文件名称:Ass02_src_24
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- 上传时间:2008-10-13
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文件大小:7.09mb
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已下载:1次
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3D动画 实现太极拳的打法 用到OPENGL的方法
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Ass02/3DLoad.cpp
Ass02/3DLoad.h
Ass02/3DMath.cpp
Ass02/3DMath.h
Ass02/3ds.cpp
Ass02/3ds.h
Ass02/3dsLoader.cpp
Ass02/3dsLoader.h
Ass02/3dVector.h
Ass02/Ass02.dsp
Ass02/Ass02.dsw
Ass02/Ass02.exe
Ass02/Ass02.ncb
Ass02/Ass02.opt
Ass02/Ass02.plg
Ass02/Ass02App.cpp
Ass02/Ass02App.h
Ass02/BLights.cpp
Ass02/BLights.h
Ass02/BScenes.cpp
Ass02/BScenes.h
Ass02/BShapes.cpp
Ass02/BShapes.h
Ass02/CJPEGFile.cpp
Ass02/CJPEGFile.h
Ass02/data/include/define.h
Ass02/data/include/jconfig.h
Ass02/data/include/JMORECFG.H
Ass02/data/include/JPEGLIB.H
Ass02/data/include
Ass02/data/lib/jpeg.lib
Ass02/data/lib
Ass02/data/model/body.jpg
Ass02/data/model/character.ms3d
Ass02/data/model/character.txt
Ass02/data/model/face.jpg
Ass02/data/model/handl.txt
Ass02/data/model/handr.txt
Ass02/data/model/hands.jpg
Ass02/data/model/head.txt
Ass02/data/model/jacket.txt
Ass02/data/model/legs.jpg
Ass02/data/model/model.3DS
Ass02/data/model/pants.txt
Ass02/data/model
Ass02/data/texture/body.jpg
Ass02/data/texture/cwall02.jpg
Ass02/data/texture/face.jpg
Ass02/data/texture/hands.jpg
Ass02/data/texture/image1.bmp
Ass02/data/texture/image2.jpg
Ass02/data/texture/legs.jpg
Ass02/data/texture/Thumbs.db
Ass02/data/texture
Ass02/data
Ass02/Debug/3DLoad.obj
Ass02/Debug/Ass02.exe
Ass02/Debug/Ass02.ilk
Ass02/Debug/Ass02.pch
Ass02/Debug/Ass02.pdb
Ass02/Debug/Ass02App.obj
Ass02/Debug/Ass02Sub.obj
Ass02/Debug/BLights.obj
Ass02/Debug/BScenes.obj
Ass02/Debug/BShapes.obj
Ass02/Debug/data/include/define.h
Ass02/Debug/data/include/jconfig.h
Ass02/Debug/data/include/JMORECFG.H
Ass02/Debug/data/include/JPEGLIB.H
Ass02/Debug/data/include
Ass02/Debug/data/lib/jpeg.lib
Ass02/Debug/data/lib
Ass02/Debug/data/model/body.jpg
Ass02/Debug/data/model/character.ms3d
Ass02/Debug/data/model/character.txt
Ass02/Debug/data/model/face.jpg
Ass02/Debug/data/model/handl.txt
Ass02/Debug/data/model/handr.txt
Ass02/Debug/data/model/hands.jpg
Ass02/Debug/data/model/head.txt
Ass02/Debug/data/model/jacket.txt
Ass02/Debug/data/model/legs.jpg
Ass02/Debug/data/model/model.3DS
Ass02/Debug/data/model/pants.txt
Ass02/Debug/data/model
Ass02/Debug/data/texture/body.jpg
Ass02/Debug/data/texture/cwall02.jpg
Ass02/Debug/data/texture/face.jpg
Ass02/Debug/data/texture/hands.jpg
Ass02/Debug/data/texture/image1.bmp
Ass02/Debug/data/texture/image2.jpg
Ass02/Debug/data/texture/legs.jpg
Ass02/Debug/data/texture/Thumbs.db
Ass02/Debug/data/texture
Ass02/Debug/data
Ass02/Debug/image/0FRONT.BMP
Ass02/Debug/image/0LEFT.BMP
Ass02/Debug/image/0RBACK.BMP
Ass02/Debug/image/0RIGHT.BMP
Ass02/Debug/image/0TOP.BMP
Ass02/Debug/image/1FRONT.BMP
Ass02/Debug/image/1LEFT.BMP
Ass02/Debug/image/1RBACK.BMP
Ass02/Debug/image/1RIGHT.BMP
Ass02/Debug/image/1Top.BMP
Ass02/Debug/image/2FRONT.BMP
Ass02/Debug/image/2LEFT.BMP
Ass02/Debug/image/2RBACK.BMP
Ass02/Debug/image/2RIGHT.BMP
Ass02/Debug/image/2TOP.BMP
Ass02/Debug/image/3FRONT.BMP
Ass02/Debug/image/3LEFT.BMP
Ass02/Debug/image/3RBACK.BMP
Ass02/Debug/image/3RIGHT.BMP
Ass02/Debug/image/3TOP.BMP
Ass02/Debug/image/4FRONT.BMP
Ass02/Debug/image/4LEFT.BMP
Ass02/Debug/image/4RBACK.BMP
Ass02/Debug/image/4RIGHT.BMP
Ass02/Debug/image/4TOP.BMP
Ass02/Debug/image/5FRONT.bmp
Ass02/Debug/image/aa.bmp
Ass02/Debug/image/bb.BMP
Ass02/Debug/image/CACTUS0.BMP
Ass02/Debug/image/CACTUS1.BMP
Ass02/Debug/image/CACTUS2.BMP
Ass02/Debug/image/CACTUS3.BMP
Ass02/Debug/image/CACTUS5.BMP
Ass02/Debug/image/explosion.bmp
Ass02/Debug/image/grass1.bmp
Ass02/Debug/image/HEIGHT_GRASSHILL.bmp
Ass02/Debug/image/sand0.BMP
Ass02/Debug/image/SAND1.BMP
Ass02/Debug/image/SAND2.BMP
Ass02/Debug/image/SAND3.BMP
Ass02/Debug/image/SAND4.BMP
Ass02/Debug/image/Terrain0.bmp
Ass02/Debug/image/Terrain1.bmp
Ass02/Debug/image/Terrain2.bmp
Ass02/Debug/image/Terrain3.bmp
Ass02/Debug/image/Terrain4.bmp
Ass02/Debug/image/Thumbs.db
Ass02/Debug/image
Ass02/Debug/include/bitmap.h
Ass02/Debug/include
Ass02/Debug/JPEG.obj
Ass02/Debug/LoadBitmap.obj
Ass02/Debug/Matrix.obj
Ass02/Debug/MS3D.obj
Ass02/Debug/OpenGL.obj
Ass02/Debug/Skeleton.obj
Ass02/Debug/SkeletonLoad.obj
Ass02/Debug/StdAfx.obj
Ass02/Debug/Sub.obj
Ass02/Debug/vc60.idb
Ass02/Debug/vc60.pdb
Ass02/Debug
Ass02/image/0FRONT.BMP
Ass02/image/0LEFT.BMP
Ass02/image/0RBACK.BMP
Ass02/image/0RIGHT.BMP
Ass02/image/0TOP.BMP
Ass02/image/1FRONT.BMP
Ass02/image/1LEFT.BMP
Ass02/image/1RBACK.BMP
Ass02/image/1RIGHT.BMP
Ass02/image/1Top.BMP
Ass02/image/2FRONT.BMP
Ass02/image/2LEFT.BMP
Ass02/image/2RBACK.BMP
Ass02/image/2RIGHT.BMP
Ass02/image/2TOP.BMP
Ass02/image/3FRONT.BMP
Ass02/image/3LEFT.BMP
Ass02/image/3RBACK.BMP
Ass02/image/3RIGHT.BMP
Ass02/image/3TOP.BMP
Ass02/image/4FRONT.BMP
Ass02/image/4LEFT.BMP
Ass02/image/4RBACK.BMP
Ass02/image/4RIGHT.BMP
Ass02/image/4TOP.BMP
Ass02/image/5FRONT.bmp
Ass02/image/aa.bmp
Ass02/image/bb.BMP
Ass02/image/CACTUS0.BMP
Ass02/image/CACTUS1.BMP
Ass02/image/CACTUS2.BMP
Ass02/image/CACTUS3.BMP
Ass02/image/CACTUS5.BMP
Ass02/image/explosion.bmp
Ass02/image/grass1.bmp
Ass02/image/HEIGHT_GRASSHILL.bmp
Ass02/image/sand0.BMP
Ass02/image/SAND1.BMP
Ass02/image/SAND2.BMP
Ass02/image/SAND3.BMP
Ass02/image/SAND4.BMP
Ass02/image/Terrain0.bmp
Ass02/image/Terrain1.bmp
Ass02/image/Terrain2.bmp
Ass02/image/Terrain
Ass02/3DLoad.h
Ass02/3DMath.cpp
Ass02/3DMath.h
Ass02/3ds.cpp
Ass02/3ds.h
Ass02/3dsLoader.cpp
Ass02/3dsLoader.h
Ass02/3dVector.h
Ass02/Ass02.dsp
Ass02/Ass02.dsw
Ass02/Ass02.exe
Ass02/Ass02.ncb
Ass02/Ass02.opt
Ass02/Ass02.plg
Ass02/Ass02App.cpp
Ass02/Ass02App.h
Ass02/BLights.cpp
Ass02/BLights.h
Ass02/BScenes.cpp
Ass02/BScenes.h
Ass02/BShapes.cpp
Ass02/BShapes.h
Ass02/CJPEGFile.cpp
Ass02/CJPEGFile.h
Ass02/data/include/define.h
Ass02/data/include/jconfig.h
Ass02/data/include/JMORECFG.H
Ass02/data/include/JPEGLIB.H
Ass02/data/include
Ass02/data/lib/jpeg.lib
Ass02/data/lib
Ass02/data/model/body.jpg
Ass02/data/model/character.ms3d
Ass02/data/model/character.txt
Ass02/data/model/face.jpg
Ass02/data/model/handl.txt
Ass02/data/model/handr.txt
Ass02/data/model/hands.jpg
Ass02/data/model/head.txt
Ass02/data/model/jacket.txt
Ass02/data/model/legs.jpg
Ass02/data/model/model.3DS
Ass02/data/model/pants.txt
Ass02/data/model
Ass02/data/texture/body.jpg
Ass02/data/texture/cwall02.jpg
Ass02/data/texture/face.jpg
Ass02/data/texture/hands.jpg
Ass02/data/texture/image1.bmp
Ass02/data/texture/image2.jpg
Ass02/data/texture/legs.jpg
Ass02/data/texture/Thumbs.db
Ass02/data/texture
Ass02/data
Ass02/Debug/3DLoad.obj
Ass02/Debug/Ass02.exe
Ass02/Debug/Ass02.ilk
Ass02/Debug/Ass02.pch
Ass02/Debug/Ass02.pdb
Ass02/Debug/Ass02App.obj
Ass02/Debug/Ass02Sub.obj
Ass02/Debug/BLights.obj
Ass02/Debug/BScenes.obj
Ass02/Debug/BShapes.obj
Ass02/Debug/data/include/define.h
Ass02/Debug/data/include/jconfig.h
Ass02/Debug/data/include/JMORECFG.H
Ass02/Debug/data/include/JPEGLIB.H
Ass02/Debug/data/include
Ass02/Debug/data/lib/jpeg.lib
Ass02/Debug/data/lib
Ass02/Debug/data/model/body.jpg
Ass02/Debug/data/model/character.ms3d
Ass02/Debug/data/model/character.txt
Ass02/Debug/data/model/face.jpg
Ass02/Debug/data/model/handl.txt
Ass02/Debug/data/model/handr.txt
Ass02/Debug/data/model/hands.jpg
Ass02/Debug/data/model/head.txt
Ass02/Debug/data/model/jacket.txt
Ass02/Debug/data/model/legs.jpg
Ass02/Debug/data/model/model.3DS
Ass02/Debug/data/model/pants.txt
Ass02/Debug/data/model
Ass02/Debug/data/texture/body.jpg
Ass02/Debug/data/texture/cwall02.jpg
Ass02/Debug/data/texture/face.jpg
Ass02/Debug/data/texture/hands.jpg
Ass02/Debug/data/texture/image1.bmp
Ass02/Debug/data/texture/image2.jpg
Ass02/Debug/data/texture/legs.jpg
Ass02/Debug/data/texture/Thumbs.db
Ass02/Debug/data/texture
Ass02/Debug/data
Ass02/Debug/image/0FRONT.BMP
Ass02/Debug/image/0LEFT.BMP
Ass02/Debug/image/0RBACK.BMP
Ass02/Debug/image/0RIGHT.BMP
Ass02/Debug/image/0TOP.BMP
Ass02/Debug/image/1FRONT.BMP
Ass02/Debug/image/1LEFT.BMP
Ass02/Debug/image/1RBACK.BMP
Ass02/Debug/image/1RIGHT.BMP
Ass02/Debug/image/1Top.BMP
Ass02/Debug/image/2FRONT.BMP
Ass02/Debug/image/2LEFT.BMP
Ass02/Debug/image/2RBACK.BMP
Ass02/Debug/image/2RIGHT.BMP
Ass02/Debug/image/2TOP.BMP
Ass02/Debug/image/3FRONT.BMP
Ass02/Debug/image/3LEFT.BMP
Ass02/Debug/image/3RBACK.BMP
Ass02/Debug/image/3RIGHT.BMP
Ass02/Debug/image/3TOP.BMP
Ass02/Debug/image/4FRONT.BMP
Ass02/Debug/image/4LEFT.BMP
Ass02/Debug/image/4RBACK.BMP
Ass02/Debug/image/4RIGHT.BMP
Ass02/Debug/image/4TOP.BMP
Ass02/Debug/image/5FRONT.bmp
Ass02/Debug/image/aa.bmp
Ass02/Debug/image/bb.BMP
Ass02/Debug/image/CACTUS0.BMP
Ass02/Debug/image/CACTUS1.BMP
Ass02/Debug/image/CACTUS2.BMP
Ass02/Debug/image/CACTUS3.BMP
Ass02/Debug/image/CACTUS5.BMP
Ass02/Debug/image/explosion.bmp
Ass02/Debug/image/grass1.bmp
Ass02/Debug/image/HEIGHT_GRASSHILL.bmp
Ass02/Debug/image/sand0.BMP
Ass02/Debug/image/SAND1.BMP
Ass02/Debug/image/SAND2.BMP
Ass02/Debug/image/SAND3.BMP
Ass02/Debug/image/SAND4.BMP
Ass02/Debug/image/Terrain0.bmp
Ass02/Debug/image/Terrain1.bmp
Ass02/Debug/image/Terrain2.bmp
Ass02/Debug/image/Terrain3.bmp
Ass02/Debug/image/Terrain4.bmp
Ass02/Debug/image/Thumbs.db
Ass02/Debug/image
Ass02/Debug/include/bitmap.h
Ass02/Debug/include
Ass02/Debug/JPEG.obj
Ass02/Debug/LoadBitmap.obj
Ass02/Debug/Matrix.obj
Ass02/Debug/MS3D.obj
Ass02/Debug/OpenGL.obj
Ass02/Debug/Skeleton.obj
Ass02/Debug/SkeletonLoad.obj
Ass02/Debug/StdAfx.obj
Ass02/Debug/Sub.obj
Ass02/Debug/vc60.idb
Ass02/Debug/vc60.pdb
Ass02/Debug
Ass02/image/0FRONT.BMP
Ass02/image/0LEFT.BMP
Ass02/image/0RBACK.BMP
Ass02/image/0RIGHT.BMP
Ass02/image/0TOP.BMP
Ass02/image/1FRONT.BMP
Ass02/image/1LEFT.BMP
Ass02/image/1RBACK.BMP
Ass02/image/1RIGHT.BMP
Ass02/image/1Top.BMP
Ass02/image/2FRONT.BMP
Ass02/image/2LEFT.BMP
Ass02/image/2RBACK.BMP
Ass02/image/2RIGHT.BMP
Ass02/image/2TOP.BMP
Ass02/image/3FRONT.BMP
Ass02/image/3LEFT.BMP
Ass02/image/3RBACK.BMP
Ass02/image/3RIGHT.BMP
Ass02/image/3TOP.BMP
Ass02/image/4FRONT.BMP
Ass02/image/4LEFT.BMP
Ass02/image/4RBACK.BMP
Ass02/image/4RIGHT.BMP
Ass02/image/4TOP.BMP
Ass02/image/5FRONT.bmp
Ass02/image/aa.bmp
Ass02/image/bb.BMP
Ass02/image/CACTUS0.BMP
Ass02/image/CACTUS1.BMP
Ass02/image/CACTUS2.BMP
Ass02/image/CACTUS3.BMP
Ass02/image/CACTUS5.BMP
Ass02/image/explosion.bmp
Ass02/image/grass1.bmp
Ass02/image/HEIGHT_GRASSHILL.bmp
Ass02/image/sand0.BMP
Ass02/image/SAND1.BMP
Ass02/image/SAND2.BMP
Ass02/image/SAND3.BMP
Ass02/image/SAND4.BMP
Ass02/image/Terrain0.bmp
Ass02/image/Terrain1.bmp
Ass02/image/Terrain2.bmp
Ass02/image/Terrain
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