文件名称:MoonWarriors
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打飞机小游戏的实例代码!绝对完整!希望互相学习-Playing games aircraft code examples! Absolutely complete! Hope to learn each other
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下载文件列表
MoonWarriors/
MoonWarriors/Classes/
MoonWarriors/Classes/About.cpp
MoonWarriors/Classes/About.h
MoonWarriors/Classes/AppDelegate.cpp
MoonWarriors/Classes/AppDelegate.h
MoonWarriors/Classes/Bullet.cpp
MoonWarriors/Classes/Bullet.h
MoonWarriors/Classes/Config.cpp
MoonWarriors/Classes/Config.h
MoonWarriors/Classes/Effect.cpp
MoonWarriors/Classes/Effect.h
MoonWarriors/Classes/Enemy.cpp
MoonWarriors/Classes/Enemy.h
MoonWarriors/Classes/GameLayer.cpp
MoonWarriors/Classes/GameLayer.h
MoonWarriors/Classes/GameOver.cpp
MoonWarriors/Classes/GameOver.h
MoonWarriors/Classes/LevelManager.cpp
MoonWarriors/Classes/LevelManager.h
MoonWarriors/Classes/Options.cpp
MoonWarriors/Classes/Options.h
MoonWarriors/Classes/PauseLayer.cpp
MoonWarriors/Classes/PauseLayer.h
MoonWarriors/Classes/Resource.h
MoonWarriors/Classes/Ship.cpp
MoonWarriors/Classes/Ship.h
MoonWarriors/Classes/StartMenu.cpp
MoonWarriors/Classes/StartMenu.h
MoonWarriors/Classes/UnitSprite.cpp
MoonWarriors/Classes/UnitSprite.h
MoonWarriors/ios/
MoonWarriors/ios/AppController.h
MoonWarriors/ios/AppController.mm
MoonWarriors/ios/main.m
MoonWarriors/ios/RootViewController.h
MoonWarriors/ios/RootViewController.mm
MoonWarriors/libs/
MoonWarriors/libs/cocos2dx/
MoonWarriors/libs/cocos2dx/actions/
MoonWarriors/libs/cocos2dx/actions/CCAction.cpp
MoonWarriors/libs/cocos2dx/actions/CCAction.h
MoonWarriors/libs/cocos2dx/actions/CCActionCamera.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionCamera.h
MoonWarriors/libs/cocos2dx/actions/CCActionCatmullRom.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionCatmullRom.h
MoonWarriors/libs/cocos2dx/actions/CCActionEase.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionEase.h
MoonWarriors/libs/cocos2dx/actions/CCActionGrid.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionGrid.h
MoonWarriors/libs/cocos2dx/actions/CCActionGrid3D.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionGrid3D.h
MoonWarriors/libs/cocos2dx/actions/CCActionInstant.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionInstant.h
MoonWarriors/libs/cocos2dx/actions/CCActionInterval.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionInterval.h
MoonWarriors/libs/cocos2dx/actions/CCActionManager.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionManager.h
MoonWarriors/libs/cocos2dx/actions/CCActionPageTurn3D.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionPageTurn3D.h
MoonWarriors/libs/cocos2dx/actions/CCActionProgressTimer.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionProgressTimer.h
MoonWarriors/libs/cocos2dx/actions/CCActionTiledGrid.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionTiledGrid.h
MoonWarriors/libs/cocos2dx/actions/CCActionTween.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionTween.h
MoonWarriors/libs/cocos2dx/base_nodes/
MoonWarriors/libs/cocos2dx/base_nodes/CCAtlasNode.cpp
MoonWarriors/libs/cocos2dx/base_nodes/CCAtlasNode.h
MoonWarriors/libs/cocos2dx/base_nodes/CCNode.cpp
MoonWarriors/libs/cocos2dx/base_nodes/CCNode.h
MoonWarriors/libs/cocos2dx/CCCamera.cpp
MoonWarriors/libs/cocos2dx/CCCamera.h
MoonWarriors/libs/cocos2dx/CCConfiguration.cpp
MoonWarriors/libs/cocos2dx/CCConfiguration.h
MoonWarriors/libs/cocos2dx/CCDirector.cpp
MoonWarriors/libs/cocos2dx/CCDirector.h
MoonWarriors/libs/cocos2dx/CCScheduler.cpp
MoonWarriors/libs/cocos2dx/CCScheduler.h
MoonWarriors/libs/cocos2dx/cocoa/
MoonWarriors/libs/cocos2dx/cocoa/CCAffineTransform.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCAffineTransform.h
MoonWarriors/libs/cocos2dx/cocoa/CCArray.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCArray.h
MoonWarriors/libs/cocos2dx/cocoa/CCAutoreleasePool.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCAutoreleasePool.h
MoonWarriors/libs/cocos2dx/cocoa/CCDictionary.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCDictionary.h
MoonWarriors/libs/cocos2dx/cocoa/CCGeometry.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCGeometry.h
MoonWarriors/libs/cocos2dx/cocoa/CCInteger.h
MoonWarriors/libs/cocos2dx/cocoa/CCNS.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCNS.h
MoonWarriors/libs/cocos2dx/cocoa/CCObject.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCObject.h
MoonWarriors/libs/cocos2dx/cocoa/CCSet.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCSet.h
MoonWarriors/libs/cocos2dx/cocoa/CCString.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCString.h
MoonWarriors/libs/cocos2dx/cocoa/CCZone.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCZone.h
MoonWarriors/libs/cocos2dx/cocos2d.cpp
MoonWarriors/libs/cocos2dx/draw_nodes/
MoonWarriors/libs/cocos2dx/draw_nodes/CCDrawingPrimitives.cpp
MoonWarriors/libs/cocos2dx/draw_nodes/CCDrawingPrimitives.h
MoonWarriors/libs/cocos2dx/draw_nodes/CCDrawNode.cpp
MoonWarriors/libs/cocos2dx/draw_nodes/CCDrawNode.h
MoonWarriors/libs/cocos2dx/effects/
MoonWarriors/libs/cocos2dx/effects/CCGrabber.cpp
MoonWarriors/libs/cocos2dx/effects/CCGrabber.h
MoonWarriors/libs/cocos2dx/effects/CCGrid.cpp
MoonWarriors/libs/cocos2dx/effects/CCGrid.h
MoonWarriors/libs/cocos2dx/include/
MoonWarriors/libs/cocos2dx/include/ccConfig.h
MoonWarriors/libs/cocos2dx/include/CCEventType.h
MoonWarriors/libs/cocos2dx/include/ccMacros.h
MoonWarriors/libs/cocos2dx/include/CCProtocols.h
MoonWarriors/libs/cocos2dx/include/ccTypeInfo.h
MoonWarriors/libs/cocos2dx/include/ccTypes.h
MoonWarriors/libs/cocos2dx/include/coc
MoonWarriors/Classes/
MoonWarriors/Classes/About.cpp
MoonWarriors/Classes/About.h
MoonWarriors/Classes/AppDelegate.cpp
MoonWarriors/Classes/AppDelegate.h
MoonWarriors/Classes/Bullet.cpp
MoonWarriors/Classes/Bullet.h
MoonWarriors/Classes/Config.cpp
MoonWarriors/Classes/Config.h
MoonWarriors/Classes/Effect.cpp
MoonWarriors/Classes/Effect.h
MoonWarriors/Classes/Enemy.cpp
MoonWarriors/Classes/Enemy.h
MoonWarriors/Classes/GameLayer.cpp
MoonWarriors/Classes/GameLayer.h
MoonWarriors/Classes/GameOver.cpp
MoonWarriors/Classes/GameOver.h
MoonWarriors/Classes/LevelManager.cpp
MoonWarriors/Classes/LevelManager.h
MoonWarriors/Classes/Options.cpp
MoonWarriors/Classes/Options.h
MoonWarriors/Classes/PauseLayer.cpp
MoonWarriors/Classes/PauseLayer.h
MoonWarriors/Classes/Resource.h
MoonWarriors/Classes/Ship.cpp
MoonWarriors/Classes/Ship.h
MoonWarriors/Classes/StartMenu.cpp
MoonWarriors/Classes/StartMenu.h
MoonWarriors/Classes/UnitSprite.cpp
MoonWarriors/Classes/UnitSprite.h
MoonWarriors/ios/
MoonWarriors/ios/AppController.h
MoonWarriors/ios/AppController.mm
MoonWarriors/ios/main.m
MoonWarriors/ios/RootViewController.h
MoonWarriors/ios/RootViewController.mm
MoonWarriors/libs/
MoonWarriors/libs/cocos2dx/
MoonWarriors/libs/cocos2dx/actions/
MoonWarriors/libs/cocos2dx/actions/CCAction.cpp
MoonWarriors/libs/cocos2dx/actions/CCAction.h
MoonWarriors/libs/cocos2dx/actions/CCActionCamera.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionCamera.h
MoonWarriors/libs/cocos2dx/actions/CCActionCatmullRom.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionCatmullRom.h
MoonWarriors/libs/cocos2dx/actions/CCActionEase.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionEase.h
MoonWarriors/libs/cocos2dx/actions/CCActionGrid.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionGrid.h
MoonWarriors/libs/cocos2dx/actions/CCActionGrid3D.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionGrid3D.h
MoonWarriors/libs/cocos2dx/actions/CCActionInstant.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionInstant.h
MoonWarriors/libs/cocos2dx/actions/CCActionInterval.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionInterval.h
MoonWarriors/libs/cocos2dx/actions/CCActionManager.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionManager.h
MoonWarriors/libs/cocos2dx/actions/CCActionPageTurn3D.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionPageTurn3D.h
MoonWarriors/libs/cocos2dx/actions/CCActionProgressTimer.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionProgressTimer.h
MoonWarriors/libs/cocos2dx/actions/CCActionTiledGrid.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionTiledGrid.h
MoonWarriors/libs/cocos2dx/actions/CCActionTween.cpp
MoonWarriors/libs/cocos2dx/actions/CCActionTween.h
MoonWarriors/libs/cocos2dx/base_nodes/
MoonWarriors/libs/cocos2dx/base_nodes/CCAtlasNode.cpp
MoonWarriors/libs/cocos2dx/base_nodes/CCAtlasNode.h
MoonWarriors/libs/cocos2dx/base_nodes/CCNode.cpp
MoonWarriors/libs/cocos2dx/base_nodes/CCNode.h
MoonWarriors/libs/cocos2dx/CCCamera.cpp
MoonWarriors/libs/cocos2dx/CCCamera.h
MoonWarriors/libs/cocos2dx/CCConfiguration.cpp
MoonWarriors/libs/cocos2dx/CCConfiguration.h
MoonWarriors/libs/cocos2dx/CCDirector.cpp
MoonWarriors/libs/cocos2dx/CCDirector.h
MoonWarriors/libs/cocos2dx/CCScheduler.cpp
MoonWarriors/libs/cocos2dx/CCScheduler.h
MoonWarriors/libs/cocos2dx/cocoa/
MoonWarriors/libs/cocos2dx/cocoa/CCAffineTransform.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCAffineTransform.h
MoonWarriors/libs/cocos2dx/cocoa/CCArray.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCArray.h
MoonWarriors/libs/cocos2dx/cocoa/CCAutoreleasePool.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCAutoreleasePool.h
MoonWarriors/libs/cocos2dx/cocoa/CCDictionary.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCDictionary.h
MoonWarriors/libs/cocos2dx/cocoa/CCGeometry.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCGeometry.h
MoonWarriors/libs/cocos2dx/cocoa/CCInteger.h
MoonWarriors/libs/cocos2dx/cocoa/CCNS.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCNS.h
MoonWarriors/libs/cocos2dx/cocoa/CCObject.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCObject.h
MoonWarriors/libs/cocos2dx/cocoa/CCSet.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCSet.h
MoonWarriors/libs/cocos2dx/cocoa/CCString.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCString.h
MoonWarriors/libs/cocos2dx/cocoa/CCZone.cpp
MoonWarriors/libs/cocos2dx/cocoa/CCZone.h
MoonWarriors/libs/cocos2dx/cocos2d.cpp
MoonWarriors/libs/cocos2dx/draw_nodes/
MoonWarriors/libs/cocos2dx/draw_nodes/CCDrawingPrimitives.cpp
MoonWarriors/libs/cocos2dx/draw_nodes/CCDrawingPrimitives.h
MoonWarriors/libs/cocos2dx/draw_nodes/CCDrawNode.cpp
MoonWarriors/libs/cocos2dx/draw_nodes/CCDrawNode.h
MoonWarriors/libs/cocos2dx/effects/
MoonWarriors/libs/cocos2dx/effects/CCGrabber.cpp
MoonWarriors/libs/cocos2dx/effects/CCGrabber.h
MoonWarriors/libs/cocos2dx/effects/CCGrid.cpp
MoonWarriors/libs/cocos2dx/effects/CCGrid.h
MoonWarriors/libs/cocos2dx/include/
MoonWarriors/libs/cocos2dx/include/ccConfig.h
MoonWarriors/libs/cocos2dx/include/CCEventType.h
MoonWarriors/libs/cocos2dx/include/ccMacros.h
MoonWarriors/libs/cocos2dx/include/CCProtocols.h
MoonWarriors/libs/cocos2dx/include/ccTypeInfo.h
MoonWarriors/libs/cocos2dx/include/ccTypes.h
MoonWarriors/libs/cocos2dx/include/coc
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