文件名称:GAMEDEV.rar
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- 上传时间:2012-09-04
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文件大小:23.56kb
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推箱子游戏,是一个仿3D游戏,实际上还是2D的。基本思路是按照win32程序的程序接口结构,设计一个游戏,实现一个“人”作为主动方,应该直接由游戏玩家通过键盘直接控制。被推的“箱子”,箱子作为被动方,应该能自动根据“人”的推动来进行移动,实现“被推”的移动效果。至于地图的绘制,应该由外部文件导入来完成,然后通过对应的图片剪切,将地图画好。,Push Box game, is an imitation 3D game, in fact, or 2D,. The basic idea is in accordance with the procedural win32 interface structure, design a game to achieve a "person" as the active side, it should be directly from the direct control of the game players via the keyboard. Pushed the "box", a box as a passive party, should be able to automatically "person" to carry out the promotion movement, to achieve "pushed" the movement effect. As for the map drawing, it should be imported from an external file to complete, and then the corresponding image shearing, will be in good pictures.
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下载文件列表
GameDev/boxr.h
GameDev/GameDev.cpp
GameDev/GameDev.dsp
GameDev/GameDev.dsw
GameDev/GameDev.ncb
GameDev/GameDev.opt
GameDev/GameDev.plg
GameDev/level.cpp
GameDev/level.fok
GameDev/level.h
GameDev/map.bmp
GameDev/ReadMe.txt
GameDev/room.cpp
GameDev/room.h
GameDev/StdAfx.cpp
GameDev/StdAfx.h
GameDev
GameDev/GameDev.cpp
GameDev/GameDev.dsp
GameDev/GameDev.dsw
GameDev/GameDev.ncb
GameDev/GameDev.opt
GameDev/GameDev.plg
GameDev/level.cpp
GameDev/level.fok
GameDev/level.h
GameDev/map.bmp
GameDev/ReadMe.txt
GameDev/room.cpp
GameDev/room.h
GameDev/StdAfx.cpp
GameDev/StdAfx.h
GameDev
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