorldServer\stdafx.cpp WorldServer\stdafx.h WorldServer\TempServerSession.cpp WorldServer\TempServerSession.h WorldServer\TempUser.cpp WorldServer\TempUser.h WorldServer\User.cpp WorldServer\User.h WorldServer\UserFactory.cpp WorldServer\UserFactory.h WorldServer\UserList.cpp WorldServer\UserList.h WorldServer\UserManager.cpp WorldServer\UserManager.h WorldServer\ViewPortManager.cpp WorldServer\ViewPortManager.h WorldServer\Village.cpp WorldServer\Village.h WorldServer\vssver2.scc WorldServer\VTune\WorldServer.vpj WorldServer\WaitingUserList.cpp WorldServer\WaitingUserList.h WorldServer\WinMain.cpp WorldServer\WorldGuild.cpp WorldServer\WorldGuild.h WorldServer\WorldGuildCommon.h WorldServer\WorldGuildManager.cpp WorldServer\WorldGuildManager.h WorldServer\WorldGuildMember.cpp WorldServer\WorldGuildMember.h WorldServer\WorldLog.cpp WorldServer\WorldLog.h WorldServer\WorldServer.cpp WorldServer\WorldServer.h WorldServer\WorldServer.rc WorldServer\WorldServer.vcproj WorldServer\WorldServer.vcproj.vspscc WorldServer\WorldServerInfoParser.cpp WorldServer\WorldServerInfoParser.h WorldServer\Zone.cpp WorldServer\Zone.h WorldServer\ZoneFactory.cpp WorldServer\ZoneFactory.h WorldServer\ZoneManager.cpp WorldServer\ZoneManager.h GameServer\Ability.cpp GameServer\Ability.h GameServer\AbilityFactory.cpp GameServer\AbilityFactory.h GameServer\ActionInfo.h GameServer\ActionTriggers.cpp GameServer\ActionTriggers.h GameServer\AgentServerSession.cpp GameServer\AgentServerSession.h GameServer\AreaDown.cpp GameServer\AreaThrust.cpp GameServer\BaseEffect.cpp GameServer\BaseEffect.h GameServer\BattleServer.cpp GameServer\BattleServer.h GameServer\BattleServerSession.h GameServer\BattleSeverSession.cpp GameServer\Character.cpp GameServer\Character.h GameServer\CharacterFormula.cpp GameServer\CharacterFormula.h GameServer\CharInfoList.cpp GameServer\CharInfoList.h GameServer\ConditionInfo.h GameServer\ConditionTriggers.cpp GameServer\ConditionTriggers.h GameServer\DelayedSkill.cpp GameServer\DelayedSkill.h GameServer\DropManager.cpp GameServer\DropManager.h GameServer\EffectFactory.cpp GameServer\EffectFactory.h GameServer\EffectManager.cpp GameServer\EffectManager.h GameServer\EquipmentSlotContainer.cpp GameServer\EquipmentSlotContainer.h GameServer\EventInventorySlotContainer.cpp GameServer\EventInventorySlotContainer.h GameServer\EventItemSlot.cpp GameServer\EventItemSlot.h GameServer\Execute_Aggro.cpp GameServer\Execute_BonusDamage.cpp GameServer\Execute_BuffRangeDamage.cpp GameServer\Execute_Damage.cpp GameServer\Execute_ExhaustAttr.cpp GameServer\Execute_FightingEnergy.cpp GameServer\Execute_KnockBack.cpp GameServer\Execute_PeriodicDamage.cpp GameServer\Execute_Resurrection.cpp GameServer\Execute_Status.cpp GameServer\Execute_Summon.cpp GameServer\Execute_Teleport.cpp GameServer\Field.cpp GameServer\Field.h GameServer\FieldInfo.cpp GameServer\FieldInfo.h GameServer\FieldServer.cpp GameServer\FieldServer.h GameServer\FieldServerSession.cpp GameServer\FieldServerSession.h GameServer\GameDBProxySession.cpp GameServer\GameDBProxySession.h GameServer\GameGuild.cpp GameServer\GameGuild.h GameServer\GameGuildCommon.h GameServer\GameGuildManager.cpp GameServer\GameGuildManager.h GameServer\GameGuildMember.cpp GameServer\GameGuildMember.h GameServer\GameHuntingRoom.cpp GameServer\GameHuntingRoom.h GameServer\GameLobbyRoom.cpp GameServer\GameLobbyRoom.h GameServer\GameLog.cpp GameServer\GameLog.h GameServer\GameMissionRoom.cpp GameServer\GameMissionRoom.h GameServer\GamePVPRoom.cpp GameServer\GamePVPRoom.h GameServer\GameRoom.cpp GameServer\GameRoom.h GameServer\GameServer.cpp GameServer\GameServer.h GameServer\GameServer.vcproj GameServer\GameServer.vcproj.vspscc GameServer\GameVillage.cpp GameServer\GameVillage.h GameServer\GameZone.cpp GameServer\GameZone.h GameServer\GameZoneCommon.h GameServer\GameZoneManager.cpp GameServer\GameZoneManager.h GameServer\GMCmdManager.cpp GameServer\GMCmdManager.h GameServer\GMCmdString.cpp GameServer\GMCmdString.h GameServer\GM_Define.h GameServer\GuildServerSession.cpp GameServer\GuildServerSession.h GameServer\Handler_AG_CHARINFO.cpp GameServer\Handler_AG_CHARINFO.h GameServer\Handler_AG_CONNECTION.cpp GameServer\Handler_AG_CONNECTION.h GameServer\Handler_AG_GM.cpp GameServer\Handler_AG_GM.h GameServer\Handler_AG_PARTY.cpp GameServer\Handler_AG_PARTY.h GameServer\Handler_AG_ZONE.cpp GameServer\Handler_AG_ZONE.h GameServer\Handler_CG_BATTLE.cpp GameServer\Handler_CG_BATTLE.h GameServer\Handler_CG_CHARINFO.cpp GameServer\Handler_CG_CHARINFO.h GameServer\Handler_CG_CONNECTION.cpp GameServer\Handler_CG_CONNECTION.h GameServer\Handler_CG_CONVERSATION.cpp GameServer\Handler_CG_CONVERSATION.h GameServer\Handler_CG_EVENT.cpp GameServer\Handler_CG_EVENT.h GameServer\Handler_CG_GM.cpp GameServer\Handler_CG_GM.h GameServer\Handler_CG_GUILD.cpp GameServer\Handler_CG_GUILD.h GameServer\Handler_CG_ITEM.cpp GameServer\Handler_CG_ITEM.h GameServer\Handler_CG_MAP.cpp GameServer\Handler_CG_MAP.h GameServer\Handler_CG_PARTY.cpp GameServer\Handler_CG_PARTY.h GameServer\Handler_CG_PVP.cpp GameServer\Handler_CG_PVP.h GameServer\Handler_CG_ROOM.cpp GameServer\Handler_CG_ROOM.h GameServer\Handler_CG_Skill.cpp GameServer\Handler_CG_Skill.h GameServer\Handler_CG_STATUS.cpp GameServer\Handler_CG_STATUS.h GameServer\Handler_CG_STYLE.cpp GameServer\Handler_CG_STYLE.h GameServer\Handler_CG_SUMMON.cpp GameServer\Handler_CG_SUMMON.h GameServer\Handler_CG_SYNC.cpp GameServer\Handler_CG_SYNC.h GameServer\Handler_CG_TRADE.cpp GameServer\Handler_CG_TRADE.h GameServer\Handler_CG_TRIGGER.cpp GameServer\Handler_CG_TRIGGER.h GameServer\Handler_CG_VENDOR.cpp GameServer\Handler_CG_VENDOR.h GameServer\Handler_CG_WAREHOUSE.cpp GameServer\Handler_CG_WAREHOUSE.h GameServer\Handler_DG_CHARINFO.cpp GameServer\Handler_DG_CHARINFO.h GameServer\Handler_DG_CONNECTION.cpp GameServer\Handler_DG_CONNECTION.h GameServer\Handler_GM.cpp GameServer\Handler_GM.h GameServer\Handler_GZ_GUILD.cpp GameServer\Handler_GZ_GUILD.h GameServer\Hunting.cpp GameServer\Hunting.h GameServer\HuntingRoom.cpp GameServer\HuntingRoom.h GameServer\IActionTrigger.cpp GameServer\IActionTrigger.h GameServer\IConditionTrigger.cpp GameServer\IConditionTrigger.h GameServer\InstantSkill.cpp GameServer\InstantSkill.h GameServer\InstantSkillAttack.cpp GameServer\InventorySlotContainer.cpp GameServer\InventorySlotContainer.h GameServer\Item.cpp GameServer\Item.h GameServer\ItemInfoList.cpp GameServer\ItemInfoList.h GameServer\ItemManager.cpp GameServer\ItemManager.h GameServer\ItemManager_Composite.cpp GameServer\main.cpp GameServer\main.h GameServer\Map.cpp GameServer\Map.h GameServer\MapAllocator.cpp GameServer\MapAllocator.h GameServer\MapDefine.h GameServer\MapInfoLoader.cpp GameServer\MapInfoLoader.h GameServer\MapNpc.cpp GameServer\MapNpc.h GameServer\MapObject.cpp GameServer\MapObject.h GameServer\MasterServerSession.cpp GameServer\MasterServerSession.h GameServer\Merchant.cpp GameServer\Merchant.h GameServer\MissionManager.cpp GameServer\MissionManager.h GameServer\MissionRoom.cpp GameServer\MissionRoom.h GameServer\Money.cpp GameServer\Money.h GameServer\Monster.cpp GameServer\Monster.h GameServer\MonsterInfoList.cpp GameServer\MonsterInfoList.h GameServer\MonsterManager.cpp GameServer\MonsterManager.h GameServer\MovementChecker.cpp GameServer\MovementChecker.h GameServer\MoveStateControl.cpp GameServer\MoveStateControl.h GameServer\mssccprj.scc GameServer\MultiplyExpFormula.cpp GameServer\MultiplyExpFormula.h GameServer\Network.cpp GameServer\Network.h GameServer\NonCharacter.cpp GameServer\NonCharacter.h GameServer\NormalAttack.cpp GameServer\NormalAttack.h GameServer\NPC.cpp GameServer\NPC.h GameServer\Npcai\AIMessage.h GameServer\Npcai\AIMessageQueue.h GameServer\Npcai\AITypes.h GameServer\Npcai\AttackState.cpp GameServer\Npcai\AttackState.h GameServer\Npcai\BattleRecord.cpp GameServer\Npcai\BattleRecord.h GameServer\Npcai\ChaosState.cpp GameServer\Npcai\ChaosState.h GameServer\Npcai\DeadState.cpp GameServer\Npcai\DeadState.h GameServer\Npcai\FallApartState.cpp GameServer\Npcai\FallApartState.h GameServer\Npcai\FlyingState.cpp GameServer\Npcai\FlyingState.h GameServer\Npcai\FriendFinder.h GameServer\Npcai\FSM.cpp GameServer\Npcai\FSM.h GameServer\Npcai\HelpState.cpp GameServer\Npcai\HelpState.h GameServer\Npcai\IdleState.cpp GameServer\Npcai\IdleState.h GameServer\Npcai\JumpState.cpp GameServer\Npcai\JumpState.h GameServer\Npcai\KnockDownState.cpp GameServer\Npcai\KnockDownState.h GameServer\Npcai\NPCStateFactory.cpp GameServer\Npcai\NPCStateFactory.h GameServer\Npcai\NPCStateManager.cpp GameServer\Npcai\NPCStateManager.h GameServer\Npcai\PatrolState.cpp GameServer\Npcai\PatrolState.h GameServer\Npcai\RetreatState.cpp GameServer\Npcai\RetreatState.h GameServer\Npcai\ReturnState.cpp GameServer\Npcai\ReturnState.h GameServer\Npcai\RunAwayState.cpp GameServer\Npcai\RunAwayState.h GameServer\Npcai\SpawnIdleState.cpp GameServer\Npcai\SpawnIdleState.h GameServer\Npcai\State.cpp GameServer\Npcai\State.h GameServer\Npcai\StopIdleState.cpp GameServer\Npcai\StopIdleState.h GameServer\Npcai\SummonIdle.cpp GameServer\Npcai\SummonIdle.h GameServer\Npcai\TargetFinder.h GameServer\Npcai\ThrustState.cpp GameServer\Npcai\ThrustState.h GameServer\Npcai\TrackAreaState.cpp GameServer\Npcai\TrackAreaState.h GameServer\Npcai\TrackState.cpp GameServer\Npcai\TrackState.h GameServer\Npcai\vssver2.scc GameServer\Npcai\WanderState.cpp GameServer\Npcai\WanderState.h GameServer\NPCAttrForUpdate.cpp GameServer\NPCAttrForUpdate.h GameServer\NPCSlotContainer.cpp GameServer\NPCSlotContainer.h GameServer\NPC_AddExp.cpp GameServer\NPC_Skill.cpp GameServer\NumericEngine.cpp GameServer\NumericEngine.h GameServer\Object.cpp GameServer\Object.h GameServer\ObjectFactory.cpp GameServer\ObjectFactory.h GameServer\ObjectGroup.cpp GameServer\ObjectGroup.h GameServer\ObjectGroupFactory.cpp GameServer\ObjectGroupFactory.h GameServer\ObjectGroupManager.cpp GameServer\ObjectGroupManager.h GameServer\ObjectList.cpp GameServer\ObjectList.h GameServer\PacketHandler.cpp GameServer\PacketHandler.h GameServer\Party.cpp GameServer\Party.h GameServer\PartyManager.cpp GameServer\PartyManager.h GameServer\PartyState.cpp GameServer\PartyState.h GameServer\PassiveSkill.cpp GameServer\PassiveSkill.h GameServer\PeriodicDamageEffect.cpp GameServer\PeriodicDamageEffect.h GameServer\Player.cpp GameServer\Player.h GameServer\PlayerAttrForUpdate.cpp GameServer\PlayerAttrForUpdate.h GameServer\PlayerDisconnectHandler.h GameServer\PlayerManager.cpp GameServer\PlayerManager.h GameServer\PlayerStyle.cpp GameServer\Player_Attack.cpp GameServer\Player_Parameter.cpp GameServer\Player_Party.cpp GameServer\Player_Skill.cpp GameServer\PVPCommon.h GameServer\PVPFormula.cpp GameServer\PVPFormula.h GameServer\PVPInfo.cpp GameServer\PVPInfo.h GameServer\PVPManager.cpp GameServer\PVPManager.h GameServer\QuestManager.cpp GameServer\QuestManager.h GameServer\QuickManager.cpp GameServer\QuickManager.h GameServer\QuickSlotContainer.cpp GameServer\QuickSlotContainer.h GameServer\QuickStyleManager.cpp GameServer\QuickStyleManager.h GameServer\RatioManager.cpp GameServer\RatioManager.h GameServer\RegenLocation.cpp GameServer\RegenLocation.h GameServer\RegenManager.cpp GameServer\RegenManager.h GameServer\Sector.cpp GameServer\Sector.h GameServer\SectorGroup.cpp GameServer\SectorGroup.h GameServer\ServerSession.cpp GameServer\ServerSession.h GameServer\ServerSessionFactory.cpp GameServer\ServerSessionFactory.h GameServer\ServerSessionManager.cpp GameServer\ServerSessionManager.h GameServer\Skill.cpp GameServer\Skill.h GameServer\SkillFactory.cpp GameServer\SkillFactory.h GameServer\SkillList.cpp GameServer\SkillList.h GameServer\SkillManager.cpp GameServer\SkillManager.h GameServer\SkillSlotContainer.cpp GameServer\SkillSlotContainer.h GameServer\SlotManager.cpp GameServer\SlotManager.h GameServer\Status\AbilityStatus.cpp GameServer\Status\AbilityStatus.h GameServer\Status\AbsorbStatus.cpp GameServer\Status\AbsorbStatus.h GameServer\Status\BaseStatus.cpp GameServer\Status\BaseStatus.h GameServer\Status\BlindStatus.cpp GameServer\Status\BlindStatus.h GameServer\Status\BonusDamageStatus.cpp GameServer\Status\BonusDamageStatus.h GameServer\Status\ChaosStatus.cpp GameServer\Status\ChaosStatus.h GameServer\Status\CureStatus.cpp GameServer\Status\CureStatus.h GameServer\Status\EtcStatus.cpp GameServer\Status\EtcStatus.h GameServer\Status\FearStatus.cpp GameServer\Status\FearStatus.h GameServer\Status\LowHPStatus.cpp GameServer\Status\LowHPStatus.h GameServer\Status\MagicShieldStatus.cpp GameServer\Status\MagicShieldStatus.h GameServer\Status\MirrorStatus.cpp GameServer\Status\MirrorStatus.h GameServer\Status\RecoverStatus.cpp GameServer\Status\RecoverStatus.h GameServer\Status\SleepStatus.cpp GameServer\Status\SleepStatus.h GameServer\Status\SPBonusStatus.cpp GameServer\Status\SPBonusStatus.h GameServer\Status\StatusFactory.cpp GameServer\Status\StatusFactory.h GameServer\Status\StatusManager.cpp GameServer\Status\StatusManager.h GameServer\Status\StunStatus.cpp GameServer\Status\StunStatus.h GameServer\Status\StyleDown.cpp GameServer\Status\StyleDown.h GameServer\Status\StyleStun.cpp GameServer\Status\StyleStun.h GameServer\Status\StyleThrust.cpp GameServer\Status\StyleThrust.h GameServer\Status\ThrustStatus.cpp GameServer\Status\ThrustStatus.h GameServer\Status\vssver2.scc GameServer\Status\WindShieldStatus.cpp GameServer\Status\WindShieldStatus.h GameServer\Status\WoundStatus.cpp GameServer\Status\WoundStatus.h GameServer\stdafx.cpp GameServer\stdafx.h GameServer\StreetstallSlotContainer.cpp GameServer\StreetstallSlotContainer.h GameServer\StyleSkill.cpp GameServer\StyleSkill.h GameServer\Summoned.cpp GameServer\Summoned.h GameServer\SummonedNPCs.cpp GameServer\SummonedNPCs.h GameServer\SummonManager.cpp GameServer\SummonManager.h GameServer\TempServerSession.cpp GameServer\TempServerSession.h GameServer\TempStoreSlotContainer.cpp GameServer\TempStoreSlotContainer.h GameServer\TradeManager.cpp GameServer\TradeManager.h GameServer\TradeSlot.cpp GameServer\TradeSlot.h GameServer\TradeSlotContainer.cpp GameServer\TradeSlotContainer.h GameServer\Trigger.cpp GameServer\Trigger.h GameServer\TriggerAreaHash.cpp GameServer\TriggerAreaHash.h GameServer\TriggerCommon.h GameServer\TriggerGroupInfo.cpp GameServer\TriggerGroupInfo.h GameServer\TriggerGroupInfoList.cpp GameServer\TriggerGroupInfoList.h GameServer\TriggerInfo.cpp GameServer\TriggerInfo.h GameServer\TriggerManager.cpp GameServer\TriggerManager.h GameServer\TriggerMsg.h GameServer\UserSlotContainer.cpp GameServer\UserSlotContainer.h GameServer\VarMsg.cpp GameServer\VarMsg.h GameServer\VendorManager.cpp GameServer\VendorManager.h GameServer\VendorSlot.cpp GameServer\VendorSlot.h GameServer\VendorSlotContainer.cpp GameServer\VendorSlotContainer.h GameServer\Village.cpp GameServer\Village.h GameServer\VillageManager.cpp GameServer\VillageManager.h GameServer\vssver2.scc GameServer\VTune\GameServer.vpj GameServer\WarehouseSlotContainer.cpp GameServer\WarehouseSlotContainer.h GameServer\ZoneManager.cpp GameServer\ZoneManager.h MasterServer\VTune WorldServer\VTune GameServer\Npcai GameServer\Status GameServer\VTune MasterServer WorldServer GameServer
本网站为编程资源及源代码搜集、介绍的搜索网站,版权归原作者所有! 粤ICP备11031372号
1999-2046 搜珍网 All Rights Reserved.