文件名称:Quadrics
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This the sixth tutorial of the Advanced section. This tutorial will introduce you to the wonderful world of quadrics. With quadrics you can easily create complex objects such as spheres, discs, cylinders and cones. In this tutorial we will look at how to all this. In addition to merely creating these shapes, we will also learn how to add textures to such shapes. We will use the code generated in tutorial #10 on texture mapping as our base code
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下载文件列表
Apple.bmp
Fauve.bmp
Flower.bmp
MainFrm.cpp
MainFrm.h
OpenGL.cpp
OpenGL.dsp
OpenGL.dsw
OpenGL.exe
OpenGL.h
OpenGL.rc
OpenGLDoc.cpp
OpenGLDoc.h
OpenGLView.cpp
OpenGLView.h
ReadMe.txt
res/
resource.h
res/OpenGL.ico
res/OpenGL.rc2
res/OpenGLDoc.ico
res/Toolbar.bmp
StdAfx.cpp
StdAfx.h
Fauve.bmp
Flower.bmp
MainFrm.cpp
MainFrm.h
OpenGL.cpp
OpenGL.dsp
OpenGL.dsw
OpenGL.exe
OpenGL.h
OpenGL.rc
OpenGLDoc.cpp
OpenGLDoc.h
OpenGLView.cpp
OpenGLView.h
ReadMe.txt
res/
resource.h
res/OpenGL.ico
res/OpenGL.rc2
res/OpenGLDoc.ico
res/Toolbar.bmp
StdAfx.cpp
StdAfx.h
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