文件名称:Renderer
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- 上传时间:2015-07-02
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文件大小:2.83mb
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使用SDL2框架,OpenGL Api,典型面向对象方式编程实现3维图像渲染-Use SDL2 framework, OpenGL Api, a typical object-oriented programming style three-dimensional image rendering
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下载文件列表
display.cpp
display.h
floor.jpg
main.cpp
mesh.cpp
mesh.h
obj_loader.cpp
obj_loader.h
phongShader.fs
phongShader.vs
Rabbit.obj
Rabbit_N.tga
Renderer.vcxproj
Renderer.vcxproj.filters
shader.cpp
shader.h
skin.jpg
stb_image.c
stb_image.h
texture.cpp
texture.h
transform.h
include/GL/glew.h
include/GL/glxew.h
include/GL/wglew.h
include/glm/CMakeLists.txt
include/glm/common.hpp
include/glm/detail/dummy.cpp
include/glm/detail/func_common.hpp
include/glm/detail/func_common.inl
include/glm/detail/func_exponential.hpp
include/glm/detail/func_exponential.inl
include/glm/detail/func_geometric.hpp
include/glm/detail/func_geometric.inl
include/glm/detail/func_integer.hpp
include/glm/detail/func_integer.inl
include/glm/detail/func_matrix.hpp
include/glm/detail/func_matrix.inl
include/glm/detail/func_noise.hpp
include/glm/detail/func_noise.inl
include/glm/detail/func_packing.hpp
include/glm/detail/func_packing.inl
include/glm/detail/func_trigonometric.hpp
include/glm/detail/func_trigonometric.inl
include/glm/detail/func_vector_relational.hpp
include/glm/detail/func_vector_relational.inl
include/glm/detail/glm.cpp
include/glm/detail/intrinsic_common.hpp
include/glm/detail/intrinsic_common.inl
include/glm/detail/intrinsic_exponential.hpp
include/glm/detail/intrinsic_exponential.inl
include/glm/detail/intrinsic_geometric.hpp
include/glm/detail/intrinsic_geometric.inl
include/glm/detail/intrinsic_integer.hpp
include/glm/detail/intrinsic_integer.inl
include/glm/detail/intrinsic_matrix.hpp
include/glm/detail/intrinsic_matrix.inl
include/glm/detail/intrinsic_trigonometric.hpp
include/glm/detail/intrinsic_trigonometric.inl
include/glm/detail/intrinsic_vector_relational.hpp
include/glm/detail/intrinsic_vector_relational.inl
include/glm/detail/precision.hpp
include/glm/detail/setup.hpp
include/glm/detail/type_float.hpp
include/glm/detail/type_gentype.hpp
include/glm/detail/type_gentype.inl
include/glm/detail/type_half.hpp
include/glm/detail/type_half.inl
include/glm/detail/type_int.hpp
include/glm/detail/type_mat.hpp
include/glm/detail/type_mat.inl
include/glm/detail/type_mat2x2.hpp
include/glm/detail/type_mat2x2.inl
include/glm/detail/type_mat2x3.hpp
include/glm/detail/type_mat2x3.inl
include/glm/detail/type_mat2x4.hpp
include/glm/detail/type_mat2x4.inl
include/glm/detail/type_mat3x2.hpp
include/glm/detail/type_mat3x2.inl
include/glm/detail/type_mat3x3.hpp
include/glm/detail/type_mat3x3.inl
include/glm/detail/type_mat3x4.hpp
include/glm/detail/type_mat3x4.inl
include/glm/detail/type_mat4x2.hpp
include/glm/detail/type_mat4x2.inl
include/glm/detail/type_mat4x3.hpp
include/glm/detail/type_mat4x3.inl
include/glm/detail/type_mat4x4.hpp
include/glm/detail/type_mat4x4.inl
include/glm/detail/type_vec.hpp
include/glm/detail/type_vec.inl
include/glm/detail/type_vec1.hpp
include/glm/detail/type_vec1.inl
include/glm/detail/type_vec2.hpp
include/glm/detail/type_vec2.inl
include/glm/detail/type_vec3.hpp
include/glm/detail/type_vec3.inl
include/glm/detail/type_vec4.hpp
include/glm/detail/type_vec4.inl
include/glm/detail/type_vec4_avx.inl
include/glm/detail/type_vec4_avx2.inl
include/glm/detail/type_vec4_sse2.inl
include/glm/detail/_features.hpp
include/glm/detail/_fixes.hpp
include/glm/detail/_noise.hpp
include/glm/detail/_swizzle.hpp
include/glm/detail/_swizzle_func.hpp
include/glm/detail/_vectorize.hpp
include/glm/exponential.hpp
include/glm/ext.hpp
include/glm/fwd.hpp
include/glm/geometric.hpp
include/glm/glm.hpp
include/glm/gtc/bitfield.hpp
include/glm/gtc/bitfield.inl
include/glm/gtc/constants.hpp
include/glm/gtc/constants.inl
include/glm/gtc/epsilon.hpp
include/glm/gtc/epsilon.inl
include/glm/gtc/integer.hpp
include/glm/gtc/integer.inl
include/glm/gtc/matrix_access.hpp
include/glm/gtc/matrix_access.inl
include/glm/gtc/matrix_integer.hpp
include/glm/gtc/matrix_inverse.hpp
include/glm/gtc/matrix_inverse.inl
include/glm/gtc/matrix_transform.hpp
include/glm/gtc/matrix_transform.inl
include/glm/gtc/noise.hpp
include/glm/gtc/noise.inl
include/glm/gtc/packing.hpp
include/glm/gtc/packing.inl
include/glm/gtc/quaternion.hpp
include/glm/gtc/quaternion.inl
include/glm/gtc/random.hpp
include/glm/gtc/random.inl
include/glm/gtc/reciprocal.hpp
include/glm/gtc/reciprocal.inl
include/glm/gtc/round.hpp
include/glm/gtc/round.inl
include/glm/gtc/type_precision.hpp
include/glm/gtc/type_precision.inl
include/glm/gtc/type_ptr.hpp
include/glm/gtc/type_ptr.inl
include/glm/gtc/ulp.hpp
include/glm/gtc/ulp.inl
include/glm/gtc/vec1.hpp
include/glm/gtc/vec1.inl
include/glm/gtx/associated_min_max.hpp
include/glm/gtx/associated_min_max.inl
include/glm/gtx/bit.hpp
include/glm/gtx/bit.inl
include/glm/gtx/closest_point.hpp
include/glm/gtx/closest_point.inl
include/glm/gtx/color_space.hpp
include/glm/gtx/color_space.inl
include/glm/gtx/color_space_YCoCg.hpp
include/glm/gtx/color_space_YCoCg.inl
include/glm/gtx/common.hpp
include/glm/gtx/common.inl
include/glm/gtx/compatibility.hpp
include/glm/gtx/compatibility.inl
include/glm/gtx/component_wise.hpp
include/glm/gtx/component_wise.inl
include/glm/gtx/dual_quaternion.hpp
include/glm/gtx/dual_quaternion.inl
include/glm/gtx/euler_angles.hpp
include/g
display.h
floor.jpg
main.cpp
mesh.cpp
mesh.h
obj_loader.cpp
obj_loader.h
phongShader.fs
phongShader.vs
Rabbit.obj
Rabbit_N.tga
Renderer.vcxproj
Renderer.vcxproj.filters
shader.cpp
shader.h
skin.jpg
stb_image.c
stb_image.h
texture.cpp
texture.h
transform.h
include/GL/glew.h
include/GL/glxew.h
include/GL/wglew.h
include/glm/CMakeLists.txt
include/glm/common.hpp
include/glm/detail/dummy.cpp
include/glm/detail/func_common.hpp
include/glm/detail/func_common.inl
include/glm/detail/func_exponential.hpp
include/glm/detail/func_exponential.inl
include/glm/detail/func_geometric.hpp
include/glm/detail/func_geometric.inl
include/glm/detail/func_integer.hpp
include/glm/detail/func_integer.inl
include/glm/detail/func_matrix.hpp
include/glm/detail/func_matrix.inl
include/glm/detail/func_noise.hpp
include/glm/detail/func_noise.inl
include/glm/detail/func_packing.hpp
include/glm/detail/func_packing.inl
include/glm/detail/func_trigonometric.hpp
include/glm/detail/func_trigonometric.inl
include/glm/detail/func_vector_relational.hpp
include/glm/detail/func_vector_relational.inl
include/glm/detail/glm.cpp
include/glm/detail/intrinsic_common.hpp
include/glm/detail/intrinsic_common.inl
include/glm/detail/intrinsic_exponential.hpp
include/glm/detail/intrinsic_exponential.inl
include/glm/detail/intrinsic_geometric.hpp
include/glm/detail/intrinsic_geometric.inl
include/glm/detail/intrinsic_integer.hpp
include/glm/detail/intrinsic_integer.inl
include/glm/detail/intrinsic_matrix.hpp
include/glm/detail/intrinsic_matrix.inl
include/glm/detail/intrinsic_trigonometric.hpp
include/glm/detail/intrinsic_trigonometric.inl
include/glm/detail/intrinsic_vector_relational.hpp
include/glm/detail/intrinsic_vector_relational.inl
include/glm/detail/precision.hpp
include/glm/detail/setup.hpp
include/glm/detail/type_float.hpp
include/glm/detail/type_gentype.hpp
include/glm/detail/type_gentype.inl
include/glm/detail/type_half.hpp
include/glm/detail/type_half.inl
include/glm/detail/type_int.hpp
include/glm/detail/type_mat.hpp
include/glm/detail/type_mat.inl
include/glm/detail/type_mat2x2.hpp
include/glm/detail/type_mat2x2.inl
include/glm/detail/type_mat2x3.hpp
include/glm/detail/type_mat2x3.inl
include/glm/detail/type_mat2x4.hpp
include/glm/detail/type_mat2x4.inl
include/glm/detail/type_mat3x2.hpp
include/glm/detail/type_mat3x2.inl
include/glm/detail/type_mat3x3.hpp
include/glm/detail/type_mat3x3.inl
include/glm/detail/type_mat3x4.hpp
include/glm/detail/type_mat3x4.inl
include/glm/detail/type_mat4x2.hpp
include/glm/detail/type_mat4x2.inl
include/glm/detail/type_mat4x3.hpp
include/glm/detail/type_mat4x3.inl
include/glm/detail/type_mat4x4.hpp
include/glm/detail/type_mat4x4.inl
include/glm/detail/type_vec.hpp
include/glm/detail/type_vec.inl
include/glm/detail/type_vec1.hpp
include/glm/detail/type_vec1.inl
include/glm/detail/type_vec2.hpp
include/glm/detail/type_vec2.inl
include/glm/detail/type_vec3.hpp
include/glm/detail/type_vec3.inl
include/glm/detail/type_vec4.hpp
include/glm/detail/type_vec4.inl
include/glm/detail/type_vec4_avx.inl
include/glm/detail/type_vec4_avx2.inl
include/glm/detail/type_vec4_sse2.inl
include/glm/detail/_features.hpp
include/glm/detail/_fixes.hpp
include/glm/detail/_noise.hpp
include/glm/detail/_swizzle.hpp
include/glm/detail/_swizzle_func.hpp
include/glm/detail/_vectorize.hpp
include/glm/exponential.hpp
include/glm/ext.hpp
include/glm/fwd.hpp
include/glm/geometric.hpp
include/glm/glm.hpp
include/glm/gtc/bitfield.hpp
include/glm/gtc/bitfield.inl
include/glm/gtc/constants.hpp
include/glm/gtc/constants.inl
include/glm/gtc/epsilon.hpp
include/glm/gtc/epsilon.inl
include/glm/gtc/integer.hpp
include/glm/gtc/integer.inl
include/glm/gtc/matrix_access.hpp
include/glm/gtc/matrix_access.inl
include/glm/gtc/matrix_integer.hpp
include/glm/gtc/matrix_inverse.hpp
include/glm/gtc/matrix_inverse.inl
include/glm/gtc/matrix_transform.hpp
include/glm/gtc/matrix_transform.inl
include/glm/gtc/noise.hpp
include/glm/gtc/noise.inl
include/glm/gtc/packing.hpp
include/glm/gtc/packing.inl
include/glm/gtc/quaternion.hpp
include/glm/gtc/quaternion.inl
include/glm/gtc/random.hpp
include/glm/gtc/random.inl
include/glm/gtc/reciprocal.hpp
include/glm/gtc/reciprocal.inl
include/glm/gtc/round.hpp
include/glm/gtc/round.inl
include/glm/gtc/type_precision.hpp
include/glm/gtc/type_precision.inl
include/glm/gtc/type_ptr.hpp
include/glm/gtc/type_ptr.inl
include/glm/gtc/ulp.hpp
include/glm/gtc/ulp.inl
include/glm/gtc/vec1.hpp
include/glm/gtc/vec1.inl
include/glm/gtx/associated_min_max.hpp
include/glm/gtx/associated_min_max.inl
include/glm/gtx/bit.hpp
include/glm/gtx/bit.inl
include/glm/gtx/closest_point.hpp
include/glm/gtx/closest_point.inl
include/glm/gtx/color_space.hpp
include/glm/gtx/color_space.inl
include/glm/gtx/color_space_YCoCg.hpp
include/glm/gtx/color_space_YCoCg.inl
include/glm/gtx/common.hpp
include/glm/gtx/common.inl
include/glm/gtx/compatibility.hpp
include/glm/gtx/compatibility.inl
include/glm/gtx/component_wise.hpp
include/glm/gtx/component_wise.inl
include/glm/gtx/dual_quaternion.hpp
include/glm/gtx/dual_quaternion.inl
include/glm/gtx/euler_angles.hpp
include/g
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