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文件名称:map3
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- 上传时间:2015-06-11
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文件大小:9.61mb
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(系统自动生成,下载前可以参看下载内容)
下载文件列表
map3/aipath.aimesh
map3/aipath.aimesh_ngrid
map3/announcement.dat
map3/atmosphere.dat
map3/clouds.inibin
map3/constants.var
map3/deathtimes.inibin
map3/env.ini
map3/expcurve.inibin
map3/gamma.inibin
map3/graphics.inibin
map3/info/2dlevelminimap.dds
map3/info/map_mini.dds
map3/items.inibin
map3/light.dat
map3/minions.dat
map3/mission.inibin
map3/particles.dat
map3/scene/auxtextures/waterdiffuse.dds
map3/scene/auxtextures/waternormal.bmp
map3/scene/auxtextures/waternormal1.bmp
map3/scene/auxtextures/water_edge_mask.dds
map3/scene/barracks_t1_c1.scb
map3/scene/barracks_t2_c1.scb
map3/scene/cfg/lake01.cfg
map3/scene/cfg/objectcfg.cfg
map3/scene/chaosshop01.scb
map3/scene/hq_t1.scb
map3/scene/hq_t2.scb
map3/scene/ordershop01.scb
map3/scene/room.dsc
map3/scene/room.mat
map3/scene/room.nvr
map3/scene/textures/aipath.sco
map3/scene/textures/barracks_t1_c1.sco
map3/scene/textures/barracks_t2_c1.sco
map3/scene/textures/chaosshop01.sco
map3/scene/textures/chaos_shrine.dds
map3/scene/textures/hq_t1.sco
map3/scene/textures/hq_t2.sco
map3/scene/textures/ordershop01.sco
map3/scene/textures/room.dsc
map3/scene/textures/room.mat
map3/scene/textures/room.nvr
map3/scene/textures/shop_base.dds
map3/scene/textures/shop_trol_prop.dds
map3/scene/textures/shrine.dds
map3/scene/textures/single_lane_ground.dds
map3/scene/textures/single_lane_ground_crack.dds
map3/scene/textures/single_lane_ground_hk.dds
map3/scene/textures/single_lane_plants.dds
map3/scene/textures/single_lane_plants2.dds
map3/scene/textures/single_lane_plants2_hk.dds
map3/scene/textures/single_lane_plants_hk.dds
map3/scene/textures/single_lane_props.dds
map3/scene/textures/single_lane_props_hk.dds
map3/scene/textures/single_lane_wall.dds
map3/scene/textures/single_lane_wall2.dds
map3/scene/textures/single_lane_wall3.dds
map3/scene/textures/single_lane_wall3_hk.dds
map3/scene/textures/single_lane_wall_damaged.dds
map3/scene/textures/single_lane_wall_hk.dds
map3/scene/textures/tree01_md.dds
map3/scene/textures/turret_t1_c_07.sco
map3/scene/textures/turret_t1_c_08.sco
map3/scene/textures/turret_t2_l_01.sco
map3/scene/textures/tutorial_base_chasm1.dds
map3/scene/textures/tutorial_grass_ground_blend2.dds
map3/scene/textures/tutorial_grass_ground_blend3.dds
map3/scene/textures/tutorial_inhibitor_stonebase.dds
map3/scene/textures/tutorial_inhibitor_stonebase_b.dds
map3/scene/textures/tutorial_moss_patch_decal1.dds
map3/scene/textures/tutorial_nexus_stonebase.dds
map3/scene/textures/tutorial_nexus_stonebase_b.dds
map3/scene/textures/tutorial_shrine.dds
map3/scene/textures/tutorial_shrine_base.dds
map3/scene/textures/tutorial_stone_steps.dds
map3/scene/textures/tutorial_turret_stonebase.dds
map3/scene/textures/vines.dds
map3/scene/textures/__anims_shopekeeper.sco
map3/scene/textures/__levelsize_.sco
map3/scene/textures/__nav_c010.sco
map3/scene/textures/__nav_c011.sco
map3/scene/textures/__nav_c012.sco
map3/scene/textures/__nav_c013.sco
map3/scene/textures/__nav_c014.sco
map3/scene/textures/__nav_c015.sco
map3/scene/textures/__nav_c016.sco
map3/scene/textures/__nav_c02.sco
map3/scene/textures/__nav_c03.sco
map3/scene/textures/__nav_c04.sco
map3/scene/textures/__nav_c05.sco
map3/scene/textures/__nav_c06.sco
map3/scene/textures/__nav_c07.sco
map3/scene/textures/__nav_c08.sco
map3/scene/textures/__nav_c09.sco
map3/scene/textures/__spawn_t1.sco
map3/scene/textures/__spawn_t2.sco
map3/scene/textures/____p_chaos_spawn_barracks__c01.sco
map3/scene/textures/____p_order_spawn_barracks__c01.sco
map3/scene/turret_t1_c_07.scb
map3/scene/turret_t1_c_08.scb
map3/scene/turret_t2_l_01.scb
map3/scene/__anims_shopekeeper.scb
map3/scene/__levelsize_.sco
map3/scene/__nav_c010.scb
map3/scene/__nav_c011.scb
map3/scene/__nav_c012.scb
map3/scene/__nav_c013.scb
map3/scene/__nav_c014.scb
map3/scene/__nav_c015.scb
map3/scene/__nav_c016.scb
map3/scene/__nav_c02.scb
map3/scene/__nav_c03.scb
map3/scene/__nav_c04.scb
map3/scene/__nav_c05.scb
map3/scene/__nav_c06.scb
map3/scene/__nav_c07.scb
map3/scene/__nav_c08.scb
map3/scene/__nav_c09.scb
map3/scene/__spawn_t1.scb
map3/scene/__spawn_t2.scb
map3/scene/____p_chaos_spawn_barracks__c01.scb
map3/scene/____p_order_spawn_barracks__c01.scb
map3/scripts/aientitydatafile.dat
map3/scripts/aimanagerdatafile.dat
map3/scripts/aimissiondatafile.dat
map3/scripts/aitaskdatafile.dat
map3/scripts/createlevelprops.luaobj
map3/scripts/decompiled luaobj - Renamed dat/aientitydatafile.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/aimanagerdatafile.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/aimissiondatafile.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/aitaskdatafile.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/createlevelprops.lua
map3/scripts/decompiled luaobj - Renamed dat/levelscript.lua
map3/scripts/decompiled luaobj - Renamed dat/levelscriptdatafile.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/teamchaosaimission.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/teamchaosaitask.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/teamorderaimission.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/teamorderaitask.dat.txt
map3/scripts/decompile
map3/aipath.aimesh_ngrid
map3/announcement.dat
map3/atmosphere.dat
map3/clouds.inibin
map3/constants.var
map3/deathtimes.inibin
map3/env.ini
map3/expcurve.inibin
map3/gamma.inibin
map3/graphics.inibin
map3/info/2dlevelminimap.dds
map3/info/map_mini.dds
map3/items.inibin
map3/light.dat
map3/minions.dat
map3/mission.inibin
map3/particles.dat
map3/scene/auxtextures/waterdiffuse.dds
map3/scene/auxtextures/waternormal.bmp
map3/scene/auxtextures/waternormal1.bmp
map3/scene/auxtextures/water_edge_mask.dds
map3/scene/barracks_t1_c1.scb
map3/scene/barracks_t2_c1.scb
map3/scene/cfg/lake01.cfg
map3/scene/cfg/objectcfg.cfg
map3/scene/chaosshop01.scb
map3/scene/hq_t1.scb
map3/scene/hq_t2.scb
map3/scene/ordershop01.scb
map3/scene/room.dsc
map3/scene/room.mat
map3/scene/room.nvr
map3/scene/textures/aipath.sco
map3/scene/textures/barracks_t1_c1.sco
map3/scene/textures/barracks_t2_c1.sco
map3/scene/textures/chaosshop01.sco
map3/scene/textures/chaos_shrine.dds
map3/scene/textures/hq_t1.sco
map3/scene/textures/hq_t2.sco
map3/scene/textures/ordershop01.sco
map3/scene/textures/room.dsc
map3/scene/textures/room.mat
map3/scene/textures/room.nvr
map3/scene/textures/shop_base.dds
map3/scene/textures/shop_trol_prop.dds
map3/scene/textures/shrine.dds
map3/scene/textures/single_lane_ground.dds
map3/scene/textures/single_lane_ground_crack.dds
map3/scene/textures/single_lane_ground_hk.dds
map3/scene/textures/single_lane_plants.dds
map3/scene/textures/single_lane_plants2.dds
map3/scene/textures/single_lane_plants2_hk.dds
map3/scene/textures/single_lane_plants_hk.dds
map3/scene/textures/single_lane_props.dds
map3/scene/textures/single_lane_props_hk.dds
map3/scene/textures/single_lane_wall.dds
map3/scene/textures/single_lane_wall2.dds
map3/scene/textures/single_lane_wall3.dds
map3/scene/textures/single_lane_wall3_hk.dds
map3/scene/textures/single_lane_wall_damaged.dds
map3/scene/textures/single_lane_wall_hk.dds
map3/scene/textures/tree01_md.dds
map3/scene/textures/turret_t1_c_07.sco
map3/scene/textures/turret_t1_c_08.sco
map3/scene/textures/turret_t2_l_01.sco
map3/scene/textures/tutorial_base_chasm1.dds
map3/scene/textures/tutorial_grass_ground_blend2.dds
map3/scene/textures/tutorial_grass_ground_blend3.dds
map3/scene/textures/tutorial_inhibitor_stonebase.dds
map3/scene/textures/tutorial_inhibitor_stonebase_b.dds
map3/scene/textures/tutorial_moss_patch_decal1.dds
map3/scene/textures/tutorial_nexus_stonebase.dds
map3/scene/textures/tutorial_nexus_stonebase_b.dds
map3/scene/textures/tutorial_shrine.dds
map3/scene/textures/tutorial_shrine_base.dds
map3/scene/textures/tutorial_stone_steps.dds
map3/scene/textures/tutorial_turret_stonebase.dds
map3/scene/textures/vines.dds
map3/scene/textures/__anims_shopekeeper.sco
map3/scene/textures/__levelsize_.sco
map3/scene/textures/__nav_c010.sco
map3/scene/textures/__nav_c011.sco
map3/scene/textures/__nav_c012.sco
map3/scene/textures/__nav_c013.sco
map3/scene/textures/__nav_c014.sco
map3/scene/textures/__nav_c015.sco
map3/scene/textures/__nav_c016.sco
map3/scene/textures/__nav_c02.sco
map3/scene/textures/__nav_c03.sco
map3/scene/textures/__nav_c04.sco
map3/scene/textures/__nav_c05.sco
map3/scene/textures/__nav_c06.sco
map3/scene/textures/__nav_c07.sco
map3/scene/textures/__nav_c08.sco
map3/scene/textures/__nav_c09.sco
map3/scene/textures/__spawn_t1.sco
map3/scene/textures/__spawn_t2.sco
map3/scene/textures/____p_chaos_spawn_barracks__c01.sco
map3/scene/textures/____p_order_spawn_barracks__c01.sco
map3/scene/turret_t1_c_07.scb
map3/scene/turret_t1_c_08.scb
map3/scene/turret_t2_l_01.scb
map3/scene/__anims_shopekeeper.scb
map3/scene/__levelsize_.sco
map3/scene/__nav_c010.scb
map3/scene/__nav_c011.scb
map3/scene/__nav_c012.scb
map3/scene/__nav_c013.scb
map3/scene/__nav_c014.scb
map3/scene/__nav_c015.scb
map3/scene/__nav_c016.scb
map3/scene/__nav_c02.scb
map3/scene/__nav_c03.scb
map3/scene/__nav_c04.scb
map3/scene/__nav_c05.scb
map3/scene/__nav_c06.scb
map3/scene/__nav_c07.scb
map3/scene/__nav_c08.scb
map3/scene/__nav_c09.scb
map3/scene/__spawn_t1.scb
map3/scene/__spawn_t2.scb
map3/scene/____p_chaos_spawn_barracks__c01.scb
map3/scene/____p_order_spawn_barracks__c01.scb
map3/scripts/aientitydatafile.dat
map3/scripts/aimanagerdatafile.dat
map3/scripts/aimissiondatafile.dat
map3/scripts/aitaskdatafile.dat
map3/scripts/createlevelprops.luaobj
map3/scripts/decompiled luaobj - Renamed dat/aientitydatafile.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/aimanagerdatafile.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/aimissiondatafile.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/aitaskdatafile.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/createlevelprops.lua
map3/scripts/decompiled luaobj - Renamed dat/levelscript.lua
map3/scripts/decompiled luaobj - Renamed dat/levelscriptdatafile.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/teamchaosaimission.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/teamchaosaitask.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/teamorderaimission.dat.txt
map3/scripts/decompiled luaobj - Renamed dat/teamorderaitask.dat.txt
map3/scripts/decompile
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