文件名称:Car
-
所属分类:
- 标签属性:
- 上传时间:2012-11-04
-
文件大小:5.91mb
-
已下载:1次
-
提 供 者:
-
相关连接:无下载说明:别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容来自于网络,使用问题请自行百度
本人用c++ openGL写的一个汽车小程序,里面涵盖了简单的shader, 各种不同的光的渲染,skybox, 跟踪视角,天空视角, 碰撞体积-A car driving game programe which using c++ openGL, which covers a simple shader, a variety of light rendering , skybox, track angle view, sky view, the collision volume.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
assign4/.svn/all-wcprops
assign4/.svn/entries
assign4/.svn/text-base/GLee.c.svn-base
assign4/.svn/text-base/GLee.h.svn-base
assign4/.svn/text-base/ImageLoader.c.svn-base
assign4/.svn/text-base/ImageLoader.h.svn-base
assign4/.svn/text-base/InputState.h.svn-base
assign4/.svn/text-base/list.cpp.svn-base
assign4/.svn/text-base/list.h.svn-base
assign4/.svn/text-base/Makefile.svn-base
assign4/.svn/text-base/ModelViewer.cpp.svn-base
assign4/.svn/text-base/ModelViewer.h.svn-base
assign4/.svn/text-base/ModelViewerMain.cpp.svn-base
assign4/.svn/text-base/objLoader.cpp.svn-base
assign4/.svn/text-base/objLoader.h.svn-base
assign4/.svn/text-base/obj_parser.cpp.svn-base
assign4/.svn/text-base/obj_parser.h.svn-base
assign4/.svn/text-base/OrbitLight.cpp.svn-base
assign4/.svn/text-base/OrbitLight.h.svn-base
assign4/.svn/text-base/Scenery.cpp.svn-base
assign4/.svn/text-base/Scenery.h.svn-base
assign4/.svn/text-base/ShaderProgram.cpp.svn-base
assign4/.svn/text-base/ShaderProgram.h.svn-base
assign4/.svn/text-base/Vec3.h.svn-base
assign4/.svn/text-base/vehicle.cpp.svn-base
assign4/.svn/text-base/vehicle.h.svn-base
assign4/.svn/text-base/Viewer.cpp.svn-base
assign4/.svn/text-base/Viewer.h.svn-base
assign4/car/.svn/all-wcprops
assign4/car/.svn/entries
assign4/car/.svn/prop-base/brakedis.jpg.svn-base
assign4/car/.svn/prop-base/gen-trd.jpg.svn-base
assign4/car/.svn/prop-base/p206-bk.jpg.svn-base
assign4/car/.svn/prop-base/p206-fnt.jpg.svn-base
assign4/car/.svn/prop-base/p206-sd.jpg.svn-base
assign4/car/.svn/prop-base/p206-sd2.jpg.svn-base
assign4/car/.svn/prop-base/p206-tp.jpg.svn-base
assign4/car/.svn/prop-base/p206-wh2.jpg.svn-base
assign4/car/.svn/prop-base/rwheel.jpg.svn-base
assign4/car/.svn/prop-base/spokes.jpg.svn-base
assign4/car/.svn/text-base/brakedis.jpg.svn-base
assign4/car/.svn/text-base/car-n.mtl.svn-base
assign4/car/.svn/text-base/car-n.obj.svn-base
assign4/car/.svn/text-base/gen-trd.jpg.svn-base
assign4/car/.svn/text-base/p206-bk.jpg.svn-base
assign4/car/.svn/text-base/p206-fnt.jpg.svn-base
assign4/car/.svn/text-base/p206-sd.jpg.svn-base
assign4/car/.svn/text-base/p206-sd2.jpg.svn-base
assign4/car/.svn/text-base/p206-tp.jpg.svn-base
assign4/car/.svn/text-base/p206-wh2.jpg.svn-base
assign4/car/.svn/text-base/rwheel.jpg.svn-base
assign4/car/.svn/text-base/spokes.jpg.svn-base
assign4/car/brakedis.jpg
assign4/car/car-n.mtl
assign4/car/car-n.obj
assign4/car/gen-trd.jpg
assign4/car/p206-bk.jpg
assign4/car/p206-fnt.jpg
assign4/car/p206-sd.jpg
assign4/car/p206-sd2.jpg
assign4/car/p206-tp.jpg
assign4/car/p206-wh2.jpg
assign4/car/rwheel.jpg
assign4/car/spokes.jpg
assign4/GLee.c
assign4/GLee.h
assign4/ground/.svn/all-wcprops
assign4/ground/.svn/entries
assign4/ground/.svn/prop-base/Grass.jpg.svn-base
assign4/ground/.svn/prop-base/water.jpg.svn-base
assign4/ground/.svn/text-base/Grass.jpg.svn-base
assign4/ground/.svn/text-base/water.jpg.svn-base
assign4/ground/Grass.jpg
assign4/ground/water.jpg
assign4/House/.svn/all-wcprops
assign4/House/.svn/entries
assign4/House/.svn/prop-base/Door.png.svn-base
assign4/House/.svn/prop-base/InnWall2.jpg.svn-base
assign4/House/.svn/prop-base/Tiles.png.svn-base
assign4/House/.svn/prop-base/Window.png.svn-base
assign4/House/.svn/text-base/Door.png.svn-base
assign4/House/.svn/text-base/House2.mtl.svn-base
assign4/House/.svn/text-base/House2.obj.svn-base
assign4/House/.svn/text-base/InnWall2.jpg.svn-base
assign4/House/.svn/text-base/PineTransp.mtl.svn-base
assign4/House/.svn/text-base/Tiles.png.svn-base
assign4/House/.svn/text-base/Window.png.svn-base
assign4/House/Door.png
assign4/House/House2.mtl
assign4/House/House2.obj
assign4/House/InnWall2.jpg
assign4/House/PineTransp.mtl
assign4/House/Tiles.png
assign4/House/Window.png
assign4/ImageLoader.c
assign4/ImageLoader.h
assign4/InputState.h
assign4/list.cpp
assign4/list.h
assign4/Makefile
assign4/ModelViewer.cpp
assign4/ModelViewer.h
assign4/ModelViewerMain.cpp
assign4/objLoader.cpp
assign4/objLoader.h
assign4/obj_parser.cpp
assign4/obj_parser.h
assign4/OrbitLight.cpp
assign4/OrbitLight.h
assign4/Scenery.cpp
assign4/Scenery.h
assign4/ScreenShots/.svn/all-wcprops
assign4/ScreenShots/.svn/entries
assign4/ScreenShots/.svn/prop-base/Screenshot-1.png.svn-base
assign4/ScreenShots/.svn/prop-base/Screenshot-2.png.svn-base
assign4/ScreenShots/.svn/prop-base/Screenshot-3.png.svn-base
assign4/ScreenShots/.svn/prop-base/Screenshot.png.svn-base
assign4/ScreenShots/.svn/text-base/Screenshot-1.png.svn-base
assign4/ScreenShots/.svn/text-base/Screenshot-2.png.svn-base
assign4/ScreenShots/.svn/text-base/Screenshot-3.png.svn-base
assign4/ScreenShots/.svn/text-base/Screenshot.png.svn-base
assign4/ScreenShots/Screenshot-1.png
assign4/ScreenShots/Screenshot-2.png
assign4/ScreenShots/Screenshot-3.png
assign4/ScreenShots/Screenshot.png
assign4/shader/.svn/all-wcprops
assign4/shader/.svn/entries
assign4/shader/.svn/prop-base/sky2.frag.svn-base
assign4/shader/.svn/prop-base/sky2.vert.svn-base
assign4/shader/.svn/text-base/lake.frag.svn-base
assign4/shader/.svn/text-base/lake.vert.svn-base
assign4/shader/.svn/text-base/lake2.frag.svn-base
assign4/shader/.svn/text-base/lake2.vert.svn-base
assi
assign4/.svn/entries
assign4/.svn/text-base/GLee.c.svn-base
assign4/.svn/text-base/GLee.h.svn-base
assign4/.svn/text-base/ImageLoader.c.svn-base
assign4/.svn/text-base/ImageLoader.h.svn-base
assign4/.svn/text-base/InputState.h.svn-base
assign4/.svn/text-base/list.cpp.svn-base
assign4/.svn/text-base/list.h.svn-base
assign4/.svn/text-base/Makefile.svn-base
assign4/.svn/text-base/ModelViewer.cpp.svn-base
assign4/.svn/text-base/ModelViewer.h.svn-base
assign4/.svn/text-base/ModelViewerMain.cpp.svn-base
assign4/.svn/text-base/objLoader.cpp.svn-base
assign4/.svn/text-base/objLoader.h.svn-base
assign4/.svn/text-base/obj_parser.cpp.svn-base
assign4/.svn/text-base/obj_parser.h.svn-base
assign4/.svn/text-base/OrbitLight.cpp.svn-base
assign4/.svn/text-base/OrbitLight.h.svn-base
assign4/.svn/text-base/Scenery.cpp.svn-base
assign4/.svn/text-base/Scenery.h.svn-base
assign4/.svn/text-base/ShaderProgram.cpp.svn-base
assign4/.svn/text-base/ShaderProgram.h.svn-base
assign4/.svn/text-base/Vec3.h.svn-base
assign4/.svn/text-base/vehicle.cpp.svn-base
assign4/.svn/text-base/vehicle.h.svn-base
assign4/.svn/text-base/Viewer.cpp.svn-base
assign4/.svn/text-base/Viewer.h.svn-base
assign4/car/.svn/all-wcprops
assign4/car/.svn/entries
assign4/car/.svn/prop-base/brakedis.jpg.svn-base
assign4/car/.svn/prop-base/gen-trd.jpg.svn-base
assign4/car/.svn/prop-base/p206-bk.jpg.svn-base
assign4/car/.svn/prop-base/p206-fnt.jpg.svn-base
assign4/car/.svn/prop-base/p206-sd.jpg.svn-base
assign4/car/.svn/prop-base/p206-sd2.jpg.svn-base
assign4/car/.svn/prop-base/p206-tp.jpg.svn-base
assign4/car/.svn/prop-base/p206-wh2.jpg.svn-base
assign4/car/.svn/prop-base/rwheel.jpg.svn-base
assign4/car/.svn/prop-base/spokes.jpg.svn-base
assign4/car/.svn/text-base/brakedis.jpg.svn-base
assign4/car/.svn/text-base/car-n.mtl.svn-base
assign4/car/.svn/text-base/car-n.obj.svn-base
assign4/car/.svn/text-base/gen-trd.jpg.svn-base
assign4/car/.svn/text-base/p206-bk.jpg.svn-base
assign4/car/.svn/text-base/p206-fnt.jpg.svn-base
assign4/car/.svn/text-base/p206-sd.jpg.svn-base
assign4/car/.svn/text-base/p206-sd2.jpg.svn-base
assign4/car/.svn/text-base/p206-tp.jpg.svn-base
assign4/car/.svn/text-base/p206-wh2.jpg.svn-base
assign4/car/.svn/text-base/rwheel.jpg.svn-base
assign4/car/.svn/text-base/spokes.jpg.svn-base
assign4/car/brakedis.jpg
assign4/car/car-n.mtl
assign4/car/car-n.obj
assign4/car/gen-trd.jpg
assign4/car/p206-bk.jpg
assign4/car/p206-fnt.jpg
assign4/car/p206-sd.jpg
assign4/car/p206-sd2.jpg
assign4/car/p206-tp.jpg
assign4/car/p206-wh2.jpg
assign4/car/rwheel.jpg
assign4/car/spokes.jpg
assign4/GLee.c
assign4/GLee.h
assign4/ground/.svn/all-wcprops
assign4/ground/.svn/entries
assign4/ground/.svn/prop-base/Grass.jpg.svn-base
assign4/ground/.svn/prop-base/water.jpg.svn-base
assign4/ground/.svn/text-base/Grass.jpg.svn-base
assign4/ground/.svn/text-base/water.jpg.svn-base
assign4/ground/Grass.jpg
assign4/ground/water.jpg
assign4/House/.svn/all-wcprops
assign4/House/.svn/entries
assign4/House/.svn/prop-base/Door.png.svn-base
assign4/House/.svn/prop-base/InnWall2.jpg.svn-base
assign4/House/.svn/prop-base/Tiles.png.svn-base
assign4/House/.svn/prop-base/Window.png.svn-base
assign4/House/.svn/text-base/Door.png.svn-base
assign4/House/.svn/text-base/House2.mtl.svn-base
assign4/House/.svn/text-base/House2.obj.svn-base
assign4/House/.svn/text-base/InnWall2.jpg.svn-base
assign4/House/.svn/text-base/PineTransp.mtl.svn-base
assign4/House/.svn/text-base/Tiles.png.svn-base
assign4/House/.svn/text-base/Window.png.svn-base
assign4/House/Door.png
assign4/House/House2.mtl
assign4/House/House2.obj
assign4/House/InnWall2.jpg
assign4/House/PineTransp.mtl
assign4/House/Tiles.png
assign4/House/Window.png
assign4/ImageLoader.c
assign4/ImageLoader.h
assign4/InputState.h
assign4/list.cpp
assign4/list.h
assign4/Makefile
assign4/ModelViewer.cpp
assign4/ModelViewer.h
assign4/ModelViewerMain.cpp
assign4/objLoader.cpp
assign4/objLoader.h
assign4/obj_parser.cpp
assign4/obj_parser.h
assign4/OrbitLight.cpp
assign4/OrbitLight.h
assign4/Scenery.cpp
assign4/Scenery.h
assign4/ScreenShots/.svn/all-wcprops
assign4/ScreenShots/.svn/entries
assign4/ScreenShots/.svn/prop-base/Screenshot-1.png.svn-base
assign4/ScreenShots/.svn/prop-base/Screenshot-2.png.svn-base
assign4/ScreenShots/.svn/prop-base/Screenshot-3.png.svn-base
assign4/ScreenShots/.svn/prop-base/Screenshot.png.svn-base
assign4/ScreenShots/.svn/text-base/Screenshot-1.png.svn-base
assign4/ScreenShots/.svn/text-base/Screenshot-2.png.svn-base
assign4/ScreenShots/.svn/text-base/Screenshot-3.png.svn-base
assign4/ScreenShots/.svn/text-base/Screenshot.png.svn-base
assign4/ScreenShots/Screenshot-1.png
assign4/ScreenShots/Screenshot-2.png
assign4/ScreenShots/Screenshot-3.png
assign4/ScreenShots/Screenshot.png
assign4/shader/.svn/all-wcprops
assign4/shader/.svn/entries
assign4/shader/.svn/prop-base/sky2.frag.svn-base
assign4/shader/.svn/prop-base/sky2.vert.svn-base
assign4/shader/.svn/text-base/lake.frag.svn-base
assign4/shader/.svn/text-base/lake.vert.svn-base
assign4/shader/.svn/text-base/lake2.frag.svn-base
assign4/shader/.svn/text-base/lake2.vert.svn-base
assi
本网站为编程资源及源代码搜集、介绍的搜索网站,版权归原作者所有! 粤ICP备11031372号
1999-2046 搜珍网 All Rights Reserved.