文件名称:KlayGE_3_6_0
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- 上传时间:2008-10-13
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文件大小:7.15mb
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已下载:0次
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介绍说明--下载内容来自于网络,使用问题请自行百度
欢迎使用粘土游戏引擎 3.6.0
压缩包中包含的组件:KlayGE头文件,KlayGE源代码,KlayGE的构建工程文件
KlayGE是一个开放源代码的,跨平台的,基于插件结构的游戏引擎。
本引擎的设计目的是用最先进的技术武装引擎,它所提供框架使游戏的开发、测试、移植得到简化。
KlayGE的目标平台是引擎发布当年的出现的最高硬件到上一年出现的最低硬件。
压缩包中包含的组件:KlayGE头文件,KlayGE源代码,KlayGE的构建工程文件
KlayGE是一个开放源代码的,跨平台的,基于插件结构的游戏引擎。
本引擎的设计目的是用最先进的技术武装引擎,它所提供框架使游戏的开发、测试、移植得到简化。
KlayGE的目标平台是引擎发布当年的出现的最高硬件到上一年出现的最低硬件。
(系统自动生成,下载前可以参看下载内容)
下载文件列表
KlayGE_3_6_0/AppLayer/Include/KlayGE/App3D.hpp
KlayGE_3_6_0/AppLayer/Include/KlayGE/Window.hpp
KlayGE_3_6_0/AppLayer/Src/App3D.cpp
KlayGE_3_6_0/AppLayer/Src/Window.cpp
KlayGE_3_6_0/Build/codeblocks/AppLayer.cbp
KlayGE_3_6_0/Build/codeblocks/Core.cbp
KlayGE_3_6_0/Build/codeblocks/D3D9.cbp
KlayGE_3_6_0/Build/codeblocks/DInput.cbp
KlayGE_3_6_0/Build/codeblocks/DShow.cbp
KlayGE_3_6_0/Build/codeblocks/DSound.cbp
KlayGE_3_6_0/Build/codeblocks/Heightmap.cbp
KlayGE_3_6_0/Build/codeblocks/KlayGE.workspace
KlayGE_3_6_0/Build/codeblocks/OCTree.cbp
KlayGE_3_6_0/Build/codeblocks/OggVorbis.cbp
KlayGE_3_6_0/Build/codeblocks/OpenAL.cbp
KlayGE_3_6_0/Build/codeblocks/OpenGL.cbp
KlayGE_3_6_0/Build/vc-8_0/AppLayer.vcproj
KlayGE_3_6_0/Build/vc-8_0/Core.vcproj
KlayGE_3_6_0/Build/vc-8_0/D3D9.vcproj
KlayGE_3_6_0/Build/vc-8_0/DInput.vcproj
KlayGE_3_6_0/Build/vc-8_0/DShow.vcproj
KlayGE_3_6_0/Build/vc-8_0/DSound.vcproj
KlayGE_3_6_0/Build/vc-8_0/Heightmap.vcproj
KlayGE_3_6_0/Build/vc-8_0/KlayGE.sln
KlayGE_3_6_0/Build/vc-8_0/OCTree.vcproj
KlayGE_3_6_0/Build/vc-8_0/OggVorbis.vcproj
KlayGE_3_6_0/Build/vc-8_0/OpenAL.vcproj
KlayGE_3_6_0/Build/vc-8_0/OpenGL.vcproj
KlayGE_3_6_0/Core/Include/KlayGE/aligned_allocator.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Audio.hpp
KlayGE_3_6_0/Core/Include/KlayGE/AudioDataSource.hpp
KlayGE_3_6_0/Core/Include/KlayGE/AudioFactory.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Bound.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Box.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Camera.hpp
KlayGE_3_6_0/Core/Include/KlayGE/CameraController.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Color.hpp
KlayGE_3_6_0/Core/Include/KlayGE/COMPtr.hpp
KlayGE_3_6_0/Core/Include/KlayGE/config/auto_link.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Config.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Context.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Detail/MathHelper.hpp
KlayGE_3_6_0/Core/Include/KlayGE/ElementFormat.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Extract7z.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Font.hpp
KlayGE_3_6_0/Core/Include/KlayGE/FrameBuffer.hpp
KlayGE_3_6_0/Core/Include/KlayGE/GraphicsBuffer.hpp
KlayGE_3_6_0/Core/Include/KlayGE/half.hpp
KlayGE_3_6_0/Core/Include/KlayGE/HDRPostProcess.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Input.hpp
KlayGE_3_6_0/Core/Include/KlayGE/InputFactory.hpp
KlayGE_3_6_0/Core/Include/KlayGE/KlayGE.hpp
KlayGE_3_6_0/Core/Include/KlayGE/KMesh.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Lobby.hpp
KlayGE_3_6_0/Core/Include/KlayGE/MapVector.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Math.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Matrix.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Mesh.hpp
KlayGE_3_6_0/Core/Include/KlayGE/NetMsg.hpp
KlayGE_3_6_0/Core/Include/KlayGE/OcclusionQuery.hpp
KlayGE_3_6_0/Core/Include/KlayGE/ParticleSystem.hpp
KlayGE_3_6_0/Core/Include/KlayGE/PerlinNoise.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Plane.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Player.hpp
KlayGE_3_6_0/Core/Include/KlayGE/PostProcess.hpp
KlayGE_3_6_0/Core/Include/KlayGE/PreDeclare.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Quaternion.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Query.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Rect.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Renderable.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderableHelper.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderDeviceCaps.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderEffect.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderEngine.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderFactory.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderLayout.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderSettings.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderStateObject.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderView.hpp
KlayGE_3_6_0/Core/Include/KlayGE/ResLoader.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Sampler.hpp
KlayGE_3_6_0/Core/Include/KlayGE/SceneManager.hpp
KlayGE_3_6_0/Core/Include/KlayGE/SceneNode.hpp
KlayGE_3_6_0/Core/Include/KlayGE/SceneObject.hpp
KlayGE_3_6_0/Core/Include/KlayGE/SceneObjectHelper.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Script.hpp
KlayGE_3_6_0/Core/Include/KlayGE/SetVector.hpp
KlayGE_3_6_0/Core/Include/KlayGE/ShaderObject.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Show.hpp
KlayGE_3_6_0/Core/Include/KlayGE/ShowFactory.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Size.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Socket.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Sphere.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Texture.hpp
KlayGE_3_6_0/Core/Include/KlayGE/thread.hpp
KlayGE_3_6_0/Core/Include/KlayGE/ThrowErr.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Timer.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Trace.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Types.hpp
KlayGE_3_6_0/Core/Include/KlayGE/UI.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Util.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Vector.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Viewport.hpp
KlayGE_3_6_0/Core/Src/Audio/AudioBuffer.cpp
KlayGE_3_6_0/Core/Src/Audio/AudioDataSource.cpp
KlayGE_3_6_0/Core/Src/Audio/AudioEngine.cpp
KlayGE_3_6_0/Core/Src/Audio/AudioFactory.cpp
KlayGE_3_6_0/Core/Src/Audio/MusicBuffer.cpp
KlayGE_3_6_0/Core/Src/Audio/SoundBuffer.cpp
KlayGE_3_6_0/Core/Src/Input/InputActionMap.cpp
KlayGE_3_6_0/Core/Src/Input/InputDevice.cpp
KlayGE_3_6_0/Core/Src/Input/InputEngine.cpp
KlayGE_3_6_0/Core/Src/Input/InputFactory.cpp
Klay
KlayGE_3_6_0/AppLayer/Include/KlayGE/Window.hpp
KlayGE_3_6_0/AppLayer/Src/App3D.cpp
KlayGE_3_6_0/AppLayer/Src/Window.cpp
KlayGE_3_6_0/Build/codeblocks/AppLayer.cbp
KlayGE_3_6_0/Build/codeblocks/Core.cbp
KlayGE_3_6_0/Build/codeblocks/D3D9.cbp
KlayGE_3_6_0/Build/codeblocks/DInput.cbp
KlayGE_3_6_0/Build/codeblocks/DShow.cbp
KlayGE_3_6_0/Build/codeblocks/DSound.cbp
KlayGE_3_6_0/Build/codeblocks/Heightmap.cbp
KlayGE_3_6_0/Build/codeblocks/KlayGE.workspace
KlayGE_3_6_0/Build/codeblocks/OCTree.cbp
KlayGE_3_6_0/Build/codeblocks/OggVorbis.cbp
KlayGE_3_6_0/Build/codeblocks/OpenAL.cbp
KlayGE_3_6_0/Build/codeblocks/OpenGL.cbp
KlayGE_3_6_0/Build/vc-8_0/AppLayer.vcproj
KlayGE_3_6_0/Build/vc-8_0/Core.vcproj
KlayGE_3_6_0/Build/vc-8_0/D3D9.vcproj
KlayGE_3_6_0/Build/vc-8_0/DInput.vcproj
KlayGE_3_6_0/Build/vc-8_0/DShow.vcproj
KlayGE_3_6_0/Build/vc-8_0/DSound.vcproj
KlayGE_3_6_0/Build/vc-8_0/Heightmap.vcproj
KlayGE_3_6_0/Build/vc-8_0/KlayGE.sln
KlayGE_3_6_0/Build/vc-8_0/OCTree.vcproj
KlayGE_3_6_0/Build/vc-8_0/OggVorbis.vcproj
KlayGE_3_6_0/Build/vc-8_0/OpenAL.vcproj
KlayGE_3_6_0/Build/vc-8_0/OpenGL.vcproj
KlayGE_3_6_0/Core/Include/KlayGE/aligned_allocator.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Audio.hpp
KlayGE_3_6_0/Core/Include/KlayGE/AudioDataSource.hpp
KlayGE_3_6_0/Core/Include/KlayGE/AudioFactory.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Bound.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Box.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Camera.hpp
KlayGE_3_6_0/Core/Include/KlayGE/CameraController.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Color.hpp
KlayGE_3_6_0/Core/Include/KlayGE/COMPtr.hpp
KlayGE_3_6_0/Core/Include/KlayGE/config/auto_link.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Config.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Context.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Detail/MathHelper.hpp
KlayGE_3_6_0/Core/Include/KlayGE/ElementFormat.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Extract7z.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Font.hpp
KlayGE_3_6_0/Core/Include/KlayGE/FrameBuffer.hpp
KlayGE_3_6_0/Core/Include/KlayGE/GraphicsBuffer.hpp
KlayGE_3_6_0/Core/Include/KlayGE/half.hpp
KlayGE_3_6_0/Core/Include/KlayGE/HDRPostProcess.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Input.hpp
KlayGE_3_6_0/Core/Include/KlayGE/InputFactory.hpp
KlayGE_3_6_0/Core/Include/KlayGE/KlayGE.hpp
KlayGE_3_6_0/Core/Include/KlayGE/KMesh.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Lobby.hpp
KlayGE_3_6_0/Core/Include/KlayGE/MapVector.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Math.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Matrix.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Mesh.hpp
KlayGE_3_6_0/Core/Include/KlayGE/NetMsg.hpp
KlayGE_3_6_0/Core/Include/KlayGE/OcclusionQuery.hpp
KlayGE_3_6_0/Core/Include/KlayGE/ParticleSystem.hpp
KlayGE_3_6_0/Core/Include/KlayGE/PerlinNoise.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Plane.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Player.hpp
KlayGE_3_6_0/Core/Include/KlayGE/PostProcess.hpp
KlayGE_3_6_0/Core/Include/KlayGE/PreDeclare.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Quaternion.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Query.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Rect.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Renderable.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderableHelper.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderDeviceCaps.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderEffect.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderEngine.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderFactory.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderLayout.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderSettings.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderStateObject.hpp
KlayGE_3_6_0/Core/Include/KlayGE/RenderView.hpp
KlayGE_3_6_0/Core/Include/KlayGE/ResLoader.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Sampler.hpp
KlayGE_3_6_0/Core/Include/KlayGE/SceneManager.hpp
KlayGE_3_6_0/Core/Include/KlayGE/SceneNode.hpp
KlayGE_3_6_0/Core/Include/KlayGE/SceneObject.hpp
KlayGE_3_6_0/Core/Include/KlayGE/SceneObjectHelper.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Script.hpp
KlayGE_3_6_0/Core/Include/KlayGE/SetVector.hpp
KlayGE_3_6_0/Core/Include/KlayGE/ShaderObject.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Show.hpp
KlayGE_3_6_0/Core/Include/KlayGE/ShowFactory.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Size.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Socket.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Sphere.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Texture.hpp
KlayGE_3_6_0/Core/Include/KlayGE/thread.hpp
KlayGE_3_6_0/Core/Include/KlayGE/ThrowErr.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Timer.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Trace.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Types.hpp
KlayGE_3_6_0/Core/Include/KlayGE/UI.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Util.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Vector.hpp
KlayGE_3_6_0/Core/Include/KlayGE/Viewport.hpp
KlayGE_3_6_0/Core/Src/Audio/AudioBuffer.cpp
KlayGE_3_6_0/Core/Src/Audio/AudioDataSource.cpp
KlayGE_3_6_0/Core/Src/Audio/AudioEngine.cpp
KlayGE_3_6_0/Core/Src/Audio/AudioFactory.cpp
KlayGE_3_6_0/Core/Src/Audio/MusicBuffer.cpp
KlayGE_3_6_0/Core/Src/Audio/SoundBuffer.cpp
KlayGE_3_6_0/Core/Src/Input/InputActionMap.cpp
KlayGE_3_6_0/Core/Src/Input/InputDevice.cpp
KlayGE_3_6_0/Core/Src/Input/InputEngine.cpp
KlayGE_3_6_0/Core/Src/Input/InputFactory.cpp
Klay
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