文件名称:DirectX
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本人用C++写的Direct3D的基础图像处理,对初学者开发Direct3D的人非常有用,希望能帮助大家。谢谢。 -I use C++ Direct3D written image processing, is very useful for beginners to develop Direct3D, and hope to help everyone. Thank you.
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下载文件列表
DirectX/chapter6.dsw
DirectX/chapter6.ncb
DirectX/chapter6.opt
DirectX/Example1/d3dUtility.cpp
DirectX/Example1/d3dUtility.h
DirectX/Example1/Debug/d3dUtility.obj
DirectX/Example1/Debug/d3dUtility.sbr
DirectX/Example1/Debug/Example1.bsc
DirectX/Example1/Debug/Example1.exe
DirectX/Example1/Debug/Example1.ilk
DirectX/Example1/Debug/Example1.pch
DirectX/Example1/Debug/Example1.pdb
DirectX/Example1/Debug/movecube.obj
DirectX/Example1/Debug/movecube.sbr
DirectX/Example1/Debug/vc60.idb
DirectX/Example1/Debug/vc60.pdb
DirectX/Example1/Example1.dsp
DirectX/Example1/Example1.dsw
DirectX/Example1/Example1.ncb
DirectX/Example1/Example1.opt
DirectX/Example1/Example1.plg
DirectX/Example1/movecube.cpp
DirectX/Example2/d3dUtility.cpp
DirectX/Example2/d3dUtility.h
DirectX/Example2/Debug/d3dUtility.obj
DirectX/Example2/Debug/d3dUtility.sbr
DirectX/Example2/Debug/differentcube.obj
DirectX/Example2/Debug/differentcube.sbr
DirectX/Example2/Debug/Example2.bsc
DirectX/Example2/Debug/Example2.exe
DirectX/Example2/Debug/Example2.ilk
DirectX/Example2/Debug/Example2.pch
DirectX/Example2/Debug/Example2.pdb
DirectX/Example2/Debug/vc60.idb
DirectX/Example2/Debug/vc60.pdb
DirectX/Example2/differentcube.cpp
DirectX/Example2/Example2.dsp
DirectX/Example2/Example2.dsw
DirectX/Example2/Example2.ncb
DirectX/Example2/Example2.opt
DirectX/Example2/Example2.plg
DirectX/Include/audiodefs.h
DirectX/Include/comdecl.h
DirectX/Include/D3D10.h
DirectX/Include/D3D10effect.h
DirectX/Include/d3d10misc.h
DirectX/Include/d3d10sdklayers.h
DirectX/Include/D3D10shader.h
DirectX/Include/D3D10_1.h
DirectX/Include/D3D10_1shader.h
DirectX/Include/D3D11.h
DirectX/Include/D3D11SDKLayers.h
DirectX/Include/D3D11Shader.h
DirectX/Include/d3d9.h
DirectX/Include/d3d9caps.h
DirectX/Include/d3d9types.h
DirectX/Include/D3Dcommon.h
DirectX/Include/D3Dcompiler.h
DirectX/Include/D3DX10.h
DirectX/Include/d3dx10async.h
DirectX/Include/D3DX10core.h
DirectX/Include/D3DX10math.h
DirectX/Include/D3DX10math.inl
DirectX/Include/D3DX10mesh.h
DirectX/Include/D3DX10tex.h
DirectX/Include/D3DX11.h
DirectX/Include/D3DX11async.h
DirectX/Include/D3DX11core.h
DirectX/Include/D3DX11tex.h
DirectX/Include/d3dx9.h
DirectX/Include/d3dx9anim.h
DirectX/Include/d3dx9core.h
DirectX/Include/d3dx9effect.h
DirectX/Include/d3dx9math.h
DirectX/Include/d3dx9math.inl
DirectX/Include/d3dx9mesh.h
DirectX/Include/d3dx9shader.h
DirectX/Include/d3dx9shape.h
DirectX/Include/d3dx9tex.h
DirectX/Include/d3dx9xof.h
DirectX/Include/ddraw.h
DirectX/Include/dinput.h
DirectX/Include/dinputd.h
DirectX/Include/dsconf.h
DirectX/Include/dsetup.h
DirectX/Include/dsound.h
DirectX/Include/dvp.h
DirectX/Include/dxdiag.h
DirectX/Include/DxErr.h
DirectX/Include/dxerr9.h
DirectX/Include/dxfile.h
DirectX/Include/DXGI.h
DirectX/Include/DXGIFormat.h
DirectX/Include/DXGIType.h
DirectX/Include/dxsdkver.h
DirectX/Include/gameux.h
DirectX/Include/multimon.h
DirectX/Include/PIXPlugin.h
DirectX/Include/rmxfguid.h
DirectX/Include/rmxftmpl.h
DirectX/Include/rpcsal.h
DirectX/Include/X3DAudio.h
DirectX/Include/xact3.h
DirectX/Include/xact3d3.h
DirectX/Include/xact3wb.h
DirectX/Include/XAPO.h
DirectX/Include/XAPOBase.h
DirectX/Include/XAPOFX.h
DirectX/Include/xaudio2.h
DirectX/Include/xaudio2fx.h
DirectX/Include/XInput.h
DirectX/Include/xma2defs.h
DirectX/Lib/x64/d3d10.lib
DirectX/Lib/x64/d3d10_1.lib
DirectX/Lib/x64/d3d11_beta.lib
DirectX/Lib/x64/d3d9.lib
DirectX/Lib/x64/d3dcompiler.lib
DirectX/Lib/x64/d3dx10.lib
DirectX/Lib/x64/d3dx10d.lib
DirectX/Lib/x64/d3dx11.lib
DirectX/Lib/x64/d3dx9.lib
DirectX/Lib/x64/d3dx9d.lib
DirectX/Lib/x64/d3dxof.lib
DirectX/Lib/x64/ddraw.lib
DirectX/Lib/x64/dinput8.lib
DirectX/Lib/x64/dsound.lib
DirectX/Lib/x64/DxErr.lib
DirectX/Lib/x64/DxErr9.lib
DirectX/Lib/x64/dxgi.lib
DirectX/Lib/x64/dxgi_beta.lib
DirectX/Lib/x64/dxguid.lib
DirectX/Lib/x64/X3DAudio.lib
DirectX/Lib/x64/xapobase.lib
DirectX/Lib/x64/xapobased.lib
DirectX/Lib/x64/XAPOFX.lib
DirectX/Lib/x64/XInput.lib
DirectX/Lib/x86/d3d10.lib
DirectX/Lib/x86/d3d10_1.lib
DirectX/Lib/x86/d3d11_beta.lib
DirectX/Lib/x86/d3d9.lib
DirectX/Lib/x86/d3dcompiler.lib
DirectX/Lib/x86/d3dx10.lib
DirectX/Lib/x86/d3dx10d.lib
DirectX/Lib/x86/d3dx11.lib
DirectX/Lib/x86/d3dx9.lib
DirectX/Lib/x86/d3dx9d.lib
DirectX/Lib/x86/d3dxof.lib
DirectX/Lib/x86/ddraw.lib
DirectX/Lib/x86/dinput8.lib
DirectX/Lib/x86/dsetup.lib
DirectX/Lib/x86/dsound.lib
DirectX/Lib/x86/DxErr.lib
DirectX/Lib/x86/DxErr9.lib
DirectX/Lib/x86/dxgi.lib
DirectX/Lib/x86/dxgi_beta.lib
DirectX/Lib/x86/dxguid.lib
DirectX/Lib/x86/X3DAudio.lib
DirectX/Lib/x86/xapobase.lib
DirectX/Lib/x86/xapobased.lib
DirectX/Lib/x86/XAPOFX.lib
DirectX/Lib/x86/XInput.lib
DirectX/Example1/Debug
DirectX/Example2/Debug
DirectX/Lib/x64
DirectX/Lib/x86
DirectX/Debug
DirectX/Example1
DirectX/Example2
DirectX/Include
DirectX/Lib
DirectX
DirectX/chapter6.ncb
DirectX/chapter6.opt
DirectX/Example1/d3dUtility.cpp
DirectX/Example1/d3dUtility.h
DirectX/Example1/Debug/d3dUtility.obj
DirectX/Example1/Debug/d3dUtility.sbr
DirectX/Example1/Debug/Example1.bsc
DirectX/Example1/Debug/Example1.exe
DirectX/Example1/Debug/Example1.ilk
DirectX/Example1/Debug/Example1.pch
DirectX/Example1/Debug/Example1.pdb
DirectX/Example1/Debug/movecube.obj
DirectX/Example1/Debug/movecube.sbr
DirectX/Example1/Debug/vc60.idb
DirectX/Example1/Debug/vc60.pdb
DirectX/Example1/Example1.dsp
DirectX/Example1/Example1.dsw
DirectX/Example1/Example1.ncb
DirectX/Example1/Example1.opt
DirectX/Example1/Example1.plg
DirectX/Example1/movecube.cpp
DirectX/Example2/d3dUtility.cpp
DirectX/Example2/d3dUtility.h
DirectX/Example2/Debug/d3dUtility.obj
DirectX/Example2/Debug/d3dUtility.sbr
DirectX/Example2/Debug/differentcube.obj
DirectX/Example2/Debug/differentcube.sbr
DirectX/Example2/Debug/Example2.bsc
DirectX/Example2/Debug/Example2.exe
DirectX/Example2/Debug/Example2.ilk
DirectX/Example2/Debug/Example2.pch
DirectX/Example2/Debug/Example2.pdb
DirectX/Example2/Debug/vc60.idb
DirectX/Example2/Debug/vc60.pdb
DirectX/Example2/differentcube.cpp
DirectX/Example2/Example2.dsp
DirectX/Example2/Example2.dsw
DirectX/Example2/Example2.ncb
DirectX/Example2/Example2.opt
DirectX/Example2/Example2.plg
DirectX/Include/audiodefs.h
DirectX/Include/comdecl.h
DirectX/Include/D3D10.h
DirectX/Include/D3D10effect.h
DirectX/Include/d3d10misc.h
DirectX/Include/d3d10sdklayers.h
DirectX/Include/D3D10shader.h
DirectX/Include/D3D10_1.h
DirectX/Include/D3D10_1shader.h
DirectX/Include/D3D11.h
DirectX/Include/D3D11SDKLayers.h
DirectX/Include/D3D11Shader.h
DirectX/Include/d3d9.h
DirectX/Include/d3d9caps.h
DirectX/Include/d3d9types.h
DirectX/Include/D3Dcommon.h
DirectX/Include/D3Dcompiler.h
DirectX/Include/D3DX10.h
DirectX/Include/d3dx10async.h
DirectX/Include/D3DX10core.h
DirectX/Include/D3DX10math.h
DirectX/Include/D3DX10math.inl
DirectX/Include/D3DX10mesh.h
DirectX/Include/D3DX10tex.h
DirectX/Include/D3DX11.h
DirectX/Include/D3DX11async.h
DirectX/Include/D3DX11core.h
DirectX/Include/D3DX11tex.h
DirectX/Include/d3dx9.h
DirectX/Include/d3dx9anim.h
DirectX/Include/d3dx9core.h
DirectX/Include/d3dx9effect.h
DirectX/Include/d3dx9math.h
DirectX/Include/d3dx9math.inl
DirectX/Include/d3dx9mesh.h
DirectX/Include/d3dx9shader.h
DirectX/Include/d3dx9shape.h
DirectX/Include/d3dx9tex.h
DirectX/Include/d3dx9xof.h
DirectX/Include/ddraw.h
DirectX/Include/dinput.h
DirectX/Include/dinputd.h
DirectX/Include/dsconf.h
DirectX/Include/dsetup.h
DirectX/Include/dsound.h
DirectX/Include/dvp.h
DirectX/Include/dxdiag.h
DirectX/Include/DxErr.h
DirectX/Include/dxerr9.h
DirectX/Include/dxfile.h
DirectX/Include/DXGI.h
DirectX/Include/DXGIFormat.h
DirectX/Include/DXGIType.h
DirectX/Include/dxsdkver.h
DirectX/Include/gameux.h
DirectX/Include/multimon.h
DirectX/Include/PIXPlugin.h
DirectX/Include/rmxfguid.h
DirectX/Include/rmxftmpl.h
DirectX/Include/rpcsal.h
DirectX/Include/X3DAudio.h
DirectX/Include/xact3.h
DirectX/Include/xact3d3.h
DirectX/Include/xact3wb.h
DirectX/Include/XAPO.h
DirectX/Include/XAPOBase.h
DirectX/Include/XAPOFX.h
DirectX/Include/xaudio2.h
DirectX/Include/xaudio2fx.h
DirectX/Include/XInput.h
DirectX/Include/xma2defs.h
DirectX/Lib/x64/d3d10.lib
DirectX/Lib/x64/d3d10_1.lib
DirectX/Lib/x64/d3d11_beta.lib
DirectX/Lib/x64/d3d9.lib
DirectX/Lib/x64/d3dcompiler.lib
DirectX/Lib/x64/d3dx10.lib
DirectX/Lib/x64/d3dx10d.lib
DirectX/Lib/x64/d3dx11.lib
DirectX/Lib/x64/d3dx9.lib
DirectX/Lib/x64/d3dx9d.lib
DirectX/Lib/x64/d3dxof.lib
DirectX/Lib/x64/ddraw.lib
DirectX/Lib/x64/dinput8.lib
DirectX/Lib/x64/dsound.lib
DirectX/Lib/x64/DxErr.lib
DirectX/Lib/x64/DxErr9.lib
DirectX/Lib/x64/dxgi.lib
DirectX/Lib/x64/dxgi_beta.lib
DirectX/Lib/x64/dxguid.lib
DirectX/Lib/x64/X3DAudio.lib
DirectX/Lib/x64/xapobase.lib
DirectX/Lib/x64/xapobased.lib
DirectX/Lib/x64/XAPOFX.lib
DirectX/Lib/x64/XInput.lib
DirectX/Lib/x86/d3d10.lib
DirectX/Lib/x86/d3d10_1.lib
DirectX/Lib/x86/d3d11_beta.lib
DirectX/Lib/x86/d3d9.lib
DirectX/Lib/x86/d3dcompiler.lib
DirectX/Lib/x86/d3dx10.lib
DirectX/Lib/x86/d3dx10d.lib
DirectX/Lib/x86/d3dx11.lib
DirectX/Lib/x86/d3dx9.lib
DirectX/Lib/x86/d3dx9d.lib
DirectX/Lib/x86/d3dxof.lib
DirectX/Lib/x86/ddraw.lib
DirectX/Lib/x86/dinput8.lib
DirectX/Lib/x86/dsetup.lib
DirectX/Lib/x86/dsound.lib
DirectX/Lib/x86/DxErr.lib
DirectX/Lib/x86/DxErr9.lib
DirectX/Lib/x86/dxgi.lib
DirectX/Lib/x86/dxgi_beta.lib
DirectX/Lib/x86/dxguid.lib
DirectX/Lib/x86/X3DAudio.lib
DirectX/Lib/x86/xapobase.lib
DirectX/Lib/x86/xapobased.lib
DirectX/Lib/x86/XAPOFX.lib
DirectX/Lib/x86/XInput.lib
DirectX/Example1/Debug
DirectX/Example2/Debug
DirectX/Lib/x64
DirectX/Lib/x86
DirectX/Debug
DirectX/Example1
DirectX/Example2
DirectX/Include
DirectX/Lib
DirectX
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