文件名称:Water
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- 上传时间:2014-01-24
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文件大小:71.92kb
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根据光的映射形成水波纹的算法 用opengl+vc实现-
According to the mapping of light form water ripple algorithm with opengl+ vc implementation
According to the mapping of light form water ripple algorithm with opengl+ vc implementation
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下载文件列表
Water/
Water/Water.cpp
Water/Water.h
Water/Water.ncb
Water/Water.rc
Water/Water.sln
Water/Water.suo
Water/Water.vcproj
Water/WaterDlg.cpp
Water/WaterDlg.h
Water/res/
Water/resource.h
Water/stdafx.cpp
Water/stdafx.h
Water/Water.cpp
Water/Water.h
Water/Water.ncb
Water/Water.rc
Water/Water.sln
Water/Water.suo
Water/Water.vcproj
Water/WaterDlg.cpp
Water/WaterDlg.h
Water/res/
Water/resource.h
Water/stdafx.cpp
Water/stdafx.h
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