文件名称:blood2src
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- 上传时间:2008-10-13
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文件大小:4.91mb
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Blood 2全套源码,对研究大家所喜爱的经典游戏星际争霸很有帮助-two full source to study your favorite classic Namco games helpful
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下载文件列表
blood2src/EULA.txt
blood2src/Readme.txt
blood2src/softdib.ren
blood2src/AppHeaders/aggregate_de.h
blood2src/AppHeaders/basedefs_de.h
blood2src/AppHeaders/basetypes_de.h
blood2src/AppHeaders/clientshell_de.h
blood2src/AppHeaders/client_de.h
blood2src/AppHeaders/common_de.h
blood2src/AppHeaders/cpp_aggregate_de.h
blood2src/AppHeaders/cpp_clientshell_de.h
blood2src/AppHeaders/cpp_client_de.h
blood2src/AppHeaders/cpp_engineobjects_de.cpp
blood2src/AppHeaders/cpp_engineobjects_de.h
blood2src/AppHeaders/cpp_servershell_de.h
blood2src/AppHeaders/cpp_server_de.h
blood2src/AppHeaders/CSBase.h
blood2src/AppHeaders/de_client.h
blood2src/AppHeaders/de_codes.h
blood2src/AppHeaders/de_server.h
blood2src/AppHeaders/dlink.h
blood2src/AppHeaders/dstream.h
blood2src/AppHeaders/DVector.h
blood2src/AppHeaders/engineobjects.c
blood2src/AppHeaders/engineobjects_de.h
blood2src/AppHeaders/generic_msg_de.h
blood2src/AppHeaders/lmessage.h
blood2src/AppHeaders/matrix_ops.h
blood2src/AppHeaders/physics_lt.h
blood2src/AppHeaders/serverobj_de.h
blood2src/AppHeaders/servershell_de.h
blood2src/AppHeaders/server_de.h
blood2src/AppHeaders/specialeffect_de.h
blood2src/AppHeaders/SpriteControl.h
blood2src/AppHeaders
blood2src/Blood2Serv/bitmap1.bmp
blood2src/Blood2Serv/CoolServ.cpp
blood2src/Blood2Serv/CoolServ.h
blood2src/Blood2Serv/CoolServ.rc
blood2src/Blood2Serv/GameServDlg.cpp
blood2src/Blood2Serv/GameServDlg.h
blood2src/Blood2Serv/MyGameSpyMgr.cpp
blood2src/Blood2Serv/MyGameSpyMgr.h
blood2src/Blood2Serv/NetDefs.h
blood2src/Blood2Serv/NetStart.cpp
blood2src/Blood2Serv/NetStart.h
blood2src/Blood2Serv/resource.h
blood2src/Blood2Serv/RezFind.cpp
blood2src/Blood2Serv/RezFind.h
blood2src/Blood2Serv/ServerUtils.cpp
blood2src/Blood2Serv/ServerUtils.h
blood2src/Blood2Serv/Sparam.cpp
blood2src/Blood2Serv/Sparam.h
blood2src/Blood2Serv/StdAfx.cpp
blood2src/Blood2Serv/StdAfx.h
blood2src/Blood2Serv/Utils.cpp
blood2src/Blood2Serv/Utils.h
blood2src/Blood2Serv/Res/CoolServ.ico
blood2src/Blood2Serv/Res/CoolServ.rc2
blood2src/Blood2Serv/Res/game1.bmp
blood2src/Blood2Serv/Res/vssver.scc
blood2src/Blood2Serv/Res
blood2src/Blood2Serv/CoolServ.001
blood2src/Blood2Serv/CoolServ.dsp
blood2src/Blood2Serv/CoolServ.dsw
blood2src/Blood2Serv/CoolServ.ncb
blood2src/Blood2Serv/DebugAddOn/CoolServ.res
blood2src/Blood2Serv/DebugAddOn/vc60.idb
blood2src/Blood2Serv/DebugAddOn/CoolServ.pch
blood2src/Blood2Serv/DebugAddOn/vc60.pdb
blood2src/Blood2Serv/DebugAddOn/StdAfx.obj
blood2src/Blood2Serv/DebugAddOn/Utils.obj
blood2src/Blood2Serv/DebugAddOn/Sparam.obj
blood2src/Blood2Serv/DebugAddOn/ServerUtils.obj
blood2src/Blood2Serv/DebugAddOn/RezFind.obj
blood2src/Blood2Serv/DebugAddOn/NetStart.obj
blood2src/Blood2Serv/DebugAddOn/MyGameSpyMgr.obj
blood2src/Blood2Serv/DebugAddOn/GameServDlg.obj
blood2src/Blood2Serv/DebugAddOn/CoolServ.obj
blood2src/Blood2Serv/DebugAddOn/B2NmSrv.ilk
blood2src/Blood2Serv/DebugAddOn/B2NmSrv.exe
blood2src/Blood2Serv/DebugAddOn/B2NmSrv.pdb
blood2src/Blood2Serv/DebugAddOn
blood2src/Blood2Serv/CoolServ.plg
blood2src/Blood2Serv/CoolServ.opt
blood2src/Blood2Serv
blood2src/ClientRes/AddOn.bmp
blood2src/ClientRes/bitmap1.bmp
blood2src/ClientRes/ClientRes.dsp
blood2src/ClientRes/ClientRes.rc
blood2src/ClientRes/credits.txt
blood2src/ClientRes/credits_ao.txt
blood2src/ClientRes
blood2src/ClientShellDLL/BaseLineSystemFX.cpp
blood2src/ClientShellDLL/BaseLineSystemFX.h
blood2src/ClientShellDLL/BaseParticleSystemFX.cpp
blood2src/ClientShellDLL/BaseParticleSystemFX.h
blood2src/ClientShellDLL/BloodClientShell.cpp
blood2src/ClientShellDLL/BloodClientShell.h
blood2src/ClientShellDLL/BloodSplatFX.cpp
blood2src/ClientShellDLL/BloodSplatFX.h
blood2src/ClientShellDLL/BloodTrailFX.cpp
blood2src/ClientShellDLL/BloodTrailFX.h
blood2src/ClientShellDLL/BloodTrailSegmentFX.cpp
blood2src/ClientShellDLL/BloodTrailSegmentFX.h
blood2src/ClientShellDLL/BulletImpactSFX.cpp
blood2src/ClientShellDLL/BulletImpactSFX.h
blood2src/ClientShellDLL/CameraFX.h
blood2src/ClientShellDLL/CastLineFX.cpp
blood2src/ClientShellDLL/CastLineFX.h
blood2src/ClientShellDLL/ClientShellDLL.dsp
blood2src/ClientShellDLL/ClientShellDLL.rc
blood2src/ClientShellDLL/ClientUtilities.cpp
blood2src/ClientShellDLL/ClientUtilities.h
blood2src/ClientShellDLL/client_physics.cpp
blood2src/ClientShellDLL/client_physics.h
blood2src/ClientShellDLL/CommLink.cpp
blood2src/ClientShellDLL/CommLink.h
blood2src/ClientShellDLL/ConfigMgr.cpp
blood2src/ClientShellDLL/ConfigMgr.h
blood2src/ClientShellDLL/Credits.cpp
blood2src/ClientShellDLL/Credits.h
blood2src/ClientShellDLL/CreditsWin.cpp
blood2src/ClientShellDLL/CreditsWin.h
blood2src/ClientShellDLL/debugline.cpp
blood2src/ClientShellDLL/debugline.h
blood2src/ClientShellDLL/ExplosionFX.cpp
blood2src/ClientShellDLL/ExplosionFX.h
blood2src/ClientShellDLL/FlashlightFX.cpp
blood2src/ClientShellDLL/FlashlightFX.h
blood2src/ClientShellDLL/FragInfo.cpp
blood2src/ClientShellDLL/FragInfo.h
blood2src/ClientShellDLL/GameStates.cpp
blood2src/ClientShellDLL/GameWeapons.cpp
blood2src/ClientShellDLL/GameWeapons.h
blood2src/ClientShellDLL/gibfx.cpp
blood2src/ClientShellDLL/GibFX.h
blood2src/ClientShellDLL/IKChainFX.c
blood2src/Readme.txt
blood2src/softdib.ren
blood2src/AppHeaders/aggregate_de.h
blood2src/AppHeaders/basedefs_de.h
blood2src/AppHeaders/basetypes_de.h
blood2src/AppHeaders/clientshell_de.h
blood2src/AppHeaders/client_de.h
blood2src/AppHeaders/common_de.h
blood2src/AppHeaders/cpp_aggregate_de.h
blood2src/AppHeaders/cpp_clientshell_de.h
blood2src/AppHeaders/cpp_client_de.h
blood2src/AppHeaders/cpp_engineobjects_de.cpp
blood2src/AppHeaders/cpp_engineobjects_de.h
blood2src/AppHeaders/cpp_servershell_de.h
blood2src/AppHeaders/cpp_server_de.h
blood2src/AppHeaders/CSBase.h
blood2src/AppHeaders/de_client.h
blood2src/AppHeaders/de_codes.h
blood2src/AppHeaders/de_server.h
blood2src/AppHeaders/dlink.h
blood2src/AppHeaders/dstream.h
blood2src/AppHeaders/DVector.h
blood2src/AppHeaders/engineobjects.c
blood2src/AppHeaders/engineobjects_de.h
blood2src/AppHeaders/generic_msg_de.h
blood2src/AppHeaders/lmessage.h
blood2src/AppHeaders/matrix_ops.h
blood2src/AppHeaders/physics_lt.h
blood2src/AppHeaders/serverobj_de.h
blood2src/AppHeaders/servershell_de.h
blood2src/AppHeaders/server_de.h
blood2src/AppHeaders/specialeffect_de.h
blood2src/AppHeaders/SpriteControl.h
blood2src/AppHeaders
blood2src/Blood2Serv/bitmap1.bmp
blood2src/Blood2Serv/CoolServ.cpp
blood2src/Blood2Serv/CoolServ.h
blood2src/Blood2Serv/CoolServ.rc
blood2src/Blood2Serv/GameServDlg.cpp
blood2src/Blood2Serv/GameServDlg.h
blood2src/Blood2Serv/MyGameSpyMgr.cpp
blood2src/Blood2Serv/MyGameSpyMgr.h
blood2src/Blood2Serv/NetDefs.h
blood2src/Blood2Serv/NetStart.cpp
blood2src/Blood2Serv/NetStart.h
blood2src/Blood2Serv/resource.h
blood2src/Blood2Serv/RezFind.cpp
blood2src/Blood2Serv/RezFind.h
blood2src/Blood2Serv/ServerUtils.cpp
blood2src/Blood2Serv/ServerUtils.h
blood2src/Blood2Serv/Sparam.cpp
blood2src/Blood2Serv/Sparam.h
blood2src/Blood2Serv/StdAfx.cpp
blood2src/Blood2Serv/StdAfx.h
blood2src/Blood2Serv/Utils.cpp
blood2src/Blood2Serv/Utils.h
blood2src/Blood2Serv/Res/CoolServ.ico
blood2src/Blood2Serv/Res/CoolServ.rc2
blood2src/Blood2Serv/Res/game1.bmp
blood2src/Blood2Serv/Res/vssver.scc
blood2src/Blood2Serv/Res
blood2src/Blood2Serv/CoolServ.001
blood2src/Blood2Serv/CoolServ.dsp
blood2src/Blood2Serv/CoolServ.dsw
blood2src/Blood2Serv/CoolServ.ncb
blood2src/Blood2Serv/DebugAddOn/CoolServ.res
blood2src/Blood2Serv/DebugAddOn/vc60.idb
blood2src/Blood2Serv/DebugAddOn/CoolServ.pch
blood2src/Blood2Serv/DebugAddOn/vc60.pdb
blood2src/Blood2Serv/DebugAddOn/StdAfx.obj
blood2src/Blood2Serv/DebugAddOn/Utils.obj
blood2src/Blood2Serv/DebugAddOn/Sparam.obj
blood2src/Blood2Serv/DebugAddOn/ServerUtils.obj
blood2src/Blood2Serv/DebugAddOn/RezFind.obj
blood2src/Blood2Serv/DebugAddOn/NetStart.obj
blood2src/Blood2Serv/DebugAddOn/MyGameSpyMgr.obj
blood2src/Blood2Serv/DebugAddOn/GameServDlg.obj
blood2src/Blood2Serv/DebugAddOn/CoolServ.obj
blood2src/Blood2Serv/DebugAddOn/B2NmSrv.ilk
blood2src/Blood2Serv/DebugAddOn/B2NmSrv.exe
blood2src/Blood2Serv/DebugAddOn/B2NmSrv.pdb
blood2src/Blood2Serv/DebugAddOn
blood2src/Blood2Serv/CoolServ.plg
blood2src/Blood2Serv/CoolServ.opt
blood2src/Blood2Serv
blood2src/ClientRes/AddOn.bmp
blood2src/ClientRes/bitmap1.bmp
blood2src/ClientRes/ClientRes.dsp
blood2src/ClientRes/ClientRes.rc
blood2src/ClientRes/credits.txt
blood2src/ClientRes/credits_ao.txt
blood2src/ClientRes
blood2src/ClientShellDLL/BaseLineSystemFX.cpp
blood2src/ClientShellDLL/BaseLineSystemFX.h
blood2src/ClientShellDLL/BaseParticleSystemFX.cpp
blood2src/ClientShellDLL/BaseParticleSystemFX.h
blood2src/ClientShellDLL/BloodClientShell.cpp
blood2src/ClientShellDLL/BloodClientShell.h
blood2src/ClientShellDLL/BloodSplatFX.cpp
blood2src/ClientShellDLL/BloodSplatFX.h
blood2src/ClientShellDLL/BloodTrailFX.cpp
blood2src/ClientShellDLL/BloodTrailFX.h
blood2src/ClientShellDLL/BloodTrailSegmentFX.cpp
blood2src/ClientShellDLL/BloodTrailSegmentFX.h
blood2src/ClientShellDLL/BulletImpactSFX.cpp
blood2src/ClientShellDLL/BulletImpactSFX.h
blood2src/ClientShellDLL/CameraFX.h
blood2src/ClientShellDLL/CastLineFX.cpp
blood2src/ClientShellDLL/CastLineFX.h
blood2src/ClientShellDLL/ClientShellDLL.dsp
blood2src/ClientShellDLL/ClientShellDLL.rc
blood2src/ClientShellDLL/ClientUtilities.cpp
blood2src/ClientShellDLL/ClientUtilities.h
blood2src/ClientShellDLL/client_physics.cpp
blood2src/ClientShellDLL/client_physics.h
blood2src/ClientShellDLL/CommLink.cpp
blood2src/ClientShellDLL/CommLink.h
blood2src/ClientShellDLL/ConfigMgr.cpp
blood2src/ClientShellDLL/ConfigMgr.h
blood2src/ClientShellDLL/Credits.cpp
blood2src/ClientShellDLL/Credits.h
blood2src/ClientShellDLL/CreditsWin.cpp
blood2src/ClientShellDLL/CreditsWin.h
blood2src/ClientShellDLL/debugline.cpp
blood2src/ClientShellDLL/debugline.h
blood2src/ClientShellDLL/ExplosionFX.cpp
blood2src/ClientShellDLL/ExplosionFX.h
blood2src/ClientShellDLL/FlashlightFX.cpp
blood2src/ClientShellDLL/FlashlightFX.h
blood2src/ClientShellDLL/FragInfo.cpp
blood2src/ClientShellDLL/FragInfo.h
blood2src/ClientShellDLL/GameStates.cpp
blood2src/ClientShellDLL/GameWeapons.cpp
blood2src/ClientShellDLL/GameWeapons.h
blood2src/ClientShellDLL/gibfx.cpp
blood2src/ClientShellDLL/GibFX.h
blood2src/ClientShellDLL/IKChainFX.c
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