文件名称:brackeen
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- 上传时间:2014-06-07
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文件大小:1.65mb
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Java 2D 通关游戏。一共两关。你可以通过在maps文件夹中添加TXT来添加地图。 里面包含很多游戏引擎的工具类的源码,适合新手学习。大家可以看下-Java 2D clearance games. A total of two. You can add map by adding maps/map3.txt. Which contains a lot of game engine tool source code, suitable for beginners to learn. You may have a look
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下载文件列表
brackeen/
brackeen/.classpath
brackeen/.DS_Store
__MACOSX/
__MACOSX/brackeen/
__MACOSX/brackeen/._.DS_Store
brackeen/.project
brackeen/.settings/
brackeen/.settings/org.eclipse.jdt.core.prefs
brackeen/bin/
brackeen/bin/com/
brackeen/bin/com/brackeen/
brackeen/bin/com/brackeen/javagamebook/
brackeen/bin/com/brackeen/javagamebook/graphics/
brackeen/bin/com/brackeen/javagamebook/graphics/Animation$AnimFrame.class
brackeen/bin/com/brackeen/javagamebook/graphics/Animation.class
brackeen/bin/com/brackeen/javagamebook/graphics/NullRepaintManager.class
brackeen/bin/com/brackeen/javagamebook/graphics/ScreenManager$1.class
brackeen/bin/com/brackeen/javagamebook/graphics/ScreenManager.class
brackeen/bin/com/brackeen/javagamebook/graphics/Sprite.class
brackeen/bin/com/brackeen/javagamebook/input/
brackeen/bin/com/brackeen/javagamebook/input/GameAction.class
brackeen/bin/com/brackeen/javagamebook/input/InputManager.class
brackeen/bin/com/brackeen/javagamebook/sound/
brackeen/bin/com/brackeen/javagamebook/sound/EchoFilter.class
brackeen/bin/com/brackeen/javagamebook/sound/Filter3d.class
brackeen/bin/com/brackeen/javagamebook/sound/FilteredSoundStream.class
brackeen/bin/com/brackeen/javagamebook/sound/FilterSequence.class
brackeen/bin/com/brackeen/javagamebook/sound/MidiPlayer.class
brackeen/bin/com/brackeen/javagamebook/sound/Sound.class
brackeen/bin/com/brackeen/javagamebook/sound/SoundFilter.class
brackeen/bin/com/brackeen/javagamebook/sound/SoundManager$SoundPlayer.class
brackeen/bin/com/brackeen/javagamebook/sound/SoundManager.class
brackeen/bin/com/brackeen/javagamebook/state/
brackeen/bin/com/brackeen/javagamebook/state/GameState.class
brackeen/bin/com/brackeen/javagamebook/state/GameStateManager.class
brackeen/bin/com/brackeen/javagamebook/state/ResourceManager.class
brackeen/bin/com/brackeen/javagamebook/test/
brackeen/bin/com/brackeen/javagamebook/test/GameCore$1.class
brackeen/bin/com/brackeen/javagamebook/test/GameCore.class
brackeen/bin/com/brackeen/javagamebook/tilegame/
brackeen/bin/com/brackeen/javagamebook/tilegame/GameManager$1.class
brackeen/bin/com/brackeen/javagamebook/tilegame/GameManager.class
brackeen/bin/com/brackeen/javagamebook/tilegame/MainGameState.class
brackeen/bin/com/brackeen/javagamebook/tilegame/SplashGameState.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/Creature.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/Fly.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/Grub.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/Player.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp$Goal.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp$Music.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp$Star.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp.class
brackeen/bin/com/brackeen/javagamebook/tilegame/TileGameResourceManager.class
brackeen/bin/com/brackeen/javagamebook/tilegame/TileMap.class
brackeen/bin/com/brackeen/javagamebook/tilegame/TileMapRenderer.class
brackeen/bin/com/brackeen/javagamebook/util/
brackeen/bin/com/brackeen/javagamebook/util/LoopingByteInputStream.class
brackeen/bin/com/brackeen/javagamebook/util/ThreadPool$PooledThread.class
brackeen/bin/com/brackeen/javagamebook/util/ThreadPool.class
brackeen/bin/com/brackeen/javagamebook/util/TimeSmoothie.class
brackeen/bin/GetContentType.class
brackeen/bin/icon.gif
brackeen/bin/images/
brackeen/bin/images/background.jpg
brackeen/bin/images/background.png
brackeen/bin/images/fly1.png
brackeen/bin/images/fly2.png
brackeen/bin/images/fly3.png
brackeen/bin/images/gamesplash.jpg
brackeen/bin/images/grub1.png
brackeen/bin/images/grub2.png
brackeen/bin/images/heart1.png
brackeen/bin/images/heart2.png
brackeen/bin/images/heart3.png
brackeen/bin/images/loadingsplash.jpg
brackeen/bin/images/menu/
brackeen/bin/images/menu/config.png
brackeen/bin/images/menu/pause.png
brackeen/bin/images/menu/play.png
brackeen/bin/images/menu/quit.png
brackeen/bin/images/music1.png
brackeen/bin/images/music2.png
brackeen/bin/images/music3.png
brackeen/bin/images/player1.png
brackeen/bin/images/player2.png
brackeen/bin/images/player3.png
brackeen/bin/images/powerup1.png
brackeen/bin/images/powerup2.png
brackeen/bin/images/powerup3.png
brackeen/bin/images/powerup4.png
brackeen/bin/images/star1.png
brackeen/bin/images/star2.png
brackeen/bin/images/star3.png
brackeen/bin/images/star4.png
brackeen/bin/images/tile_A.png
brackeen/bin/images/tile_B.png
brackeen/bin/images/tile_C.png
brackeen/bin/images/tile_D.png
brackeen/bin/images/tile_E.png
brackeen/bin/images/tile_F.png
brackeen/bin/images/tile_G.png
brackeen/bin/images/tile_H.png
brackeen/bin/images/tile_I.png
brackeen/bin/InputManagerTest.class
brackeen/bin/KeyConfigTest$InputComponent.class
brackeen/bin/KeyConfigTest.class
brackeen/bin/KeyTest.class
brackeen/bin/maps/
brackeen/bin/maps/map1.txt
brackeen/bin/maps/map2.txt
brackeen/bin/MenuTest.class
brackeen/bin/MouselookTest.class
brackeen/bin/MouseTest.class
brackeen/bin/Player.class
brackeen/bin/
brackeen/.classpath
brackeen/.DS_Store
__MACOSX/
__MACOSX/brackeen/
__MACOSX/brackeen/._.DS_Store
brackeen/.project
brackeen/.settings/
brackeen/.settings/org.eclipse.jdt.core.prefs
brackeen/bin/
brackeen/bin/com/
brackeen/bin/com/brackeen/
brackeen/bin/com/brackeen/javagamebook/
brackeen/bin/com/brackeen/javagamebook/graphics/
brackeen/bin/com/brackeen/javagamebook/graphics/Animation$AnimFrame.class
brackeen/bin/com/brackeen/javagamebook/graphics/Animation.class
brackeen/bin/com/brackeen/javagamebook/graphics/NullRepaintManager.class
brackeen/bin/com/brackeen/javagamebook/graphics/ScreenManager$1.class
brackeen/bin/com/brackeen/javagamebook/graphics/ScreenManager.class
brackeen/bin/com/brackeen/javagamebook/graphics/Sprite.class
brackeen/bin/com/brackeen/javagamebook/input/
brackeen/bin/com/brackeen/javagamebook/input/GameAction.class
brackeen/bin/com/brackeen/javagamebook/input/InputManager.class
brackeen/bin/com/brackeen/javagamebook/sound/
brackeen/bin/com/brackeen/javagamebook/sound/EchoFilter.class
brackeen/bin/com/brackeen/javagamebook/sound/Filter3d.class
brackeen/bin/com/brackeen/javagamebook/sound/FilteredSoundStream.class
brackeen/bin/com/brackeen/javagamebook/sound/FilterSequence.class
brackeen/bin/com/brackeen/javagamebook/sound/MidiPlayer.class
brackeen/bin/com/brackeen/javagamebook/sound/Sound.class
brackeen/bin/com/brackeen/javagamebook/sound/SoundFilter.class
brackeen/bin/com/brackeen/javagamebook/sound/SoundManager$SoundPlayer.class
brackeen/bin/com/brackeen/javagamebook/sound/SoundManager.class
brackeen/bin/com/brackeen/javagamebook/state/
brackeen/bin/com/brackeen/javagamebook/state/GameState.class
brackeen/bin/com/brackeen/javagamebook/state/GameStateManager.class
brackeen/bin/com/brackeen/javagamebook/state/ResourceManager.class
brackeen/bin/com/brackeen/javagamebook/test/
brackeen/bin/com/brackeen/javagamebook/test/GameCore$1.class
brackeen/bin/com/brackeen/javagamebook/test/GameCore.class
brackeen/bin/com/brackeen/javagamebook/tilegame/
brackeen/bin/com/brackeen/javagamebook/tilegame/GameManager$1.class
brackeen/bin/com/brackeen/javagamebook/tilegame/GameManager.class
brackeen/bin/com/brackeen/javagamebook/tilegame/MainGameState.class
brackeen/bin/com/brackeen/javagamebook/tilegame/SplashGameState.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/Creature.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/Fly.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/Grub.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/Player.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp$Goal.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp$Music.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp$Star.class
brackeen/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp.class
brackeen/bin/com/brackeen/javagamebook/tilegame/TileGameResourceManager.class
brackeen/bin/com/brackeen/javagamebook/tilegame/TileMap.class
brackeen/bin/com/brackeen/javagamebook/tilegame/TileMapRenderer.class
brackeen/bin/com/brackeen/javagamebook/util/
brackeen/bin/com/brackeen/javagamebook/util/LoopingByteInputStream.class
brackeen/bin/com/brackeen/javagamebook/util/ThreadPool$PooledThread.class
brackeen/bin/com/brackeen/javagamebook/util/ThreadPool.class
brackeen/bin/com/brackeen/javagamebook/util/TimeSmoothie.class
brackeen/bin/GetContentType.class
brackeen/bin/icon.gif
brackeen/bin/images/
brackeen/bin/images/background.jpg
brackeen/bin/images/background.png
brackeen/bin/images/fly1.png
brackeen/bin/images/fly2.png
brackeen/bin/images/fly3.png
brackeen/bin/images/gamesplash.jpg
brackeen/bin/images/grub1.png
brackeen/bin/images/grub2.png
brackeen/bin/images/heart1.png
brackeen/bin/images/heart2.png
brackeen/bin/images/heart3.png
brackeen/bin/images/loadingsplash.jpg
brackeen/bin/images/menu/
brackeen/bin/images/menu/config.png
brackeen/bin/images/menu/pause.png
brackeen/bin/images/menu/play.png
brackeen/bin/images/menu/quit.png
brackeen/bin/images/music1.png
brackeen/bin/images/music2.png
brackeen/bin/images/music3.png
brackeen/bin/images/player1.png
brackeen/bin/images/player2.png
brackeen/bin/images/player3.png
brackeen/bin/images/powerup1.png
brackeen/bin/images/powerup2.png
brackeen/bin/images/powerup3.png
brackeen/bin/images/powerup4.png
brackeen/bin/images/star1.png
brackeen/bin/images/star2.png
brackeen/bin/images/star3.png
brackeen/bin/images/star4.png
brackeen/bin/images/tile_A.png
brackeen/bin/images/tile_B.png
brackeen/bin/images/tile_C.png
brackeen/bin/images/tile_D.png
brackeen/bin/images/tile_E.png
brackeen/bin/images/tile_F.png
brackeen/bin/images/tile_G.png
brackeen/bin/images/tile_H.png
brackeen/bin/images/tile_I.png
brackeen/bin/InputManagerTest.class
brackeen/bin/KeyConfigTest$InputComponent.class
brackeen/bin/KeyConfigTest.class
brackeen/bin/KeyTest.class
brackeen/bin/maps/
brackeen/bin/maps/map1.txt
brackeen/bin/maps/map2.txt
brackeen/bin/MenuTest.class
brackeen/bin/MouselookTest.class
brackeen/bin/MouseTest.class
brackeen/bin/Player.class
brackeen/bin/
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