文件名称:Watershed
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- 上传时间:2015-09-16
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文件大小:7.65mb
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基于opencv2.3.1,使用标记控制的分水岭算法,将图像中各个目标分割出来,并选择合适的特征将目标分为
两类。-Based on watershed algorithm opencv2.3.1, use mark control, the image of each target segmented, and the appropriate target features into two categories.
两类。-Based on watershed algorithm opencv2.3.1, use mark control, the image of each target segmented, and the appropriate target features into two categories.
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下载文件列表
Watershed/
Watershed/Debug/
Watershed/Debug/Watershed.exe
Watershed/Debug/Watershed.ilk
Watershed/Debug/Watershed.pdb
Watershed/Debug/gecko.bmp
Watershed/Debug/opencv_core231d.dll
Watershed/Debug/opencv_highgui231d.dll
Watershed/Debug/opencv_imgproc231d.dll
Watershed/Debug/tbb_debug.dll
Watershed/Watershed/
Watershed/Watershed/Debug/
Watershed/Watershed/Debug/BuildLog.htm
Watershed/Watershed/Debug/Watershed.exe.embed.manifest
Watershed/Watershed/Debug/Watershed.exe.embed.manifest.res
Watershed/Watershed/Debug/Watershed.exe.intermediate.manifest
Watershed/Watershed/Debug/Watershed.obj
Watershed/Watershed/Debug/Watershed.pch
Watershed/Watershed/Debug/mt.dep
Watershed/Watershed/Debug/stdafx.obj
Watershed/Watershed/Debug/vc90.idb
Watershed/Watershed/Debug/vc90.pdb
Watershed/Watershed/ReadMe.txt
Watershed/Watershed/Watershed.cpp
Watershed/Watershed/Watershed.vcproj
Watershed/Watershed/Watershed.vcproj.Andrew-PC.Andrew.user
Watershed/Watershed/Watershed.vcproj.Chine-PC.Chine.user
Watershed/Watershed/gecko.bmp
Watershed/Watershed/include/
Watershed/Watershed/include/opencv/
Watershed/Watershed/include/opencv/cv.h
Watershed/Watershed/include/opencv/cv.hpp
Watershed/Watershed/include/opencv/cvaux.h
Watershed/Watershed/include/opencv/cvaux.hpp
Watershed/Watershed/include/opencv/cvwimage.h
Watershed/Watershed/include/opencv/cxcore.h
Watershed/Watershed/include/opencv/cxcore.hpp
Watershed/Watershed/include/opencv/cxeigen.hpp
Watershed/Watershed/include/opencv/cxmisc.h
Watershed/Watershed/include/opencv/highgui.h
Watershed/Watershed/include/opencv/ml.h
Watershed/Watershed/include/opencv2/
Watershed/Watershed/include/opencv2/calib3d/
Watershed/Watershed/include/opencv2/calib3d/calib3d.hpp
Watershed/Watershed/include/opencv2/contrib/
Watershed/Watershed/include/opencv2/contrib/contrib.hpp
Watershed/Watershed/include/opencv2/contrib/retina.hpp
Watershed/Watershed/include/opencv2/core/
Watershed/Watershed/include/opencv2/core/core.hpp
Watershed/Watershed/include/opencv2/core/core_c.h
Watershed/Watershed/include/opencv2/core/eigen.hpp
Watershed/Watershed/include/opencv2/core/internal.hpp
Watershed/Watershed/include/opencv2/core/mat.hpp
Watershed/Watershed/include/opencv2/core/operations.hpp
Watershed/Watershed/include/opencv2/core/types_c.h
Watershed/Watershed/include/opencv2/core/version.hpp
Watershed/Watershed/include/opencv2/core/wimage.hpp
Watershed/Watershed/include/opencv2/features2d/
Watershed/Watershed/include/opencv2/features2d/features2d.hpp
Watershed/Watershed/include/opencv2/flann/
Watershed/Watershed/include/opencv2/flann/all_indices.h
Watershed/Watershed/include/opencv2/flann/allocator.h
Watershed/Watershed/include/opencv2/flann/any.h
Watershed/Watershed/include/opencv2/flann/autotuned_index.h
Watershed/Watershed/include/opencv2/flann/composite_index.h
Watershed/Watershed/include/opencv2/flann/config.h
Watershed/Watershed/include/opencv2/flann/defines.h
Watershed/Watershed/include/opencv2/flann/dist.h
Watershed/Watershed/include/opencv2/flann/dummy.h
Watershed/Watershed/include/opencv2/flann/dynamic_bitset.h
Watershed/Watershed/include/opencv2/flann/flann.hpp
Watershed/Watershed/include/opencv2/flann/flann_base.hpp
Watershed/Watershed/include/opencv2/flann/general.h
Watershed/Watershed/include/opencv2/flann/ground_truth.h
Watershed/Watershed/include/opencv2/flann/hdf5.h
Watershed/Watershed/include/opencv2/flann/heap.h
Watershed/Watershed/include/opencv2/flann/hierarchical_clustering_index.h
Watershed/Watershed/include/opencv2/flann/index_testing.h
Watershed/Watershed/include/opencv2/flann/kdtree_index.h
Watershed/Watershed/include/opencv2/flann/kdtree_single_index.h
Watershed/Watershed/include/opencv2/flann/kmeans_index.h
Watershed/Watershed/include/opencv2/flann/linear_index.h
Watershed/Watershed/include/opencv2/flann/logger.h
Watershed/Watershed/include/opencv2/flann/lsh_index.h
Watershed/Watershed/include/opencv2/flann/lsh_table.h
Watershed/Watershed/include/opencv2/flann/matrix.h
Watershed/Watershed/include/opencv2/flann/miniflann.hpp
Watershed/Watershed/include/opencv2/flann/nn_index.h
Watershed/Watershed/include/opencv2/flann/object_factory.h
Watershed/Watershed/include/opencv2/flann/params.h
Watershed/Watershed/include/opencv2/flann/random.h
Watershed/Watershed/include/opencv2/flann/result_set.h
Watershed/Watershed/include/opencv2/flann/sampling.h
Watershed/Watershed/include/opencv2/flann/saving.h
Watershed/Watershed/include/opencv2/flann/simplex_downhill.h
Watershed/Watershed/include/opencv2/flann/timer.h
Watershed/Watershed/include/opencv2/gpu/
Watershed/Watershed/include/opencv2/gpu/devmem2d.hpp
Watershed/Watershed/include/opencv2/gpu/gpu.hpp
Watershed/Watershed/include/opencv2/gpu/gpumat.hpp
Watershed/Watershed/include/opencv2/gpu/matrix_operations.hpp
Watershed/Watershed/include/opencv2/gpu/stream_accessor.hpp
Watershed/Watershed/include/opencv2/highgui/
Watershed/Watershed/include/opencv2/highgui/highgui.hpp
Watershed/Watershed/include/opencv2/highgui/highgui_c.h
Watershed/Watershed/include/opencv2/imgproc/
Watershed/Watershed/include/opencv2/imgproc/imgproc.hpp
Watershed/Watershed/include/opencv2/imgproc/imgproc_c.
Watershed/Debug/
Watershed/Debug/Watershed.exe
Watershed/Debug/Watershed.ilk
Watershed/Debug/Watershed.pdb
Watershed/Debug/gecko.bmp
Watershed/Debug/opencv_core231d.dll
Watershed/Debug/opencv_highgui231d.dll
Watershed/Debug/opencv_imgproc231d.dll
Watershed/Debug/tbb_debug.dll
Watershed/Watershed/
Watershed/Watershed/Debug/
Watershed/Watershed/Debug/BuildLog.htm
Watershed/Watershed/Debug/Watershed.exe.embed.manifest
Watershed/Watershed/Debug/Watershed.exe.embed.manifest.res
Watershed/Watershed/Debug/Watershed.exe.intermediate.manifest
Watershed/Watershed/Debug/Watershed.obj
Watershed/Watershed/Debug/Watershed.pch
Watershed/Watershed/Debug/mt.dep
Watershed/Watershed/Debug/stdafx.obj
Watershed/Watershed/Debug/vc90.idb
Watershed/Watershed/Debug/vc90.pdb
Watershed/Watershed/ReadMe.txt
Watershed/Watershed/Watershed.cpp
Watershed/Watershed/Watershed.vcproj
Watershed/Watershed/Watershed.vcproj.Andrew-PC.Andrew.user
Watershed/Watershed/Watershed.vcproj.Chine-PC.Chine.user
Watershed/Watershed/gecko.bmp
Watershed/Watershed/include/
Watershed/Watershed/include/opencv/
Watershed/Watershed/include/opencv/cv.h
Watershed/Watershed/include/opencv/cv.hpp
Watershed/Watershed/include/opencv/cvaux.h
Watershed/Watershed/include/opencv/cvaux.hpp
Watershed/Watershed/include/opencv/cvwimage.h
Watershed/Watershed/include/opencv/cxcore.h
Watershed/Watershed/include/opencv/cxcore.hpp
Watershed/Watershed/include/opencv/cxeigen.hpp
Watershed/Watershed/include/opencv/cxmisc.h
Watershed/Watershed/include/opencv/highgui.h
Watershed/Watershed/include/opencv/ml.h
Watershed/Watershed/include/opencv2/
Watershed/Watershed/include/opencv2/calib3d/
Watershed/Watershed/include/opencv2/calib3d/calib3d.hpp
Watershed/Watershed/include/opencv2/contrib/
Watershed/Watershed/include/opencv2/contrib/contrib.hpp
Watershed/Watershed/include/opencv2/contrib/retina.hpp
Watershed/Watershed/include/opencv2/core/
Watershed/Watershed/include/opencv2/core/core.hpp
Watershed/Watershed/include/opencv2/core/core_c.h
Watershed/Watershed/include/opencv2/core/eigen.hpp
Watershed/Watershed/include/opencv2/core/internal.hpp
Watershed/Watershed/include/opencv2/core/mat.hpp
Watershed/Watershed/include/opencv2/core/operations.hpp
Watershed/Watershed/include/opencv2/core/types_c.h
Watershed/Watershed/include/opencv2/core/version.hpp
Watershed/Watershed/include/opencv2/core/wimage.hpp
Watershed/Watershed/include/opencv2/features2d/
Watershed/Watershed/include/opencv2/features2d/features2d.hpp
Watershed/Watershed/include/opencv2/flann/
Watershed/Watershed/include/opencv2/flann/all_indices.h
Watershed/Watershed/include/opencv2/flann/allocator.h
Watershed/Watershed/include/opencv2/flann/any.h
Watershed/Watershed/include/opencv2/flann/autotuned_index.h
Watershed/Watershed/include/opencv2/flann/composite_index.h
Watershed/Watershed/include/opencv2/flann/config.h
Watershed/Watershed/include/opencv2/flann/defines.h
Watershed/Watershed/include/opencv2/flann/dist.h
Watershed/Watershed/include/opencv2/flann/dummy.h
Watershed/Watershed/include/opencv2/flann/dynamic_bitset.h
Watershed/Watershed/include/opencv2/flann/flann.hpp
Watershed/Watershed/include/opencv2/flann/flann_base.hpp
Watershed/Watershed/include/opencv2/flann/general.h
Watershed/Watershed/include/opencv2/flann/ground_truth.h
Watershed/Watershed/include/opencv2/flann/hdf5.h
Watershed/Watershed/include/opencv2/flann/heap.h
Watershed/Watershed/include/opencv2/flann/hierarchical_clustering_index.h
Watershed/Watershed/include/opencv2/flann/index_testing.h
Watershed/Watershed/include/opencv2/flann/kdtree_index.h
Watershed/Watershed/include/opencv2/flann/kdtree_single_index.h
Watershed/Watershed/include/opencv2/flann/kmeans_index.h
Watershed/Watershed/include/opencv2/flann/linear_index.h
Watershed/Watershed/include/opencv2/flann/logger.h
Watershed/Watershed/include/opencv2/flann/lsh_index.h
Watershed/Watershed/include/opencv2/flann/lsh_table.h
Watershed/Watershed/include/opencv2/flann/matrix.h
Watershed/Watershed/include/opencv2/flann/miniflann.hpp
Watershed/Watershed/include/opencv2/flann/nn_index.h
Watershed/Watershed/include/opencv2/flann/object_factory.h
Watershed/Watershed/include/opencv2/flann/params.h
Watershed/Watershed/include/opencv2/flann/random.h
Watershed/Watershed/include/opencv2/flann/result_set.h
Watershed/Watershed/include/opencv2/flann/sampling.h
Watershed/Watershed/include/opencv2/flann/saving.h
Watershed/Watershed/include/opencv2/flann/simplex_downhill.h
Watershed/Watershed/include/opencv2/flann/timer.h
Watershed/Watershed/include/opencv2/gpu/
Watershed/Watershed/include/opencv2/gpu/devmem2d.hpp
Watershed/Watershed/include/opencv2/gpu/gpu.hpp
Watershed/Watershed/include/opencv2/gpu/gpumat.hpp
Watershed/Watershed/include/opencv2/gpu/matrix_operations.hpp
Watershed/Watershed/include/opencv2/gpu/stream_accessor.hpp
Watershed/Watershed/include/opencv2/highgui/
Watershed/Watershed/include/opencv2/highgui/highgui.hpp
Watershed/Watershed/include/opencv2/highgui/highgui_c.h
Watershed/Watershed/include/opencv2/imgproc/
Watershed/Watershed/include/opencv2/imgproc/imgproc.hpp
Watershed/Watershed/include/opencv2/imgproc/imgproc_c.
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