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文件名称:DragonBall

  • 所属分类:
  • 标签属性:
  • 上传时间:
    2015-03-16
  • 文件大小:
    4.57mb
  • 已下载:
    0次
  • 提 供 者:
  • 相关连接:
  • 下载说明:
    别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容来自于网络,使用问题请自行百度

一款基于Cocos2d-x与Box2d的弹球类益智游戏-A puzzle game based on Box2d and Cocos2d-x , player can control a pinball jump in scene to get score
(系统自动生成,下载前可以参看下载内容)

下载文件列表

Classes/
Classes/Core/
Classes/Core/ActionTimer.cpp
Classes/Core/ActionTimer.h
Classes/Core/AdvanceSprite.cpp
Classes/Core/AdvanceSprite.h
Classes/Core/AppDelegate.cpp
Classes/Core/AppDelegate.h
Classes/Core/DataManager.cpp
Classes/Core/DataManager.h
Classes/Core/defines_board.h
Classes/Core/mersenne.cpp
Classes/Core/PerfTimer.cpp
Classes/Core/PerfTimer.h
Classes/Core/PhysicsManager.cpp
Classes/Core/PhysicsManager.h
Classes/Core/randomc.h
Classes/Core/RandomNumber.cpp
Classes/Core/RandomNumber.h
Classes/Core/Sewer.cpp
Classes/Core/Sewer.h
Classes/Core/TextureManager.cpp
Classes/Core/TextureManager.h
Classes/Core/tinystr.cpp
Classes/Core/tinystr.h
Classes/Core/tinyxml.cpp
Classes/Core/tinyxml.h
Classes/Core/tinyxmlerror.cpp
Classes/Core/tinyxmlparser.cpp
Classes/Core/Util.cpp
Classes/Core/Util.h
Classes/Game/
Classes/Game/ArcadeMode.cpp
Classes/Game/ArcadeMode.h
Classes/Game/BaseActor.cpp
Classes/Game/BaseActor.h
Classes/Game/BaseField.cpp
Classes/Game/BaseField.h
Classes/Game/Board.cpp
Classes/Game/Board.h
Classes/Game/Bonus.cpp
Classes/Game/Bonus.h
Classes/Game/BounceDragon.cpp
Classes/Game/BounceDragon.h
Classes/Game/BounceField.cpp
Classes/Game/BounceField.h
Classes/Game/Camera.cpp
Classes/Game/Camera.h
Classes/Game/ClassicField.cpp
Classes/Game/ClassicField.h
Classes/Game/ClassicMode.cpp
Classes/Game/ClassicMode.h
Classes/Game/ContactListener.cpp
Classes/Game/ContactListener.h
Classes/Game/CursorControl.cpp
Classes/Game/CursorControl.h
Classes/Game/defines_level.h
Classes/Game/DemoTest.cpp
Classes/Game/DemoTest.h
Classes/Game/DesignField.cpp
Classes/Game/DesignField.h
Classes/Game/Event.cpp
Classes/Game/Event.h
Classes/Game/FinishScreen.cpp
Classes/Game/FinishScreen.h
Classes/Game/GameDesignMenu.cpp
Classes/Game/GameDesignMenu.h
Classes/Game/GameSystem.cpp
Classes/Game/GameSystem.h
Classes/Game/GetAllEvent.cpp
Classes/Game/GetAllEvent.h
Classes/Game/HelloWorldScene.cpp
Classes/Game/HelloWorldScene.h
Classes/Game/HelpScreen.cpp
Classes/Game/HelpScreen.h
Classes/Game/HurtEvent.cpp
Classes/Game/HurtEvent.h
Classes/Game/InGameMenu.cpp
Classes/Game/InGameMenu.h
Classes/Game/Interface.cpp
Classes/Game/Interface.h
Classes/Game/LuckEvent.cpp
Classes/Game/LuckEvent.h
Classes/Game/MagneticEvent.cpp
Classes/Game/MagneticEvent.h
Classes/Game/MainMenu.cpp
Classes/Game/MainMenu.h
Classes/Game/Obstacle.cpp
Classes/Game/Obstacle.h
Resources/
Resources/about.png
Resources/arc.png
Resources/background-music-aac.wav
Resources/background.png
Resources/bad.png
Resources/blocks.png
Resources/bonus.png
Resources/BonusDesigns.xml
Resources/BonusDesign_1.xml
Resources/BonusDesign_2.xml
Resources/bonus_1.png
Resources/bonus_2.png
Resources/bonus_3.png
Resources/bonus_4.png
Resources/bonus_5.png
Resources/cla.png
Resources/CloseNormal.png
Resources/CloseSelected.png
Resources/combo.png
Resources/cool.png
Resources/day_bg.png
Resources/default_bg.png
Resources/dragon.png
Resources/finish_backg.png
Resources/game_data.xml
Resources/HelloWorld-hd.png
Resources/HelloWorld.jpg
Resources/HelloWorld.png
Resources/howplay.png
Resources/howplay_button.png
Resources/hurt.png
Resources/Icon-72.png
Resources/Icon-Small-50.png
Resources/Icon-Small.png
Resources/Icon-Small@2x.png
Resources/Icon.png
Resources/Icon@2x.png
Resources/icon_512.png
Resources/icon_ipad.png
Resources/iTunesArtwork
Resources/level.xml
Resources/level_end.png
Resources/luck.png
Resources/lucky.png
Resources/magic.png
Resources/magnetic.png
Resources/magnetic_dragon.png
Resources/menu.png
Resources/no2_over.fnt
Resources/no2_over.png
Resources/no_over.fnt
Resources/no_over.png
Resources/no_over.xml
Resources/number.fnt
Resources/number.png
Resources/number.xml
Resources/number_blue.fnt
Resources/number_blue.png
Resources/number_blue.xml
Resources/number_orange.fnt
Resources/number_orange.png
Resources/number_orange.xml
Resources/Particles/
Resources/Particles/stars.png
Resources/pause.png
Resources/pause_bg.png
Resources/perfect.png
Resources/pew-pew-lei.wav
Resources/player.png
Resources/point.png
Resources/resume.png
Resources/retry.png
Resources/rope.png
Resources/rope_down.png
Resources/rope_up.png
Resources/second_kill.png
Resources/skull.png
Resources/skull_dead.png
Resources/sor.png
Resources/Sound/
Resources/sound.png
Resources/Sound/bell.mp3
Resources/Sound/bottle_eat.mp3
Resources/Sound/bottle_ing.mp3
Resources/Sound/bottle_ing2.mp3
Resources/Sound/bottle_ing3.mp3
Resources/Sound/bottle_start.mp3
Resources/Sound/Cheers.mp3
Resources/Sound/chest_eat.mp3
Resources/Sound/chest_start.mp3
Resources/Sound/coin_eat.mp3
Resources/Sound/Combo.mp3
Resources/Sound/Diamonds_eat.mp3
Resources/Sound/diamonds_start.mp3
Resources/Sound/perfect.mp3
Resources/Sound/score_addtototall.mp3
Resources/Sound/score_double_Superimposed.mp3
Resources/Sound/score_Superimposed.mp3
Resources/Sound/setup_tap.mp3
Resources/Sound/skeleton_appear.mp3
Resources/Sound/skeleton_eat.mp3
Resources/Sound/start.mp3
Resources/Sound/tap1.mp3
Resources/Sound/tap2.mp3
Resources/sound_close.png
Resources/time.png
Resources/x2.png
Resources/xml.xml
Resources/西瓜.png
DragonBall.win32.vcproj
DragonBall.win32.vcproj.a-PC.a.user

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