文件名称:Source
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ARToolKit应用实例,显示稳定的初音模型的源代码。可切换多种模型。-ARToolKit application examples, showing steady Hatsune model source code. Can switch between multiple models.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Source/AABB.cpp
Source/AABB.h
Source/AccessoryAnimation.cpp
Source/AccessoryAnimation.h
Source/AccessoryData.cpp
Source/AccessoryData.h
Source/AccessoryFrame.cpp
Source/AccessoryFrame.h
Source/ARWrapper.cpp
Source/ARWrapper.h
Source/Bezie.cpp
Source/Bezie.h
Source/Bone.cpp
Source/Bone.h
Source/BoneFrame.cpp
Source/BoneFrame.h
Source/BulletWrapper.cpp
Source/BulletWrapper.h
Source/Camera.cpp
Source/Camera.h
Source/CameraFrame.cpp
Source/CameraFrame.h
Source/Common.cpp
Source/Common.h
Source/D3DCommon.h
Source/IK.cpp
Source/IK.h
Source/IKFrame.cpp
Source/IKFrame.h
Source/Joint.cpp
Source/Joint.h
Source/Light.cpp
Source/Light.h
Source/ModelAnimation.cpp
Source/ModelAnimation.h
Source/ModelData.cpp
Source/ModelData.h
Source/ModelStruct.h
Source/Morphing.cpp
Source/Morphing.h
Source/MorphingFrame.cpp
Source/MorphingFrame.h
Source/MusicPlayer.cpp
Source/MusicPlayer.h
Source/Parameter.cpp
Source/Parameter.h
Source/PMD.cpp
Source/PMD.h
Source/PMM.cpp
Source/PMM.h
Source/Renderer.cpp
Source/Renderer.h
Source/Resource/toon0.bmp
Source/Resource/toon01.bmp
Source/Resource/toon02.bmp
Source/Resource/toon03.bmp
Source/Resource/toon04.bmp
Source/Resource/toon05.bmp
Source/Resource/toon06.bmp
Source/Resource/toon07.bmp
Source/Resource/toon08.bmp
Source/Resource/toon09.bmp
Source/Resource/toon10.bmp
Source/Resource.h
Source/Rigid.cpp
Source/Rigid.h
Source/Scene.cpp
Source/Scene.h
Source/Scene_Create.cpp
Source/Scene_Draw.cpp
Source/Shader.cpp
Source/Shader.h
Source/TextureNode.cpp
Source/TextureNode.h
Source/TexturePool.cpp
Source/TexturePool.h
Source/Timer.cpp
Source/Timer.h
Source/toon.rc
Source/Vertex.cpp
Source/Vertex.h
Source/Window.cpp
Source/Resource
Source
Source/AABB.h
Source/AccessoryAnimation.cpp
Source/AccessoryAnimation.h
Source/AccessoryData.cpp
Source/AccessoryData.h
Source/AccessoryFrame.cpp
Source/AccessoryFrame.h
Source/ARWrapper.cpp
Source/ARWrapper.h
Source/Bezie.cpp
Source/Bezie.h
Source/Bone.cpp
Source/Bone.h
Source/BoneFrame.cpp
Source/BoneFrame.h
Source/BulletWrapper.cpp
Source/BulletWrapper.h
Source/Camera.cpp
Source/Camera.h
Source/CameraFrame.cpp
Source/CameraFrame.h
Source/Common.cpp
Source/Common.h
Source/D3DCommon.h
Source/IK.cpp
Source/IK.h
Source/IKFrame.cpp
Source/IKFrame.h
Source/Joint.cpp
Source/Joint.h
Source/Light.cpp
Source/Light.h
Source/ModelAnimation.cpp
Source/ModelAnimation.h
Source/ModelData.cpp
Source/ModelData.h
Source/ModelStruct.h
Source/Morphing.cpp
Source/Morphing.h
Source/MorphingFrame.cpp
Source/MorphingFrame.h
Source/MusicPlayer.cpp
Source/MusicPlayer.h
Source/Parameter.cpp
Source/Parameter.h
Source/PMD.cpp
Source/PMD.h
Source/PMM.cpp
Source/PMM.h
Source/Renderer.cpp
Source/Renderer.h
Source/Resource/toon0.bmp
Source/Resource/toon01.bmp
Source/Resource/toon02.bmp
Source/Resource/toon03.bmp
Source/Resource/toon04.bmp
Source/Resource/toon05.bmp
Source/Resource/toon06.bmp
Source/Resource/toon07.bmp
Source/Resource/toon08.bmp
Source/Resource/toon09.bmp
Source/Resource/toon10.bmp
Source/Resource.h
Source/Rigid.cpp
Source/Rigid.h
Source/Scene.cpp
Source/Scene.h
Source/Scene_Create.cpp
Source/Scene_Draw.cpp
Source/Shader.cpp
Source/Shader.h
Source/TextureNode.cpp
Source/TextureNode.h
Source/TexturePool.cpp
Source/TexturePool.h
Source/Timer.cpp
Source/Timer.h
Source/toon.rc
Source/Vertex.cpp
Source/Vertex.h
Source/Window.cpp
Source/Resource
Source
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