文件名称:200512311119045537
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龙族的服务器端文件,不完整,有助于龙族服务器的开发-Maronite the server side documents, incomplete and help Maronite server development
(系统自动生成,下载前可以参看下载内容)
下载文件列表
mssccprj.scc
RMDefine.h
RMProc.cpp
StdAfx.cpp
StdAfx.h
vssver.scc
HigherLayers/Ability.cpp
HigherLayers/Ability.h
HigherLayers/AdventManager.cpp
HigherLayers/AdventManager.h
HigherLayers/AIDefine.h
HigherLayers/AIManager.cpp
HigherLayers/AIManager.h
HigherLayers/Area.cpp
HigherLayers/Area.h
HigherLayers/ArenaDef.cpp
HigherLayers/ArenaDef.h
HigherLayers/ArenaManager.cpp
HigherLayers/ArenaManager.h
HigherLayers/AssistanceMagic.cpp
HigherLayers/AssistanceMagic.h
HigherLayers/AttackMagic.cpp
HigherLayers/AttackMagic.h
HigherLayers/Auction.cpp
HigherLayers/Auction.h
HigherLayers/BaseArena.cpp
HigherLayers/BaseArena.h
HigherLayers/Battle.cpp
HigherLayers/Battle.h
HigherLayers/BattleManager.cpp
HigherLayers/BattleManager.h
HigherLayers/CharInfo.cpp
HigherLayers/CharInfo.h
HigherLayers/CharList.h
HigherLayers/Chatting.cpp
HigherLayers/Chatting.h
HigherLayers/ChrLog.cpp
HigherLayers/ChrLog.h
HigherLayers/Cinfo.cpp
HigherLayers/Cinfo.h
HigherLayers/CItem.cpp
HigherLayers/CItem.h
HigherLayers/CoreArena.cpp
HigherLayers/CoreArena.h
HigherLayers/CrackMgr.cpp
HigherLayers/CrackMgr.h
HigherLayers/CursingMagic.cpp
HigherLayers/CursingMagic.h
HigherLayers/DarkCombat.cpp
HigherLayers/DarkCombat.h
HigherLayers/Debug.h
HigherLayers/DefaultHeader.h
HigherLayers/DragonServer.cpp
HigherLayers/dragonserver2.cpp
HigherLayers/Dr_Network.h
HigherLayers/DualManager.cpp
HigherLayers/DualManager.h
HigherLayers/dungeon.cpp
HigherLayers/dungeon.h
HigherLayers/EarthCombat.cpp
HigherLayers/EarthCombat.h
HigherLayers/eventmgr.cpp
HigherLayers/eventmgr.h
HigherLayers/EventTreasureBoxMgr.cpp
HigherLayers/EventTreasureBoxMgr.h
HigherLayers/exchangemgr.cpp
HigherLayers/exchangemgr.h
HigherLayers/ExtraMagic.cpp
HigherLayers/ExtraMagic.h
HigherLayers/FileMgr.h
HigherLayers/FlameCombat.cpp
HigherLayers/FlameCombat.h
HigherLayers/FreezeCombat.cpp
HigherLayers/FreezeCombat.h
HigherLayers/gamblerate.h
HigherLayers/GMMgr.cpp
HigherLayers/GMMgr.h
HigherLayers/GuildManager.cpp
HigherLayers/GuildManager.h
HigherLayers/Hong_sub.cpp
HigherLayers/Hong_sub.h
HigherLayers/ImportantListMgr.cpp
HigherLayers/ImportantListMgr.h
HigherLayers/init_magic_tbl.cpp
HigherLayers/init_npc_table.cpp
HigherLayers/ItemList.cpp
HigherLayers/Itemlist.h
HigherLayers/ItemMgr.cpp
HigherLayers/ItemMgr.h
HigherLayers/Jnpcenum.h
HigherLayers/Kein_item.cpp
HigherLayers/Kein_item.h
HigherLayers/KickOffAll.cpp
HigherLayers/KickOffAll.h
HigherLayers/LocalizingMgr.cpp
HigherLayers/LocalizingMgr.h
HigherLayers/LogManager.cpp
HigherLayers/LogManager.h
HigherLayers/LottoSystem.cpp
HigherLayers/LottoSystem.h
HigherLayers/LTSSupport.cpp
HigherLayers/LTSSupport.h
HigherLayers/MagicState.cpp
HigherLayers/MagicState.h
HigherLayers/mailmgr.cpp
HigherLayers/mailmgr.h
HigherLayers/Map.cpp
HigherLayers/Map.h
HigherLayers/MapInfo.cpp
HigherLayers/MapInfo.h
HigherLayers/MenuDefine.h
HigherLayers/MenuFuction.cpp
HigherLayers/Menuserver.cpp
HigherLayers/MenuServer.h
HigherLayers/MenuServer2.cpp
HigherLayers/MonsterArena.cpp
HigherLayers/MonsterArena.h
HigherLayers/MySql.cpp
HigherLayers/Mysql.h
HigherLayers/nation.cpp
HigherLayers/nation.h
HigherLayers/nationsupport.cpp
HigherLayers/NationSys.cpp
HigherLayers/NationSys.h
HigherLayers/NationSys_Define.h
HigherLayers/Network2.h
HigherLayers/Network3.h
HigherLayers/NetWork4.h
HigherLayers/Network5.h
HigherLayers/Network6.cpp
HigherLayers/Network6.h
HigherLayers/network7.cpp
HigherLayers/network7.h
HigherLayers/Npclist.cpp
HigherLayers/Npclist.h
HigherLayers/NPC_pattern.cpp
HigherLayers/Npc_pattern.h
HigherLayers/Object.cpp
HigherLayers/Object.h
HigherLayers/OP_Battle.cpp
HigherLayers/Op_Battle.h
HigherLayers/OP_Chr_Status.cpp
HigherLayers/Op_chr_status.h
HigherLayers/OP_Inv.cpp
HigherLayers/OP_Magic.cpp
HigherLayers/Op_magic.h
HigherLayers/Path.cpp
HigherLayers/Path.h
HigherLayers/PhysicalAttack.cpp
HigherLayers/PhysicalAttack.h
HigherLayers/ProtectionMagic.cpp
HigherLayers/ProtectionMagic.h
HigherLayers/QuestFunction.cpp
HigherLayers/QuestFunction.h
HigherLayers/quest_cpp.cpp
HigherLayers/quest_cpp.h
HigherLayers/RajaSystem.cpp
HigherLayers/Rajasystem.h
HigherLayers/RareEffectMgr.cpp
HigherLayers/RareEffectMgr.h
HigherLayers/RecoveryMagic.cpp
HigherLayers/RecoveryMagic.h
HigherLayers/RegenManager.cpp
HigherLayers/RegenManager.h
HigherLayers/ResistState.cpp
HigherLayers/ResistState.h
HigherLayers/Resource.h
HigherLayers/Scrp_exe.cpp
HigherLayers/Scrp_exe.h
HigherLayers/Scrp_int.cpp
HigherLayers/Scrp_int.h
HigherLayers/SealStone.cpp
HigherLayers/SealStone.h
HigherLayers/SealStoneGameServer.cpp
HigherLayers/SealStoneGameServer.h
HigherLayers/Skill.cpp
HigherLayers/SkillMgr.cpp
HigherLayers/SkillMgr.h
HigherLayers/skill_lsw.cpp
HigherLayers/skill_lsw.h
HigherLayers/StepMigration.cpp
HigherLayers/StepMigration.h
HigherLayers/StoneArena.cpp
HigherLayers/StoneArena.h
HigherLayers/SymbolItemMgr.cpp
HigherLayers/SymbolItemMgr.h
HigherLayers/TalkWithGM.cpp
HigherLayers/TalkWithGM.h
HigherLayers/TalkWithGMMgr.cpp
HigherLayers/TalkWithGMMgr.h
HigherLayers/teambattle.cpp
HigherLayers/teambattle.h
HigherLayers/ThunderCombat.cpp
HigherLayers/ThunderCombat.h
HigherLayers/UserManager.cpp
H
RMDefine.h
RMProc.cpp
StdAfx.cpp
StdAfx.h
vssver.scc
HigherLayers/Ability.cpp
HigherLayers/Ability.h
HigherLayers/AdventManager.cpp
HigherLayers/AdventManager.h
HigherLayers/AIDefine.h
HigherLayers/AIManager.cpp
HigherLayers/AIManager.h
HigherLayers/Area.cpp
HigherLayers/Area.h
HigherLayers/ArenaDef.cpp
HigherLayers/ArenaDef.h
HigherLayers/ArenaManager.cpp
HigherLayers/ArenaManager.h
HigherLayers/AssistanceMagic.cpp
HigherLayers/AssistanceMagic.h
HigherLayers/AttackMagic.cpp
HigherLayers/AttackMagic.h
HigherLayers/Auction.cpp
HigherLayers/Auction.h
HigherLayers/BaseArena.cpp
HigherLayers/BaseArena.h
HigherLayers/Battle.cpp
HigherLayers/Battle.h
HigherLayers/BattleManager.cpp
HigherLayers/BattleManager.h
HigherLayers/CharInfo.cpp
HigherLayers/CharInfo.h
HigherLayers/CharList.h
HigherLayers/Chatting.cpp
HigherLayers/Chatting.h
HigherLayers/ChrLog.cpp
HigherLayers/ChrLog.h
HigherLayers/Cinfo.cpp
HigherLayers/Cinfo.h
HigherLayers/CItem.cpp
HigherLayers/CItem.h
HigherLayers/CoreArena.cpp
HigherLayers/CoreArena.h
HigherLayers/CrackMgr.cpp
HigherLayers/CrackMgr.h
HigherLayers/CursingMagic.cpp
HigherLayers/CursingMagic.h
HigherLayers/DarkCombat.cpp
HigherLayers/DarkCombat.h
HigherLayers/Debug.h
HigherLayers/DefaultHeader.h
HigherLayers/DragonServer.cpp
HigherLayers/dragonserver2.cpp
HigherLayers/Dr_Network.h
HigherLayers/DualManager.cpp
HigherLayers/DualManager.h
HigherLayers/dungeon.cpp
HigherLayers/dungeon.h
HigherLayers/EarthCombat.cpp
HigherLayers/EarthCombat.h
HigherLayers/eventmgr.cpp
HigherLayers/eventmgr.h
HigherLayers/EventTreasureBoxMgr.cpp
HigherLayers/EventTreasureBoxMgr.h
HigherLayers/exchangemgr.cpp
HigherLayers/exchangemgr.h
HigherLayers/ExtraMagic.cpp
HigherLayers/ExtraMagic.h
HigherLayers/FileMgr.h
HigherLayers/FlameCombat.cpp
HigherLayers/FlameCombat.h
HigherLayers/FreezeCombat.cpp
HigherLayers/FreezeCombat.h
HigherLayers/gamblerate.h
HigherLayers/GMMgr.cpp
HigherLayers/GMMgr.h
HigherLayers/GuildManager.cpp
HigherLayers/GuildManager.h
HigherLayers/Hong_sub.cpp
HigherLayers/Hong_sub.h
HigherLayers/ImportantListMgr.cpp
HigherLayers/ImportantListMgr.h
HigherLayers/init_magic_tbl.cpp
HigherLayers/init_npc_table.cpp
HigherLayers/ItemList.cpp
HigherLayers/Itemlist.h
HigherLayers/ItemMgr.cpp
HigherLayers/ItemMgr.h
HigherLayers/Jnpcenum.h
HigherLayers/Kein_item.cpp
HigherLayers/Kein_item.h
HigherLayers/KickOffAll.cpp
HigherLayers/KickOffAll.h
HigherLayers/LocalizingMgr.cpp
HigherLayers/LocalizingMgr.h
HigherLayers/LogManager.cpp
HigherLayers/LogManager.h
HigherLayers/LottoSystem.cpp
HigherLayers/LottoSystem.h
HigherLayers/LTSSupport.cpp
HigherLayers/LTSSupport.h
HigherLayers/MagicState.cpp
HigherLayers/MagicState.h
HigherLayers/mailmgr.cpp
HigherLayers/mailmgr.h
HigherLayers/Map.cpp
HigherLayers/Map.h
HigherLayers/MapInfo.cpp
HigherLayers/MapInfo.h
HigherLayers/MenuDefine.h
HigherLayers/MenuFuction.cpp
HigherLayers/Menuserver.cpp
HigherLayers/MenuServer.h
HigherLayers/MenuServer2.cpp
HigherLayers/MonsterArena.cpp
HigherLayers/MonsterArena.h
HigherLayers/MySql.cpp
HigherLayers/Mysql.h
HigherLayers/nation.cpp
HigherLayers/nation.h
HigherLayers/nationsupport.cpp
HigherLayers/NationSys.cpp
HigherLayers/NationSys.h
HigherLayers/NationSys_Define.h
HigherLayers/Network2.h
HigherLayers/Network3.h
HigherLayers/NetWork4.h
HigherLayers/Network5.h
HigherLayers/Network6.cpp
HigherLayers/Network6.h
HigherLayers/network7.cpp
HigherLayers/network7.h
HigherLayers/Npclist.cpp
HigherLayers/Npclist.h
HigherLayers/NPC_pattern.cpp
HigherLayers/Npc_pattern.h
HigherLayers/Object.cpp
HigherLayers/Object.h
HigherLayers/OP_Battle.cpp
HigherLayers/Op_Battle.h
HigherLayers/OP_Chr_Status.cpp
HigherLayers/Op_chr_status.h
HigherLayers/OP_Inv.cpp
HigherLayers/OP_Magic.cpp
HigherLayers/Op_magic.h
HigherLayers/Path.cpp
HigherLayers/Path.h
HigherLayers/PhysicalAttack.cpp
HigherLayers/PhysicalAttack.h
HigherLayers/ProtectionMagic.cpp
HigherLayers/ProtectionMagic.h
HigherLayers/QuestFunction.cpp
HigherLayers/QuestFunction.h
HigherLayers/quest_cpp.cpp
HigherLayers/quest_cpp.h
HigherLayers/RajaSystem.cpp
HigherLayers/Rajasystem.h
HigherLayers/RareEffectMgr.cpp
HigherLayers/RareEffectMgr.h
HigherLayers/RecoveryMagic.cpp
HigherLayers/RecoveryMagic.h
HigherLayers/RegenManager.cpp
HigherLayers/RegenManager.h
HigherLayers/ResistState.cpp
HigherLayers/ResistState.h
HigherLayers/Resource.h
HigherLayers/Scrp_exe.cpp
HigherLayers/Scrp_exe.h
HigherLayers/Scrp_int.cpp
HigherLayers/Scrp_int.h
HigherLayers/SealStone.cpp
HigherLayers/SealStone.h
HigherLayers/SealStoneGameServer.cpp
HigherLayers/SealStoneGameServer.h
HigherLayers/Skill.cpp
HigherLayers/SkillMgr.cpp
HigherLayers/SkillMgr.h
HigherLayers/skill_lsw.cpp
HigherLayers/skill_lsw.h
HigherLayers/StepMigration.cpp
HigherLayers/StepMigration.h
HigherLayers/StoneArena.cpp
HigherLayers/StoneArena.h
HigherLayers/SymbolItemMgr.cpp
HigherLayers/SymbolItemMgr.h
HigherLayers/TalkWithGM.cpp
HigherLayers/TalkWithGM.h
HigherLayers/TalkWithGMMgr.cpp
HigherLayers/TalkWithGMMgr.h
HigherLayers/teambattle.cpp
HigherLayers/teambattle.h
HigherLayers/ThunderCombat.cpp
HigherLayers/ThunderCombat.h
HigherLayers/UserManager.cpp
H
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