文件名称:地形编辑器(可用鼠标调整地形高度)
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地形编辑器(可用鼠标调整地形高度) 开发工具:VC++2005,库:OpenGL This is a project I worked on for my Interactive Computer Graphics Class at Drexel University. The goal was to have editable terrain during runtime by clicking on the terrain to edit the height and textures that are on the terrain. To run, just execute any of the *.bat files in the src directory. Each one l
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压缩包 : cs480FinalProject.rar 列表 src\camera.cpp src\camera.h src\camera.xml src\chunk.cpp src\chunk.h src\color.cpp src\color.h src\common\thirdparty\GL\GLEXT.H src\common\thirdparty\GL\glut.def src\common\thirdparty\GL\glut.h src\common\thirdparty\GL\glut32.lib src\common.h src\fileutility.cpp src\fileutility.h src\FinalProject.sln src\FinalProject.suo src\FinalProject.vcproj src\foliage.cpp src\foliage.h src\glut32.dll src\graphics.cpp src\graphics.h src\graphics.xml src\graphicssystem.cpp src\graphicssystem.h src\gui.cpp src\gui.h src\gui.xml src\guibutton.cpp src\guibutton.h src\guielement.cpp src\guielement.h src\guiframe.cpp src\guiframe.h src\guiglobal.cpp src\guiglobal.h src\guislider.cpp src\guislider.h src\guisliderbuttons.cpp src\guisliderbuttons.h src\guisystem.cpp src\guisystem.h src\guiwidgetfactory.cpp src\guiwidgetfactory.h src\keyboardinterface.h src\keyboardstate.h src\keyboardsystem.cpp src\keyboardsystem.h src\level1.bash src\level1.bat src\level2.bash src\level2.bat src\level3.bash src\level3.bat src\log.xml src\main.cpp src\makefile src\math.h src\memory.cpp src\memory.h src\memorydebug.h src\messageformatter.h src\messageportal.cpp src\messageportal.h src\messagesystem.cpp src\messagesystem.h src\messagesysteminterface.h src\mouseinterface.h src\mousesystem.cpp src\mousesystem.h src\multitexture.cpp src\multitexture.h src\physics.cpp src\physics.h src\res\foliage\grass.tga src\res\gui\cube.tga src\res\gui\flatten.tga src\res\gui\loadgui.tga src\res\gui\savegui.tga src\res\gui\saveterrain.tga src\res\gui\slider.tga src\res\gui\sphere.tga src\res\gui\updown.tga src\res\textures\brick.tga src\res\textures\dirt.tga src\res\textures\grass.tga src\res\textures\rock.tga src\res\textures\snow.tga src\res\world1\foliage.xml src\res\world1\terrain1.tga src\res\world1\terrain1blm.tga src\res\world1\terrain1glm.tga src\res\world1\terrain1rlm.tga src\res\world1\world.xml src\res\world2\foliage.xml src\res\world2\terrain1.tga src\res\world2\terrain1blm.tga src\res\world2\terrain1glm.tga src\res\world2\terrain1rlm.tga src\res\world2\world.xml src\res\world3\foliage.xml src\res\world3\terrain1.tga src\res\world3\terrain1blm.tga src\res\world3\terrain1glm.tga src\res\world3\terrain1rlm.tga src\res\world3\world.xml src\resourcemanager.h src\system.cpp src\system.h src\targa.cpp src\targa.h src\terraintools.cpp src\terraintools.h src\texcoord.cpp src\texcoord.h src\texture.cpp src\texture.h src\texturecreator.cpp src\texturecreator.h src\texturemanager.cpp src\texturemanager.h src\tinystr.cpp src\tinystr.h src\tinyxml.cpp src\tinyxml.h src\tinyxmlerror.cpp src\tinyxmlparser.cpp src\tixml_addons.cpp src\tixml_addons.h src\Unfreed.xml src\UpgradeLog.XML src\vector.h src\warnings.h src\worldsystem.cpp src\worldsystem.h src\xmlmessageformatter.cpp src\xmlmessageformatter.h readme.html style.css img\cube.png img\FinalProject.jpg img\flatten.png img\foliage.png img\rock.png img\snow.jpg img\sphere.png img\updown.png img\withgrass.jpg src\common\thirdparty\GL src\common\thirdparty src\res\foliage src\res\gui src\res\textures src\res\world1 src\res\world2 src\res\world3 src\common src\res src img
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