文件名称:GameEngine
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所属分类:
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- 上传时间:2012-11-06
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文件大小:7.73mb
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已下载:0次
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基于DirectX编写的3D软件框架,实现了天空盒、雾化、雪花粒子特效、摄像机漫游、骨骼动画、广告牌技术等,供新手学习用。-DirectX 3D software written framework the skybox, atomization, snow particle effects, camera roaming, skeletal animation, billboards technology for novices to learn.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
GameEngine\GameEngine\bin\BillBoard\tree01S.dds
..........\..........\...\.ox\glass.bmp
..........\..........\...\chessboard.jpg
..........\..........\...\Music\0.avi
..........\..........\...\.....\0.mp3
..........\..........\...\Particle\Particle.png
..........\..........\...\.lant\r_grassboard2.jpg
..........\..........\...\Role\body.tga
..........\..........\...\....\daotietu-001.tga
..........\..........\...\....\head.tga
..........\..........\...\....\man.X
..........\..........\...\Sky\cloudy_noon_BK.dds
..........\..........\...\...\cloudy_noon_DN.dds
..........\..........\...\...\cloudy_noon_FR.dds
..........\..........\...\...\cloudy_noon_LF.dds
..........\..........\...\...\cloudy_noon_RT.dds
..........\..........\...\...\cloudy_noon_UP.dds
..........\..........\...\.tar\0.png
..........\..........\...\....\1.png
..........\..........\...\....\2.png
..........\..........\...\....\3.png
..........\..........\...\Terrain\terrain_detail.dds
..........\..........\...\.......\terrain_heightmap.png
..........\..........\...\.......\terrain_texture.dds
..........\..........\body.tga
..........\..........\D3DAudio.cpp
..........\..........\D3DAudio.h
..........\..........\D3DBillboard.cpp
..........\..........\D3DBillboard.h
..........\..........\D3DBounding.cpp
..........\..........\D3DBounding.h
..........\..........\D3DBox.cpp
..........\..........\D3DBox.h
..........\..........\D3DCamera.cpp
..........\..........\D3DCamera.h
..........\..........\D3DFog.cpp
..........\..........\D3DFog.h
..........\..........\D3DGameManager.cpp
..........\..........\D3DGameManager.h
..........\..........\D3DInput.cpp
..........\..........\D3DInput.h
..........\..........\D3DMain.cpp
..........\..........\D3DMesh.cpp
..........\..........\D3DMesh.h
..........\..........\D3DParticleSystem.cpp
..........\..........\D3DParticleSystem.h
..........\..........\D3DRole.cpp
..........\..........\D3DRole.h
..........\..........\D3DSkyBox.cpp
..........\..........\D3DSkyBox.h
..........\..........\D3DTerrain.cpp
..........\..........\D3DTerrain.h
..........\..........\daotietu-001.tga
..........\..........\diffuse.txt
..........\..........\GameEngine.aps
..........\..........\GameEngine.exe
..........\..........\GameEngine.rc
..........\..........\GameEngine.vcproj
..........\..........\GameEngine.vcxproj
..........\..........\GameEngine.vcxproj.filters
..........\..........\GameEngine.vcxproj.user
..........\..........\head.tga
..........\..........\resource.h
..........\..........\SerialTexController.cpp
..........\..........\SerialTexController.h
..........\..........\SkinMesh.cpp
..........\..........\SkinMesh.h
..........\..........\stdafx.h
..........\GameEngine.sln
..........\..........\bin\BillBoard
..........\..........\...\Box
..........\..........\...\Music
..........\..........\...\Particle
..........\..........\...\Plant
..........\..........\...\Role
..........\..........\...\Sky
..........\..........\...\Star
..........\..........\...\Terrain
..........\..........\bin
..........\GameEngine
GameEngine
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