文件名称:模拟射击小游戏
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- 上传时间:2019-11-03
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文件大小:58.59mb
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本游戏基本框架是用《三维游戏师设计宝典—学3D游戏》中的代码,进入游戏的初始画面和游戏菜单是参照另外一个游戏(压缩文件中的cs)
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下载文件列表
压缩包 : cs.zip 列表 cs/ cs/可执行文件/ cs/可执行文件/cs1.exe cs/可执行文件/CS游戏说明.txt cs/可执行文件/data/ cs/可执行文件/data/images/ cs/可执行文件/data/images/box0.bmp cs/可执行文件/data/images/box01.bmp cs/可执行文件/data/images/box1.bmp cs/可执行文件/data/images/box11.bmp cs/可执行文件/data/images/box2.bmp cs/可执行文件/data/images/box21.bmp cs/可执行文件/data/images/button.bmp cs/可执行文件/data/images/h1.bmp cs/可执行文件/data/images/map2.bmp cs/可执行文件/data/images/map5.bmp cs/可执行文件/data/images/start1.bmp cs/可执行文件/data/images/start2.bmp cs/可执行文件/data/images/Thumbs.db cs/可执行文件/data/images/TRIX1.bmp cs/可执行文件/data/map/ cs/可执行文件/data/map/map.txt cs/可执行文件/data/md2/ cs/可执行文件/data/md2/role/ cs/可执行文件/data/md2/role/Thumbs.db cs/可执行文件/data/md2/role/tris.MD2 cs/可执行文件/data/md2/role/tris.pcx cs/可执行文件/data/md2/role/weapon.MD2 cs/可执行文件/data/md2/role/weapon.PCX cs/可执行文件/data/md2/Thumbs.db cs/可执行文件/data/mdl/ cs/可执行文件/data/mdl/qian1.mdl cs/可执行文件/data/sound/ cs/可执行文件/data/sound/explode1.wav cs/源码/ cs/源码/cs1/ cs/源码/cs1/3DS.CPP cs/源码/cs1/3DS.H cs/源码/cs1/anmobj.cpp cs/源码/cs1/anmobj.h cs/源码/cs1/anorms.h cs/源码/cs1/cs1.cpp cs/源码/cs1/cs1.dsp cs/源码/cs1/cs1.dsw cs/源码/cs1/cs1.ncb cs/源码/cs1/cs1.opt cs/源码/cs1/cs1.plg cs/源码/cs1/cs1.sdf cs/源码/cs1/cs1.sln cs/源码/cs1/cs1.suo cs/源码/cs1/cs1.vcxproj cs/源码/cs1/cs1.vcxproj.filters cs/源码/cs1/cs1.vcxproj.user cs/源码/cs1/data/ cs/源码/cs1/data/images/ cs/源码/cs1/data/images/box0.bmp cs/源码/cs1/data/images/box01.bmp cs/源码/cs1/data/images/box1.bmp cs/源码/cs1/data/images/box11.bmp cs/源码/cs1/data/images/box2.bmp cs/源码/cs1/data/images/box21.bmp cs/源码/cs1/data/images/button.bmp cs/源码/cs1/data/images/h1.bmp cs/源码/cs1/data/images/map2.bmp cs/源码/cs1/data/images/map5.bmp cs/源码/cs1/data/images/start1.bmp cs/源码/cs1/data/images/start2.bmp cs/源码/cs1/data/images/Thumbs.db cs/源码/cs1/data/images/TRIX1.bmp cs/源码/cs1/data/map/ cs/源码/cs1/data/map/map.txt cs/源码/cs1/data/md2/ cs/源码/cs1/data/md2/role/ cs/源码/cs1/data/md2/role/Thumbs.db cs/源码/cs1/data/md2/role/tris.MD2 cs/源码/cs1/data/md2/role/tris.pcx cs/源码/cs1/data/md2/role/weapon.MD2 cs/源码/cs1/data/md2/role/weapon.PCX cs/源码/cs1/data/md2/Thumbs.db cs/源码/cs1/data/mdl/ cs/源码/cs1/data/mdl/qian1.mdl cs/源码/cs1/data/sound/ cs/源码/cs1/data/sound/explode1.wav cs/源码/cs1/Debug/ cs/源码/cs1/Debug/3DS.obj cs/源码/cs1/Debug/3DS.sbr cs/源码/cs1/Debug/anmobj.obj cs/源码/cs1/Debug/anmobj.sbr cs/源码/cs1/Debug/BscMake.command.1.tlog cs/源码/cs1/Debug/bscmake.read.1.tlog cs/源码/cs1/Debug/bscmake.write.1.tlog cs/源码/cs1/Debug/cl.command.1.tlog cs/源码/cs1/Debug/CL.read.1.tlog cs/源码/cs1/Debug/CL.write.1.tlog cs/源码/cs1/Debug/cs1.bsc cs/源码/cs1/Debug/cs1.exe cs/源码/cs1/Debug/cs1.exe.embed.manifest cs/源码/cs1/Debug/cs1.exe.embed.manifest.res cs/源码/cs1/Debug/cs1.exe.intermediate.manifest cs/源码/cs1/Debug/cs1.ilk cs/源码/cs1/Debug/cs1.lastbuildstate cs/源码/cs1/Debug/cs1.log cs/源码/cs1/Debug/cs1.obj cs/源码/cs1/Debug/cs1.pch cs/源码/cs1/Debug/cs1.pdb cs/源码/cs1/Debug/cs1.sbr cs/源码/cs1/Debug/cs1.vcxprojResolveAssemblyReference.cache cs/源码/cs1/Debug/cs1.write.1.tlog cs/源码/cs1/Debug/cs1_manifest.rc cs/源码/cs1/Debug/filereport.obj cs/源码/cs1/Debug/filereport.sbr cs/源码/cs1/Debug/gamemap.obj cs/源码/cs1/Debug/gamemap.sbr cs/源码/cs1/Debug/GLFont.obj cs/源码/cs1/Debug/GLFont.sbr cs/源码/cs1/Debug/link-cvtres.read.1.tlog cs/源码/cs1/Debug/link-cvtres.write.1.tlog cs/源码/cs1/Debug/link.19736-cvtres.read.1.tlog cs/源码/cs1/Debug/link.19736-cvtres.write.1.tlog cs/源码/cs1/Debug/link.19736.read.1.tlog cs/源码/cs1/Debug/link.19736.write.1.tlog cs/源码/cs1/Debug/link.command.1.tlog cs/源码/cs1/Debug/link.read.1.tlog cs/源码/cs1/Debug/link.write.1.tlog cs/源码/cs1/Debug/MathLib.obj cs/源码/cs1/Debug/MathLib.sbr cs/源码/cs1/Debug/md2.obj cs/源码/cs1/Debug/md2.sbr cs/源码/cs1/Debug/MDLModel.obj cs/源码/cs1/Debug/MDLModel.sbr cs/源码/cs1/Debug/mdlobj.obj cs/源码/cs1/Debug/mdlobj.sbr cs/源码/cs1/Debug/mt.command.1.tlog cs/源码/cs1/Debug/mt.read.1.tlog cs/源码/cs1/Debug/mt.write.1.tlog cs/源码/cs1/Debug/OpenGL.obj cs/源码/cs1/Debug/OpenGL.sbr cs/源码/cs1/Debug/rc.command.1.tlog cs/源码/cs1/Debug/rc.read.1.tlog cs/源码/cs1/Debug/rc.write.1.tlog cs/源码/cs1/Debug/Script1.res cs/源码/cs1/Debug/StdAfx.obj cs/源码/cs1/Debug/StdAfx.sbr cs/源码/cs1/Debug/vc100.idb cs/源码/cs1/Debug/vc100.pdb cs/源码/cs1/filereport.cpp cs/源码/cs1/filereport.h cs/源码/cs1/gamemap.cpp cs/源码/cs1/gamemap.h cs/源码/cs1/GLFont.cpp cs/源码/cs1/GLFont.h cs/源码/cs1/icon1.ico cs/源码/cs1/icon3.ico cs/源码/cs1/ipch/ cs/源码/cs1/ipch/cs1-4a2f5a7/ cs/源码/cs1/ipch/cs1-4a2f5a7/cs1-73b23e1d.ipch cs/源码/cs1/MathLib.cpp cs/源码/cs1/MathLib.h cs/源码/cs1/md2.cpp cs/源码/cs1/md2.h cs/源码/cs1/MDLFormat.h cs/源码/cs1/MDLModel.cpp cs/源码/cs1/MDLModel.h cs/源码/cs1/mdlobj.cpp cs/源码/cs1/mdlobj.h cs/源码/cs1/myclock.h cs/源码/cs1/mykey.h cs/源码/cs1/OpenGL.cpp cs/源码/cs1/OpenGL.h cs/源码/cs1/ReadMe.txt cs/源码/cs1/resource.h cs/源码/cs1/Script1.aps cs/源码/cs1/Script1.rc cs/源码/cs1/StdAfx.cpp cs/源码/cs1/StdAfx.h cs/源码/主要文件功能.txt
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