文件名称:3DgameEngine
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- 上传时间:2014-04-16
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文件大小:10.78mb
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简单的3D游戏处理引擎,可以二次开发,是学习3D游戏开发的学习材料。-Simple 3D game engine, can secondary development, learning 3D game development learning materials.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
SmartEngine.sln
Smart\App.ico
Smart\AssemblyInfo.cs
Smart\SmartEngine.csproj
Smart\AI\FSM\State.cs
Smart\AI\FSM\StateCollection.cs
Smart\AI\FSM\StateMachine.cs
Smart\AI\FSM\Transition.cs
Smart\AI\FSM\TransitionCollection.cs
Smart\bin\Debug\Microsoft.DirectX.AudioVideoPlayback.dll
Smart\bin\Debug\Microsoft.DirectX.Diagnostics.dll
Smart\bin\Debug\Microsoft.DirectX.Direct3D.dll
Smart\bin\Debug\Microsoft.DirectX.Direct3DX.dll
Smart\bin\Debug\Microsoft.DirectX.DirectDraw.dll
Smart\bin\Debug\Microsoft.DirectX.DirectInput.dll
Smart\bin\Debug\Microsoft.DirectX.DirectPlay.dll
Smart\bin\Debug\Microsoft.DirectX.DirectSound.dll
Smart\bin\Debug\Microsoft.DirectX.dll
Smart\bin\Debug\ode.dll
Smart\bin\Debug\SampleFramwork.dll
Smart\bin\Debug\Smart.dll
Smart\bin\Debug\Smart.pdb
Smart\bin\x86\Debug\Microsoft.DirectX.Direct3D.dll
Smart\bin\x86\Debug\Microsoft.DirectX.Direct3DX.dll
Smart\bin\x86\Debug\Microsoft.DirectX.DirectInput.dll
Smart\bin\x86\Debug\Microsoft.DirectX.DirectSound.dll
Smart\bin\x86\Debug\Microsoft.DirectX.dll
Smart\bin\x86\Debug\ode.dll
Smart\bin\x86\Debug\SampleFramwork.dll
Smart\bin\x86\Debug\Smart.dll
Smart\bin\x86\Debug\Smart.pdb
Smart\Collections\BasicLists.cs
Smart\Collections\CustomCollectionBase.cs
Smart\Collections\Map.cs
Smart\Collections\Pair.cs
Smart\Core\Actor.cs
Smart\Core\Engine.cs
Smart\Core\IApply.cs
Smart\Core\IPlayer.cs
Smart\Core\IState.cs
Smart\Core\NamingObject.cs
Smart\Core\Timer.cs
Smart\Exception\BaseException.cs
Smart\Exception\DefaultPublisher.cs
Smart\Exception\ExceptionManager.cs
Smart\Exception\ObjectNotFound.cs
Smart\Graphics\IGraphicsStream.cs
Smart\Graphics\IndexStream.cs
Smart\Graphics\IRenderable.cs
Smart\Graphics\IVertexStream.cs
Smart\Graphics\Material.cs
Smart\Graphics\MaterialDef.Designer.cs
Smart\Graphics\MaterialDef.xsd
Smart\Graphics\MaterialDef.xsx
Smart\Graphics\Mesh.cs
Smart\Graphics\RenderGroup.cs
Smart\Graphics\RenderQueue.cs
Smart\Graphics\RenderSystem.cs
Smart\Graphics\SubMesh.cs
Smart\Graphics\SubMeshCollection.cs
Smart\Graphics\TextureUnit.cs
Smart\Graphics\VertexData.cs
Smart\Graphics\VertexStreamBinder.cs
Smart\Graphics\Lighting\DirectionalLight.cs
Smart\Graphics\Lighting\LightBase.cs
Smart\Graphics\Lighting\LightCollection.cs
Smart\Graphics\Lighting\PointLight.cs
Smart\Graphics\Lighting\SpotLight.cs
Smart\Graphics\States\AlphaState.cs
Smart\Graphics\States\ColorBlendState.cs
Smart\Graphics\States\SamplerState.cs
Smart\Graphics\VertexStreams\ColorStream.cs
Smart\Graphics\VertexStreams\NormalStream.cs
Smart\Graphics\VertexStreams\PositionStream.cs
Smart\Graphics\VertexStreams\TexCoordStream.cs
Smart\Graphics\VertexStreams\VertexStream.cs
Smart\Helper\Memory.cs
Smart\Helper\ParseHelper.cs
Smart\Helper\RawSerializer.cs
Smart\Helper\StringHelper.cs
Smart\Helper\Tokens.cs
Smart\Input\InputHooker.cs
Smart\Math\AxisAlignedBox.cs
Smart\Math\Edge.cs
Smart\Math\Geom.cs
Smart\Math\Ray.cs
Smart\Math\Sphere.cs
Smart\Math\Triangle.cs
Smart\Math\Vector3Helper.cs
Smart\obj\SmartEngine.csproj.FileListAbsolute.txt
Smart\obj\Debug\ResolveAssemblyReference.cache
Smart\obj\Debug\Smart.dll
Smart\obj\Debug\Smart.pdb
Smart\obj\Debug\TempPE\Graphics.MaterialDef.Designer.cs.dll
Smart\obj\Debug\TempPE\Terrain.LandScapeSetup.Designer.cs.dll
Smart\obj\x86\Debug\Smart.dll
Smart\obj\x86\Debug\Smart.pdb
Smart\obj\x86\Debug\TempPE\Graphics.MaterialDef.Designer.cs.dll
Smart\obj\x86\Debug\TempPE\Terrain.LandScapeSetup.Designer.cs.dll
Smart\Physics\DynamicActor.cs
Smart\Physics\IDynamicSimulator.cs
Smart\Physics\IJoint.cs
Smart\Physics\IRigidBody.cs
Smart\Physics\PhysicalActor.cs
Smart\Physics\ODE\ODEDynamicSimulator.cs
Smart\Physics\ODE\ODEHelper.cs
Smart\Physics\ODE\ODEJoint.cs
Smart\Physics\ODE\ODERigidBody.cs
Smart\Physics\ODE\ODESurface.cs
Smart\Physics New\DynamicActor.cs
Smart\Physics New\IDynamicSimulator.cs
Smart\Physics New\IJoint.cs
Smart\Physics New\IRigidBody.cs
Smart\Physics New\PhysicalActor.cs
Smart\Physics New\ODE\ODEDynamicSimulator.cs
Smart\Physics New\ODE\ODEHelper.cs
Smart\Physics New\ODE\ODEJoint.cs
Smart\Physics New\ODE\ODERigidBody.cs
Smart\Physics New\ODE\ODESurface.cs
Smart\Procedural\MeshCreator.cs
Smart\Resources\MaterialManager.cs
Smart\Resources\MeshManager.cs
Smart\Resources\ResourceManager.cs
Smart\Resources\TextureManager.cs
Smart\Resources\Loaders\MaterialLoader.cs
Smart\Resources\Loaders\MD2MeshLoader.cs
Smart\Resources\Loaders\OBJMeshLoader.cs
Smart\SceneGraph\Camera.cs
Smart\SceneGraph\CameraCollection.cs
Smart\SceneGraph\SceneManager.cs
Smart\SceneGraph\SceneNode.cs
Smart\SceneGraph\SceneNodeCollection.cs
Smart\SceneGraph\SceneObject.cs
Smart\SceneGraph\SceneObjectCollection.cs
Smart\SceneGraph\Entity\Billboard.cs
Smart\SceneGraph\Entity\BillboardGroup.cs
Smart\SceneGraph\Entity\BillboardGroupCollection.cs
Smart\SceneGraph\Entity\MeshEntity.cs
Smart\SceneGraph\Entity\PlaneEntity.cs
Smart\SceneGraph\Entity\SkyBox.cs
Smart\SceneGraph\Entity\SubMeshEntity.cs
Smart\SceneGraph\Entity\SubMeshEntityCollection.cs
Smart\SceneGraph\Octree\OctreeNode.cs
Smart\SceneGraph\Octree\OctreeSceneManager.cs
Smart\SceneGraph\Octree\OctreeSceneNode.cs
Smart\Terrain\LandScapeSetup.Designer.cs
Smart\App.ico
Smart\AssemblyInfo.cs
Smart\SmartEngine.csproj
Smart\AI\FSM\State.cs
Smart\AI\FSM\StateCollection.cs
Smart\AI\FSM\StateMachine.cs
Smart\AI\FSM\Transition.cs
Smart\AI\FSM\TransitionCollection.cs
Smart\bin\Debug\Microsoft.DirectX.AudioVideoPlayback.dll
Smart\bin\Debug\Microsoft.DirectX.Diagnostics.dll
Smart\bin\Debug\Microsoft.DirectX.Direct3D.dll
Smart\bin\Debug\Microsoft.DirectX.Direct3DX.dll
Smart\bin\Debug\Microsoft.DirectX.DirectDraw.dll
Smart\bin\Debug\Microsoft.DirectX.DirectInput.dll
Smart\bin\Debug\Microsoft.DirectX.DirectPlay.dll
Smart\bin\Debug\Microsoft.DirectX.DirectSound.dll
Smart\bin\Debug\Microsoft.DirectX.dll
Smart\bin\Debug\ode.dll
Smart\bin\Debug\SampleFramwork.dll
Smart\bin\Debug\Smart.dll
Smart\bin\Debug\Smart.pdb
Smart\bin\x86\Debug\Microsoft.DirectX.Direct3D.dll
Smart\bin\x86\Debug\Microsoft.DirectX.Direct3DX.dll
Smart\bin\x86\Debug\Microsoft.DirectX.DirectInput.dll
Smart\bin\x86\Debug\Microsoft.DirectX.DirectSound.dll
Smart\bin\x86\Debug\Microsoft.DirectX.dll
Smart\bin\x86\Debug\ode.dll
Smart\bin\x86\Debug\SampleFramwork.dll
Smart\bin\x86\Debug\Smart.dll
Smart\bin\x86\Debug\Smart.pdb
Smart\Collections\BasicLists.cs
Smart\Collections\CustomCollectionBase.cs
Smart\Collections\Map.cs
Smart\Collections\Pair.cs
Smart\Core\Actor.cs
Smart\Core\Engine.cs
Smart\Core\IApply.cs
Smart\Core\IPlayer.cs
Smart\Core\IState.cs
Smart\Core\NamingObject.cs
Smart\Core\Timer.cs
Smart\Exception\BaseException.cs
Smart\Exception\DefaultPublisher.cs
Smart\Exception\ExceptionManager.cs
Smart\Exception\ObjectNotFound.cs
Smart\Graphics\IGraphicsStream.cs
Smart\Graphics\IndexStream.cs
Smart\Graphics\IRenderable.cs
Smart\Graphics\IVertexStream.cs
Smart\Graphics\Material.cs
Smart\Graphics\MaterialDef.Designer.cs
Smart\Graphics\MaterialDef.xsd
Smart\Graphics\MaterialDef.xsx
Smart\Graphics\Mesh.cs
Smart\Graphics\RenderGroup.cs
Smart\Graphics\RenderQueue.cs
Smart\Graphics\RenderSystem.cs
Smart\Graphics\SubMesh.cs
Smart\Graphics\SubMeshCollection.cs
Smart\Graphics\TextureUnit.cs
Smart\Graphics\VertexData.cs
Smart\Graphics\VertexStreamBinder.cs
Smart\Graphics\Lighting\DirectionalLight.cs
Smart\Graphics\Lighting\LightBase.cs
Smart\Graphics\Lighting\LightCollection.cs
Smart\Graphics\Lighting\PointLight.cs
Smart\Graphics\Lighting\SpotLight.cs
Smart\Graphics\States\AlphaState.cs
Smart\Graphics\States\ColorBlendState.cs
Smart\Graphics\States\SamplerState.cs
Smart\Graphics\VertexStreams\ColorStream.cs
Smart\Graphics\VertexStreams\NormalStream.cs
Smart\Graphics\VertexStreams\PositionStream.cs
Smart\Graphics\VertexStreams\TexCoordStream.cs
Smart\Graphics\VertexStreams\VertexStream.cs
Smart\Helper\Memory.cs
Smart\Helper\ParseHelper.cs
Smart\Helper\RawSerializer.cs
Smart\Helper\StringHelper.cs
Smart\Helper\Tokens.cs
Smart\Input\InputHooker.cs
Smart\Math\AxisAlignedBox.cs
Smart\Math\Edge.cs
Smart\Math\Geom.cs
Smart\Math\Ray.cs
Smart\Math\Sphere.cs
Smart\Math\Triangle.cs
Smart\Math\Vector3Helper.cs
Smart\obj\SmartEngine.csproj.FileListAbsolute.txt
Smart\obj\Debug\ResolveAssemblyReference.cache
Smart\obj\Debug\Smart.dll
Smart\obj\Debug\Smart.pdb
Smart\obj\Debug\TempPE\Graphics.MaterialDef.Designer.cs.dll
Smart\obj\Debug\TempPE\Terrain.LandScapeSetup.Designer.cs.dll
Smart\obj\x86\Debug\Smart.dll
Smart\obj\x86\Debug\Smart.pdb
Smart\obj\x86\Debug\TempPE\Graphics.MaterialDef.Designer.cs.dll
Smart\obj\x86\Debug\TempPE\Terrain.LandScapeSetup.Designer.cs.dll
Smart\Physics\DynamicActor.cs
Smart\Physics\IDynamicSimulator.cs
Smart\Physics\IJoint.cs
Smart\Physics\IRigidBody.cs
Smart\Physics\PhysicalActor.cs
Smart\Physics\ODE\ODEDynamicSimulator.cs
Smart\Physics\ODE\ODEHelper.cs
Smart\Physics\ODE\ODEJoint.cs
Smart\Physics\ODE\ODERigidBody.cs
Smart\Physics\ODE\ODESurface.cs
Smart\Physics New\DynamicActor.cs
Smart\Physics New\IDynamicSimulator.cs
Smart\Physics New\IJoint.cs
Smart\Physics New\IRigidBody.cs
Smart\Physics New\PhysicalActor.cs
Smart\Physics New\ODE\ODEDynamicSimulator.cs
Smart\Physics New\ODE\ODEHelper.cs
Smart\Physics New\ODE\ODEJoint.cs
Smart\Physics New\ODE\ODERigidBody.cs
Smart\Physics New\ODE\ODESurface.cs
Smart\Procedural\MeshCreator.cs
Smart\Resources\MaterialManager.cs
Smart\Resources\MeshManager.cs
Smart\Resources\ResourceManager.cs
Smart\Resources\TextureManager.cs
Smart\Resources\Loaders\MaterialLoader.cs
Smart\Resources\Loaders\MD2MeshLoader.cs
Smart\Resources\Loaders\OBJMeshLoader.cs
Smart\SceneGraph\Camera.cs
Smart\SceneGraph\CameraCollection.cs
Smart\SceneGraph\SceneManager.cs
Smart\SceneGraph\SceneNode.cs
Smart\SceneGraph\SceneNodeCollection.cs
Smart\SceneGraph\SceneObject.cs
Smart\SceneGraph\SceneObjectCollection.cs
Smart\SceneGraph\Entity\Billboard.cs
Smart\SceneGraph\Entity\BillboardGroup.cs
Smart\SceneGraph\Entity\BillboardGroupCollection.cs
Smart\SceneGraph\Entity\MeshEntity.cs
Smart\SceneGraph\Entity\PlaneEntity.cs
Smart\SceneGraph\Entity\SkyBox.cs
Smart\SceneGraph\Entity\SubMeshEntity.cs
Smart\SceneGraph\Entity\SubMeshEntityCollection.cs
Smart\SceneGraph\Octree\OctreeNode.cs
Smart\SceneGraph\Octree\OctreeSceneManager.cs
Smart\SceneGraph\Octree\OctreeSceneNode.cs
Smart\Terrain\LandScapeSetup.Designer.cs
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