文件名称:ARPGGameCode.rar
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- 上传时间:2012-09-04
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文件大小:3.67mb
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一个仿奇迹的源代码,
有地形生成和骨骼动画,A source code like a miracle, a terrain generation and skeletal animation
有地形生成和骨骼动画,A source code like a miracle, a terrain generation and skeletal animation
(系统自动生成,下载前可以参看下载内容)
下载文件列表
camera.cpp
camera.h
d3dfont.cpp
d3dfont.h
d3dutil.cpp
d3dutil.h
d3dUtility.cpp
d3dUtility.h
dxutil.cpp
dxutil.h
fps.cpp
fps.h
Game.dsp
Game.dsw
Game.opt
Game.plg
Game.sln
Game.suo
Game.vcproj
Game.vcproj.8CD03CC696FF488.Administrator.user
Game.vcproj.FERRY-1E89401C2.ferry.user
Game.vcproj.HH.Administrator.user
Game.vcproj.MOTING.Administrator.user
Main.cpp
pSystem.cpp
pSystem.h
resource.h
Resoure.rc
role.cpp
role.h
SkinMesh.cpp
SkinMesh.h
sSystem.cpp
sSystem.h
terrain.cpp
terrain.h
world.cpp
world.h
res/coastMountain64.raw
res/dust.bmp
res/EncTerrain1.map.raw
res/Game.exe
res/hit.bmp
res/Media1/Color_Floor.dds
res/Media1/Color_Statue.dds
res/Media1/Soft Shadows.fx
res/Media1/Soft Shadows.x
res/Media1/SpotMap.dds
res/Media1/Thumbs.db
res/muland/Game.exe
res/obj/chr/agl00/agl
res/obj/chr/agl00/arm
res/obj/chr/agl00/arm.bmp
res/obj/chr/agl00/bld02
res/obj/chr/agl00/bld02.bmp
res/obj/chr/agl00/body
res/obj/chr/agl00/body.bmp
res/obj/chr/agl00/D_leg
res/obj/chr/agl00/D_leg.bmp
res/obj/chr/agl00/face
res/obj/chr/agl00/face.bmp
res/obj/chr/agl00/feather
res/obj/chr/agl00/feather.bmp
res/obj/chr/agl00/hair
res/obj/chr/agl00/hair.bmp
res/obj/chr/agl00/hand
res/obj/chr/agl00/hand.bmp
res/obj/chr/agl00/pants
res/obj/chr/agl00/pants.bmp
res/obj/chr/agl00/R_arm
res/obj/chr/agl00/R_arm.bmp
res/obj/chr/agl00/shoes
res/obj/chr/agl00/shoes.bmp
res/obj/chr/agl00/skin
res/obj/chr/agl00/skin.bmp
res/obj/chr/agl00/U_leg
res/obj/chr/agl00/U_leg.bmp
res/obj/chr/dth00/body
res/obj/chr/dth00/dth
res/obj/chr/dth00/face
res/obj/chr/dth00/face2
res/obj/chr/dth00/mantle
res/obj/chr/dth00/pants
res/obj/chr/dth00/R_hand
res/obj/chr/dth00/sickle1
res/obj/chr/dth00/sickle2
res/obj/chr/ele00/body
res/obj/chr/ele00/body2
res/obj/chr/ele00/ele
res/obj/chr/ele00/face
res/obj/chr/ele00/hair
res/obj/chr/ele00/hand
res/obj/chr/ele00/horn
res/obj/chr/ele00/mantle
res/obj/chr/ele00/pants
res/obj/chr/ele00/R_arm
res/obj/chr/ele00/R_hand
res/obj/chr/ele01/body
res/obj/chr/ele01/body2
res/obj/chr/ele01/ele
res/obj/chr/ele01/face
res/obj/chr/ele01/hair
res/obj/chr/ele01/hand
res/obj/chr/ele01/horn
res/obj/chr/ele01/mantle
res/obj/chr/ele01/pants
res/obj/chr/ele01/R_arm
res/obj/chr/ele01/R_hand
res/obj/chr/emr/body
res/obj/chr/emr/body2
res/obj/chr/emr/emr
res/obj/chr/emr/face
res/obj/chr/emr/hair
res/obj/chr/emr/opt
res/obj/chr/emr/pants
res/obj/chr/emr/RD_leg
res/obj/chr/emr/RU_leg
res/obj/chr/emr/R_arm
res/obj/chr/emr/R_hand
res/obj/chr/emr/shoes
res/obj/chr/emr/shoes2
res/obj/chr/emr/skin
res/obj/chr/glm00/body
res/obj/chr/glm00/D_leg
res/obj/chr/glm00/face
res/obj/chr/glm00/face2
res/obj/chr/glm00/glm
res/obj/chr/glm00/pants
res/obj/chr/glm00/RU_leg
res/obj/chr/glm00/R_arm
res/obj/chr/glm00/R_hand
res/obj/chr/glm00/shoes
res/obj/chr/gob00/body
res/obj/chr/gob00/body2
res/obj/chr/gob00/D_leg
res/obj/chr/gob00/face
res/obj/chr/gob00/gob
res/obj/chr/gob00/hair
res/obj/chr/gob00/hammer
res/obj/chr/gob00/hand
res/obj/chr/gob00/pants
res/obj/chr/gob00/pants2
res/obj/chr/gob00/RU_leg
res/obj/chr/gob00/R_arm
res/obj/chr/gob00/R_hand
res/obj/chr/gob00/shoes
res/obj/chr/gob00/shoes2
res/obj/chr/gob00/skin
res/obj/chr/hsi/arm
res/obj/chr/hsi/body
res/obj/chr/hsi/D_leg
res/obj/chr/hsi/face
res/obj/chr/hsi/hair
res/obj/chr/hsi/hand
res/obj/chr/hsi/hsi
res/obj/chr/hsi/pants
res/obj/chr/hsi/shoes
res/obj/chr/hsi/skin
res/obj/chr/hsi/U_leg
res/obj/chr/klr00/body
res/obj/chr/klr00/face
res/obj/chr/klr00/face2
res/obj/chr/klr00/klr
res/obj/chr/klr00/mantle
res/obj/chr/klr00/pants
res/obj/chr/klr00/pants2
res/obj/chr/klr00/R_arm
res/obj/chr/klr00/R_hand
res/obj/chr/klr00/swd02
res/obj/chr/klr01/body
res/obj/chr/klr01/face
res/obj/chr/klr01/face2
res/obj/chr/klr01/klr
res/obj/chr/klr01/mantle
res/obj/chr/klr01/pants
res/obj/chr/klr01/pants2
res/obj/chr/klr01/R_arm
res/obj/chr/klr01/R_hand
res/obj/chr/klr01/swd02
res/obj/chr/knk00/body
res/obj/chr/knk00/body2
res/obj/chr/knk00/foot
res/obj/chr/knk00/head
res/obj/chr/knk00/knk
res/obj/chr/knz/arm
res/obj/chr/knz/body
res/obj/chr/knz/D_leg
res/obj/chr/knz/face
res/obj/chr/knz/hair
res/obj/chr/knz/hair2
res/obj/chr/knz/hand
res/obj/chr/knz/knz
res/obj/chr/knz/pants
res/obj/chr/knz/shoes
res/obj/chr/knz/shoes2
res/obj/chr/knz/skin
res/obj/chr/knz/U_leg
res/obj/chr/lps/arm
res/obj/chr/lps/body
res/obj/chr/lps/D_leg
res/obj/chr/lps/face
res/obj/chr/lps/hair
res/obj/chr/lps/hand
res/obj/chr/lps/lps
res/obj/chr/lps/pants
res/obj/chr/lps/shoes
res/obj/chr/lps/skin
res/obj/chr/lps/U_leg
res/obj/chr/pdt/armor
res/obj/chr/pdt/body
res/obj/chr/pdt/body2
res/obj/chr/pdt/D_leg
res/obj/chr/pdt/face
res/obj/chr/pdt/hair
res/obj/chr/pdt/pants
res/obj/chr/pdt/pdt
res/obj/chr/pdt/RU_leg
res/obj/chr/pdt/R_arm
res/obj/chr/pdt/R_hand
res/obj/chr/pdt/R_hand2
res/obj/chr/pdt/shoes
res/obj/chr/pdt/shoes2
res/obj/chr/pdt/skin
res/obj/chr/prt00/body
res/obj/chr/prt00/body2
res/obj/chr/prt00/face
res/obj/chr/prt00/hair
res/obj/chr/prt00/hat
res/obj/chr/prt00/pants
res/obj/chr/prt00/prt
res/obj/chr/prt00/rod02
res/obj/chr/prt00/R_hand
res/obj/chr/prt01/body
res/obj/chr/prt01/body2
res/obj/chr/prt01/face
res/obj/chr/prt01/hair
res/obj/chr/prt01/hat
res/obj/chr/prt01/
camera.h
d3dfont.cpp
d3dfont.h
d3dutil.cpp
d3dutil.h
d3dUtility.cpp
d3dUtility.h
dxutil.cpp
dxutil.h
fps.cpp
fps.h
Game.dsp
Game.dsw
Game.opt
Game.plg
Game.sln
Game.suo
Game.vcproj
Game.vcproj.8CD03CC696FF488.Administrator.user
Game.vcproj.FERRY-1E89401C2.ferry.user
Game.vcproj.HH.Administrator.user
Game.vcproj.MOTING.Administrator.user
Main.cpp
pSystem.cpp
pSystem.h
resource.h
Resoure.rc
role.cpp
role.h
SkinMesh.cpp
SkinMesh.h
sSystem.cpp
sSystem.h
terrain.cpp
terrain.h
world.cpp
world.h
res/coastMountain64.raw
res/dust.bmp
res/EncTerrain1.map.raw
res/Game.exe
res/hit.bmp
res/Media1/Color_Floor.dds
res/Media1/Color_Statue.dds
res/Media1/Soft Shadows.fx
res/Media1/Soft Shadows.x
res/Media1/SpotMap.dds
res/Media1/Thumbs.db
res/muland/Game.exe
res/obj/chr/agl00/agl
res/obj/chr/agl00/arm
res/obj/chr/agl00/arm.bmp
res/obj/chr/agl00/bld02
res/obj/chr/agl00/bld02.bmp
res/obj/chr/agl00/body
res/obj/chr/agl00/body.bmp
res/obj/chr/agl00/D_leg
res/obj/chr/agl00/D_leg.bmp
res/obj/chr/agl00/face
res/obj/chr/agl00/face.bmp
res/obj/chr/agl00/feather
res/obj/chr/agl00/feather.bmp
res/obj/chr/agl00/hair
res/obj/chr/agl00/hair.bmp
res/obj/chr/agl00/hand
res/obj/chr/agl00/hand.bmp
res/obj/chr/agl00/pants
res/obj/chr/agl00/pants.bmp
res/obj/chr/agl00/R_arm
res/obj/chr/agl00/R_arm.bmp
res/obj/chr/agl00/shoes
res/obj/chr/agl00/shoes.bmp
res/obj/chr/agl00/skin
res/obj/chr/agl00/skin.bmp
res/obj/chr/agl00/U_leg
res/obj/chr/agl00/U_leg.bmp
res/obj/chr/dth00/body
res/obj/chr/dth00/dth
res/obj/chr/dth00/face
res/obj/chr/dth00/face2
res/obj/chr/dth00/mantle
res/obj/chr/dth00/pants
res/obj/chr/dth00/R_hand
res/obj/chr/dth00/sickle1
res/obj/chr/dth00/sickle2
res/obj/chr/ele00/body
res/obj/chr/ele00/body2
res/obj/chr/ele00/ele
res/obj/chr/ele00/face
res/obj/chr/ele00/hair
res/obj/chr/ele00/hand
res/obj/chr/ele00/horn
res/obj/chr/ele00/mantle
res/obj/chr/ele00/pants
res/obj/chr/ele00/R_arm
res/obj/chr/ele00/R_hand
res/obj/chr/ele01/body
res/obj/chr/ele01/body2
res/obj/chr/ele01/ele
res/obj/chr/ele01/face
res/obj/chr/ele01/hair
res/obj/chr/ele01/hand
res/obj/chr/ele01/horn
res/obj/chr/ele01/mantle
res/obj/chr/ele01/pants
res/obj/chr/ele01/R_arm
res/obj/chr/ele01/R_hand
res/obj/chr/emr/body
res/obj/chr/emr/body2
res/obj/chr/emr/emr
res/obj/chr/emr/face
res/obj/chr/emr/hair
res/obj/chr/emr/opt
res/obj/chr/emr/pants
res/obj/chr/emr/RD_leg
res/obj/chr/emr/RU_leg
res/obj/chr/emr/R_arm
res/obj/chr/emr/R_hand
res/obj/chr/emr/shoes
res/obj/chr/emr/shoes2
res/obj/chr/emr/skin
res/obj/chr/glm00/body
res/obj/chr/glm00/D_leg
res/obj/chr/glm00/face
res/obj/chr/glm00/face2
res/obj/chr/glm00/glm
res/obj/chr/glm00/pants
res/obj/chr/glm00/RU_leg
res/obj/chr/glm00/R_arm
res/obj/chr/glm00/R_hand
res/obj/chr/glm00/shoes
res/obj/chr/gob00/body
res/obj/chr/gob00/body2
res/obj/chr/gob00/D_leg
res/obj/chr/gob00/face
res/obj/chr/gob00/gob
res/obj/chr/gob00/hair
res/obj/chr/gob00/hammer
res/obj/chr/gob00/hand
res/obj/chr/gob00/pants
res/obj/chr/gob00/pants2
res/obj/chr/gob00/RU_leg
res/obj/chr/gob00/R_arm
res/obj/chr/gob00/R_hand
res/obj/chr/gob00/shoes
res/obj/chr/gob00/shoes2
res/obj/chr/gob00/skin
res/obj/chr/hsi/arm
res/obj/chr/hsi/body
res/obj/chr/hsi/D_leg
res/obj/chr/hsi/face
res/obj/chr/hsi/hair
res/obj/chr/hsi/hand
res/obj/chr/hsi/hsi
res/obj/chr/hsi/pants
res/obj/chr/hsi/shoes
res/obj/chr/hsi/skin
res/obj/chr/hsi/U_leg
res/obj/chr/klr00/body
res/obj/chr/klr00/face
res/obj/chr/klr00/face2
res/obj/chr/klr00/klr
res/obj/chr/klr00/mantle
res/obj/chr/klr00/pants
res/obj/chr/klr00/pants2
res/obj/chr/klr00/R_arm
res/obj/chr/klr00/R_hand
res/obj/chr/klr00/swd02
res/obj/chr/klr01/body
res/obj/chr/klr01/face
res/obj/chr/klr01/face2
res/obj/chr/klr01/klr
res/obj/chr/klr01/mantle
res/obj/chr/klr01/pants
res/obj/chr/klr01/pants2
res/obj/chr/klr01/R_arm
res/obj/chr/klr01/R_hand
res/obj/chr/klr01/swd02
res/obj/chr/knk00/body
res/obj/chr/knk00/body2
res/obj/chr/knk00/foot
res/obj/chr/knk00/head
res/obj/chr/knk00/knk
res/obj/chr/knz/arm
res/obj/chr/knz/body
res/obj/chr/knz/D_leg
res/obj/chr/knz/face
res/obj/chr/knz/hair
res/obj/chr/knz/hair2
res/obj/chr/knz/hand
res/obj/chr/knz/knz
res/obj/chr/knz/pants
res/obj/chr/knz/shoes
res/obj/chr/knz/shoes2
res/obj/chr/knz/skin
res/obj/chr/knz/U_leg
res/obj/chr/lps/arm
res/obj/chr/lps/body
res/obj/chr/lps/D_leg
res/obj/chr/lps/face
res/obj/chr/lps/hair
res/obj/chr/lps/hand
res/obj/chr/lps/lps
res/obj/chr/lps/pants
res/obj/chr/lps/shoes
res/obj/chr/lps/skin
res/obj/chr/lps/U_leg
res/obj/chr/pdt/armor
res/obj/chr/pdt/body
res/obj/chr/pdt/body2
res/obj/chr/pdt/D_leg
res/obj/chr/pdt/face
res/obj/chr/pdt/hair
res/obj/chr/pdt/pants
res/obj/chr/pdt/pdt
res/obj/chr/pdt/RU_leg
res/obj/chr/pdt/R_arm
res/obj/chr/pdt/R_hand
res/obj/chr/pdt/R_hand2
res/obj/chr/pdt/shoes
res/obj/chr/pdt/shoes2
res/obj/chr/pdt/skin
res/obj/chr/prt00/body
res/obj/chr/prt00/body2
res/obj/chr/prt00/face
res/obj/chr/prt00/hair
res/obj/chr/prt00/hat
res/obj/chr/prt00/pants
res/obj/chr/prt00/prt
res/obj/chr/prt00/rod02
res/obj/chr/prt00/R_hand
res/obj/chr/prt01/body
res/obj/chr/prt01/body2
res/obj/chr/prt01/face
res/obj/chr/prt01/hair
res/obj/chr/prt01/hat
res/obj/chr/prt01/
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