文件名称:VolumeTexture
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- 上传时间:2008-10-13
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文件大小:15.94kb
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The VolumeTexture sample illustrates how to use the new volume textures in
Direct3D. Normally, a texture is thought of as a 2D image, which have a
width and a height and whose \"texels\" are addressed with two coordinate,
tu and tv. Volume textures are the 3D counterparts, with a width, height,
and depth, are are addressed with three coordinates, tu, tv, and tw.
Direct3D. Normally, a texture is thought of as a 2D image, which have a
width and a height and whose \"texels\" are addressed with two coordinate,
tu and tv. Volume textures are the 3D counterparts, with a width, height,
and depth, are are addressed with three coordinates, tu, tv, and tw.
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下载文件列表
VolumeTexture
VolumeTexture/readme.txt
VolumeTexture/resource.h
VolumeTexture/volumetexture.cpp
VolumeTexture/VolumeTexture.dsp
VolumeTexture/VolumeTexture.dsw
VolumeTexture/VolumeTexture.jpg
VolumeTexture/VolumeTexture.manifest
VolumeTexture/VolumeTexture.sln
VolumeTexture/VolumeTexture.vcproj
VolumeTexture/WinMain.rc
www.dssz.com.txt
VolumeTexture/readme.txt
VolumeTexture/resource.h
VolumeTexture/volumetexture.cpp
VolumeTexture/VolumeTexture.dsp
VolumeTexture/VolumeTexture.dsw
VolumeTexture/VolumeTexture.jpg
VolumeTexture/VolumeTexture.manifest
VolumeTexture/VolumeTexture.sln
VolumeTexture/VolumeTexture.vcproj
VolumeTexture/WinMain.rc
www.dssz.com.txt
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