文件名称:SaServer_3.0
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石器时代3.0源代码
2008.08.27最新版
完全可编译开服!
2008.08.27最新版
完全可编译开服!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
30/
30/gmsv/
30/gmsv/autil.c
30/gmsv/autil.o
30/gmsv/battle/
30/gmsv/battle/battle.c
30/gmsv/battle/battle.o
30/gmsv/battle/battle_ai.c
30/gmsv/battle/battle_ai.o
30/gmsv/battle/battle_command.c
30/gmsv/battle/battle_command.o
30/gmsv/battle/battle_event.c
30/gmsv/battle/battle_event.o
30/gmsv/battle/battle_item.c
30/gmsv/battle/battle_item.o
30/gmsv/battle/battle_magic.c
30/gmsv/battle/battle_magic.o
30/gmsv/battle/libbattle.a
30/gmsv/battle/makefile
30/gmsv/battle/makefile.bak
30/gmsv/battle/pet_skill.c
30/gmsv/battle/pet_skill.o
30/gmsv/battle/stoRkxhg
30/gmsv/buf.c
30/gmsv/buf.o
30/gmsv/callfromac.c
30/gmsv/callfromac.o
30/gmsv/callfromcli.c
30/gmsv/callfromcli.o
30/gmsv/char/
30/gmsv/char/addressbook.c
30/gmsv/char/addressbook.o
30/gmsv/char/char.c
30/gmsv/char/char.c.bak
30/gmsv/char/char.o
30/gmsv/char/char_base.c
30/gmsv/char/char_base.o
30/gmsv/char/char_data.c
30/gmsv/char/char_data.c.bak
30/gmsv/char/char_data.o
30/gmsv/char/char_event.c
30/gmsv/char/char_event.o
30/gmsv/char/char_item.c
30/gmsv/char/char_item.o
30/gmsv/char/char_party.c
30/gmsv/char/char_party.o
30/gmsv/char/char_talk.c
30/gmsv/char/char_talk.c.bak
30/gmsv/char/char_talk.o
30/gmsv/char/char_walk.c
30/gmsv/char/char_walk.o
30/gmsv/char/chatmagic.c
30/gmsv/char/chatmagic.o
30/gmsv/char/encount.c
30/gmsv/char/encount.o
30/gmsv/char/enemy.c
30/gmsv/char/enemy.o
30/gmsv/char/event.c
30/gmsv/char/event.o
30/gmsv/char/family.c
30/gmsv/char/family.c.bak
30/gmsv/char/family.o
30/gmsv/char/libchar.a
30/gmsv/char/makefile
30/gmsv/char/makefile.bak
30/gmsv/char/pet.c
30/gmsv/char/pet.o
30/gmsv/char/petmail.c
30/gmsv/char/petmail.o
30/gmsv/char/pet_event.c
30/gmsv/char/pet_event.o
30/gmsv/char/skill.c
30/gmsv/char/skill.o
30/gmsv/char/title.c
30/gmsv/char/title.o
30/gmsv/char/trade.c
30/gmsv/char/trade.o
30/gmsv/char/复件 char.c
30/gmsv/configfile.c
30/gmsv/configfile.c.bak
30/gmsv/configfile.o
30/gmsv/function.c
30/gmsv/function.o
30/gmsv/gmsvjt.exe
30/gmsv/handletime.c
30/gmsv/handletime.o
30/gmsv/include/
30/gmsv/include/addressbook.h
30/gmsv/include/anim_tbl.h
30/gmsv/include/autil.h
30/gmsv/include/battle.h
30/gmsv/include/battle_ai.h
30/gmsv/include/battle_command.h
30/gmsv/include/battle_event.h
30/gmsv/include/battle_item.h
30/gmsv/include/battle_magic.h
30/gmsv/include/buf.h
30/gmsv/include/char.h
30/gmsv/include/char_base.h
30/gmsv/include/char_base.h.bak
30/gmsv/include/char_data.h
30/gmsv/include/char_event.h
30/gmsv/include/char_talk.h
30/gmsv/include/chatmagic.h
30/gmsv/include/common.h
30/gmsv/include/configfile.h
30/gmsv/include/configfile.h.bak
30/gmsv/include/correct_bug.h
30/gmsv/include/defaultPlayer.h
30/gmsv/include/encount.h
30/gmsv/include/enemy.h
30/gmsv/include/enemyexptbl.h
30/gmsv/include/event.h
30/gmsv/include/family.h
30/gmsv/include/function.h
30/gmsv/include/handletime.h
30/gmsv/include/init.h
30/gmsv/include/item.h
30/gmsv/include/item_event.h
30/gmsv/include/item_gen.h
30/gmsv/include/log.h
30/gmsv/include/lssproto_serv.h
30/gmsv/include/lssproto_util.h
30/gmsv/include/magic.h
30/gmsv/include/magic_base.h
30/gmsv/include/magic_field.h
30/gmsv/include/map_deal.h
30/gmsv/include/map_util.h
30/gmsv/include/map_warppoint.h
30/gmsv/include/msignal.h
30/gmsv/include/net.h
30/gmsv/include/npccreate.h
30/gmsv/include/npcgen.h
30/gmsv/include/npctemplate.h
30/gmsv/include/npcutil.h
30/gmsv/include/npc_action.h
30/gmsv/include/npc_airplane.h
30/gmsv/include/npc_alldoman.h
30/gmsv/include/npc_autopk.h
30/gmsv/include/npc_bankman.h
30/gmsv/include/npc_bodylan.h
30/gmsv/include/npc_bus.h
30/gmsv/include/npc_charm.h
30/gmsv/include/npc_checkman.h
30/gmsv/include/npc_Dengon.h
30/gmsv/include/npc_door.h
30/gmsv/include/npc_doorman.h
30/gmsv/include/npc_duelranking.h
30/gmsv/include/npc_eventaction.h
30/gmsv/include/npc_exchangeman.h
30/gmsv/include/npc_familyman.h
30/gmsv/include/npc_fmdengon.h
30/gmsv/include/npc_fmhealer.h
30/gmsv/include/npc_fmletter.h
30/gmsv/include/npc_fmpkcallman.h
30/gmsv/include/npc_fmpkman.h
30/gmsv/include/npc_fmwarpman.h
30/gmsv/include/npc_freepetskillshop.h
30/gmsv/include/npc_gamblebank.h
30/gmsv/include/npc_gamblemaster.h
30/gmsv/include/npc_gambleroulette.h
30/gmsv/include/npc_healer.h
30/gmsv/include/npc_itemchange.h
30/gmsv/include/npc_itemshop.h
30/gmsv/include/npc_janken.h
30/gmsv/include/npc_luckyman.h
30/gmsv/include/npc_makepair.h
30/gmsv/include/npc_manorsman.h
30/gmsv/include/npc_mic.h
30/gmsv/include/npc_msg.h
30/gmsv/include/npc_newnpcman.h
30/gmsv/include/npc_npcenemy.h
30/gmsv/include/npc_oldman.h
30/gmsv/include/npc_petfusion.h
30/gmsv/include/npc_petmaker.h
30/gmsv/include/npc_petracemaster.h
30/gmsv/include/npc_petracepet.h
30/gmsv/include/npc_petshop.h
30/gmsv/include/npc_petskillshop.h
30/gmsv/include/npc_pettransman.h
30/gmsv/include/npc_poolitemshop.h
30/gmsv/include/npc_quiz.h
30/gmsv/include/npc_riderman.h
30/gmsv/include/npc_sample.h
30/gmsv/include/npc_savepoint.h
30/gmsv/include/npc_scheduleman.h
30/gmsv/include/npc_signboard.h
30/gmsv/include/npc_storyteller.h
30/gmsv/include/npc_sysinfo.h
30/gmsv/include/npc_timeman.h
30/gmsv/include/npc_townpeople.h
30/gmsv/include/npc_transerman.h
30/gmsv/
30/gmsv/autil.c
30/gmsv/autil.o
30/gmsv/battle/
30/gmsv/battle/battle.c
30/gmsv/battle/battle.o
30/gmsv/battle/battle_ai.c
30/gmsv/battle/battle_ai.o
30/gmsv/battle/battle_command.c
30/gmsv/battle/battle_command.o
30/gmsv/battle/battle_event.c
30/gmsv/battle/battle_event.o
30/gmsv/battle/battle_item.c
30/gmsv/battle/battle_item.o
30/gmsv/battle/battle_magic.c
30/gmsv/battle/battle_magic.o
30/gmsv/battle/libbattle.a
30/gmsv/battle/makefile
30/gmsv/battle/makefile.bak
30/gmsv/battle/pet_skill.c
30/gmsv/battle/pet_skill.o
30/gmsv/battle/stoRkxhg
30/gmsv/buf.c
30/gmsv/buf.o
30/gmsv/callfromac.c
30/gmsv/callfromac.o
30/gmsv/callfromcli.c
30/gmsv/callfromcli.o
30/gmsv/char/
30/gmsv/char/addressbook.c
30/gmsv/char/addressbook.o
30/gmsv/char/char.c
30/gmsv/char/char.c.bak
30/gmsv/char/char.o
30/gmsv/char/char_base.c
30/gmsv/char/char_base.o
30/gmsv/char/char_data.c
30/gmsv/char/char_data.c.bak
30/gmsv/char/char_data.o
30/gmsv/char/char_event.c
30/gmsv/char/char_event.o
30/gmsv/char/char_item.c
30/gmsv/char/char_item.o
30/gmsv/char/char_party.c
30/gmsv/char/char_party.o
30/gmsv/char/char_talk.c
30/gmsv/char/char_talk.c.bak
30/gmsv/char/char_talk.o
30/gmsv/char/char_walk.c
30/gmsv/char/char_walk.o
30/gmsv/char/chatmagic.c
30/gmsv/char/chatmagic.o
30/gmsv/char/encount.c
30/gmsv/char/encount.o
30/gmsv/char/enemy.c
30/gmsv/char/enemy.o
30/gmsv/char/event.c
30/gmsv/char/event.o
30/gmsv/char/family.c
30/gmsv/char/family.c.bak
30/gmsv/char/family.o
30/gmsv/char/libchar.a
30/gmsv/char/makefile
30/gmsv/char/makefile.bak
30/gmsv/char/pet.c
30/gmsv/char/pet.o
30/gmsv/char/petmail.c
30/gmsv/char/petmail.o
30/gmsv/char/pet_event.c
30/gmsv/char/pet_event.o
30/gmsv/char/skill.c
30/gmsv/char/skill.o
30/gmsv/char/title.c
30/gmsv/char/title.o
30/gmsv/char/trade.c
30/gmsv/char/trade.o
30/gmsv/char/复件 char.c
30/gmsv/configfile.c
30/gmsv/configfile.c.bak
30/gmsv/configfile.o
30/gmsv/function.c
30/gmsv/function.o
30/gmsv/gmsvjt.exe
30/gmsv/handletime.c
30/gmsv/handletime.o
30/gmsv/include/
30/gmsv/include/addressbook.h
30/gmsv/include/anim_tbl.h
30/gmsv/include/autil.h
30/gmsv/include/battle.h
30/gmsv/include/battle_ai.h
30/gmsv/include/battle_command.h
30/gmsv/include/battle_event.h
30/gmsv/include/battle_item.h
30/gmsv/include/battle_magic.h
30/gmsv/include/buf.h
30/gmsv/include/char.h
30/gmsv/include/char_base.h
30/gmsv/include/char_base.h.bak
30/gmsv/include/char_data.h
30/gmsv/include/char_event.h
30/gmsv/include/char_talk.h
30/gmsv/include/chatmagic.h
30/gmsv/include/common.h
30/gmsv/include/configfile.h
30/gmsv/include/configfile.h.bak
30/gmsv/include/correct_bug.h
30/gmsv/include/defaultPlayer.h
30/gmsv/include/encount.h
30/gmsv/include/enemy.h
30/gmsv/include/enemyexptbl.h
30/gmsv/include/event.h
30/gmsv/include/family.h
30/gmsv/include/function.h
30/gmsv/include/handletime.h
30/gmsv/include/init.h
30/gmsv/include/item.h
30/gmsv/include/item_event.h
30/gmsv/include/item_gen.h
30/gmsv/include/log.h
30/gmsv/include/lssproto_serv.h
30/gmsv/include/lssproto_util.h
30/gmsv/include/magic.h
30/gmsv/include/magic_base.h
30/gmsv/include/magic_field.h
30/gmsv/include/map_deal.h
30/gmsv/include/map_util.h
30/gmsv/include/map_warppoint.h
30/gmsv/include/msignal.h
30/gmsv/include/net.h
30/gmsv/include/npccreate.h
30/gmsv/include/npcgen.h
30/gmsv/include/npctemplate.h
30/gmsv/include/npcutil.h
30/gmsv/include/npc_action.h
30/gmsv/include/npc_airplane.h
30/gmsv/include/npc_alldoman.h
30/gmsv/include/npc_autopk.h
30/gmsv/include/npc_bankman.h
30/gmsv/include/npc_bodylan.h
30/gmsv/include/npc_bus.h
30/gmsv/include/npc_charm.h
30/gmsv/include/npc_checkman.h
30/gmsv/include/npc_Dengon.h
30/gmsv/include/npc_door.h
30/gmsv/include/npc_doorman.h
30/gmsv/include/npc_duelranking.h
30/gmsv/include/npc_eventaction.h
30/gmsv/include/npc_exchangeman.h
30/gmsv/include/npc_familyman.h
30/gmsv/include/npc_fmdengon.h
30/gmsv/include/npc_fmhealer.h
30/gmsv/include/npc_fmletter.h
30/gmsv/include/npc_fmpkcallman.h
30/gmsv/include/npc_fmpkman.h
30/gmsv/include/npc_fmwarpman.h
30/gmsv/include/npc_freepetskillshop.h
30/gmsv/include/npc_gamblebank.h
30/gmsv/include/npc_gamblemaster.h
30/gmsv/include/npc_gambleroulette.h
30/gmsv/include/npc_healer.h
30/gmsv/include/npc_itemchange.h
30/gmsv/include/npc_itemshop.h
30/gmsv/include/npc_janken.h
30/gmsv/include/npc_luckyman.h
30/gmsv/include/npc_makepair.h
30/gmsv/include/npc_manorsman.h
30/gmsv/include/npc_mic.h
30/gmsv/include/npc_msg.h
30/gmsv/include/npc_newnpcman.h
30/gmsv/include/npc_npcenemy.h
30/gmsv/include/npc_oldman.h
30/gmsv/include/npc_petfusion.h
30/gmsv/include/npc_petmaker.h
30/gmsv/include/npc_petracemaster.h
30/gmsv/include/npc_petracepet.h
30/gmsv/include/npc_petshop.h
30/gmsv/include/npc_petskillshop.h
30/gmsv/include/npc_pettransman.h
30/gmsv/include/npc_poolitemshop.h
30/gmsv/include/npc_quiz.h
30/gmsv/include/npc_riderman.h
30/gmsv/include/npc_sample.h
30/gmsv/include/npc_savepoint.h
30/gmsv/include/npc_scheduleman.h
30/gmsv/include/npc_signboard.h
30/gmsv/include/npc_storyteller.h
30/gmsv/include/npc_sysinfo.h
30/gmsv/include/npc_timeman.h
30/gmsv/include/npc_townpeople.h
30/gmsv/include/npc_transerman.h
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