文件名称:soul
介绍说明--下载内容来自于网络,使用问题请自行百度
作品名: Soul
操作说明: 鼠标左键: 走路
鼠标右键: 攻击(只有动作而已,不能击杀敌人)
没什么可玩的。。。大家就随便逛逛吧~
图片资源来自 《暗黑破坏神》 《复活》
声音资源来自 网上。
操作说明: 鼠标左键: 走路
鼠标右键: 攻击(只有动作而已,不能击杀敌人)
没什么可玩的。。。大家就随便逛逛吧~
图片资源来自 《暗黑破坏神》 《复活》
声音资源来自 网上。
(系统自动生成,下载前可以参看下载内容)
下载文件列表
soul/code/Clipper.cpp
soul/code/Clipper.h
soul/code/DdrawIni.cpp
soul/code/DdrawIni.h
soul/code/DDUTIL.CPP
soul/code/DDUTIL.H
soul/code/DXErrors.cpp
soul/code/DXErrors.h
soul/code/file.h
soul/code/FileMange/all.h
soul/code/FileMange/characterpic.cpp
soul/code/FileMange/characterpic.h
soul/code/FileMange.cpp
soul/code/FileMange.h
soul/code/FindPath/Find_Path.cpp
soul/code/FindPath/Find_Path.h
soul/code/Hero.cpp
soul/code/Hero.h
soul/code/ICON1.ICO
soul/code/main.cpp
soul/code/Map.cpp
soul/code/Map.h
soul/code/mapInfor.h
soul/code/Render.cpp
soul/code/Render.h
soul/code/RenderList.cpp
soul/code/RenderList.h
soul/code/resource.h
soul/pic/hero/attack/Thumbs.db
soul/pic/hero/attack/ys1.bmp
soul/pic/hero/attack/ys2.bmp
soul/pic/hero/attack/ys3.bmp
soul/pic/hero/attack/ys4.bmp
soul/pic/hero/attack/ys5.bmp
soul/pic/hero/attack/yx1.bmp
soul/pic/hero/attack/yx2.bmp
soul/pic/hero/attack/yx3.bmp
soul/pic/hero/attack/yx4.bmp
soul/pic/hero/attack/yx5.bmp
soul/pic/hero/attack/zs1.bmp
soul/pic/hero/attack/zs2.bmp
soul/pic/hero/attack/zs3.bmp
soul/pic/hero/attack/zs4.bmp
soul/pic/hero/attack/zs5.bmp
soul/pic/hero/attack/zx1.bmp
soul/pic/hero/attack/zx2.bmp
soul/pic/hero/attack/zx3.bmp
soul/pic/hero/attack/zx4.bmp
soul/pic/hero/attack/zx5.bmp
soul/pic/hero/move/Thumbs.db
soul/pic/hero/move/ys1.bmp
soul/pic/hero/move/ys2.bmp
soul/pic/hero/move/ys3.bmp
soul/pic/hero/move/ys4.bmp
soul/pic/hero/move/ys5.bmp
soul/pic/hero/move/yx1.bmp
soul/pic/hero/move/yx2.bmp
soul/pic/hero/move/yx3.bmp
soul/pic/hero/move/yx4.bmp
soul/pic/hero/move/yx5.bmp
soul/pic/hero/move/zs1.bmp
soul/pic/hero/move/zs2.bmp
soul/pic/hero/move/zs3.bmp
soul/pic/hero/move/zs4.bmp
soul/pic/hero/move/zs5.bmp
soul/pic/hero/move/zx1.bmp
soul/pic/hero/move/zx2.bmp
soul/pic/hero/move/zx3.bmp
soul/pic/hero/move/zx4.bmp
soul/pic/hero/move/zx5.bmp
soul/pic/hero/stand/Thumbs.db
soul/pic/hero/stand/ys1.bmp
soul/pic/hero/stand/ys2.bmp
soul/pic/hero/stand/ys3.bmp
soul/pic/hero/stand/ys4.bmp
soul/pic/hero/stand/ys5.bmp
soul/pic/hero/stand/yx1.bmp
soul/pic/hero/stand/yx2.bmp
soul/pic/hero/stand/yx3.bmp
soul/pic/hero/stand/yx4.bmp
soul/pic/hero/stand/yx5.bmp
soul/pic/hero/stand/zs1.bmp
soul/pic/hero/stand/zs2.bmp
soul/pic/hero/stand/zs3.bmp
soul/pic/hero/stand/zs4.bmp
soul/pic/hero/stand/zs5.bmp
soul/pic/hero/stand/zx1.bmp
soul/pic/hero/stand/zx2.bmp
soul/pic/hero/stand/zx3.bmp
soul/pic/hero/stand/zx4.bmp
soul/pic/hero/stand/zx5.bmp
soul/pic/interface/information.bmp
soul/pic/interface/logo.bmp
soul/pic/interface/Thumbs.db
soul/pic/monster/attack/Thumbs.db
soul/pic/monster/attack/ys1.bmp
soul/pic/monster/attack/ys2.bmp
soul/pic/monster/attack/ys3.bmp
soul/pic/monster/attack/ys4.bmp
soul/pic/monster/attack/ys5.bmp
soul/pic/monster/attack/yx1.bmp
soul/pic/monster/attack/yx2.bmp
soul/pic/monster/attack/yx3.bmp
soul/pic/monster/attack/yx4.bmp
soul/pic/monster/attack/yx5.bmp
soul/pic/monster/attack/zs1.bmp
soul/pic/monster/attack/zs2.bmp
soul/pic/monster/attack/zs3.bmp
soul/pic/monster/attack/zs4.bmp
soul/pic/monster/attack/zs5.bmp
soul/pic/monster/attack/zx1.bmp
soul/pic/monster/attack/zx2.bmp
soul/pic/monster/attack/zx3.bmp
soul/pic/monster/attack/zx4.bmp
soul/pic/monster/attack/zx5.bmp
soul/pic/monster/death/Thumbs.db
soul/pic/monster/death/ys1.bmp
soul/pic/monster/death/ys2.bmp
soul/pic/monster/death/ys3.bmp
soul/pic/monster/death/ys4.bmp
soul/pic/monster/death/ys5.bmp
soul/pic/monster/death/yx1.bmp
soul/pic/monster/death/yx2.bmp
soul/pic/monster/death/yx3.bmp
soul/pic/monster/death/yx4.bmp
soul/pic/monster/death/yx5.bmp
soul/pic/monster/death/zs1.bmp
soul/pic/monster/death/zs2.bmp
soul/pic/monster/death/zs3.bmp
soul/pic/monster/death/zs4.bmp
soul/pic/monster/death/zs5.bmp
soul/pic/monster/death/zx1.bmp
soul/pic/monster/death/zx2.bmp
soul/pic/monster/death/zx3.bmp
soul/pic/monster/death/zx4.bmp
soul/pic/monster/death/zx5.bmp
soul/pic/monster/move/Thumbs.db
soul/pic/monster/move/ys1.bmp
soul/pic/monster/move/ys2.bmp
soul/pic/monster/move/ys3.bmp
soul/pic/monster/move/ys4.bmp
soul/pic/monster/move/ys5.bmp
soul/pic/monster/move/yx1.bmp
soul/pic/monster/move/yx2.bmp
soul/pic/monster/move/yx3.bmp
soul/pic/monster/move/yx4.bmp
soul/pic/monster/move/yx5.bmp
soul/pic/monster/move/zs1.bmp
soul/pic/monster/move/zs2.bmp
soul/pic/monster/move/zs3.bmp
soul/pic/monster/move/zs4.bmp
soul/pic/monster/move/zs5.bmp
soul/pic/monster/move/zx1.bmp
soul/pic/monster/move/zx2.bmp
soul/pic/monster/move/zx3.bmp
soul/pic/monster/move/zx4.bmp
soul/pic/monster/move/zx5.bmp
soul/pic/monster/stand/Thumbs.db
soul/pic/monster/stand/ys1.bmp
soul/pic/monster/stand/ys2.bmp
soul/pic/monster/stand/ys3.bmp
soul/pic/monster/stand/ys4.bmp
soul/pic/monster/stand/ys5.bmp
soul/pic/monster/stand/yx1.bmp
soul/pic/monster/stand/yx2.bmp
soul/pic/monster/stand/yx3.bmp
soul/pic/monster/stand/yx4.bmp
soul/pic/monster/stand/yx5.bmp
soul/pic/monster/stand/zs1.bmp
soul/pic/monster/stand/zs2.bmp
soul/pic/monster/stand/zs3.bmp
soul/pic/monster/stand/zs4.bmp
soul/pic/monster/stand/zs5.bmp
soul/pic/monster/stand/zx1.bmp
soul/pic/monster/stand/zx2.bmp
soul/pic/monster/stand/zx3.bmp
soul/pic/monster/stand/zx4.bmp
soul/pic/monster/stand/zx5.bmp
soul/pic/mou
soul/code/Clipper.h
soul/code/DdrawIni.cpp
soul/code/DdrawIni.h
soul/code/DDUTIL.CPP
soul/code/DDUTIL.H
soul/code/DXErrors.cpp
soul/code/DXErrors.h
soul/code/file.h
soul/code/FileMange/all.h
soul/code/FileMange/characterpic.cpp
soul/code/FileMange/characterpic.h
soul/code/FileMange.cpp
soul/code/FileMange.h
soul/code/FindPath/Find_Path.cpp
soul/code/FindPath/Find_Path.h
soul/code/Hero.cpp
soul/code/Hero.h
soul/code/ICON1.ICO
soul/code/main.cpp
soul/code/Map.cpp
soul/code/Map.h
soul/code/mapInfor.h
soul/code/Render.cpp
soul/code/Render.h
soul/code/RenderList.cpp
soul/code/RenderList.h
soul/code/resource.h
soul/pic/hero/attack/Thumbs.db
soul/pic/hero/attack/ys1.bmp
soul/pic/hero/attack/ys2.bmp
soul/pic/hero/attack/ys3.bmp
soul/pic/hero/attack/ys4.bmp
soul/pic/hero/attack/ys5.bmp
soul/pic/hero/attack/yx1.bmp
soul/pic/hero/attack/yx2.bmp
soul/pic/hero/attack/yx3.bmp
soul/pic/hero/attack/yx4.bmp
soul/pic/hero/attack/yx5.bmp
soul/pic/hero/attack/zs1.bmp
soul/pic/hero/attack/zs2.bmp
soul/pic/hero/attack/zs3.bmp
soul/pic/hero/attack/zs4.bmp
soul/pic/hero/attack/zs5.bmp
soul/pic/hero/attack/zx1.bmp
soul/pic/hero/attack/zx2.bmp
soul/pic/hero/attack/zx3.bmp
soul/pic/hero/attack/zx4.bmp
soul/pic/hero/attack/zx5.bmp
soul/pic/hero/move/Thumbs.db
soul/pic/hero/move/ys1.bmp
soul/pic/hero/move/ys2.bmp
soul/pic/hero/move/ys3.bmp
soul/pic/hero/move/ys4.bmp
soul/pic/hero/move/ys5.bmp
soul/pic/hero/move/yx1.bmp
soul/pic/hero/move/yx2.bmp
soul/pic/hero/move/yx3.bmp
soul/pic/hero/move/yx4.bmp
soul/pic/hero/move/yx5.bmp
soul/pic/hero/move/zs1.bmp
soul/pic/hero/move/zs2.bmp
soul/pic/hero/move/zs3.bmp
soul/pic/hero/move/zs4.bmp
soul/pic/hero/move/zs5.bmp
soul/pic/hero/move/zx1.bmp
soul/pic/hero/move/zx2.bmp
soul/pic/hero/move/zx3.bmp
soul/pic/hero/move/zx4.bmp
soul/pic/hero/move/zx5.bmp
soul/pic/hero/stand/Thumbs.db
soul/pic/hero/stand/ys1.bmp
soul/pic/hero/stand/ys2.bmp
soul/pic/hero/stand/ys3.bmp
soul/pic/hero/stand/ys4.bmp
soul/pic/hero/stand/ys5.bmp
soul/pic/hero/stand/yx1.bmp
soul/pic/hero/stand/yx2.bmp
soul/pic/hero/stand/yx3.bmp
soul/pic/hero/stand/yx4.bmp
soul/pic/hero/stand/yx5.bmp
soul/pic/hero/stand/zs1.bmp
soul/pic/hero/stand/zs2.bmp
soul/pic/hero/stand/zs3.bmp
soul/pic/hero/stand/zs4.bmp
soul/pic/hero/stand/zs5.bmp
soul/pic/hero/stand/zx1.bmp
soul/pic/hero/stand/zx2.bmp
soul/pic/hero/stand/zx3.bmp
soul/pic/hero/stand/zx4.bmp
soul/pic/hero/stand/zx5.bmp
soul/pic/interface/information.bmp
soul/pic/interface/logo.bmp
soul/pic/interface/Thumbs.db
soul/pic/monster/attack/Thumbs.db
soul/pic/monster/attack/ys1.bmp
soul/pic/monster/attack/ys2.bmp
soul/pic/monster/attack/ys3.bmp
soul/pic/monster/attack/ys4.bmp
soul/pic/monster/attack/ys5.bmp
soul/pic/monster/attack/yx1.bmp
soul/pic/monster/attack/yx2.bmp
soul/pic/monster/attack/yx3.bmp
soul/pic/monster/attack/yx4.bmp
soul/pic/monster/attack/yx5.bmp
soul/pic/monster/attack/zs1.bmp
soul/pic/monster/attack/zs2.bmp
soul/pic/monster/attack/zs3.bmp
soul/pic/monster/attack/zs4.bmp
soul/pic/monster/attack/zs5.bmp
soul/pic/monster/attack/zx1.bmp
soul/pic/monster/attack/zx2.bmp
soul/pic/monster/attack/zx3.bmp
soul/pic/monster/attack/zx4.bmp
soul/pic/monster/attack/zx5.bmp
soul/pic/monster/death/Thumbs.db
soul/pic/monster/death/ys1.bmp
soul/pic/monster/death/ys2.bmp
soul/pic/monster/death/ys3.bmp
soul/pic/monster/death/ys4.bmp
soul/pic/monster/death/ys5.bmp
soul/pic/monster/death/yx1.bmp
soul/pic/monster/death/yx2.bmp
soul/pic/monster/death/yx3.bmp
soul/pic/monster/death/yx4.bmp
soul/pic/monster/death/yx5.bmp
soul/pic/monster/death/zs1.bmp
soul/pic/monster/death/zs2.bmp
soul/pic/monster/death/zs3.bmp
soul/pic/monster/death/zs4.bmp
soul/pic/monster/death/zs5.bmp
soul/pic/monster/death/zx1.bmp
soul/pic/monster/death/zx2.bmp
soul/pic/monster/death/zx3.bmp
soul/pic/monster/death/zx4.bmp
soul/pic/monster/death/zx5.bmp
soul/pic/monster/move/Thumbs.db
soul/pic/monster/move/ys1.bmp
soul/pic/monster/move/ys2.bmp
soul/pic/monster/move/ys3.bmp
soul/pic/monster/move/ys4.bmp
soul/pic/monster/move/ys5.bmp
soul/pic/monster/move/yx1.bmp
soul/pic/monster/move/yx2.bmp
soul/pic/monster/move/yx3.bmp
soul/pic/monster/move/yx4.bmp
soul/pic/monster/move/yx5.bmp
soul/pic/monster/move/zs1.bmp
soul/pic/monster/move/zs2.bmp
soul/pic/monster/move/zs3.bmp
soul/pic/monster/move/zs4.bmp
soul/pic/monster/move/zs5.bmp
soul/pic/monster/move/zx1.bmp
soul/pic/monster/move/zx2.bmp
soul/pic/monster/move/zx3.bmp
soul/pic/monster/move/zx4.bmp
soul/pic/monster/move/zx5.bmp
soul/pic/monster/stand/Thumbs.db
soul/pic/monster/stand/ys1.bmp
soul/pic/monster/stand/ys2.bmp
soul/pic/monster/stand/ys3.bmp
soul/pic/monster/stand/ys4.bmp
soul/pic/monster/stand/ys5.bmp
soul/pic/monster/stand/yx1.bmp
soul/pic/monster/stand/yx2.bmp
soul/pic/monster/stand/yx3.bmp
soul/pic/monster/stand/yx4.bmp
soul/pic/monster/stand/yx5.bmp
soul/pic/monster/stand/zs1.bmp
soul/pic/monster/stand/zs2.bmp
soul/pic/monster/stand/zs3.bmp
soul/pic/monster/stand/zs4.bmp
soul/pic/monster/stand/zs5.bmp
soul/pic/monster/stand/zx1.bmp
soul/pic/monster/stand/zx2.bmp
soul/pic/monster/stand/zx3.bmp
soul/pic/monster/stand/zx4.bmp
soul/pic/monster/stand/zx5.bmp
soul/pic/mou
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