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文件名称:Kinectv2HeartRate-master

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  • 上传时间:
    2017-01-19
  • 文件大小:
    36.62mb
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    1次
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Kinect2.0测量心率利用的客观事实是:人的心脏每搏动一次,都将血液输送到全身,血液泵动会引起青色血管的扩张,使得人脸的颜色产生周期性变化,通过人脸RGB图像分析此周期性变化可得心跳的频率。

Kinect2.0摄像头包括:普通摄像头、红外摄像头。普通摄像头采集图像,提供RGB图像信息;红外摄像头一般用于测距,提供图像深度信息。本人认为Kinect2.0测量心率不需要用到红外摄像头的功能。

-Kinect2.0 fact is: measuring heart rate by the people in the heart of each beat the blood around the body, the blood pump will cause blue blood vessel expansion, making the face color vary periodically, through RGB face image analysis the cyclical changes to the frequency of heart.

Kinect2.0 camera includes: ordinary camera, infrared camera. Ordinary camera image acquisition, providing RGB image information infrared camera is commonly used for ranging, providing image depth information. I do not think the Kinect2.0 measurement of heart rate need to use infrared camera function.
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下载文件列表

Kinectv2HeartRate-master/
Kinectv2HeartRate-master/KinectHeartRateResearch/
Kinectv2HeartRate-master/KinectHeartRateResearch/.vs/
Kinectv2HeartRate-master/KinectHeartRateResearch/.vs/KinectHeartRateResearch/
Kinectv2HeartRate-master/KinectHeartRateResearch/.vs/KinectHeartRateResearch/v14/
Kinectv2HeartRate-master/KinectHeartRateResearch/.vs/KinectHeartRateResearch/v14/.suo
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch.sln
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/App.config
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/App.xaml
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/App.xaml.cs
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/Images/
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/Images/Kinect.ico
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/Images/Logo.png
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/Images/Status.png
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/KinectHeartRateResearch.csproj
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/MainWindow.xaml
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/MainWindow.xaml.cs
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/Properties/
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/Properties/AssemblyInfo.cs
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/Properties/Resources.Designer.cs
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/Properties/Resources.resx
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/Properties/Settings.Designer.cs
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/Properties/Settings.settings
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/RScripts/
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/RScripts/KinectHeartRate_JADE.R
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/DynamicInterop.dll
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/DynamicInterop.xml
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/KinectHeartRateResearch.exe
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/KinectHeartRateResearch.exe.config
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/KinectHeartRateResearch.pdb
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/KinectHeartRateResearch.vshost.exe
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/KinectHeartRateResearch.vshost.exe.config
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/KinectHeartRateResearch.vshost.exe.manifest
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/Microsoft.Kinect.Face.dll
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/Microsoft.Kinect.Face.xml
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/Microsoft.Kinect.VisualGestureBuilder.dll
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/Microsoft.Kinect.VisualGestureBuilder.xml
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/Microsoft.Kinect.Wpf.Controls.dll
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/Microsoft.Kinect.Wpf.Controls.xml
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/NormHeartRate_r61.csv
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/NuiDatabase/
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/NuiDatabase/Expression/
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/NuiDatabase/Expression/ExpressionRandomForest.model
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/NuiDatabase/Expression/EyeLeftRandomForest.model
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/NuiDatabase/Expression/EyeRightRandomForest.model
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/NuiDatabase/Expression/FacialHairIRRandomForest.model
Kinectv2HeartRate-master/KinectHeartRateResearch/KinectHeartRateResearch/bin/x86/Debug/NuiDatabase/Expression/FacialHairRandomF

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