文件名称:kinecthand
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- 上传时间:2012-10-30
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文件大小:64kb
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已下载:2次
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用VS2010 C#编写,kinect识别手模拟鼠标的动作-Using the VS2010 C# to write, the kinect identify hand simulated mouse action
(系统自动生成,下载前可以参看下载内容)
下载文件列表
kinecthand/kinecthand/bin/x86/Debug/Content/Font.xnb
kinecthand/kinecthand/bin/x86/Debug/kinecthand.exe
kinecthand/kinecthand/bin/x86/Debug/kinecthand.pdb
kinecthand/kinecthand/Game.ico
kinecthand/kinecthand/Game1.cs
kinecthand/kinecthand/GameThumbnail.png
kinecthand/kinecthand/kinecthand.csproj
kinecthand/kinecthand/kinecthand.csproj.Debug.cachefile
kinecthand/kinecthand/kinecthand.csproj.user
kinecthand/kinecthand/obj/x86/Debug/cachefile-{2A8FFA96-3FFE-4DB6-9AF6-AC260954AC1B}-targetpath.txt
kinecthand/kinecthand/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
kinecthand/kinecthand/obj/x86/Debug/kinecthand.csproj.FileListAbsolute.txt
kinecthand/kinecthand/obj/x86/Debug/kinecthand.exe
kinecthand/kinecthand/obj/x86/Debug/kinecthand.pdb
kinecthand/kinecthand/obj/x86/Debug/Microsoft.Xna.Framework.RuntimeProfile.txt
kinecthand/kinecthand/obj/x86/Debug/ResolveAssemblyReference.cache
kinecthand/kinecthand/Program.cs
kinecthand/kinecthand/Properties/AssemblyInfo.cs
kinecthand/kinecthandContent/Font.spritefont
kinecthand/kinecthandContent/kinecthandContent.contentproj
kinecthand/kinecthandContent/obj/x86/Debug/ContentPipeline.xml
kinecthand/kinecthandContent/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
kinecthand/kinecthandContent/obj/x86/Debug/kinecthandContent.contentproj.FileListAbsolute.txt
kinecthand/kinecthandContent/obj/x86/Debug/ResolveAssemblyReference.cache
kinecthand.sln
kinecthand/kinecthand/bin/x86/Debug/Content
kinecthand/kinecthand/obj/x86/Debug/TempPE
kinecthand/kinecthandContent/obj/x86/Debug/TempPE
kinecthand/kinecthand/bin/x86/Debug
kinecthand/kinecthand/obj/x86/Debug
kinecthand/kinecthandContent/bin/x86/Debug
kinecthand/kinecthandContent/obj/x86/Debug
kinecthand/kinecthand/bin/x86
kinecthand/kinecthand/obj/x86
kinecthand/kinecthandContent/bin/x86
kinecthand/kinecthandContent/obj/x86
kinecthand/kinecthand/bin
kinecthand/kinecthand/obj
kinecthand/kinecthand/Properties
kinecthand/kinecthandContent/bin
kinecthand/kinecthandContent/obj
kinecthand/kinecthand
kinecthand/kinecthandContent
kinecthand
kinecthand/kinecthand/bin/x86/Debug/kinecthand.exe
kinecthand/kinecthand/bin/x86/Debug/kinecthand.pdb
kinecthand/kinecthand/Game.ico
kinecthand/kinecthand/Game1.cs
kinecthand/kinecthand/GameThumbnail.png
kinecthand/kinecthand/kinecthand.csproj
kinecthand/kinecthand/kinecthand.csproj.Debug.cachefile
kinecthand/kinecthand/kinecthand.csproj.user
kinecthand/kinecthand/obj/x86/Debug/cachefile-{2A8FFA96-3FFE-4DB6-9AF6-AC260954AC1B}-targetpath.txt
kinecthand/kinecthand/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
kinecthand/kinecthand/obj/x86/Debug/kinecthand.csproj.FileListAbsolute.txt
kinecthand/kinecthand/obj/x86/Debug/kinecthand.exe
kinecthand/kinecthand/obj/x86/Debug/kinecthand.pdb
kinecthand/kinecthand/obj/x86/Debug/Microsoft.Xna.Framework.RuntimeProfile.txt
kinecthand/kinecthand/obj/x86/Debug/ResolveAssemblyReference.cache
kinecthand/kinecthand/Program.cs
kinecthand/kinecthand/Properties/AssemblyInfo.cs
kinecthand/kinecthandContent/Font.spritefont
kinecthand/kinecthandContent/kinecthandContent.contentproj
kinecthand/kinecthandContent/obj/x86/Debug/ContentPipeline.xml
kinecthand/kinecthandContent/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
kinecthand/kinecthandContent/obj/x86/Debug/kinecthandContent.contentproj.FileListAbsolute.txt
kinecthand/kinecthandContent/obj/x86/Debug/ResolveAssemblyReference.cache
kinecthand.sln
kinecthand/kinecthand/bin/x86/Debug/Content
kinecthand/kinecthand/obj/x86/Debug/TempPE
kinecthand/kinecthandContent/obj/x86/Debug/TempPE
kinecthand/kinecthand/bin/x86/Debug
kinecthand/kinecthand/obj/x86/Debug
kinecthand/kinecthandContent/bin/x86/Debug
kinecthand/kinecthandContent/obj/x86/Debug
kinecthand/kinecthand/bin/x86
kinecthand/kinecthand/obj/x86
kinecthand/kinecthandContent/bin/x86
kinecthand/kinecthandContent/obj/x86
kinecthand/kinecthand/bin
kinecthand/kinecthand/obj
kinecthand/kinecthand/Properties
kinecthand/kinecthandContent/bin
kinecthand/kinecthandContent/obj
kinecthand/kinecthand
kinecthand/kinecthandContent
kinecthand
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