文件名称:MyCS
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- 上传时间:2013-10-07
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文件大小:3.04mb
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irr引擎写的模仿CS代码,含地图子弹玩家UI等管理!很有参考性-IRR Game CS
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MyCS2/MyCS/bin/font/myfont.xml
MyCS2/MyCS/bin/font/myfont0.bmp
MyCS2/MyCS/bin/IGameLogic.dll
MyCS2/MyCS/bin/image/box.jpg
MyCS2/MyCS/bin/image/box2.jpg
MyCS2/MyCS/bin/image/btn.jpg
MyCS2/MyCS/bin/image/fireball.bmp
MyCS2/MyCS/bin/image/zx.png
MyCS2/MyCS/bin/IMap.dll
MyCS2/MyCS/bin/INetWork.dll
MyCS2/MyCS/bin/irrKlang.dll
MyCS2/MyCS/bin/Irrlicht.dll
MyCS2/MyCS/bin/ISound.dll
MyCS2/MyCS/bin/lua5.1.dll
MyCS2/MyCS/bin/lua51.dll
MyCS2/MyCS/bin/model/ground/Blinds_C.jpg
MyCS2/MyCS/bin/model/ground/Blinds_W.jpg
MyCS2/MyCS/bin/model/ground/floor.3DS
MyCS2/MyCS/bin/model/ground/ground.3ds
MyCS2/MyCS/bin/model/ground/ground1.3ds
MyCS2/MyCS/bin/model/ground/Stone_01.jpg
MyCS2/MyCS/bin/model/ground/Stone_Fl.jpg
MyCS2/MyCS/bin/model/ground/Stone_Pa.jpg
MyCS2/MyCS/bin/model/hreo/faerie.md2
MyCS2/MyCS/bin/model/hreo/faerie2.bmp
MyCS2/MyCS/bin/model/hreo/Faerie5.BMP
MyCS2/MyCS/bin/model/hreo/gun.jpg
MyCS2/MyCS/bin/model/hreo/gun.md2
MyCS2/MyCS/bin/model/hreo/sydney.bmp
MyCS2/MyCS/bin/model/hreo/sydney.md2
MyCS2/MyCS/bin/model/map/icworld/icworld.3DS
MyCS2/MyCS/bin/model/map/icworld/icworld.jpg
MyCS2/MyCS/bin/model/map/icworld/icworld.lua
MyCS2/MyCS/bin/model/map/icworld2/icworld2.3DS
MyCS2/MyCS/bin/model/map/icworld2/icworld2.jpg
MyCS2/MyCS/bin/model/map/icworld2/icworld2.lua
MyCS2/MyCS/bin/model/map/Round/Round.3DS
MyCS2/MyCS/bin/model/map/Round/Round.jpg
MyCS2/MyCS/bin/model/map/Round/Round.lua
MyCS2/MyCS/bin/MyCS.exe
MyCS2/MyCS/bin/sound/changebullet.wav
MyCS2/MyCS/bin/sound/changebullet1.wav
MyCS2/MyCS/bin/sound/minmove.wav
MyCS2/MyCS/bin/sound/move.wav
MyCS2/MyCS/bin/sound/nobullet.wav
MyCS2/MyCS/bin/sound/shoot.wav
MyCS2/MyCS/bin/sound/shoot2.wav
MyCS2/MyCS/CrazyCar.suo
MyCS2/MyCS/doc/地图API说明.txt
MyCS2/MyCS/include/CMDStruct.h
MyCS2/MyCS/include/IClient.h
MyCS2/MyCS/include/IGameLogic.h
MyCS2/MyCS/include/IMap.h
MyCS2/MyCS/include/IMyUIScene.h
MyCS2/MyCS/include/INetWork.h
MyCS2/MyCS/include/irrinclude/aabbox3d.h
MyCS2/MyCS/include/irrinclude/CDynamicMeshBuffer.h
MyCS2/MyCS/include/irrinclude/CIndexBuffer.h
MyCS2/MyCS/include/irrinclude/CMeshBuffer.h
MyCS2/MyCS/include/irrinclude/coreutil.h
MyCS2/MyCS/include/irrinclude/CVertexBuffer.h
MyCS2/MyCS/include/irrinclude/dimension2d.h
MyCS2/MyCS/include/irrinclude/ECullingTypes.h
MyCS2/MyCS/include/irrinclude/EDebugSceneTypes.h
MyCS2/MyCS/include/irrinclude/EDeviceTypes.h
MyCS2/MyCS/include/irrinclude/EDriverFeatures.h
MyCS2/MyCS/include/irrinclude/EDriverTypes.h
MyCS2/MyCS/include/irrinclude/EGUIAlignment.h
MyCS2/MyCS/include/irrinclude/EGUIElementTypes.h
MyCS2/MyCS/include/irrinclude/EHardwareBufferFlags.h
MyCS2/MyCS/include/irrinclude/EMaterialFlags.h
MyCS2/MyCS/include/irrinclude/EMaterialTypes.h
MyCS2/MyCS/include/irrinclude/EMeshWriterEnums.h
MyCS2/MyCS/include/irrinclude/EMessageBoxFlags.h
MyCS2/MyCS/include/irrinclude/ESceneNodeAnimatorTypes.h
MyCS2/MyCS/include/irrinclude/ESceneNodeTypes.h
MyCS2/MyCS/include/irrinclude/ETerrainElements.h
MyCS2/MyCS/include/irrinclude/fast_atof.h
MyCS2/MyCS/include/irrinclude/heapsort.h
MyCS2/MyCS/include/irrinclude/IAnimatedMesh.h
MyCS2/MyCS/include/irrinclude/IAnimatedMeshMD2.h
MyCS2/MyCS/include/irrinclude/IAnimatedMeshMD3.h
MyCS2/MyCS/include/irrinclude/IAnimatedMeshSceneNode.h
MyCS2/MyCS/include/irrinclude/IAttributeExchangingObject.h
MyCS2/MyCS/include/irrinclude/IAttributes.h
MyCS2/MyCS/include/irrinclude/IBillboardSceneNode.h
MyCS2/MyCS/include/irrinclude/IBillboardTextSceneNode.h
MyCS2/MyCS/include/irrinclude/IBoneSceneNode.h
MyCS2/MyCS/include/irrinclude/ICameraSceneNode.h
MyCS2/MyCS/include/irrinclude/ICursorControl.h
MyCS2/MyCS/include/irrinclude/IDummyTransformationSceneNode.h
MyCS2/MyCS/include/irrinclude/IDynamicMeshBuffer.h
MyCS2/MyCS/include/irrinclude/IEventReceiver.h
MyCS2/MyCS/include/irrinclude/IFileArchive.h
MyCS2/MyCS/include/irrinclude/IFileList.h
MyCS2/MyCS/include/irrinclude/IFileSystem.h
MyCS2/MyCS/include/irrinclude/IGeometryCreator.h
MyCS2/MyCS/include/irrinclude/IGPUProgrammingServices.h
MyCS2/MyCS/include/irrinclude/IGUIButton.h
MyCS2/MyCS/include/irrinclude/IGUICheckBox.h
MyCS2/MyCS/include/irrinclude/IGUIColorSelectDialog.h
MyCS2/MyCS/include/irrinclude/IGUIComboBox.h
MyCS2/MyCS/include/irrinclude/IGUIContextMenu.h
MyCS2/MyCS/include/irrinclude/IGUIEditBox.h
MyCS2/MyCS/include/irrinclude/IGUIElement.h
MyCS2/MyCS/include/irrinclude/IGUIElementFactory.h
MyCS2/MyCS/include/irrinclude/IGUIEnvironment.h
MyCS2/MyCS/include/irrinclude/IGUIFileOpenDialog.h
MyCS2/MyCS/include/irrinclude/IGUIFont.h
MyCS2/MyCS/include/irrinclude/IGUIFontBitmap.h
MyCS2/MyCS/include/irrinclude/IGUIImage.h
MyCS2/MyCS/include/irrinclude/IGUIImageList.h
MyCS2/MyCS/include/irrinclude/IGUIInOutFader.h
MyCS2/MyCS/include/irrinclude/IGUIListBox.h
MyCS2/MyCS/include/irrinclude/IGUIMeshViewer.h
MyCS2/MyCS/include/irrinclude/IGUIScrollBar.h
MyCS2/MyCS/include/irrinclude/IGUISkin.h
MyCS2/MyCS/include/irrinclude/IGUISpinBox.h
MyCS2/MyCS/include/irrinclude/IGUISpriteBank.h
MyCS2/MyCS/include/irrinclude/IGUIStaticText.h
MyCS2/MyCS/include/irrinclude/IGUITabControl.h
MyCS2/MyCS/include/irrinclude/IGUITable.h
MyCS2/MyCS/include/irrinclude/IGUIToolbar.h
MyCS2/MyC
MyCS2/MyCS/bin/font/myfont0.bmp
MyCS2/MyCS/bin/IGameLogic.dll
MyCS2/MyCS/bin/image/box.jpg
MyCS2/MyCS/bin/image/box2.jpg
MyCS2/MyCS/bin/image/btn.jpg
MyCS2/MyCS/bin/image/fireball.bmp
MyCS2/MyCS/bin/image/zx.png
MyCS2/MyCS/bin/IMap.dll
MyCS2/MyCS/bin/INetWork.dll
MyCS2/MyCS/bin/irrKlang.dll
MyCS2/MyCS/bin/Irrlicht.dll
MyCS2/MyCS/bin/ISound.dll
MyCS2/MyCS/bin/lua5.1.dll
MyCS2/MyCS/bin/lua51.dll
MyCS2/MyCS/bin/model/ground/Blinds_C.jpg
MyCS2/MyCS/bin/model/ground/Blinds_W.jpg
MyCS2/MyCS/bin/model/ground/floor.3DS
MyCS2/MyCS/bin/model/ground/ground.3ds
MyCS2/MyCS/bin/model/ground/ground1.3ds
MyCS2/MyCS/bin/model/ground/Stone_01.jpg
MyCS2/MyCS/bin/model/ground/Stone_Fl.jpg
MyCS2/MyCS/bin/model/ground/Stone_Pa.jpg
MyCS2/MyCS/bin/model/hreo/faerie.md2
MyCS2/MyCS/bin/model/hreo/faerie2.bmp
MyCS2/MyCS/bin/model/hreo/Faerie5.BMP
MyCS2/MyCS/bin/model/hreo/gun.jpg
MyCS2/MyCS/bin/model/hreo/gun.md2
MyCS2/MyCS/bin/model/hreo/sydney.bmp
MyCS2/MyCS/bin/model/hreo/sydney.md2
MyCS2/MyCS/bin/model/map/icworld/icworld.3DS
MyCS2/MyCS/bin/model/map/icworld/icworld.jpg
MyCS2/MyCS/bin/model/map/icworld/icworld.lua
MyCS2/MyCS/bin/model/map/icworld2/icworld2.3DS
MyCS2/MyCS/bin/model/map/icworld2/icworld2.jpg
MyCS2/MyCS/bin/model/map/icworld2/icworld2.lua
MyCS2/MyCS/bin/model/map/Round/Round.3DS
MyCS2/MyCS/bin/model/map/Round/Round.jpg
MyCS2/MyCS/bin/model/map/Round/Round.lua
MyCS2/MyCS/bin/MyCS.exe
MyCS2/MyCS/bin/sound/changebullet.wav
MyCS2/MyCS/bin/sound/changebullet1.wav
MyCS2/MyCS/bin/sound/minmove.wav
MyCS2/MyCS/bin/sound/move.wav
MyCS2/MyCS/bin/sound/nobullet.wav
MyCS2/MyCS/bin/sound/shoot.wav
MyCS2/MyCS/bin/sound/shoot2.wav
MyCS2/MyCS/CrazyCar.suo
MyCS2/MyCS/doc/地图API说明.txt
MyCS2/MyCS/include/CMDStruct.h
MyCS2/MyCS/include/IClient.h
MyCS2/MyCS/include/IGameLogic.h
MyCS2/MyCS/include/IMap.h
MyCS2/MyCS/include/IMyUIScene.h
MyCS2/MyCS/include/INetWork.h
MyCS2/MyCS/include/irrinclude/aabbox3d.h
MyCS2/MyCS/include/irrinclude/CDynamicMeshBuffer.h
MyCS2/MyCS/include/irrinclude/CIndexBuffer.h
MyCS2/MyCS/include/irrinclude/CMeshBuffer.h
MyCS2/MyCS/include/irrinclude/coreutil.h
MyCS2/MyCS/include/irrinclude/CVertexBuffer.h
MyCS2/MyCS/include/irrinclude/dimension2d.h
MyCS2/MyCS/include/irrinclude/ECullingTypes.h
MyCS2/MyCS/include/irrinclude/EDebugSceneTypes.h
MyCS2/MyCS/include/irrinclude/EDeviceTypes.h
MyCS2/MyCS/include/irrinclude/EDriverFeatures.h
MyCS2/MyCS/include/irrinclude/EDriverTypes.h
MyCS2/MyCS/include/irrinclude/EGUIAlignment.h
MyCS2/MyCS/include/irrinclude/EGUIElementTypes.h
MyCS2/MyCS/include/irrinclude/EHardwareBufferFlags.h
MyCS2/MyCS/include/irrinclude/EMaterialFlags.h
MyCS2/MyCS/include/irrinclude/EMaterialTypes.h
MyCS2/MyCS/include/irrinclude/EMeshWriterEnums.h
MyCS2/MyCS/include/irrinclude/EMessageBoxFlags.h
MyCS2/MyCS/include/irrinclude/ESceneNodeAnimatorTypes.h
MyCS2/MyCS/include/irrinclude/ESceneNodeTypes.h
MyCS2/MyCS/include/irrinclude/ETerrainElements.h
MyCS2/MyCS/include/irrinclude/fast_atof.h
MyCS2/MyCS/include/irrinclude/heapsort.h
MyCS2/MyCS/include/irrinclude/IAnimatedMesh.h
MyCS2/MyCS/include/irrinclude/IAnimatedMeshMD2.h
MyCS2/MyCS/include/irrinclude/IAnimatedMeshMD3.h
MyCS2/MyCS/include/irrinclude/IAnimatedMeshSceneNode.h
MyCS2/MyCS/include/irrinclude/IAttributeExchangingObject.h
MyCS2/MyCS/include/irrinclude/IAttributes.h
MyCS2/MyCS/include/irrinclude/IBillboardSceneNode.h
MyCS2/MyCS/include/irrinclude/IBillboardTextSceneNode.h
MyCS2/MyCS/include/irrinclude/IBoneSceneNode.h
MyCS2/MyCS/include/irrinclude/ICameraSceneNode.h
MyCS2/MyCS/include/irrinclude/ICursorControl.h
MyCS2/MyCS/include/irrinclude/IDummyTransformationSceneNode.h
MyCS2/MyCS/include/irrinclude/IDynamicMeshBuffer.h
MyCS2/MyCS/include/irrinclude/IEventReceiver.h
MyCS2/MyCS/include/irrinclude/IFileArchive.h
MyCS2/MyCS/include/irrinclude/IFileList.h
MyCS2/MyCS/include/irrinclude/IFileSystem.h
MyCS2/MyCS/include/irrinclude/IGeometryCreator.h
MyCS2/MyCS/include/irrinclude/IGPUProgrammingServices.h
MyCS2/MyCS/include/irrinclude/IGUIButton.h
MyCS2/MyCS/include/irrinclude/IGUICheckBox.h
MyCS2/MyCS/include/irrinclude/IGUIColorSelectDialog.h
MyCS2/MyCS/include/irrinclude/IGUIComboBox.h
MyCS2/MyCS/include/irrinclude/IGUIContextMenu.h
MyCS2/MyCS/include/irrinclude/IGUIEditBox.h
MyCS2/MyCS/include/irrinclude/IGUIElement.h
MyCS2/MyCS/include/irrinclude/IGUIElementFactory.h
MyCS2/MyCS/include/irrinclude/IGUIEnvironment.h
MyCS2/MyCS/include/irrinclude/IGUIFileOpenDialog.h
MyCS2/MyCS/include/irrinclude/IGUIFont.h
MyCS2/MyCS/include/irrinclude/IGUIFontBitmap.h
MyCS2/MyCS/include/irrinclude/IGUIImage.h
MyCS2/MyCS/include/irrinclude/IGUIImageList.h
MyCS2/MyCS/include/irrinclude/IGUIInOutFader.h
MyCS2/MyCS/include/irrinclude/IGUIListBox.h
MyCS2/MyCS/include/irrinclude/IGUIMeshViewer.h
MyCS2/MyCS/include/irrinclude/IGUIScrollBar.h
MyCS2/MyCS/include/irrinclude/IGUISkin.h
MyCS2/MyCS/include/irrinclude/IGUISpinBox.h
MyCS2/MyCS/include/irrinclude/IGUISpriteBank.h
MyCS2/MyCS/include/irrinclude/IGUIStaticText.h
MyCS2/MyCS/include/irrinclude/IGUITabControl.h
MyCS2/MyCS/include/irrinclude/IGUITable.h
MyCS2/MyCS/include/irrinclude/IGUIToolbar.h
MyCS2/MyC
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