文件名称:vp_bump_map
介绍说明--下载内容来自于网络,使用问题请自行百度
This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environment extensions that are similar in functionality to register combiners.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
vp_bump_map/makefile
vp_bump_map/readme.html
vp_bump_map/vp_bump_map.acf
vp_bump_map/vp_bump_map.cpp
vp_bump_map/vp_bump_map.vcproj
vp_bump_map
www.dssz.com.txt
vp_bump_map/readme.html
vp_bump_map/vp_bump_map.acf
vp_bump_map/vp_bump_map.cpp
vp_bump_map/vp_bump_map.vcproj
vp_bump_map
www.dssz.com.txt
本网站为编程资源及源代码搜集、介绍的搜索网站,版权归原作者所有! 粤ICP备11031372号
1999-2046 搜珍网 All Rights Reserved.