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文件名称:OgreOpcode

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  • 上传时间:
    2012-11-06
  • 文件大小:
    32.15mb
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    0次
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介绍说明--下载内容来自于网络,使用问题请自行百度

《ogre从生手到入门》教程的配套源码_物理碰撞部分-" Ogre from the novice to Getting Started" tutorial complete source _ part of the physical impact
(系统自动生成,下载前可以参看下载内容)

下载文件列表

application.h
first step o f ogrepcode.txt
main.cpp
myframelistener1.h
myframelistener.h
parse.cpp
parse.h
bin/release/CEGUIBase.dll
bin/release/CEGUIExpatParser.dll
bin/release/CEGUIFalagardWRBase.dll
bin/release/cg.dll
bin/release/EditableTerrainManager.dll
bin/release/media.cfg
bin/release/ogre.cfg
bin/release/OgreGUIRenderer.dll
bin/release/OgreMain.dll
bin/release/OgreOpcode.dll
bin/release/OIS.dll
bin/release/Plugins.cfg
bin/release/Plugin_BSPSceneManager.dll
bin/release/Plugin_CgProgramManager.dll
bin/release/Plugin_OctreeSceneManager.dll
bin/release/Plugin_OctreeZone.dll
bin/release/Plugin_ParticleFX.dll
bin/release/Plugin_PCZSceneManager.dll
bin/release/quake3settings.cfg
bin/release/RenderSystem_Direct3D9.dll
bin/release/RenderSystem_GL.dll
bin/release/resources.cfg
bin/release/scene/chair.txt
bin/release/scene/edited.cfg
bin/release/scene/editing.cfg
bin/release/scene/house.txt
bin/release/scene/section.dat
bin/release/scene/section1.dat
bin/release/scene/test.dat
bin/debug/00.txt
bin/debug/CEGUI.log
bin/debug/CEGUIBase_d.dll
bin/debug/CEGUIExpatParser_d.dll
bin/debug/CEGUIFalagardWRBase_d.dll
bin/debug/cg.dll
bin/debug/EditableTerrainManager_d.dll
bin/debug/media.cfg
bin/debug/ogre.cfg
bin/debug/Ogre.log
bin/debug/OgreGUIRenderer_d.dll
bin/debug/OgreMain.dll
bin/debug/OgreMain_d.dll
bin/debug/OIS_d.dll
bin/debug/Plugins.cfg
bin/debug/Plugin_BSPSceneManager_d.dll
bin/debug/Plugin_CgProgramManager_d.dll
bin/debug/Plugin_OctreeSceneManager_d.dll
bin/debug/Plugin_OctreeZone_d.dll
bin/debug/Plugin_ParticleFX_d.dll
bin/debug/Plugin_PCZSceneManager_d.dll
bin/debug/Quake3Level.log
bin/debug/quake3settings.cfg
bin/debug/ReferenceAppLayer_d.dll
bin/debug/RenderSystem_Direct3D9_d.dll
bin/debug/RenderSystem_GL_d.dll
bin/debug/resources.cfg
bin/debug/scene/chair.txt
bin/debug/scene/edited.cfg
bin/debug/scene/editing.cfg
bin/debug/scene/house.txt
bin/debug/scene/section.dat
bin/debug/scene/section1.dat
media/terrain.cfg
media/Thumbs.db
media/PCZAppMedia/building_exterior.mesh
media/PCZAppMedia/Carpet_Diamond_Olive.jpg
media/PCZAppMedia/Metal_Brass_Ceiling.jpg
media/PCZAppMedia/Metal_Embossed.jpg
media/PCZAppMedia/Metal_Rusted.jpg
media/PCZAppMedia/Metal_Rusted1.jpg
media/PCZAppMedia/Metal_Steel_Textured.jpg
media/PCZAppMedia/Metal_Steel_Textured_White.jpg
media/PCZAppMedia/Roofing_Tile_Spanish.jpg
media/PCZAppMedia/ROOM.material
media/PCZAppMedia/ROOM_NX.mesh
media/PCZAppMedia/room_nxnynz.mesh
media/PCZAppMedia/room_nxpx.mesh
media/PCZAppMedia/room_nxpxnypynzpz.mesh
media/PCZAppMedia/room_nxpxnz.mesh
media/PCZAppMedia/room_nxpxnzpz.mesh
media/PCZAppMedia/room_nxpxpz.mesh
media/PCZAppMedia/room_nxpynz.mesh
media/PCZAppMedia/room_nxpz.mesh
media/PCZAppMedia/ROOM_NY.mesh
media/PCZAppMedia/room_nypy.mesh
media/PCZAppMedia/room_nypy_4y.mesh
media/PCZAppMedia/ROOM_NZ.mesh
media/PCZAppMedia/room_nzpz.mesh
media/PCZAppMedia/ROOM_PX.mesh
media/PCZAppMedia/room_pxnynz.mesh
media/PCZAppMedia/room_pxpynz.mesh
media/PCZAppMedia/room_pxpz.mesh
media/PCZAppMedia/ROOM_PY.mesh
media/PCZAppMedia/ROOM_PZ.mesh
media/PCZAppMedia/terrain.png
media/PCZAppMedia/terrain2.cfg
media/PCZAppMedia/terrain2.png
media/PCZAppMedia/Thumbs.db
media/PCZAppMedia/Translucent_Glass_Tinted.jpg
media/PCZAppMedia/Translucent_Glass_Tinted1.jpg
media/PCZAppMedia/Wood_Floor.jpg
media/particle/emitted_emitter.particle
media/particle/Example-Water.particle
media/particle/Example.particle
media/particle/smoke.particle
media/packs/chiropteraDM.pk3
media/packs/chiropteraDM.txt
media/packs/cubemap.zip
media/packs/cubemapsJS.zip
media/packs/dragon.zip
media/packs/fresneldemo.zip
media/packs/OgreCore.zip
media/packs/ogretestmap.zip
media/packs/skybox.zip
media/overlays/BasicOgreGuiTemplates.inc
media/overlays/Compositor.overlay
media/overlays/DP3.overlay
media/overlays/Example-CubeMapping.overlay
media/overlays/Example-DynTex.overlay
media/overlays/Example-Water.overlay
media/overlays/Shadows.overlay
media/models/athene.mesh
media/models/Barrel.mesh
media/models/column.mesh
media/models/cube.mesh
media/models/facial.mesh
media/models/fish.mesh
media/models/fish.skeleton
media/models/geosphere4500.mesh
media/models/geosphere8000.mesh
media/models/jaiqua.mesh
media/models/jaiqua.skeleton
media/models/knot.mesh
media/models/ninja.mesh
media/models/ninja.skeleton
media/models/ogrehead.mesh
media/models/razor.mesh
media/models/robot.mesh
media/models/robot.skeleton
media/models/RZR-002.mesh
media/models/sphere.mesh
media/models/tudorhouse.mesh
media/models/WoodPallet.mesh
media/materials/textures/10points.png
media/materials/textures/1D_Noise.png
media/materials/textures/1D_Noise2.png
media/materials/textures/8x8PagesSplotches2.png
media/materials/textures/ASCII.dds
media/materials/textures/atheneNormalMap.png
media/materials/textures/aureola.png
media/materials/textures/basic_droplet.png
media/materials/textures/BeachStones.jpg
media/materials/textures/blue_jaiqua.jpg
media/materials/textures/BumpyMetal.jpg
media/materials/textures/cel_shading_diffuse.png
media/materials/textures/cel_shading_edge.png
media/materials/textures/cel_shading_specular.png
media/materials/textures/Chrome.j

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