文件名称:P_Car.rar
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所属分类:
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- 上传时间:2012-09-04
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文件大小:1.04mb
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已下载:1次
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提 供 者:
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相关连接:无下载说明:别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容来自于网络,使用问题请自行百度
一个用glut写的赛车演示程序,有相应车道,出自taxiwars,Written in a used car glut Demo
相关搜索: 赛车
(系统自动生成,下载前可以参看下载内容)
下载文件列表
P_Car/camera.cpp
P_Car/camera.h
P_Car/car.cpp
P_Car/car.h
P_Car/Debug/BuildLog.htm
P_Car/Debug/camera.obj
P_Car/Debug/camera.sbr
P_Car/Debug/car.obj
P_Car/Debug/car.sbr
P_Car/Debug/drawmdls.obj
P_Car/Debug/drawmdls.sbr
P_Car/Debug/glm.obj
P_Car/Debug/glm.sbr
P_Car/Debug/gltexture.obj
P_Car/Debug/gltexture.sbr
P_Car/Debug/glutinit.obj
P_Car/Debug/glutinit.sbr
P_Car/Debug/hmap.obj
P_Car/Debug/hmap.sbr
P_Car/Debug/main.obj
P_Car/Debug/main.sbr
P_Car/Debug/map.obj
P_Car/Debug/map.sbr
P_Car/Debug/Matrix.obj
P_Car/Debug/Matrix.sbr
P_Car/Debug/OBJModel.obj
P_Car/Debug/OBJModel.sbr
P_Car/Debug/P_Car.exe
P_Car/Debug/P_Car.exe.embed.manifest
P_Car/Debug/P_Car.pdb
P_Car/Debug/renderer.obj
P_Car/Debug/renderer.sbr
P_Car/Debug/roadmap.obj
P_Car/Debug/roadmap.sbr
P_Car/Debug/roadnode.obj
P_Car/Debug/roadnode.sbr
P_Car/Debug/roadnodelist.obj
P_Car/Debug/roadnodelist.sbr
P_Car/Debug/texturelist.obj
P_Car/Debug/texturelist.sbr
P_Car/Debug/tga.obj
P_Car/Debug/tga.sbr
P_Car/Debug/tile.obj
P_Car/Debug/tile.sbr
P_Car/Debug/tilebcorner.obj
P_Car/Debug/tilebcorner.sbr
P_Car/Debug/tilebwall.obj
P_Car/Debug/tilebwall.sbr
P_Car/Debug/tileflat.obj
P_Car/Debug/tileflat.sbr
P_Car/Debug/tilelist.obj
P_Car/Debug/tilelist.sbr
P_Car/Debug/utility.obj
P_Car/Debug/utility.sbr
P_Car/Debug/vc60.pdb
P_Car/Debug/vc80.pdb
P_Car/drawmdls.cpp
P_Car/drawmdls.h
P_Car/glm.cpp
P_Car/glm.h
P_Car/global.h
P_Car/gltexture.cpp
P_Car/gltexture.h
P_Car/glut.dll
P_Car/glut32.dll
P_Car/glutinit.cpp
P_Car/glutinit.h
P_Car/hmap.cpp
P_Car/hmap.h
P_Car/main.cpp
P_Car/map.cpp
P_Car/map.h
P_Car/maptile.h
P_Car/Matrix.cpp
P_Car/Matrix.h
P_Car/OBJModel.cpp
P_Car/OBJModel.h
P_Car/Plane.h
P_Car/P_Car.dsp
P_Car/P_Car.dsw
P_Car/P_Car.ncb
P_Car/P_Car.opt
P_Car/P_Car.plg
P_Car/renderer.cpp
P_Car/renderer.h
P_Car/roadmap.cpp
P_Car/roadmap.h
P_Car/roadnode.cpp
P_Car/roadnode.h
P_Car/roadnodelist.cpp
P_Car/roadnodelist.h
P_Car/taxitex.h
P_Car/TEXHIGH/Grass.tga
P_Car/TEXHIGH/HOUSE1_0.tga
P_Car/TEXHIGH/HOUSE1_1.tga
P_Car/TEXHIGH/HOUSE1_2.tga
P_Car/TEXHIGH/HOUSE1_3.tga
P_Car/TEXHIGH/ROAD.tga
P_Car/TEXHIGH/ROADLINE.tga
P_Car/TEXHIGH/ROADSTOP.tga
P_Car/TEXHIGH/RTOGCORN.tga
P_Car/TEXHIGH/RTOGSIDE.tga
P_Car/TEXHIGH/RTOGTIP.tga
P_Car/TEXHIGH/Sky.tga
P_Car/TEXHIGH/WATER.tga
P_Car/texturelist.cpp
P_Car/texturelist.h
P_Car/tga.cpp
P_Car/tga.h
P_Car/tile.cpp
P_Car/tile.h
P_Car/tilebcorner.cpp
P_Car/tilebcorner.h
P_Car/tilebwall.cpp
P_Car/tilebwall.h
P_Car/tileflat.cpp
P_Car/tileflat.h
P_Car/tilelist.cpp
P_Car/tilelist.h
P_Car/utility.cpp
P_Car/utility.h
P_Car/Vector.h
P_Car/Debug
P_Car/TEXHIGH
P_Car
P_Car/camera.h
P_Car/car.cpp
P_Car/car.h
P_Car/Debug/BuildLog.htm
P_Car/Debug/camera.obj
P_Car/Debug/camera.sbr
P_Car/Debug/car.obj
P_Car/Debug/car.sbr
P_Car/Debug/drawmdls.obj
P_Car/Debug/drawmdls.sbr
P_Car/Debug/glm.obj
P_Car/Debug/glm.sbr
P_Car/Debug/gltexture.obj
P_Car/Debug/gltexture.sbr
P_Car/Debug/glutinit.obj
P_Car/Debug/glutinit.sbr
P_Car/Debug/hmap.obj
P_Car/Debug/hmap.sbr
P_Car/Debug/main.obj
P_Car/Debug/main.sbr
P_Car/Debug/map.obj
P_Car/Debug/map.sbr
P_Car/Debug/Matrix.obj
P_Car/Debug/Matrix.sbr
P_Car/Debug/OBJModel.obj
P_Car/Debug/OBJModel.sbr
P_Car/Debug/P_Car.exe
P_Car/Debug/P_Car.exe.embed.manifest
P_Car/Debug/P_Car.pdb
P_Car/Debug/renderer.obj
P_Car/Debug/renderer.sbr
P_Car/Debug/roadmap.obj
P_Car/Debug/roadmap.sbr
P_Car/Debug/roadnode.obj
P_Car/Debug/roadnode.sbr
P_Car/Debug/roadnodelist.obj
P_Car/Debug/roadnodelist.sbr
P_Car/Debug/texturelist.obj
P_Car/Debug/texturelist.sbr
P_Car/Debug/tga.obj
P_Car/Debug/tga.sbr
P_Car/Debug/tile.obj
P_Car/Debug/tile.sbr
P_Car/Debug/tilebcorner.obj
P_Car/Debug/tilebcorner.sbr
P_Car/Debug/tilebwall.obj
P_Car/Debug/tilebwall.sbr
P_Car/Debug/tileflat.obj
P_Car/Debug/tileflat.sbr
P_Car/Debug/tilelist.obj
P_Car/Debug/tilelist.sbr
P_Car/Debug/utility.obj
P_Car/Debug/utility.sbr
P_Car/Debug/vc60.pdb
P_Car/Debug/vc80.pdb
P_Car/drawmdls.cpp
P_Car/drawmdls.h
P_Car/glm.cpp
P_Car/glm.h
P_Car/global.h
P_Car/gltexture.cpp
P_Car/gltexture.h
P_Car/glut.dll
P_Car/glut32.dll
P_Car/glutinit.cpp
P_Car/glutinit.h
P_Car/hmap.cpp
P_Car/hmap.h
P_Car/main.cpp
P_Car/map.cpp
P_Car/map.h
P_Car/maptile.h
P_Car/Matrix.cpp
P_Car/Matrix.h
P_Car/OBJModel.cpp
P_Car/OBJModel.h
P_Car/Plane.h
P_Car/P_Car.dsp
P_Car/P_Car.dsw
P_Car/P_Car.ncb
P_Car/P_Car.opt
P_Car/P_Car.plg
P_Car/renderer.cpp
P_Car/renderer.h
P_Car/roadmap.cpp
P_Car/roadmap.h
P_Car/roadnode.cpp
P_Car/roadnode.h
P_Car/roadnodelist.cpp
P_Car/roadnodelist.h
P_Car/taxitex.h
P_Car/TEXHIGH/Grass.tga
P_Car/TEXHIGH/HOUSE1_0.tga
P_Car/TEXHIGH/HOUSE1_1.tga
P_Car/TEXHIGH/HOUSE1_2.tga
P_Car/TEXHIGH/HOUSE1_3.tga
P_Car/TEXHIGH/ROAD.tga
P_Car/TEXHIGH/ROADLINE.tga
P_Car/TEXHIGH/ROADSTOP.tga
P_Car/TEXHIGH/RTOGCORN.tga
P_Car/TEXHIGH/RTOGSIDE.tga
P_Car/TEXHIGH/RTOGTIP.tga
P_Car/TEXHIGH/Sky.tga
P_Car/TEXHIGH/WATER.tga
P_Car/texturelist.cpp
P_Car/texturelist.h
P_Car/tga.cpp
P_Car/tga.h
P_Car/tile.cpp
P_Car/tile.h
P_Car/tilebcorner.cpp
P_Car/tilebcorner.h
P_Car/tilebwall.cpp
P_Car/tilebwall.h
P_Car/tileflat.cpp
P_Car/tileflat.h
P_Car/tilelist.cpp
P_Car/tilelist.h
P_Car/utility.cpp
P_Car/utility.h
P_Car/Vector.h
P_Car/Debug
P_Car/TEXHIGH
P_Car
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