文件名称:spine
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所属分类:
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- 上传时间:2015-03-10
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文件大小:127.43kb
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已下载:1次
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介绍说明--下载内容来自于网络,使用问题请自行百度
cocos2dx 2.1的spine解析库,使用c++翻译-spine runtime source for cocos2dx 2.1 ,using c++ translator
(系统自动生成,下载前可以参看下载内容)
下载文件列表
spine/
spine/animation/
spine/animation/spAnimation.cpp
spine/animation/spAnimationState.cpp
spine/animation/spAnimationStateData.cpp
spine/animation/spTimeLine.cpp
spine/animation/spTrackEntry.cpp
spine/atlas/
spine/atlas/spAtlas.cpp
spine/attachment/
spine/attachment/spAtlasAttachmentLoader.cpp
spine/attachment/spAttachment.cpp
spine/attachment/spAttachmentLoader.cpp
spine/attachment/spBoundingBoxAttachment.cpp
spine/attachment/spMeshAttachment.cpp
spine/attachment/spRegionAttachment.cpp
spine/attachment/spSkinnedMeshAttachment.cpp
spine/event/
spine/event/CxSpActionEvent.cpp
spine/event/CxSpCustemEvent.cpp
spine/event/spEvent.cpp
spine/event/spEventData.cpp
spine/include/
spine/include/CxSkeleton.h
spine/include/CxSkeletonAnimation.h
spine/include/CxSpActionEvent.h
spine/include/CxSpCustemEvent.h
spine/include/CxSpineDataManager.h
spine/include/slotBlendNode.h
spine/include/spAnimation.h
spine/include/spAnimationState.h
spine/include/spAnimationStateData.h
spine/include/spAtlas.h
spine/include/spAtlasAttachmentLoader.h
spine/include/spAttachment.h
spine/include/spAttachmentLoader.h
spine/include/spBone.h
spine/include/spBoneData.h
spine/include/spBoundingBoxAttachment.h
spine/include/spEvent.h
spine/include/spEventData.h
spine/include/spextension.h
spine/include/spIK.h
spine/include/spIKData.h
spine/include/spine.h
spine/include/spineConfig.h
spine/include/spJson.h
spine/include/spMeshAttachment.h
spine/include/spPolygonBatch.h
spine/include/spRegionAttachment.h
spine/include/spSkeleton.h
spine/include/spSkeletonBounds.h
spine/include/spSkeletonData.h
spine/include/spSkeletonJsb.h
spine/include/spSkeletonJson.h
spine/include/spSkin.h
spine/include/spSkinnedMeshAttachment.h
spine/include/spSlot.h
spine/include/spSlotData.h
spine/include/spTimeLine.h
spine/include/spTrackEntry.h
spine/include/spVec2.h
spine/node/
spine/node/slotBlendNode.cpp
spine/node/spBone.cpp
spine/node/spBoneData.cpp
spine/node/spIK.cpp
spine/node/spIKData.cpp
spine/node/spSkin.cpp
spine/node/spSlot.cpp
spine/node/spSlotData.cpp
spine/node/spVec2.cpp
spine/skeleton/
spine/skeleton/CxSkeleton.cpp
spine/skeleton/CxSkeletonAnimation.cpp
spine/skeleton/CxSpineDataManager.cpp
spine/skeleton/spPolygonBatch.cpp
spine/skeleton/spSkeleton.cpp
spine/skeleton/spSkeletonBounds.cpp
spine/skeleton/spSkeletonData.cpp
spine/skeleton/spSkeletonJsb.cpp
spine/skeleton/spSkeletonJson.cpp
spine/spextension.cpp
spine/spJson.cpp
spine/animation/
spine/animation/spAnimation.cpp
spine/animation/spAnimationState.cpp
spine/animation/spAnimationStateData.cpp
spine/animation/spTimeLine.cpp
spine/animation/spTrackEntry.cpp
spine/atlas/
spine/atlas/spAtlas.cpp
spine/attachment/
spine/attachment/spAtlasAttachmentLoader.cpp
spine/attachment/spAttachment.cpp
spine/attachment/spAttachmentLoader.cpp
spine/attachment/spBoundingBoxAttachment.cpp
spine/attachment/spMeshAttachment.cpp
spine/attachment/spRegionAttachment.cpp
spine/attachment/spSkinnedMeshAttachment.cpp
spine/event/
spine/event/CxSpActionEvent.cpp
spine/event/CxSpCustemEvent.cpp
spine/event/spEvent.cpp
spine/event/spEventData.cpp
spine/include/
spine/include/CxSkeleton.h
spine/include/CxSkeletonAnimation.h
spine/include/CxSpActionEvent.h
spine/include/CxSpCustemEvent.h
spine/include/CxSpineDataManager.h
spine/include/slotBlendNode.h
spine/include/spAnimation.h
spine/include/spAnimationState.h
spine/include/spAnimationStateData.h
spine/include/spAtlas.h
spine/include/spAtlasAttachmentLoader.h
spine/include/spAttachment.h
spine/include/spAttachmentLoader.h
spine/include/spBone.h
spine/include/spBoneData.h
spine/include/spBoundingBoxAttachment.h
spine/include/spEvent.h
spine/include/spEventData.h
spine/include/spextension.h
spine/include/spIK.h
spine/include/spIKData.h
spine/include/spine.h
spine/include/spineConfig.h
spine/include/spJson.h
spine/include/spMeshAttachment.h
spine/include/spPolygonBatch.h
spine/include/spRegionAttachment.h
spine/include/spSkeleton.h
spine/include/spSkeletonBounds.h
spine/include/spSkeletonData.h
spine/include/spSkeletonJsb.h
spine/include/spSkeletonJson.h
spine/include/spSkin.h
spine/include/spSkinnedMeshAttachment.h
spine/include/spSlot.h
spine/include/spSlotData.h
spine/include/spTimeLine.h
spine/include/spTrackEntry.h
spine/include/spVec2.h
spine/node/
spine/node/slotBlendNode.cpp
spine/node/spBone.cpp
spine/node/spBoneData.cpp
spine/node/spIK.cpp
spine/node/spIKData.cpp
spine/node/spSkin.cpp
spine/node/spSlot.cpp
spine/node/spSlotData.cpp
spine/node/spVec2.cpp
spine/skeleton/
spine/skeleton/CxSkeleton.cpp
spine/skeleton/CxSkeletonAnimation.cpp
spine/skeleton/CxSpineDataManager.cpp
spine/skeleton/spPolygonBatch.cpp
spine/skeleton/spSkeleton.cpp
spine/skeleton/spSkeletonBounds.cpp
spine/skeleton/spSkeletonData.cpp
spine/skeleton/spSkeletonJsb.cpp
spine/skeleton/spSkeletonJson.cpp
spine/spextension.cpp
spine/spJson.cpp
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