文件名称:GAME
介绍说明--下载内容来自于网络,使用问题请自行百度
一个C++的仿wow界面3d游戏引擎,框架清晰,三维效果不错,适用于所有人学习3D游戏开发。-Imitation of a C++ interface wow 3d game engine, frame a clear, three-dimensional effect is good for learning for all 3D game development.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
GAME/bin/GameFrame.exe
GAME/bin/GameFrame.ilk
GAME/bin/pic/heightmap.raw
GAME/bin/pic/heightmap2.raw
GAME/bin/pic/human_female_portrait.bmp
GAME/bin/pic/human_female_portrait_0.bmp
GAME/bin/pic/ice1.bmp
GAME/bin/pic/skillbar_bg.bmp
GAME/bin/pic/skillbar_bg.png
GAME/bin/pic/skillbar_bg.tga
GAME/bin/pic/Spell_Empty.jpg
GAME/bin/pic/Spell_Frost_FrostBolt02.jpg
GAME/bin/pic/Spell_Frost_FrostNova.jpg
GAME/bin/pic/ZIGGURAT_FLOOR01.png
GAME/bin/sky/A_BK.bmp
GAME/bin/sky/A_DN.bmp
GAME/bin/sky/A_FT.bmp
GAME/bin/sky/A_LT.bmp
GAME/bin/sky/A_RT.bmp
GAME/bin/sky/A_UP.bmp
GAME/bin/sky/B_BK.bmp
GAME/bin/sky/B_DN.bmp
GAME/bin/sky/B_FT.bmp
GAME/bin/sky/B_LT.bmp
GAME/bin/sky/B_RT.bmp
GAME/bin/sky/B_UP.bmp
GAME/bin/sky/cloudy_BK.jpg
GAME/bin/sky/cloudy_DN.jpg
GAME/bin/sky/cloudy_FT.jpg
GAME/bin/sky/cloudy_LT.jpg
GAME/bin/sky/cloudy_RT.jpg
GAME/bin/sky/cloudy_UP.jpg
GAME/bin/sky/fine_BK.BMP
GAME/bin/sky/fine_FT.BMP
GAME/bin/sky/fine_LT.BMP
GAME/bin/sky/fine_RT.BMP
GAME/bin/sky/fine_UP.BMP
GAME/bin/sky/green_BK.bmp
GAME/bin/sky/green_DN.bmp
GAME/bin/sky/green_FT.bmp
GAME/bin/sky/green_LT.bmp
GAME/bin/sky/green_RT.bmp
GAME/bin/sky/green_UP.bmp
GAME/bin/sky/ice_BK.jpg
GAME/bin/sky/ice_DN.jpg
GAME/bin/sky/ice_FT.jpg
GAME/bin/sky/ice_LT.jpg
GAME/bin/sky/ice_RT.jpg
GAME/bin/sky/ice_UP.jpg
GAME/bin/sky/morning_BK.bmp
GAME/bin/sky/morning_DN.bmp
GAME/bin/sky/morning_FT.bmp
GAME/bin/sky/morning_LT.bmp
GAME/bin/sky/morning_RT.bmp
GAME/bin/sky/morning_UP.bmp
GAME/bin/XFile/bloodelf.X
GAME/bin/XFile/BloodElfFemaleBody.bmp
GAME/bin/XFile/BloodElfFemaleHair.bmp
GAME/bin/XFile/Entity/ZulAman/arch.X
GAME/bin/XFile/Entity/ZulAman/a_1.png
GAME/bin/XFile/Entity/ZulAman/a_2.png
GAME/bin/XFile/Entity/ZulAman/brokenpillar.X
GAME/bin/XFile/Entity/ZulAman/brokenpillar2.X
GAME/bin/XFile/Entity/ZulAman/brokenpillar3.X
GAME/bin/XFile/Entity/ZulAman/brokenwall.X
GAME/bin/XFile/Entity/ZulAman/b_1.png
GAME/bin/XFile/Entity/ZulAman/corner.X
GAME/bin/XFile/Entity/ZulAman/cornerofwall.X
GAME/bin/XFile/Entity/ZulAman/cornerofwall2.X
GAME/bin/XFile/Entity/ZulAman/c_1.png
GAME/bin/XFile/Entity/ZulAman/d_1.png
GAME/bin/XFile/Entity/ZulAman/e_1.png
GAME/bin/XFile/Entity/ZulAman/f_1.png
GAME/bin/XFile/Entity/ZulAman/g_1.png
GAME/bin/XFile/Entity/ZulAman/h_1.png
GAME/bin/XFile/Entity/ZulAman/i_1.png
GAME/bin/XFile/Entity/ZulAman/jar.X
GAME/bin/XFile/Entity/ZulAman/jar2.X
GAME/bin/XFile/Entity/ZulAman/j_1.png
GAME/bin/XFile/Entity/ZulAman/k_1.png
GAME/bin/XFile/Entity/ZulAman/l_1.png
GAME/bin/XFile/Entity/ZulAman/n_1.png
GAME/bin/XFile/Entity/ZulAman/n_2.png
GAME/bin/XFile/Entity/ZulAman/n_3.png
GAME/bin/XFile/Entity/ZulAman/o_1.png
GAME/bin/XFile/Entity/ZulAman/pedestal.X
GAME/bin/XFile/Entity/ZulAman/pedestal2.X
GAME/bin/XFile/Entity/ZulAman/pillar.X
GAME/bin/XFile/Entity/ZulAman/p_1.png
GAME/bin/XFile/Entity/ZulAman/q_1.png
GAME/bin/XFile/Entity/ZulAman/r_1.png
GAME/bin/XFile/Entity/ZulAman/slope.X
GAME/bin/XFile/Entity/ZulAman/statue.X
GAME/bin/XFile/Entity/ZulAman/STRANGLETHORNRUINWALL_01.png
GAME/bin/XFile/Entity/ZulAman/TROLLGATE03.png
GAME/bin/XFile/Entity/ZulAman/wall1.X
GAME/bin/XFile/Entity/ZulAman/wall2.X
GAME/bin/XFile/Entity/ZulAman/wall3.X
GAME/bin/XFile/Entity/ZulAman/wallx.X
GAME/bin/XFile/Entity/ZulAman/wall_long.X
GAME/bin/XFile/Entity/ZulAman/w_1.png
GAME/bin/XFile/Entity/ZulAman/ZIGGURAT_FLOOR01.png
GAME/bin/XFile/Entity/ZulAman/ZIGGURAT_SUPPORT01.png
GAME/bin/XFile/Entity/ZulAman/zulgurub_gate.X
GAME/bin/XFile/horse.X
GAME/bin/XFile/Horse_5.png
GAME/bin/XFile/human.x
GAME/bin/XFile/HumanFemaleBody.bmp
GAME/bin/XFile/HumanFemaleHair.bmp
GAME/bin/XFile/human_all.X
GAME/bin/XFile/liehuo.net.txt
GAME/bin/XFile/net_liehuo.gif
GAME/scr/AllocateHierarchy.cpp
GAME/scr/AllocateHierarchy.h
GAME/scr/Animal.cpp
GAME/scr/Animal.h
GAME/scr/Barrier.cpp
GAME/scr/Barrier.h
GAME/scr/Billboard.cpp
GAME/scr/Billboard.h
GAME/scr/BoundBox.cpp
GAME/scr/BoundBox.h
GAME/scr/Btn.cpp
GAME/scr/Btn.h
GAME/scr/Camera.cpp
GAME/scr/Camera.h
GAME/scr/Character.cpp
GAME/scr/Character.h
GAME/scr/D3DObject.cpp
GAME/scr/D3DObject.h
GAME/scr/EntityObject.cpp
GAME/scr/EntityObject.h
GAME/scr/Game.cpp
GAME/scr/Game.h
GAME/scr/GameFrame.ico
GAME/scr/GameFrame.rc
GAME/scr/GameFrame.sln
GAME/scr/GameFrame.vcproj
GAME/scr/Horse.cpp
GAME/scr/Horse.h
GAME/scr/Human.cpp
GAME/scr/Human.h
GAME/scr/Mage.cpp
GAME/scr/Mage.h
GAME/scr/main.cpp
GAME/scr/main.h
GAME/scr/MyGame.cpp
GAME/scr/MyGame.h
GAME/scr/Player.cpp
GAME/scr/Player.h
GAME/scr/Quad.cpp
GAME/scr/Quad.h
GAME/scr/Ray.cpp
GAME/scr/Ray.h
GAME/scr/Resource.h
GAME/scr/RHWQuad.cpp
GAME/scr/RHWQuad.h
GAME/scr/Scene.cpp
GAME/scr/Scene.h
GAME/scr/SkinMesh.cpp
GAME/scr/SkinMesh.h
GAME/scr/SkyBox.cpp
GAME/scr/SkyBox.h
GAME/scr/small.ico
GAME/scr/StaticMesh.cpp
GAME/scr/StaticMesh.h
GAME/scr/stdafx.cpp
GAME/scr/stdafx.h
GAME/scr/Terrain.cpp
GAME/scr/Terrain.h
GAME/scr/UI.cpp
GAME/scr/UI.h
GAME/scr/Utility.cpp
GAME/scr/Utility.h
GAME/scr/Warrior.cpp
GAME/scr/Warrior.h
GAME/bin/XFile/Entity/ZulAman
GAME/bin/XFile/Entity
GAME/bin/pic
GAME/bin/sky
GAME/bin/XFile
GAME/bin
GAME/scr
GAME
GAME/bin/GameFrame.ilk
GAME/bin/pic/heightmap.raw
GAME/bin/pic/heightmap2.raw
GAME/bin/pic/human_female_portrait.bmp
GAME/bin/pic/human_female_portrait_0.bmp
GAME/bin/pic/ice1.bmp
GAME/bin/pic/skillbar_bg.bmp
GAME/bin/pic/skillbar_bg.png
GAME/bin/pic/skillbar_bg.tga
GAME/bin/pic/Spell_Empty.jpg
GAME/bin/pic/Spell_Frost_FrostBolt02.jpg
GAME/bin/pic/Spell_Frost_FrostNova.jpg
GAME/bin/pic/ZIGGURAT_FLOOR01.png
GAME/bin/sky/A_BK.bmp
GAME/bin/sky/A_DN.bmp
GAME/bin/sky/A_FT.bmp
GAME/bin/sky/A_LT.bmp
GAME/bin/sky/A_RT.bmp
GAME/bin/sky/A_UP.bmp
GAME/bin/sky/B_BK.bmp
GAME/bin/sky/B_DN.bmp
GAME/bin/sky/B_FT.bmp
GAME/bin/sky/B_LT.bmp
GAME/bin/sky/B_RT.bmp
GAME/bin/sky/B_UP.bmp
GAME/bin/sky/cloudy_BK.jpg
GAME/bin/sky/cloudy_DN.jpg
GAME/bin/sky/cloudy_FT.jpg
GAME/bin/sky/cloudy_LT.jpg
GAME/bin/sky/cloudy_RT.jpg
GAME/bin/sky/cloudy_UP.jpg
GAME/bin/sky/fine_BK.BMP
GAME/bin/sky/fine_FT.BMP
GAME/bin/sky/fine_LT.BMP
GAME/bin/sky/fine_RT.BMP
GAME/bin/sky/fine_UP.BMP
GAME/bin/sky/green_BK.bmp
GAME/bin/sky/green_DN.bmp
GAME/bin/sky/green_FT.bmp
GAME/bin/sky/green_LT.bmp
GAME/bin/sky/green_RT.bmp
GAME/bin/sky/green_UP.bmp
GAME/bin/sky/ice_BK.jpg
GAME/bin/sky/ice_DN.jpg
GAME/bin/sky/ice_FT.jpg
GAME/bin/sky/ice_LT.jpg
GAME/bin/sky/ice_RT.jpg
GAME/bin/sky/ice_UP.jpg
GAME/bin/sky/morning_BK.bmp
GAME/bin/sky/morning_DN.bmp
GAME/bin/sky/morning_FT.bmp
GAME/bin/sky/morning_LT.bmp
GAME/bin/sky/morning_RT.bmp
GAME/bin/sky/morning_UP.bmp
GAME/bin/XFile/bloodelf.X
GAME/bin/XFile/BloodElfFemaleBody.bmp
GAME/bin/XFile/BloodElfFemaleHair.bmp
GAME/bin/XFile/Entity/ZulAman/arch.X
GAME/bin/XFile/Entity/ZulAman/a_1.png
GAME/bin/XFile/Entity/ZulAman/a_2.png
GAME/bin/XFile/Entity/ZulAman/brokenpillar.X
GAME/bin/XFile/Entity/ZulAman/brokenpillar2.X
GAME/bin/XFile/Entity/ZulAman/brokenpillar3.X
GAME/bin/XFile/Entity/ZulAman/brokenwall.X
GAME/bin/XFile/Entity/ZulAman/b_1.png
GAME/bin/XFile/Entity/ZulAman/corner.X
GAME/bin/XFile/Entity/ZulAman/cornerofwall.X
GAME/bin/XFile/Entity/ZulAman/cornerofwall2.X
GAME/bin/XFile/Entity/ZulAman/c_1.png
GAME/bin/XFile/Entity/ZulAman/d_1.png
GAME/bin/XFile/Entity/ZulAman/e_1.png
GAME/bin/XFile/Entity/ZulAman/f_1.png
GAME/bin/XFile/Entity/ZulAman/g_1.png
GAME/bin/XFile/Entity/ZulAman/h_1.png
GAME/bin/XFile/Entity/ZulAman/i_1.png
GAME/bin/XFile/Entity/ZulAman/jar.X
GAME/bin/XFile/Entity/ZulAman/jar2.X
GAME/bin/XFile/Entity/ZulAman/j_1.png
GAME/bin/XFile/Entity/ZulAman/k_1.png
GAME/bin/XFile/Entity/ZulAman/l_1.png
GAME/bin/XFile/Entity/ZulAman/n_1.png
GAME/bin/XFile/Entity/ZulAman/n_2.png
GAME/bin/XFile/Entity/ZulAman/n_3.png
GAME/bin/XFile/Entity/ZulAman/o_1.png
GAME/bin/XFile/Entity/ZulAman/pedestal.X
GAME/bin/XFile/Entity/ZulAman/pedestal2.X
GAME/bin/XFile/Entity/ZulAman/pillar.X
GAME/bin/XFile/Entity/ZulAman/p_1.png
GAME/bin/XFile/Entity/ZulAman/q_1.png
GAME/bin/XFile/Entity/ZulAman/r_1.png
GAME/bin/XFile/Entity/ZulAman/slope.X
GAME/bin/XFile/Entity/ZulAman/statue.X
GAME/bin/XFile/Entity/ZulAman/STRANGLETHORNRUINWALL_01.png
GAME/bin/XFile/Entity/ZulAman/TROLLGATE03.png
GAME/bin/XFile/Entity/ZulAman/wall1.X
GAME/bin/XFile/Entity/ZulAman/wall2.X
GAME/bin/XFile/Entity/ZulAman/wall3.X
GAME/bin/XFile/Entity/ZulAman/wallx.X
GAME/bin/XFile/Entity/ZulAman/wall_long.X
GAME/bin/XFile/Entity/ZulAman/w_1.png
GAME/bin/XFile/Entity/ZulAman/ZIGGURAT_FLOOR01.png
GAME/bin/XFile/Entity/ZulAman/ZIGGURAT_SUPPORT01.png
GAME/bin/XFile/Entity/ZulAman/zulgurub_gate.X
GAME/bin/XFile/horse.X
GAME/bin/XFile/Horse_5.png
GAME/bin/XFile/human.x
GAME/bin/XFile/HumanFemaleBody.bmp
GAME/bin/XFile/HumanFemaleHair.bmp
GAME/bin/XFile/human_all.X
GAME/bin/XFile/liehuo.net.txt
GAME/bin/XFile/net_liehuo.gif
GAME/scr/AllocateHierarchy.cpp
GAME/scr/AllocateHierarchy.h
GAME/scr/Animal.cpp
GAME/scr/Animal.h
GAME/scr/Barrier.cpp
GAME/scr/Barrier.h
GAME/scr/Billboard.cpp
GAME/scr/Billboard.h
GAME/scr/BoundBox.cpp
GAME/scr/BoundBox.h
GAME/scr/Btn.cpp
GAME/scr/Btn.h
GAME/scr/Camera.cpp
GAME/scr/Camera.h
GAME/scr/Character.cpp
GAME/scr/Character.h
GAME/scr/D3DObject.cpp
GAME/scr/D3DObject.h
GAME/scr/EntityObject.cpp
GAME/scr/EntityObject.h
GAME/scr/Game.cpp
GAME/scr/Game.h
GAME/scr/GameFrame.ico
GAME/scr/GameFrame.rc
GAME/scr/GameFrame.sln
GAME/scr/GameFrame.vcproj
GAME/scr/Horse.cpp
GAME/scr/Horse.h
GAME/scr/Human.cpp
GAME/scr/Human.h
GAME/scr/Mage.cpp
GAME/scr/Mage.h
GAME/scr/main.cpp
GAME/scr/main.h
GAME/scr/MyGame.cpp
GAME/scr/MyGame.h
GAME/scr/Player.cpp
GAME/scr/Player.h
GAME/scr/Quad.cpp
GAME/scr/Quad.h
GAME/scr/Ray.cpp
GAME/scr/Ray.h
GAME/scr/Resource.h
GAME/scr/RHWQuad.cpp
GAME/scr/RHWQuad.h
GAME/scr/Scene.cpp
GAME/scr/Scene.h
GAME/scr/SkinMesh.cpp
GAME/scr/SkinMesh.h
GAME/scr/SkyBox.cpp
GAME/scr/SkyBox.h
GAME/scr/small.ico
GAME/scr/StaticMesh.cpp
GAME/scr/StaticMesh.h
GAME/scr/stdafx.cpp
GAME/scr/stdafx.h
GAME/scr/Terrain.cpp
GAME/scr/Terrain.h
GAME/scr/UI.cpp
GAME/scr/UI.h
GAME/scr/Utility.cpp
GAME/scr/Utility.h
GAME/scr/Warrior.cpp
GAME/scr/Warrior.h
GAME/bin/XFile/Entity/ZulAman
GAME/bin/XFile/Entity
GAME/bin/pic
GAME/bin/sky
GAME/bin/XFile
GAME/bin
GAME/scr
GAME
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