文件名称:BookCode
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- 上传时间:2016-08-20
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文件大小:39.51mb
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介绍说明--下载内容来自于网络,使用问题请自行百度
本源码构造了一个简易的游戏引擎并且实现了一个简易游戏-
The source code constructs a simple game engine and implements a simple game
The source code constructs a simple game engine and implements a simple game
(系统自动生成,下载前可以参看下载内容)
下载文件列表
BookCode/
BookCode/chapter1/
BookCode/chapter1/BlankWindow/
BookCode/chapter1/BlankWindow/BlankWindow.sln
BookCode/chapter1/BlankWindow/BlankWindow.suo
BookCode/chapter1/BlankWindow/BlankWindow.vcproj
BookCode/chapter1/BlankWindow/main.cpp
BookCode/chapter1/FWTemplate/
BookCode/chapter1/FWTemplate/FWTemplate.cpp
BookCode/chapter1/FWTemplate/FWTemplate_2003.sln
BookCode/chapter1/FWTemplate/FWTemplate_2003.suo
BookCode/chapter1/FWTemplate/FWTemplate_2003.vcproj
BookCode/chapter1/Lines/
BookCode/chapter1/Lines/Lines.sln
BookCode/chapter1/Lines/Lines.suo
BookCode/chapter1/Lines/Lines.vcproj
BookCode/chapter1/Lines/main.cpp
BookCode/chapter1/OrthoMatrix/
BookCode/chapter1/OrthoMatrix/OrthoMatrix.sln
BookCode/chapter1/OrthoMatrix/OrthoMatrix.suo
BookCode/chapter1/OrthoMatrix/OrthoMatrix.vcproj
BookCode/chapter1/OrthoMatrix/main.cpp
BookCode/chapter1/PerspectiveMatrix/
BookCode/chapter1/PerspectiveMatrix/ProjectionMatrix.sln
BookCode/chapter1/PerspectiveMatrix/ProjectionMatrix.suo
BookCode/chapter1/PerspectiveMatrix/ProjectionMatrix.vcproj
BookCode/chapter1/PerspectiveMatrix/main.cpp
BookCode/chapter1/Quad/
BookCode/chapter1/Quad/Quad.sln
BookCode/chapter1/Quad/Quad.suo
BookCode/chapter1/Quad/Quad.vcproj
BookCode/chapter1/Quad/main.cpp
BookCode/chapter1/SampleFramework/
BookCode/chapter1/SampleFramework/Common/
BookCode/chapter1/SampleFramework/Common/DXUT.cpp
BookCode/chapter1/SampleFramework/Common/DXUT.h
BookCode/chapter1/SampleFramework/Common/DXUTEffectMap.cpp
BookCode/chapter1/SampleFramework/Common/DXUTEffectMap.h
BookCode/chapter1/SampleFramework/Common/DXUTMesh.cpp
BookCode/chapter1/SampleFramework/Common/DXUTMesh.h
BookCode/chapter1/SampleFramework/Common/DXUTSettingsDlg.cpp
BookCode/chapter1/SampleFramework/Common/DXUTSettingsDlg.h
BookCode/chapter1/SampleFramework/Common/DXUTenum.cpp
BookCode/chapter1/SampleFramework/Common/DXUTenum.h
BookCode/chapter1/SampleFramework/Common/DXUTgui.cpp
BookCode/chapter1/SampleFramework/Common/DXUTgui.h
BookCode/chapter1/SampleFramework/Common/DXUTmisc.cpp
BookCode/chapter1/SampleFramework/Common/DXUTmisc.h
BookCode/chapter1/SampleFramework/Common/DXUTsound.cpp
BookCode/chapter1/SampleFramework/Common/DXUTsound.h
BookCode/chapter1/SampleFramework/Common/directx.ico
BookCode/chapter1/SampleFramework/Common/dxstdafx.cpp
BookCode/chapter1/SampleFramework/Common/dxstdafx.h
BookCode/chapter1/SampleFramework/Media/
BookCode/chapter1/SampleFramework/Media/UI/
BookCode/chapter1/SampleFramework/Media/UI/Annotated Hemisphere.fx
BookCode/chapter1/SampleFramework/Media/UI/Annotated woodSingle.fx
BookCode/chapter1/SampleFramework/Media/UI/DXUTShared.fx
BookCode/chapter1/SampleFramework/Media/UI/Default.fx
BookCode/chapter1/SampleFramework/Media/UI/arrow.x
BookCode/chapter1/SampleFramework/Media/UI/dxutcontrols.dds
BookCode/chapter1/SampleFramework/SampleFramework.cpp
BookCode/chapter1/SampleFramework/SampleFramework_2003.sln
BookCode/chapter1/SampleFramework/SampleFramework_2003.suo
BookCode/chapter1/SampleFramework/SampleFramework_2003.vcproj
BookCode/chapter1/Triangle/
BookCode/chapter1/Triangle/Triangle.sln
BookCode/chapter1/Triangle/Triangle.suo
BookCode/chapter1/Triangle/Triangle.vcproj
BookCode/chapter1/Triangle/main.cpp
BookCode/chapter1/ViewMatrix/
BookCode/chapter1/ViewMatrix/ViewMatrix.sln
BookCode/chapter1/ViewMatrix/ViewMatrix.suo
BookCode/chapter1/ViewMatrix/ViewMatrix.vcproj
BookCode/chapter1/ViewMatrix/main.cpp
BookCode/chapter1/WorldMatrix/
BookCode/chapter1/WorldMatrix/WorldMatrix.sln
BookCode/chapter1/WorldMatrix/WorldMatrix.suo
BookCode/chapter1/WorldMatrix/WorldMatrix.vcproj
BookCode/chapter1/WorldMatrix/main.cpp
BookCode/chapter10/
BookCode/chapter10/DirectInput/
BookCode/chapter10/DirectInput/CDirectInput.cpp
BookCode/chapter10/DirectInput/CDirectInput.h
BookCode/chapter10/DirectInput/DirectInput.sln
BookCode/chapter10/DirectInput/DirectInput.suo
BookCode/chapter10/DirectInput/DirectInput.vcproj
BookCode/chapter10/DirectInput/main.cpp
BookCode/chapter10/GameProject9/
BookCode/chapter10/GameProject9/GameProject1.suo
BookCode/chapter10/GameProject9/GameProject2.suo
BookCode/chapter10/GameProject9/GameProject3.suo
BookCode/chapter10/GameProject9/GameProject4.suo
BookCode/chapter10/GameProject9/GameProject5.suo
BookCode/chapter10/GameProject9/GameProject6.suo
BookCode/chapter10/GameProject9/GameProject7.suo
BookCode/chapter10/GameProject9/GameProject9.sln
BookCode/chapter10/GameProject9/GameProject9.suo
BookCode/chapter10/GameProject9/GameProject9.vcproj
BookCode/chapter10/GameProject9/StrandedEngine/
BookCode/chapter10/GameProject9/StrandedEngine/BoundingGeometry.cpp
BookCode/chapter10/GameProject9/StrandedEngine/BoundingGeometry.h
BookCode/chapter10/GameProject9/StrandedEngine/CommandScript.cpp
BookCode/chapter10/GameProject9/StrandedEngine/CommandScript.h
BookCode/chapter10/GameProject9/StrandedEngine/D3DRenderer.cpp
BookCode/chapter10/GameProject9/StrandedEngine/D3DRenderer.h
BookCode/chapter10/GameProject9/StrandedEngine/DirectInput.cpp
BookCode/chapter10/GameProject9/StrandedEngine/DirectInput.h
BookCode/chapter10/GameProject9/StrandedEngine/GUI.cpp
BookCode/chapter10/GamePro
BookCode/chapter1/
BookCode/chapter1/BlankWindow/
BookCode/chapter1/BlankWindow/BlankWindow.sln
BookCode/chapter1/BlankWindow/BlankWindow.suo
BookCode/chapter1/BlankWindow/BlankWindow.vcproj
BookCode/chapter1/BlankWindow/main.cpp
BookCode/chapter1/FWTemplate/
BookCode/chapter1/FWTemplate/FWTemplate.cpp
BookCode/chapter1/FWTemplate/FWTemplate_2003.sln
BookCode/chapter1/FWTemplate/FWTemplate_2003.suo
BookCode/chapter1/FWTemplate/FWTemplate_2003.vcproj
BookCode/chapter1/Lines/
BookCode/chapter1/Lines/Lines.sln
BookCode/chapter1/Lines/Lines.suo
BookCode/chapter1/Lines/Lines.vcproj
BookCode/chapter1/Lines/main.cpp
BookCode/chapter1/OrthoMatrix/
BookCode/chapter1/OrthoMatrix/OrthoMatrix.sln
BookCode/chapter1/OrthoMatrix/OrthoMatrix.suo
BookCode/chapter1/OrthoMatrix/OrthoMatrix.vcproj
BookCode/chapter1/OrthoMatrix/main.cpp
BookCode/chapter1/PerspectiveMatrix/
BookCode/chapter1/PerspectiveMatrix/ProjectionMatrix.sln
BookCode/chapter1/PerspectiveMatrix/ProjectionMatrix.suo
BookCode/chapter1/PerspectiveMatrix/ProjectionMatrix.vcproj
BookCode/chapter1/PerspectiveMatrix/main.cpp
BookCode/chapter1/Quad/
BookCode/chapter1/Quad/Quad.sln
BookCode/chapter1/Quad/Quad.suo
BookCode/chapter1/Quad/Quad.vcproj
BookCode/chapter1/Quad/main.cpp
BookCode/chapter1/SampleFramework/
BookCode/chapter1/SampleFramework/Common/
BookCode/chapter1/SampleFramework/Common/DXUT.cpp
BookCode/chapter1/SampleFramework/Common/DXUT.h
BookCode/chapter1/SampleFramework/Common/DXUTEffectMap.cpp
BookCode/chapter1/SampleFramework/Common/DXUTEffectMap.h
BookCode/chapter1/SampleFramework/Common/DXUTMesh.cpp
BookCode/chapter1/SampleFramework/Common/DXUTMesh.h
BookCode/chapter1/SampleFramework/Common/DXUTSettingsDlg.cpp
BookCode/chapter1/SampleFramework/Common/DXUTSettingsDlg.h
BookCode/chapter1/SampleFramework/Common/DXUTenum.cpp
BookCode/chapter1/SampleFramework/Common/DXUTenum.h
BookCode/chapter1/SampleFramework/Common/DXUTgui.cpp
BookCode/chapter1/SampleFramework/Common/DXUTgui.h
BookCode/chapter1/SampleFramework/Common/DXUTmisc.cpp
BookCode/chapter1/SampleFramework/Common/DXUTmisc.h
BookCode/chapter1/SampleFramework/Common/DXUTsound.cpp
BookCode/chapter1/SampleFramework/Common/DXUTsound.h
BookCode/chapter1/SampleFramework/Common/directx.ico
BookCode/chapter1/SampleFramework/Common/dxstdafx.cpp
BookCode/chapter1/SampleFramework/Common/dxstdafx.h
BookCode/chapter1/SampleFramework/Media/
BookCode/chapter1/SampleFramework/Media/UI/
BookCode/chapter1/SampleFramework/Media/UI/Annotated Hemisphere.fx
BookCode/chapter1/SampleFramework/Media/UI/Annotated woodSingle.fx
BookCode/chapter1/SampleFramework/Media/UI/DXUTShared.fx
BookCode/chapter1/SampleFramework/Media/UI/Default.fx
BookCode/chapter1/SampleFramework/Media/UI/arrow.x
BookCode/chapter1/SampleFramework/Media/UI/dxutcontrols.dds
BookCode/chapter1/SampleFramework/SampleFramework.cpp
BookCode/chapter1/SampleFramework/SampleFramework_2003.sln
BookCode/chapter1/SampleFramework/SampleFramework_2003.suo
BookCode/chapter1/SampleFramework/SampleFramework_2003.vcproj
BookCode/chapter1/Triangle/
BookCode/chapter1/Triangle/Triangle.sln
BookCode/chapter1/Triangle/Triangle.suo
BookCode/chapter1/Triangle/Triangle.vcproj
BookCode/chapter1/Triangle/main.cpp
BookCode/chapter1/ViewMatrix/
BookCode/chapter1/ViewMatrix/ViewMatrix.sln
BookCode/chapter1/ViewMatrix/ViewMatrix.suo
BookCode/chapter1/ViewMatrix/ViewMatrix.vcproj
BookCode/chapter1/ViewMatrix/main.cpp
BookCode/chapter1/WorldMatrix/
BookCode/chapter1/WorldMatrix/WorldMatrix.sln
BookCode/chapter1/WorldMatrix/WorldMatrix.suo
BookCode/chapter1/WorldMatrix/WorldMatrix.vcproj
BookCode/chapter1/WorldMatrix/main.cpp
BookCode/chapter10/
BookCode/chapter10/DirectInput/
BookCode/chapter10/DirectInput/CDirectInput.cpp
BookCode/chapter10/DirectInput/CDirectInput.h
BookCode/chapter10/DirectInput/DirectInput.sln
BookCode/chapter10/DirectInput/DirectInput.suo
BookCode/chapter10/DirectInput/DirectInput.vcproj
BookCode/chapter10/DirectInput/main.cpp
BookCode/chapter10/GameProject9/
BookCode/chapter10/GameProject9/GameProject1.suo
BookCode/chapter10/GameProject9/GameProject2.suo
BookCode/chapter10/GameProject9/GameProject3.suo
BookCode/chapter10/GameProject9/GameProject4.suo
BookCode/chapter10/GameProject9/GameProject5.suo
BookCode/chapter10/GameProject9/GameProject6.suo
BookCode/chapter10/GameProject9/GameProject7.suo
BookCode/chapter10/GameProject9/GameProject9.sln
BookCode/chapter10/GameProject9/GameProject9.suo
BookCode/chapter10/GameProject9/GameProject9.vcproj
BookCode/chapter10/GameProject9/StrandedEngine/
BookCode/chapter10/GameProject9/StrandedEngine/BoundingGeometry.cpp
BookCode/chapter10/GameProject9/StrandedEngine/BoundingGeometry.h
BookCode/chapter10/GameProject9/StrandedEngine/CommandScript.cpp
BookCode/chapter10/GameProject9/StrandedEngine/CommandScript.h
BookCode/chapter10/GameProject9/StrandedEngine/D3DRenderer.cpp
BookCode/chapter10/GameProject9/StrandedEngine/D3DRenderer.h
BookCode/chapter10/GameProject9/StrandedEngine/DirectInput.cpp
BookCode/chapter10/GameProject9/StrandedEngine/DirectInput.h
BookCode/chapter10/GameProject9/StrandedEngine/GUI.cpp
BookCode/chapter10/GamePro
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