文件名称:gl_mesh_output.rar
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- 上传时间:2012-09-04
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文件大小:295.67kb
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一个使用OpenGL开发网格模型的例子,通过本例子可以学习如何通过OpenGL开发VRML和3DS网格,The use of OpenGL to open a model example of Grid, through the examples, we can learn how to develop VRML through OpenGL and 3DS Grid
(系统自动生成,下载前可以参看下载内容)
下载文件列表
gl_mesh_output/Bin/geosphere.wrl
gl_mesh_output/Bin/knot1.wrl
gl_mesh_output/Bin/knot2.wrl
gl_mesh_output/Bin/mannequin.wrl
gl_mesh_output/Bin/Mesh.exe
gl_mesh_output/Bin/metafile.emf
gl_mesh_output/Bin/mnt.wrl
gl_mesh_output/Bin/nefertiti.wrl
gl_mesh_output/Bin/venus.wrl
gl_mesh_output/Bin
gl_mesh_output/Src/ChildFrm.cpp
gl_mesh_output/Src/ChildFrm.h
gl_mesh_output/Src/DialogWmf.cpp
gl_mesh_output/Src/DialogWmf.h
gl_mesh_output/Src/Lib3D/Array3d.cpp
gl_mesh_output/Src/Lib3D/Array3d.h
gl_mesh_output/Src/Lib3D/AVLInd.h
gl_mesh_output/Src/Lib3D/Base3d.h
gl_mesh_output/Src/Lib3D/Color.cpp
gl_mesh_output/Src/Lib3D/Color.h
gl_mesh_output/Src/Lib3D/ColorRamp.cpp
gl_mesh_output/Src/Lib3D/ColorRamp.h
gl_mesh_output/Src/Lib3D/Edge3d.cpp
gl_mesh_output/Src/Lib3D/Edge3d.h
gl_mesh_output/Src/Lib3D/Face3d.cpp
gl_mesh_output/Src/Lib3D/Face3d.h
gl_mesh_output/Src/Lib3D/Material.cpp
gl_mesh_output/Src/Lib3D/Material.h
gl_mesh_output/Src/Lib3D/Mesh3d.cpp
gl_mesh_output/Src/Lib3D/Mesh3d.h
gl_mesh_output/Src/Lib3D/Object3d.cpp
gl_mesh_output/Src/Lib3D/Object3d.h
gl_mesh_output/Src/Lib3D/ParserVrml.cpp
gl_mesh_output/Src/Lib3D/ParserVrml.h
gl_mesh_output/Src/Lib3D/PsRender.cpp
gl_mesh_output/Src/Lib3D/PsRender.h
gl_mesh_output/Src/Lib3D/SceneGraph3d.cpp
gl_mesh_output/Src/Lib3D/SceneGraph3d.h
gl_mesh_output/Src/Lib3D/Texture.cpp
gl_mesh_output/Src/Lib3D/Texture.h
gl_mesh_output/Src/Lib3D/Transform.cpp
gl_mesh_output/Src/Lib3D/Transform.h
gl_mesh_output/Src/Lib3D/Utils3d.cpp
gl_mesh_output/Src/Lib3D/Utils3d.h
gl_mesh_output/Src/Lib3D/Vector3d.cpp
gl_mesh_output/Src/Lib3D/Vector3d.h
gl_mesh_output/Src/Lib3D/Vertex3d.cpp
gl_mesh_output/Src/Lib3D/Vertex3d.h
gl_mesh_output/Src/Lib3D/WmfTools.h
gl_mesh_output/Src/Lib3D
gl_mesh_output/Src/MainFrm.cpp
gl_mesh_output/Src/MainFrm.h
gl_mesh_output/Src/Mesh.aps
gl_mesh_output/Src/Mesh.clw
gl_mesh_output/Src/Mesh.cpp
gl_mesh_output/Src/Mesh.dsp
gl_mesh_output/Src/Mesh.dsw
gl_mesh_output/Src/Mesh.h
gl_mesh_output/Src/Mesh.ncb
gl_mesh_output/Src/Mesh.opt
gl_mesh_output/Src/Mesh.plg
gl_mesh_output/Src/Mesh.rc
gl_mesh_output/Src/MeshDoc.cpp
gl_mesh_output/Src/MeshDoc.h
gl_mesh_output/Src/MeshView.cpp
gl_mesh_output/Src/MeshView.h
gl_mesh_output/Src/res/Mesh.ico
gl_mesh_output/Src/res/Mesh.rc2
gl_mesh_output/Src/res/MeshDoc.ico
gl_mesh_output/Src/res/Toolbar.bmp
gl_mesh_output/Src/res
gl_mesh_output/Src/resource.h
gl_mesh_output/Src/StdAfx.cpp
gl_mesh_output/Src/StdAfx.h
gl_mesh_output/Src
gl_mesh_output
gl_mesh_output/Bin/knot1.wrl
gl_mesh_output/Bin/knot2.wrl
gl_mesh_output/Bin/mannequin.wrl
gl_mesh_output/Bin/Mesh.exe
gl_mesh_output/Bin/metafile.emf
gl_mesh_output/Bin/mnt.wrl
gl_mesh_output/Bin/nefertiti.wrl
gl_mesh_output/Bin/venus.wrl
gl_mesh_output/Bin
gl_mesh_output/Src/ChildFrm.cpp
gl_mesh_output/Src/ChildFrm.h
gl_mesh_output/Src/DialogWmf.cpp
gl_mesh_output/Src/DialogWmf.h
gl_mesh_output/Src/Lib3D/Array3d.cpp
gl_mesh_output/Src/Lib3D/Array3d.h
gl_mesh_output/Src/Lib3D/AVLInd.h
gl_mesh_output/Src/Lib3D/Base3d.h
gl_mesh_output/Src/Lib3D/Color.cpp
gl_mesh_output/Src/Lib3D/Color.h
gl_mesh_output/Src/Lib3D/ColorRamp.cpp
gl_mesh_output/Src/Lib3D/ColorRamp.h
gl_mesh_output/Src/Lib3D/Edge3d.cpp
gl_mesh_output/Src/Lib3D/Edge3d.h
gl_mesh_output/Src/Lib3D/Face3d.cpp
gl_mesh_output/Src/Lib3D/Face3d.h
gl_mesh_output/Src/Lib3D/Material.cpp
gl_mesh_output/Src/Lib3D/Material.h
gl_mesh_output/Src/Lib3D/Mesh3d.cpp
gl_mesh_output/Src/Lib3D/Mesh3d.h
gl_mesh_output/Src/Lib3D/Object3d.cpp
gl_mesh_output/Src/Lib3D/Object3d.h
gl_mesh_output/Src/Lib3D/ParserVrml.cpp
gl_mesh_output/Src/Lib3D/ParserVrml.h
gl_mesh_output/Src/Lib3D/PsRender.cpp
gl_mesh_output/Src/Lib3D/PsRender.h
gl_mesh_output/Src/Lib3D/SceneGraph3d.cpp
gl_mesh_output/Src/Lib3D/SceneGraph3d.h
gl_mesh_output/Src/Lib3D/Texture.cpp
gl_mesh_output/Src/Lib3D/Texture.h
gl_mesh_output/Src/Lib3D/Transform.cpp
gl_mesh_output/Src/Lib3D/Transform.h
gl_mesh_output/Src/Lib3D/Utils3d.cpp
gl_mesh_output/Src/Lib3D/Utils3d.h
gl_mesh_output/Src/Lib3D/Vector3d.cpp
gl_mesh_output/Src/Lib3D/Vector3d.h
gl_mesh_output/Src/Lib3D/Vertex3d.cpp
gl_mesh_output/Src/Lib3D/Vertex3d.h
gl_mesh_output/Src/Lib3D/WmfTools.h
gl_mesh_output/Src/Lib3D
gl_mesh_output/Src/MainFrm.cpp
gl_mesh_output/Src/MainFrm.h
gl_mesh_output/Src/Mesh.aps
gl_mesh_output/Src/Mesh.clw
gl_mesh_output/Src/Mesh.cpp
gl_mesh_output/Src/Mesh.dsp
gl_mesh_output/Src/Mesh.dsw
gl_mesh_output/Src/Mesh.h
gl_mesh_output/Src/Mesh.ncb
gl_mesh_output/Src/Mesh.opt
gl_mesh_output/Src/Mesh.plg
gl_mesh_output/Src/Mesh.rc
gl_mesh_output/Src/MeshDoc.cpp
gl_mesh_output/Src/MeshDoc.h
gl_mesh_output/Src/MeshView.cpp
gl_mesh_output/Src/MeshView.h
gl_mesh_output/Src/res/Mesh.ico
gl_mesh_output/Src/res/Mesh.rc2
gl_mesh_output/Src/res/MeshDoc.ico
gl_mesh_output/Src/res/Toolbar.bmp
gl_mesh_output/Src/res
gl_mesh_output/Src/resource.h
gl_mesh_output/Src/StdAfx.cpp
gl_mesh_output/Src/StdAfx.h
gl_mesh_output/Src
gl_mesh_output
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