文件名称:intel_mutilcore_smoke-source-r1.2
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- 上传时间:2015-06-17
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文件大小:17.76mb
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intel 基于多核优化游戏引擎示例代码。根据cpu核心数创建多个线程,并行处理AI 物理、特效 渲染等,提高帧率和流畅度。由于pudn文件大小限制,删除了资源文件,只留下源代码。-intel multicore optimized game engine example is based on code. Creating multiple threads based on the number of cpu core, parallel processing AI physics, effects rendering, improving frame rate and fluency. Because pudn file size limit, delete the resource file, leaving only the source code.
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下载文件列表
Smoke/bin/Audio.sdf
Smoke/bin/Ball.odf
Smoke/bin/Birds.cdf
Smoke/bin/Chicken.odf
Smoke/bin/ColdParticle.odf
Smoke/bin/debug/fmodex.dll
Smoke/bin/debug/tbbmalloc_debug.dll
Smoke/bin/debug/tbb_debug.dll
Smoke/bin/Demo.cdf
Smoke/bin/Demo_House.cdf
Smoke/bin/Demo_Shingles_Boxy.cdf
Smoke/bin/Demo_Shingles_Foxy.cdf
Smoke/bin/Demo_Swallows.cdf
Smoke/bin/Demo_TreesAndFire.cdf
Smoke/bin/FireBall.odf
Smoke/bin/FireCanopyA.odf
Smoke/bin/FireCanopyEmbers.odf
Smoke/bin/FireCanopyFire.odf
Smoke/bin/FireCanopySmoke.odf
Smoke/bin/FireTreeA.odf
Smoke/bin/FireTreeB.odf
Smoke/bin/GDCLab2.cdf
Smoke/bin/GDCLab2.gdf
Smoke/bin/GDCLab3.cdf
Smoke/bin/GDCLab3.gdf
Smoke/bin/Graphics.sdf
Smoke/bin/Horse.odf
Smoke/bin/Input.sdf
Smoke/bin/JustTrees.cdf
Smoke/bin/logs/empty.log
Smoke/bin/MiniBall.odf
Smoke/bin/MiniFireBall.odf
Smoke/bin/profile/fmodex.dll
Smoke/bin/profile/tbb.dll
Smoke/bin/profile/tbbmalloc.dll
Smoke/bin/release/fmodex.dll
Smoke/bin/release/tbb.dll
Smoke/bin/release/tbbmalloc.dll
Smoke/bin/Scripting.sdf
Smoke/bin/Smoke.gdf
Smoke/bin/Swallow.odf
Smoke/bin/tg1.tdf
Smoke/bin/WaterParticles.odf
Smoke/bin/Zombie.odf
Smoke/code/extern/FMOD/include/fmod.h
Smoke/code/extern/FMOD/include/fmod.hpp
Smoke/code/extern/FMOD/include/fmod_codec.h
Smoke/code/extern/FMOD/include/fmod_dsp.h
Smoke/code/extern/FMOD/include/fmod_errors.h
Smoke/code/extern/FMOD/include/fmod_output.h
Smoke/code/extern/FMOD/lib/fmodexL_vc.lib
Smoke/code/extern/FMOD/lib/fmodexp_vc.lib
Smoke/code/extern/FMOD/lib/fmodex_vc.lib
Smoke/code/extern/PagedGeometry/docs/Tutorial 1.odt
Smoke/code/extern/PagedGeometry/docs/Tutorial 2.odt
Smoke/code/extern/PagedGeometry/docs/Tutorial 3.odt
Smoke/code/extern/PagedGeometry/docs/Tutorial 4.odt
Smoke/code/extern/PagedGeometry/include/BatchedGeometry.h
Smoke/code/extern/PagedGeometry/include/BatchPage.h
Smoke/code/extern/PagedGeometry/include/GrassLoader.h
Smoke/code/extern/PagedGeometry/include/ImpostorPage.h
Smoke/code/extern/PagedGeometry/include/PagedGeometry.h
Smoke/code/extern/PagedGeometry/include/PropertyMaps.h
Smoke/code/extern/PagedGeometry/include/StaticBillboardSet.h
Smoke/code/extern/PagedGeometry/include/TreeLoader2D.h
Smoke/code/extern/PagedGeometry/include/TreeLoader3D.h
Smoke/code/extern/PagedGeometry/include/WindBatchedGeometry.h
Smoke/code/extern/PagedGeometry/include/WindBatchPage.h
Smoke/code/extern/PagedGeometry/PagedGeometryLib.vcproj
Smoke/code/extern/PagedGeometry/source/BatchedGeometry.cpp
Smoke/code/extern/PagedGeometry/source/BatchPage.cpp
Smoke/code/extern/PagedGeometry/source/GrassLoader.cpp
Smoke/code/extern/PagedGeometry/source/ImpostorPage.cpp
Smoke/code/extern/PagedGeometry/source/PagedGeometry.cpp
Smoke/code/extern/PagedGeometry/source/PropertyMaps.cpp
Smoke/code/extern/PagedGeometry/source/StaticBillboardSet.cpp
Smoke/code/extern/PagedGeometry/source/TreeLoader2D.cpp
Smoke/code/extern/PagedGeometry/source/TreeLoader3D.cpp
Smoke/code/extern/PagedGeometry/source/WindBatchedGeometry.cpp
Smoke/code/extern/PagedGeometry/source/WindBatchPage.cpp
Smoke/code/extern/SystemGraphicsOgre/DynamicLines.cpp
Smoke/code/extern/SystemGraphicsOgre/DynamicLines.h
Smoke/code/extern/SystemGraphicsOgre/DynamicRenderable.cpp
Smoke/code/extern/SystemGraphicsOgre/DynamicRenderable.h
Smoke/code/extern/SystemGraphicsOgre/MovableText.cpp
Smoke/code/extern/SystemGraphicsOgre/MovableText.h
Smoke/code/extern/SystemGraphicsOgre/read me.txt
Smoke/code/extern/TBB/include/tbb/aligned_space.h
Smoke/code/extern/TBB/include/tbb/atomic.h
Smoke/code/extern/TBB/include/tbb/blocked_range.h
Smoke/code/extern/TBB/include/tbb/blocked_range2d.h
Smoke/code/extern/TBB/include/tbb/blocked_range3d.h
Smoke/code/extern/TBB/include/tbb/cache_aligned_allocator.h
Smoke/code/extern/TBB/include/tbb/combinable.h
Smoke/code/extern/TBB/include/tbb/compat/ppl.h
Smoke/code/extern/TBB/include/tbb/concurrent_hash_map.h
Smoke/code/extern/TBB/include/tbb/concurrent_queue.h
Smoke/code/extern/TBB/include/tbb/concurrent_vector.h
Smoke/code/extern/TBB/include/tbb/enumerable_thread_specific.h
Smoke/code/extern/TBB/include/tbb/machine/windows_em64t.h
Smoke/code/extern/TBB/include/tbb/machine/windows_ia32.h
Smoke/code/extern/TBB/include/tbb/machine/windows_ia32_inline.h
Smoke/code/extern/TBB/include/tbb/machine/windows_intel64.h
Smoke/code/extern/TBB/include/tbb/mutex.h
Smoke/code/extern/TBB/include/tbb/null_mutex.h
Smoke/code/extern/TBB/include/tbb/null_rw_mutex.h
Smoke/code/extern/TBB/include/tbb/parallel_do.h
Smoke/code/extern/TBB/include/tbb/parallel_for.h
Smoke/code/extern/TBB/include/tbb/parallel_for_each.h
Smoke/code/extern/TBB/include/tbb/parallel_invoke.h
Smoke/code/extern/TBB/include/tbb/parallel_reduce.h
Smoke/code/extern/TBB/include/tbb/parallel_scan.h
Smoke/code/extern/TBB/include/tbb/parallel_sort.h
Smoke/code/extern/TBB/include/tbb/parallel_while.h
Smoke/code/extern/TBB/include/tbb/partitioner.h
Smoke/code/extern/TBB/include/tbb/pipeline.h
Smoke/code/extern/TBB/include/tbb/queuing_mutex.h
Smoke/code/extern/TBB/include/tbb/queuing_rw_mutex.h
Smoke/code/extern/TBB/include/tbb/recursive_mutex.h
Smoke/code/extern/TBB/include/tbb/scalable_allocator.h
Smoke/code/extern/TBB/i
Smoke/bin/Ball.odf
Smoke/bin/Birds.cdf
Smoke/bin/Chicken.odf
Smoke/bin/ColdParticle.odf
Smoke/bin/debug/fmodex.dll
Smoke/bin/debug/tbbmalloc_debug.dll
Smoke/bin/debug/tbb_debug.dll
Smoke/bin/Demo.cdf
Smoke/bin/Demo_House.cdf
Smoke/bin/Demo_Shingles_Boxy.cdf
Smoke/bin/Demo_Shingles_Foxy.cdf
Smoke/bin/Demo_Swallows.cdf
Smoke/bin/Demo_TreesAndFire.cdf
Smoke/bin/FireBall.odf
Smoke/bin/FireCanopyA.odf
Smoke/bin/FireCanopyEmbers.odf
Smoke/bin/FireCanopyFire.odf
Smoke/bin/FireCanopySmoke.odf
Smoke/bin/FireTreeA.odf
Smoke/bin/FireTreeB.odf
Smoke/bin/GDCLab2.cdf
Smoke/bin/GDCLab2.gdf
Smoke/bin/GDCLab3.cdf
Smoke/bin/GDCLab3.gdf
Smoke/bin/Graphics.sdf
Smoke/bin/Horse.odf
Smoke/bin/Input.sdf
Smoke/bin/JustTrees.cdf
Smoke/bin/logs/empty.log
Smoke/bin/MiniBall.odf
Smoke/bin/MiniFireBall.odf
Smoke/bin/profile/fmodex.dll
Smoke/bin/profile/tbb.dll
Smoke/bin/profile/tbbmalloc.dll
Smoke/bin/release/fmodex.dll
Smoke/bin/release/tbb.dll
Smoke/bin/release/tbbmalloc.dll
Smoke/bin/Scripting.sdf
Smoke/bin/Smoke.gdf
Smoke/bin/Swallow.odf
Smoke/bin/tg1.tdf
Smoke/bin/WaterParticles.odf
Smoke/bin/Zombie.odf
Smoke/code/extern/FMOD/include/fmod.h
Smoke/code/extern/FMOD/include/fmod.hpp
Smoke/code/extern/FMOD/include/fmod_codec.h
Smoke/code/extern/FMOD/include/fmod_dsp.h
Smoke/code/extern/FMOD/include/fmod_errors.h
Smoke/code/extern/FMOD/include/fmod_output.h
Smoke/code/extern/FMOD/lib/fmodexL_vc.lib
Smoke/code/extern/FMOD/lib/fmodexp_vc.lib
Smoke/code/extern/FMOD/lib/fmodex_vc.lib
Smoke/code/extern/PagedGeometry/docs/Tutorial 1.odt
Smoke/code/extern/PagedGeometry/docs/Tutorial 2.odt
Smoke/code/extern/PagedGeometry/docs/Tutorial 3.odt
Smoke/code/extern/PagedGeometry/docs/Tutorial 4.odt
Smoke/code/extern/PagedGeometry/include/BatchedGeometry.h
Smoke/code/extern/PagedGeometry/include/BatchPage.h
Smoke/code/extern/PagedGeometry/include/GrassLoader.h
Smoke/code/extern/PagedGeometry/include/ImpostorPage.h
Smoke/code/extern/PagedGeometry/include/PagedGeometry.h
Smoke/code/extern/PagedGeometry/include/PropertyMaps.h
Smoke/code/extern/PagedGeometry/include/StaticBillboardSet.h
Smoke/code/extern/PagedGeometry/include/TreeLoader2D.h
Smoke/code/extern/PagedGeometry/include/TreeLoader3D.h
Smoke/code/extern/PagedGeometry/include/WindBatchedGeometry.h
Smoke/code/extern/PagedGeometry/include/WindBatchPage.h
Smoke/code/extern/PagedGeometry/PagedGeometryLib.vcproj
Smoke/code/extern/PagedGeometry/source/BatchedGeometry.cpp
Smoke/code/extern/PagedGeometry/source/BatchPage.cpp
Smoke/code/extern/PagedGeometry/source/GrassLoader.cpp
Smoke/code/extern/PagedGeometry/source/ImpostorPage.cpp
Smoke/code/extern/PagedGeometry/source/PagedGeometry.cpp
Smoke/code/extern/PagedGeometry/source/PropertyMaps.cpp
Smoke/code/extern/PagedGeometry/source/StaticBillboardSet.cpp
Smoke/code/extern/PagedGeometry/source/TreeLoader2D.cpp
Smoke/code/extern/PagedGeometry/source/TreeLoader3D.cpp
Smoke/code/extern/PagedGeometry/source/WindBatchedGeometry.cpp
Smoke/code/extern/PagedGeometry/source/WindBatchPage.cpp
Smoke/code/extern/SystemGraphicsOgre/DynamicLines.cpp
Smoke/code/extern/SystemGraphicsOgre/DynamicLines.h
Smoke/code/extern/SystemGraphicsOgre/DynamicRenderable.cpp
Smoke/code/extern/SystemGraphicsOgre/DynamicRenderable.h
Smoke/code/extern/SystemGraphicsOgre/MovableText.cpp
Smoke/code/extern/SystemGraphicsOgre/MovableText.h
Smoke/code/extern/SystemGraphicsOgre/read me.txt
Smoke/code/extern/TBB/include/tbb/aligned_space.h
Smoke/code/extern/TBB/include/tbb/atomic.h
Smoke/code/extern/TBB/include/tbb/blocked_range.h
Smoke/code/extern/TBB/include/tbb/blocked_range2d.h
Smoke/code/extern/TBB/include/tbb/blocked_range3d.h
Smoke/code/extern/TBB/include/tbb/cache_aligned_allocator.h
Smoke/code/extern/TBB/include/tbb/combinable.h
Smoke/code/extern/TBB/include/tbb/compat/ppl.h
Smoke/code/extern/TBB/include/tbb/concurrent_hash_map.h
Smoke/code/extern/TBB/include/tbb/concurrent_queue.h
Smoke/code/extern/TBB/include/tbb/concurrent_vector.h
Smoke/code/extern/TBB/include/tbb/enumerable_thread_specific.h
Smoke/code/extern/TBB/include/tbb/machine/windows_em64t.h
Smoke/code/extern/TBB/include/tbb/machine/windows_ia32.h
Smoke/code/extern/TBB/include/tbb/machine/windows_ia32_inline.h
Smoke/code/extern/TBB/include/tbb/machine/windows_intel64.h
Smoke/code/extern/TBB/include/tbb/mutex.h
Smoke/code/extern/TBB/include/tbb/null_mutex.h
Smoke/code/extern/TBB/include/tbb/null_rw_mutex.h
Smoke/code/extern/TBB/include/tbb/parallel_do.h
Smoke/code/extern/TBB/include/tbb/parallel_for.h
Smoke/code/extern/TBB/include/tbb/parallel_for_each.h
Smoke/code/extern/TBB/include/tbb/parallel_invoke.h
Smoke/code/extern/TBB/include/tbb/parallel_reduce.h
Smoke/code/extern/TBB/include/tbb/parallel_scan.h
Smoke/code/extern/TBB/include/tbb/parallel_sort.h
Smoke/code/extern/TBB/include/tbb/parallel_while.h
Smoke/code/extern/TBB/include/tbb/partitioner.h
Smoke/code/extern/TBB/include/tbb/pipeline.h
Smoke/code/extern/TBB/include/tbb/queuing_mutex.h
Smoke/code/extern/TBB/include/tbb/queuing_rw_mutex.h
Smoke/code/extern/TBB/include/tbb/recursive_mutex.h
Smoke/code/extern/TBB/include/tbb/scalable_allocator.h
Smoke/code/extern/TBB/i
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