文件名称:《Visual C++ 游戏设计》源代码(下)
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- 上传时间:2011-08-04
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文件大小:54.21mb
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本书的源代码用浅显生动的语言、经典的案例带领您进入游戏设计的美妙世界,帮助您实现开发游戏的梦想。 书中参照开发大型游戏《仙剑奇侠传》所需要的技术,如:镂空动画、半透明动画、碰撞检测、斜角卷动的地图、人工智能、3D动画、3D音效等,对游戏的设计和开发过程进行了系统而又详细的介绍。使您能清楚地了解游戏设计过程中的各种知识
相关搜索: Visual C++,游戏设计
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压缩包 : Code_03.zip 列表 CH09/ CH09/CH09-1/ CH09/CH09-1/B0.BMP CH09/CH09-1/B1.BMP CH09/CH09-1/B2.BMP CH09/CH09-1/B3.BMP CH09/CH09-1/B4.BMP CH09/CH09-1/B5.BMP CH09/CH09-1/B6.BMP CH09/CH09-1/B7.BMP CH09/CH09-1/BGROUND.WAV CH09/CH09-1/CANVAS.DSP CH09/CH09-1/CANVAS.DSW CH09/CH09-1/CANVAS.NCB CH09/CH09-1/CANVAS.OPT CH09/CH09-1/CANVAS.PLG CH09/CH09-1/CANVASAPP.CPP CH09/CH09-1/CANVASAPP.H CH09/CH09-1/Canvasframe.cpp CH09/CH09-1/CANVASFRAME.H CH09/CH09-1/CANVASR.APS CH09/CH09-1/CANVASR.CLW CH09/CH09-1/CANVASR.H CH09/CH09-1/CANVASR.RC CH09/CH09-1/Debug/ CH09/CH09-1/Debug/CANVAS.EXE CH09/CH09-1/Debug/CANVASR.RES CH09/CH09-1/FOOT.WAV CH09/CH09-1/STDAFX.H CH09/CH09-2/ CH09/CH09-2/CANVAS.DSP CH09/CH09-2/CANVAS.DSW CH09/CH09-2/CANVAS.EXE CH09/CH09-2/CANVAS.NCB CH09/CH09-2/CANVAS.OPT CH09/CH09-2/CANVAS.PLG CH09/CH09-2/CANVASAPP.CPP CH09/CH09-2/CANVASAPP.H CH09/CH09-2/Canvasframe.cpp CH09/CH09-2/CANVASFRAME.H CH09/CH09-2/CANVASR.APS CH09/CH09-2/CANVASR.CLW CH09/CH09-2/CANVASR.H CH09/CH09-2/CANVASR.RC CH09/CH09-2/Debug/ CH09/CH09-2/Debug/CANVAS.EXE CH09/CH09-2/Debug/CANVASR.RES CH09/CH09-2/S0.WAV CH09/CH09-2/S1.WAV CH09/CH09-2/S2.WAV CH09/CH09-2/S3.WAV CH09/CH09-2/S4.WAV CH09/CH09-2/S5.WAV CH09/CH09-2/STDAFX.H CH09/CH09-3/ CH09/CH09-3/BGROUND.BMP CH09/CH09-3/CANVAS.DSP CH09/CH09-3/CANVAS.DSW CH09/CH09-3/CANVAS.EXE CH09/CH09-3/CANVAS.NCB CH09/CH09-3/Canvas.opt CH09/CH09-3/CANVAS.PLG CH09/CH09-3/CANVASAPP.CPP CH09/CH09-3/CANVASAPP.H CH09/CH09-3/Canvasframe.cpp CH09/CH09-3/CANVASFRAME.H CH09/CH09-3/CANVASR.APS CH09/CH09-3/CANVASR.CLW CH09/CH09-3/CANVASR.H CH09/CH09-3/CANVASR.RC CH09/CH09-3/D0.BMP CH09/CH09-3/D1.BMP CH09/CH09-3/D2.BMP CH09/CH09-3/D3.BMP CH09/CH09-3/Debug/ CH09/CH09-3/Debug/CANVAS.EXE CH09/CH09-3/Debug/CANVASR.RES CH09/CH09-3/M0.BMP CH09/CH09-3/M1.BMP CH09/CH09-3/M2.BMP CH09/CH09-3/M3.BMP CH09/CH09-3/MD0.BMP CH09/CH09-3/MD1.BMP CH09/CH09-3/MD2.BMP CH09/CH09-3/MD3.BMP CH09/CH09-3/P0.BMP CH09/CH09-3/P1.BMP CH09/CH09-3/P2.BMP CH09/CH09-3/P3.BMP CH09/CH09-3/S0.WAV CH09/CH09-3/STDAFX.H CH10/ CH10/CH10-1/ CH10/CH10-1/BALL.BMP CH10/CH10-1/CANVAS.DSP CH10/CH10-1/CANVAS.DSW CH10/CH10-1/CANVAS.NCB CH10/CH10-1/CANVAS.OPT CH10/CH10-1/CANVAS.PLG CH10/CH10-1/CANVASAPP.CPP CH10/CH10-1/CANVASAPP.H CH10/CH10-1/Canvasframe.cpp CH10/CH10-1/CANVASFRAME.H CH10/CH10-1/CANVASR.APS CH10/CH10-1/CANVASR.CLW CH10/CH10-1/CANVASR.H CH10/CH10-1/CANVASR.RC CH10/CH10-1/Debug/ CH10/CH10-1/Debug/CANVAS.EXE CH10/CH10-1/Debug/CANVAS.MAP CH10/CH10-1/Debug/CANVASR.RES CH10/CH10-1/STDAFX.H CH10/CH10-2/ CH10/CH10-2/BULLET1.BMP CH10/CH10-2/CANVAS.DSP CH10/CH10-2/CANVAS.DSW CH10/CH10-2/CANVAS.NCB CH10/CH10-2/CANVAS.OPT CH10/CH10-2/CANVAS.PLG CH10/CH10-2/CANVASAPP.CPP CH10/CH10-2/CANVASAPP.H CH10/CH10-2/Canvasframe.cpp CH10/CH10-2/CANVASFRAME.H CH10/CH10-2/CANVASR.APS CH10/CH10-2/CANVASR.CLW CH10/CH10-2/CANVASR.H CH10/CH10-2/CANVASR.RC CH10/CH10-2/Debug/ CH10/CH10-2/Debug/CANVAS.EXE CH10/CH10-2/Debug/CANVAS.MAP CH10/CH10-2/Debug/CANVASR.RES CH10/CH10-2/SHIP.BMP CH10/CH10-2/STDAFX.H CH10/CH10-3/ CH10/CH10-3/BULLET1.BMP CH10/CH10-3/CANVAS.DSP CH10/CH10-3/CANVAS.DSW CH10/CH10-3/CANVAS.NCB CH10/CH10-3/CANVAS.OPT CH10/CH10-3/CANVAS.PLG CH10/CH10-3/CANVASAPP.CPP CH10/CH10-3/CANVASAPP.H CH10/CH10-3/Canvasframe.cpp CH10/CH10-3/CANVASFRAME.H CH10/CH10-3/CANVASR.APS CH10/CH10-3/CANVASR.CLW CH10/CH10-3/CANVASR.H CH10/CH10-3/CANVASR.RC CH10/CH10-3/Debug/ CH10/CH10-3/Debug/CANVAS.EXE CH10/CH10-3/Debug/CANVASR.RES CH10/CH10-3/SHIP.BMP CH10/CH10-3/STDAFX.H CH11/ CH11/Ch11-1/ CH11/Ch11-1/Debug/ CH11/Ch11-1/Debug/Server.exe CH11/Ch11-1/Server.cpp CH11/Ch11-1/SERVER.DSP CH11/Ch11-1/SERVER.DSW CH11/Ch11-1/SERVER.NCB CH11/Ch11-1/SERVER.OPT CH11/Ch11-1/Server.plg CH11/Ch11-2/ CH11/Ch11-2/Client.cpp CH11/Ch11-2/CLIENT.DSP CH11/Ch11-2/CLIENT.DSW CH11/Ch11-2/CLIENT.NCB CH11/Ch11-2/CLIENT.OPT CH11/Ch11-2/Client.plg CH11/Ch11-2/Debug/ CH11/Ch11-2/Debug/Client.exe CH11/Ch11-3/ CH11/Ch11-3/BOMB.MP3 CH11/Ch11-3/Ch11-3.cpp CH11/Ch11-3/Ch11-3.dsp CH11/Ch11-3/Ch11-3.dsw CH11/Ch11-3/Ch11-3.ncb CH11/Ch11-3/Ch11-3.opt CH11/Ch11-3/STDAFX.CPP CH11/Ch11-3/STDAFX.H CH11/Ch11-3/TEST.AVI CH12/ CH12/CH12-1/ CH12/CH12-1/BALL.BMP CH12/CH12-1/BGBMP0.BMP CH12/CH12-1/BGBMP1.BMP CH12/CH12-1/BGBMP2.BMP CH12/CH12-1/BGBMP3.BMP CH12/CH12-1/BGBMP4.BMP CH12/CH12-1/BGBMP5.BMP CH12/CH12-1/BGBMP6.BMP CH12/CH12-1/BGBMP7.BMP CH12/CH12-1/CANVAS.DSP CH12/CH12-1/CANVAS.DSW CH12/CH12-1/CANVAS.EXE CH12/CH12-1/CANVAS.NCB CH12/CH12-1/Canvas.opt CH12/CH12-1/CANVAS.PLG CH12/CH12-1/CANVASAPP.CPP CH12/CH12-1/CANVASAPP.H CH12/CH12-1/Canvasframe.cpp CH12/CH12-1/CANVASFRAME.H CH12/CH12-1/CANVASR.APS CH12/CH12-1/CANVASR.CLW CH12/CH12-1/CANVASR.H CH12/CH12-1/CANVASR.RC CH12/CH12-1/Debug/ CH12/CH12-1/Debug/CANVAS.EXE CH12/CH12-1/Debug/CANVASR.RES CH12/CH12-1/LOAD.BMP CH12/CH12-1/LOSE.BMP CH12/CH12-1/MBGBMP0.BMP CH12/CH12-1/MBGBMP1.BMP CH12/CH12-1/MBGBMP2.BMP CH12/CH12-1/MBGBMP3.BMP CH12/CH12-1/MBGBMP4.BMP CH12/CH12-1/MBGBMP5.BMP CH12/CH12-1/MBGBMP6.BMP CH12/CH12-1/MBGBMP7.BMP CH12/CH12-1/OVER.BMP CH12/CH12-1/S0.WAV CH12/CH12-1/S1.WAV CH12/CH12-1/S2.WAV CH12/CH12-1/STDAFX.H CH12/CH12-1/WIN.BMP CH12/CH12-2/ CH12/CH12-2/BGBMP.BMP CH12/CH12-2/BULLET.BMP CH12/CH12-2/CANVAS.DS
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