文件名称:Engine_v0.2
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- 上传时间:2012-10-28
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文件大小:3.01mb
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C++的3D引擎源代码。类似CF。有EXE文件。-C++, 3D engine source code. Similar to the CF.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
physic.h
position.cpp
position.h
ragdoll.cpp
ragdoll.h
rigidbody.cpp
rigidbody.h
shader.cpp
shader.h
skinnedmesh.cpp
skinnedmesh.h
texture.cpp
texture.h
video.cpp
video.h
data/cross.tga
data/engine/fog_depth_to_rgb.shader
data/engine/fog_fail.shader
data/engine/fog_final.shader
data/engine/fog_pass.shader
data/engine/screen.mat
data/engine/screen.shader
data/engine/shadow_volume.shader
data/engine.conf
data/fire.wav
data/font.png
data/physic/lamp/lamp.conf
data/physic/lamp/lamp.mesh
data/physic/lamp/lamp.txt
data/physic/materials/barrel.mat
data/physic/materials/big_monitor.mat
data/physic/materials/box.mat
data/physic/materials/ceiling_0.mat
data/physic/materials/ceiling_1.mat
data/physic/materials/chair.mat
data/physic/materials/default.mat
data/physic/materials/engine_v0.2.mat
data/physic/materials/fire.mat
data/physic/materials/flash_light.mat
data/physic/materials/floor_0.mat
data/physic/materials/floor_1.mat
data/physic/materials/lamp_light.mat
data/physic/materials/robot_body.mat
data/physic/materials/robot_camera.mat
data/physic/materials/robot_wheel.mat
data/physic/materials/smoke.mat
data/physic/materials/spotlight.mat
data/physic/materials/ufo_body.mat
data/physic/materials/ufo_eyes.mat
data/physic/materials/ufo_glass.mat
data/physic/materials/ufo_screen.mat
data/physic/materials/wall.mat
data/physic/meshes/barrel.mesh
data/physic/meshes/box.mesh
data/physic/meshes/chair.mesh
data/physic/meshes/door.mesh
data/physic/meshes/physic.mesh
data/physic/meshes/robot.mesh
data/physic/meshes/robot_wheel.mesh
data/physic/meshes/ufo.mesh
data/physic/physic.map
data/physic/shaders/engine_v0.2_ambient.shader
data/physic/textures/.mayaSwatches/barrel_b.png.swatch
data/physic/textures/.mayaSwatches/bsod.png.swatch
data/physic/textures/.mayaSwatches/ceiling_0_b.png.swatch
data/physic/textures/.mayaSwatches/ceiling_1_b.png.swatch
data/physic/textures/.mayaSwatches/ceiling_b.png.swatch
data/physic/textures/.mayaSwatches/engine_v0.2.png.swatch
data/physic/textures/.mayaSwatches/floor_0_b.png.swatch
data/physic/textures/.mayaSwatches/floor_1_b.png.swatch
data/physic/textures/.mayaSwatches/ufo_body_b.png.swatch
data/physic/textures/.mayaSwatches/wall_b.png.swatch
data/physic/textures/.mayaSwatches/wall_bs.png.swatch
data/physic/textures/barrel_bs.png
data/physic/textures/barrel_e.png
data/physic/textures/barrel_n.png
data/physic/textures/big_monitor_bs.png
data/physic/textures/big_monitor_n.png
data/physic/textures/box_bs.png
data/physic/textures/box_e.png
data/physic/textures/box_n.png
data/physic/textures/bsod.png
data/physic/textures/ceiling_0_bs.png
data/physic/textures/ceiling_0_n.png
data/physic/textures/ceiling_1_bs.png
data/physic/textures/ceiling_1_n.png
data/physic/textures/chair_bs.png
data/physic/textures/chair_n.png
data/physic/textures/colormap.png
data/physic/textures/cube/flashlight_nx.png
data/physic/textures/cube/flashlight_ny.png
data/physic/textures/cube/flashlight_nz.png
data/physic/textures/cube/flashlight_px.png
data/physic/textures/cube/flashlight_py.png
data/physic/textures/cube/flashlight_pz.png
data/physic/textures/cube/lamplight_nx.png
data/physic/textures/cube/lamplight_ny.png
data/physic/textures/cube/lamplight_nz.png
data/physic/textures/cube/lamplight_px.png
data/physic/textures/cube/lamplight_py.png
data/physic/textures/cube/lamplight_pz.png
data/physic/textures/cube/spotlight_nx.png
data/physic/textures/cube/spotlight_ny.png
data/physic/textures/cube/spotlight_nz.png
data/physic/textures/cube/spotlight_px.png
data/physic/textures/cube/spotlight_py.png
data/physic/textures/cube/spotlight_pz.png
data/physic/textures/default_bs.png
data/physic/textures/default_n.png
data/physic/textures/engine_v0.2.png
data/physic/textures/flat_n.png
data/physic/textures/floor_0_bs.png
data/physic/textures/floor_0_n.png
data/physic/textures/floor_1_bs.png
data/physic/textures/floor_1_n.png
data/physic/textures/noise.jpg
data/physic/textures/robot_bs.png
data/physic/textures/robot_camera_bs.png
data/physic/textures/robot_n.png
data/physic/textures/robot_wheel_bs.png
data/physic/textures/robot_wheel_n.png
data/physic/textures/smoke.png
data/physic/textures/ufo_body_bs.png
data/physic/textures/ufo_eyes_bs.png
data/physic/textures/ufo_glass.png
data/physic/textures/wall_bs.png
data/physic/textures/wall_n.png
data/physic/ufo/ragdoll.conf
data/physic/ufo/ragdoll.mesh
data/physic/ufo/ragdoll.txt
data/shaders/ambient.shader
data/shaders/ambient_emis.shader
data/shaders/glass_ambient.shader
data/shaders/glass_light.shader
data/shaders/light_d.shader
data/shaders/light_dsg.shader
data/shaders/light_dsgc.shader
data/shaders/light_dsgoh.shader
data/shaders/mirror_ambient.shader
data/shaders/particle.shader
data/sphere.mesh
data/textures/.mayaSwatches/barrel_bs.png.swatch
data/textures/.mayaSwatches/barrel_n.jpg.swatch
data/textures/.mayaSwatches/brick_bs.png.swatch
data/textures/.mayaSwatches/wall_01_2x_bs.png.swatch
data/textures/cube/horizon_nx.png
data/textures/cube/horizon_ny.png
data/textures/cube/horizon_nz.png
data/textures/cube/horizon_px.png
data/textures/cube/horizon_py.png
data/textures/cube/horizon_pz.png
data/textures/c
position.cpp
position.h
ragdoll.cpp
ragdoll.h
rigidbody.cpp
rigidbody.h
shader.cpp
shader.h
skinnedmesh.cpp
skinnedmesh.h
texture.cpp
texture.h
video.cpp
video.h
data/cross.tga
data/engine/fog_depth_to_rgb.shader
data/engine/fog_fail.shader
data/engine/fog_final.shader
data/engine/fog_pass.shader
data/engine/screen.mat
data/engine/screen.shader
data/engine/shadow_volume.shader
data/engine.conf
data/fire.wav
data/font.png
data/physic/lamp/lamp.conf
data/physic/lamp/lamp.mesh
data/physic/lamp/lamp.txt
data/physic/materials/barrel.mat
data/physic/materials/big_monitor.mat
data/physic/materials/box.mat
data/physic/materials/ceiling_0.mat
data/physic/materials/ceiling_1.mat
data/physic/materials/chair.mat
data/physic/materials/default.mat
data/physic/materials/engine_v0.2.mat
data/physic/materials/fire.mat
data/physic/materials/flash_light.mat
data/physic/materials/floor_0.mat
data/physic/materials/floor_1.mat
data/physic/materials/lamp_light.mat
data/physic/materials/robot_body.mat
data/physic/materials/robot_camera.mat
data/physic/materials/robot_wheel.mat
data/physic/materials/smoke.mat
data/physic/materials/spotlight.mat
data/physic/materials/ufo_body.mat
data/physic/materials/ufo_eyes.mat
data/physic/materials/ufo_glass.mat
data/physic/materials/ufo_screen.mat
data/physic/materials/wall.mat
data/physic/meshes/barrel.mesh
data/physic/meshes/box.mesh
data/physic/meshes/chair.mesh
data/physic/meshes/door.mesh
data/physic/meshes/physic.mesh
data/physic/meshes/robot.mesh
data/physic/meshes/robot_wheel.mesh
data/physic/meshes/ufo.mesh
data/physic/physic.map
data/physic/shaders/engine_v0.2_ambient.shader
data/physic/textures/.mayaSwatches/barrel_b.png.swatch
data/physic/textures/.mayaSwatches/bsod.png.swatch
data/physic/textures/.mayaSwatches/ceiling_0_b.png.swatch
data/physic/textures/.mayaSwatches/ceiling_1_b.png.swatch
data/physic/textures/.mayaSwatches/ceiling_b.png.swatch
data/physic/textures/.mayaSwatches/engine_v0.2.png.swatch
data/physic/textures/.mayaSwatches/floor_0_b.png.swatch
data/physic/textures/.mayaSwatches/floor_1_b.png.swatch
data/physic/textures/.mayaSwatches/ufo_body_b.png.swatch
data/physic/textures/.mayaSwatches/wall_b.png.swatch
data/physic/textures/.mayaSwatches/wall_bs.png.swatch
data/physic/textures/barrel_bs.png
data/physic/textures/barrel_e.png
data/physic/textures/barrel_n.png
data/physic/textures/big_monitor_bs.png
data/physic/textures/big_monitor_n.png
data/physic/textures/box_bs.png
data/physic/textures/box_e.png
data/physic/textures/box_n.png
data/physic/textures/bsod.png
data/physic/textures/ceiling_0_bs.png
data/physic/textures/ceiling_0_n.png
data/physic/textures/ceiling_1_bs.png
data/physic/textures/ceiling_1_n.png
data/physic/textures/chair_bs.png
data/physic/textures/chair_n.png
data/physic/textures/colormap.png
data/physic/textures/cube/flashlight_nx.png
data/physic/textures/cube/flashlight_ny.png
data/physic/textures/cube/flashlight_nz.png
data/physic/textures/cube/flashlight_px.png
data/physic/textures/cube/flashlight_py.png
data/physic/textures/cube/flashlight_pz.png
data/physic/textures/cube/lamplight_nx.png
data/physic/textures/cube/lamplight_ny.png
data/physic/textures/cube/lamplight_nz.png
data/physic/textures/cube/lamplight_px.png
data/physic/textures/cube/lamplight_py.png
data/physic/textures/cube/lamplight_pz.png
data/physic/textures/cube/spotlight_nx.png
data/physic/textures/cube/spotlight_ny.png
data/physic/textures/cube/spotlight_nz.png
data/physic/textures/cube/spotlight_px.png
data/physic/textures/cube/spotlight_py.png
data/physic/textures/cube/spotlight_pz.png
data/physic/textures/default_bs.png
data/physic/textures/default_n.png
data/physic/textures/engine_v0.2.png
data/physic/textures/flat_n.png
data/physic/textures/floor_0_bs.png
data/physic/textures/floor_0_n.png
data/physic/textures/floor_1_bs.png
data/physic/textures/floor_1_n.png
data/physic/textures/noise.jpg
data/physic/textures/robot_bs.png
data/physic/textures/robot_camera_bs.png
data/physic/textures/robot_n.png
data/physic/textures/robot_wheel_bs.png
data/physic/textures/robot_wheel_n.png
data/physic/textures/smoke.png
data/physic/textures/ufo_body_bs.png
data/physic/textures/ufo_eyes_bs.png
data/physic/textures/ufo_glass.png
data/physic/textures/wall_bs.png
data/physic/textures/wall_n.png
data/physic/ufo/ragdoll.conf
data/physic/ufo/ragdoll.mesh
data/physic/ufo/ragdoll.txt
data/shaders/ambient.shader
data/shaders/ambient_emis.shader
data/shaders/glass_ambient.shader
data/shaders/glass_light.shader
data/shaders/light_d.shader
data/shaders/light_dsg.shader
data/shaders/light_dsgc.shader
data/shaders/light_dsgoh.shader
data/shaders/mirror_ambient.shader
data/shaders/particle.shader
data/sphere.mesh
data/textures/.mayaSwatches/barrel_bs.png.swatch
data/textures/.mayaSwatches/barrel_n.jpg.swatch
data/textures/.mayaSwatches/brick_bs.png.swatch
data/textures/.mayaSwatches/wall_01_2x_bs.png.swatch
data/textures/cube/horizon_nx.png
data/textures/cube/horizon_ny.png
data/textures/cube/horizon_nz.png
data/textures/cube/horizon_px.png
data/textures/cube/horizon_py.png
data/textures/cube/horizon_pz.png
data/textures/c
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