文件名称:OgrePMFC
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- 上传时间:2012-09-04
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文件大小:47.34mb
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已下载:0次
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相关连接:无下载说明:别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容来自于网络,使用问题请自行百度
Ogre MFC相结合 实现多窗口显示,是一个比较好的例子.-Ogre MFC相结合 实现多窗口显示
(系统自动生成,下载前可以参看下载内容)
下载文件列表
bin/
bin/BaseSupporter.dll
bin/cg.dll
bin/media/
bin/media/DeferredShadingMedia/
bin/media/DeferredShadingMedia/COPYING
bin/media/DeferredShadingMedia/deferred.compositor
bin/media/DeferredShadingMedia/deferreddemo.material
bin/media/DeferredShadingMedia/DeferredShading/
bin/media/DeferredShadingMedia/DeferredShading/post/
bin/media/DeferredShadingMedia/DeferredShading/post/Ambient_ps.cg
bin/media/DeferredShadingMedia/DeferredShading/post/LightMaterial_ps.cg
bin/media/DeferredShadingMedia/DeferredShading/post/LightMaterial_vs.cg
bin/media/DeferredShadingMedia/DeferredShading/post/ShowColour_ps.cg
bin/media/DeferredShadingMedia/DeferredShading/post/ShowDS_ps.cg
bin/media/DeferredShadingMedia/DeferredShading/post/ShowNormal_ps.cg
bin/media/DeferredShadingMedia/DeferredShading/post/vs.cg
bin/media/DeferredShadingMedia/deferred_post.material
bin/media/DeferredShadingMedia/deferred_post.program
bin/media/DeferredShadingMedia/deferred_post_minilight.material
bin/media/DeferredShadingMedia/ShadowCaster.cg
bin/media/DeferredShadingMedia/ShadowCaster.material
bin/media/DeferredShadingMedia/ShadowCaster.program
bin/media/DeferredShadingMedia/ssao.cg
bin/media/DeferredShadingMedia/ssao.compositor
bin/media/DeferredShadingMedia/ssao.material
bin/media/fonts/
bin/media/fonts/bluebold.ttf
bin/media/fonts/bluecond.ttf
bin/media/fonts/bluehigh.ttf
bin/media/fonts/bluehighway-10.font
bin/media/fonts/bluehighway-12.font
bin/media/fonts/bluehighway-8.font
bin/media/fonts/read_me.html
bin/media/fonts/sample.fontdef
bin/media/fonts/solo5.ttf
bin/media/materials/
bin/media/materials/programs/
bin/media/materials/programs/AmbientOneTexture.glsl
bin/media/materials/programs/ASCIIFP.cg
bin/media/materials/programs/Bloom2_ps20.glsl
bin/media/materials/programs/Bloom2_ps20.hlsl
bin/media/materials/programs/Bloom_ps20.hlsl
bin/media/materials/programs/Bloom_vs11.hlsl
bin/media/materials/programs/Blur0_ps20.hlsl
bin/media/materials/programs/Blur0_vs.glsl
bin/media/materials/programs/Blur0_vs11.hlsl
bin/media/materials/programs/Blur1_ps20.hlsl
bin/media/materials/programs/Blur1_vs.glsl
bin/media/materials/programs/Blur1_vs11.hlsl
bin/media/materials/programs/BlurH_ps20.glsl
bin/media/materials/programs/BlurH_ps20.hlsl
bin/media/materials/programs/BlurV_ps20.glsl
bin/media/materials/programs/BlurV_ps20.hlsl
bin/media/materials/programs/Blur_ps.glsl
bin/media/materials/programs/Blur_vs.glsl
bin/media/materials/programs/Blur_vs11.hlsl
bin/media/materials/programs/BrightBloom2_ps20.glsl
bin/media/materials/programs/BrightBloom2_ps20.hlsl
bin/media/materials/programs/Combine_fp.cg
bin/media/materials/programs/Common.cg
bin/media/materials/programs/crowdVp.glsl
bin/media/materials/programs/DepthShadowmap.hlsl
bin/media/materials/programs/DepthShadowmapCasterFp.glsl
bin/media/materials/programs/DepthShadowmapCasterVp.glsl
bin/media/materials/programs/DepthShadowmapNormalMapReceiverFp.glsl
bin/media/materials/programs/DepthShadowmapNormalMapReceiverVp.glsl
bin/media/materials/programs/DepthShadowmapReceiverFp.glsl
bin/media/materials/programs/DepthShadowmapReceiverVp.glsl
bin/media/materials/programs/depthshadowobject.cg
bin/media/materials/programs/DitherFP.cg
bin/media/materials/programs/DOF_ps.cg
bin/media/materials/programs/Example_Basic.cg
bin/media/materials/programs/Example_Basic.hlsl
bin/media/materials/programs/Example_BumpMapping.cg
bin/media/materials/programs/Example_CelShading.cg
bin/media/materials/programs/Example_Fresnel.cg
bin/media/materials/programs/Example_FresnelPS.asm
bin/media/materials/programs/Example_Projection.cg
bin/media/materials/programs/GlassFP.cg
bin/media/materials/programs/Grass.cg
bin/media/materials/programs/GrayScale.cg
bin/media/materials/programs/HalftoneFP.cg
bin/media/materials/programs/hdr.cg
bin/media/materials/programs/hdr.hlsl
bin/media/materials/programs/hdrutils.hlsl
bin/media/materials/programs/hdr_bloom.glsl
bin/media/materials/programs/hdr_downscale2x2luminence.glsl
bin/media/materials/programs/hdr_downscale3x3.glsl
bin/media/materials/programs/hdr_downscale3x3brightpass.glsl
bin/media/materials/programs/hdr_finalToneMapping.glsl
bin/media/materials/programs/hdr_tonemap_util.glsl
bin/media/materials/programs/HeatVision.cg
bin/media/materials/programs/instancing.cg
bin/media/materials/programs/instancingVp.glsl
bin/media/materials/programs/InvertFP.cg
bin/media/materials/programs/isosurf.cg
bin/media/materials/programs/LaplaceFP.cg
bin/media/materials/programs/mrttestfp.hlsl
bin/media/materials/programs/mrttestfp_quad.glsl
bin/media/materials/programs/mrttestfp_scene.glsl
bin/media/materials/programs/NightVisionFP.cg
bin/media/materials/programs/Ocean2GLSL.frag
bin/media/materials/programs/Ocean2GLSL.vert
bin/media/materials/programs/Ocean2HLSL_Cg.frag
bin/media/materials/programs/Ocean2HLSL_Cg.vert
bin/media/materials/programs/oceanGLSL.frag
bin/media/materials/programs/oceanGLSL.vert
bin/media/materials/programs/oceanHLSL_Cg.frag
bin/media/materials/programs/oceanHLSL_Cg.vert
bin/media/materials/programs/OffsetMapping.cg
bin/media/materials/programs/OffsetMapping.hlsl
bin/media/materials/programs/OffsetMappingF
bin/BaseSupporter.dll
bin/cg.dll
bin/media/
bin/media/DeferredShadingMedia/
bin/media/DeferredShadingMedia/COPYING
bin/media/DeferredShadingMedia/deferred.compositor
bin/media/DeferredShadingMedia/deferreddemo.material
bin/media/DeferredShadingMedia/DeferredShading/
bin/media/DeferredShadingMedia/DeferredShading/post/
bin/media/DeferredShadingMedia/DeferredShading/post/Ambient_ps.cg
bin/media/DeferredShadingMedia/DeferredShading/post/LightMaterial_ps.cg
bin/media/DeferredShadingMedia/DeferredShading/post/LightMaterial_vs.cg
bin/media/DeferredShadingMedia/DeferredShading/post/ShowColour_ps.cg
bin/media/DeferredShadingMedia/DeferredShading/post/ShowDS_ps.cg
bin/media/DeferredShadingMedia/DeferredShading/post/ShowNormal_ps.cg
bin/media/DeferredShadingMedia/DeferredShading/post/vs.cg
bin/media/DeferredShadingMedia/deferred_post.material
bin/media/DeferredShadingMedia/deferred_post.program
bin/media/DeferredShadingMedia/deferred_post_minilight.material
bin/media/DeferredShadingMedia/ShadowCaster.cg
bin/media/DeferredShadingMedia/ShadowCaster.material
bin/media/DeferredShadingMedia/ShadowCaster.program
bin/media/DeferredShadingMedia/ssao.cg
bin/media/DeferredShadingMedia/ssao.compositor
bin/media/DeferredShadingMedia/ssao.material
bin/media/fonts/
bin/media/fonts/bluebold.ttf
bin/media/fonts/bluecond.ttf
bin/media/fonts/bluehigh.ttf
bin/media/fonts/bluehighway-10.font
bin/media/fonts/bluehighway-12.font
bin/media/fonts/bluehighway-8.font
bin/media/fonts/read_me.html
bin/media/fonts/sample.fontdef
bin/media/fonts/solo5.ttf
bin/media/materials/
bin/media/materials/programs/
bin/media/materials/programs/AmbientOneTexture.glsl
bin/media/materials/programs/ASCIIFP.cg
bin/media/materials/programs/Bloom2_ps20.glsl
bin/media/materials/programs/Bloom2_ps20.hlsl
bin/media/materials/programs/Bloom_ps20.hlsl
bin/media/materials/programs/Bloom_vs11.hlsl
bin/media/materials/programs/Blur0_ps20.hlsl
bin/media/materials/programs/Blur0_vs.glsl
bin/media/materials/programs/Blur0_vs11.hlsl
bin/media/materials/programs/Blur1_ps20.hlsl
bin/media/materials/programs/Blur1_vs.glsl
bin/media/materials/programs/Blur1_vs11.hlsl
bin/media/materials/programs/BlurH_ps20.glsl
bin/media/materials/programs/BlurH_ps20.hlsl
bin/media/materials/programs/BlurV_ps20.glsl
bin/media/materials/programs/BlurV_ps20.hlsl
bin/media/materials/programs/Blur_ps.glsl
bin/media/materials/programs/Blur_vs.glsl
bin/media/materials/programs/Blur_vs11.hlsl
bin/media/materials/programs/BrightBloom2_ps20.glsl
bin/media/materials/programs/BrightBloom2_ps20.hlsl
bin/media/materials/programs/Combine_fp.cg
bin/media/materials/programs/Common.cg
bin/media/materials/programs/crowdVp.glsl
bin/media/materials/programs/DepthShadowmap.hlsl
bin/media/materials/programs/DepthShadowmapCasterFp.glsl
bin/media/materials/programs/DepthShadowmapCasterVp.glsl
bin/media/materials/programs/DepthShadowmapNormalMapReceiverFp.glsl
bin/media/materials/programs/DepthShadowmapNormalMapReceiverVp.glsl
bin/media/materials/programs/DepthShadowmapReceiverFp.glsl
bin/media/materials/programs/DepthShadowmapReceiverVp.glsl
bin/media/materials/programs/depthshadowobject.cg
bin/media/materials/programs/DitherFP.cg
bin/media/materials/programs/DOF_ps.cg
bin/media/materials/programs/Example_Basic.cg
bin/media/materials/programs/Example_Basic.hlsl
bin/media/materials/programs/Example_BumpMapping.cg
bin/media/materials/programs/Example_CelShading.cg
bin/media/materials/programs/Example_Fresnel.cg
bin/media/materials/programs/Example_FresnelPS.asm
bin/media/materials/programs/Example_Projection.cg
bin/media/materials/programs/GlassFP.cg
bin/media/materials/programs/Grass.cg
bin/media/materials/programs/GrayScale.cg
bin/media/materials/programs/HalftoneFP.cg
bin/media/materials/programs/hdr.cg
bin/media/materials/programs/hdr.hlsl
bin/media/materials/programs/hdrutils.hlsl
bin/media/materials/programs/hdr_bloom.glsl
bin/media/materials/programs/hdr_downscale2x2luminence.glsl
bin/media/materials/programs/hdr_downscale3x3.glsl
bin/media/materials/programs/hdr_downscale3x3brightpass.glsl
bin/media/materials/programs/hdr_finalToneMapping.glsl
bin/media/materials/programs/hdr_tonemap_util.glsl
bin/media/materials/programs/HeatVision.cg
bin/media/materials/programs/instancing.cg
bin/media/materials/programs/instancingVp.glsl
bin/media/materials/programs/InvertFP.cg
bin/media/materials/programs/isosurf.cg
bin/media/materials/programs/LaplaceFP.cg
bin/media/materials/programs/mrttestfp.hlsl
bin/media/materials/programs/mrttestfp_quad.glsl
bin/media/materials/programs/mrttestfp_scene.glsl
bin/media/materials/programs/NightVisionFP.cg
bin/media/materials/programs/Ocean2GLSL.frag
bin/media/materials/programs/Ocean2GLSL.vert
bin/media/materials/programs/Ocean2HLSL_Cg.frag
bin/media/materials/programs/Ocean2HLSL_Cg.vert
bin/media/materials/programs/oceanGLSL.frag
bin/media/materials/programs/oceanGLSL.vert
bin/media/materials/programs/oceanHLSL_Cg.frag
bin/media/materials/programs/oceanHLSL_Cg.vert
bin/media/materials/programs/OffsetMapping.cg
bin/media/materials/programs/OffsetMapping.hlsl
bin/media/materials/programs/OffsetMappingF
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