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文件名称:BWorld1.63

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  • 上传时间:
    2012-11-16
  • 文件大小:
    8.13mb
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    0次
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介绍说明--下载内容来自于网络,使用问题请自行百度

运用vs2003独立设计与开发DirectX9.0的项目<奇异世界>,耗时20天。采用外部3D模型,通过键盘和鼠标的控制来实现主角移动和攻击敌人。编写了敌人运动和攻击的逻辑,设计了主线任务,还有一些技能,吃药特效等,通过读取外部文件的形式来加载和初始化人物和怪物。通过设计的界面类来分别控制和转换各种游戏状态画面。-VS2003 use of independent design and development projects DirectX9.0
(系统自动生成,下载前可以参看下载内容)

下载文件列表

BWorld1.63可执行/BizarreWorld.sln
BWorld1.63可执行/BizarreWorld.suo
BWorld1.63可执行/bin/BizarreWorld.exe
BWorld1.63可执行/bin/BizarreWorld.ilk
BWorld1.63可执行/bin/BizarreWorld.pdb
BWorld1.63可执行/bin/Resource/Arrow.ani
BWorld1.63可执行/bin/Resource/Particle.cfg
BWorld1.63可执行/bin/Resource/role.cfg
BWorld1.63可执行/bin/Resource/Mesh/house.X
BWorld1.63可执行/bin/Resource/Mesh/man.X
BWorld1.63可执行/bin/Resource/Mesh/npc1.X
BWorld1.63可执行/bin/Resource/Mesh/selectedCursor.X
BWorld1.63可执行/bin/Resource/Mesh/tree.X
BWorld1.63可执行/bin/Resource/Mesh/wolf.x
BWorld1.63可执行/bin/Resource/Music/123.mid
BWorld1.63可执行/bin/Resource/Music/124.mid
BWorld1.63可执行/bin/Resource/Music/125.mid
BWorld1.63可执行/bin/Resource/Music/ASKUASKM.mid
BWorld1.63可执行/bin/Resource/Texture/07-03-07 房屋3D练习 贴图.bmp
BWorld1.63可执行/bin/Resource/Texture/07-03-07 招牌.bmp
BWorld1.63可执行/bin/Resource/Texture/7x.bmp
BWorld1.63可执行/bin/Resource/Texture/body.tga
BWorld1.63可执行/bin/Resource/Texture/cloudy_noon_BK.dds
BWorld1.63可执行/bin/Resource/Texture/cloudy_noon_DN.dds
BWorld1.63可执行/bin/Resource/Texture/cloudy_noon_FR.dds
BWorld1.63可执行/bin/Resource/Texture/cloudy_noon_LF.dds
BWorld1.63可执行/bin/Resource/Texture/cloudy_noon_RT.dds
BWorld1.63可执行/bin/Resource/Texture/cloudy_noon_UP.dds
BWorld1.63可执行/bin/Resource/Texture/CM_DOWN1.jpg
BWorld1.63可执行/bin/Resource/Texture/CM_DOWN2.jpg
BWorld1.63可执行/bin/Resource/Texture/CM_DOWN3.jpg
BWorld1.63可执行/bin/Resource/Texture/CM_DOWN4.jpg
BWorld1.63可执行/bin/Resource/Texture/CM_DOWN5.jpg
BWorld1.63可执行/bin/Resource/Texture/CM_DOWN6.jpg
BWorld1.63可执行/bin/Resource/Texture/CM_DOWN7.jpg
BWorld1.63可执行/bin/Resource/Texture/CM_DOWN8.jpg
BWorld1.63可执行/bin/Resource/Texture/CM_DOWNINF.jpg
BWorld1.63可执行/bin/Resource/Texture/CM_ROLE_SKILL.jpg
BWorld1.63可执行/bin/Resource/Texture/daotietu-001.tga
BWorld1.63可执行/bin/Resource/Texture/firecloud2.dds
BWorld1.63可执行/bin/Resource/Texture/g int GameGuard General Product g-e384e20.bmp
BWorld1.63可执行/bin/Resource/Texture/g int GameGuard General Product g-e390c60.bmp
BWorld1.63可执行/bin/Resource/Texture/g int GameGuard General Product g-e392dc0.bmp
BWorld1.63可执行/bin/Resource/Texture/g int GameGuard General Product g-e395f20.bmp
BWorld1.63可执行/bin/Resource/Texture/g int GameGuard General Product g-e399060.bmp
BWorld1.63可执行/bin/Resource/Texture/g int GameGuard General Product g-e39a120.bmp
BWorld1.63可执行/bin/Resource/Texture/g int GameGuard General Product g-e39b1e0.bmp
BWorld1.63可执行/bin/Resource/Texture/head.tga
BWorld1.63可执行/bin/Resource/Texture/ID_CANCLE.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_CROSS.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_DOWN_8_BAGM.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_DOWN_8_BAPRO.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_DOWN_8_Help.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_DOWN_8_QUIT.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_OK.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_SE_CREATE.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_SE_FA.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_SE_LE.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_SE_NE.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_SE_QUIT.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_SE_RI.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_SE_START.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_SE_STOP.jpg
BWorld1.63可执行/bin/Resource/Texture/ID_SE_UN.jpg
BWorld1.63可执行/bin/Resource/Texture/INPUT_BOX.jpg
BWorld1.63可执行/bin/Resource/Texture/log_01.tga
BWorld1.63可执行/bin/Resource/Texture/S03_tree_1.tga
BWorld1.63可执行/bin/Resource/Texture/selectedCursor.JPG
BWorld1.63可执行/bin/Resource/Texture/SKILL_ATK1.jpg
BWorld1.63可执行/bin/Resource/Texture/SKILL_DEF.jpg
BWorld1.63可执行/bin/Resource/Texture/SKILL_LOW.jpg
BWorld1.63可执行/bin/Resource/Texture/SKILL_LUCK.jpg
BWorld1.63可执行/bin/Resource/Texture/SKILL_STR.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_EXP.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_HP.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_LOAD.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_LOGIN.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_MAP.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_MosPOINT.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_MP.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_POINT.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_PRO.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_PRO_BACK.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_ROLE_ICON1.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_SELDIS.jpg
BWorld1.63可执行/bin/Resource/Texture/ST_WAIT.jpg
BWorld1.63可执行/bin/Resource/Texture/terrain_detail.dds
BWorld1.63可执行/bin/Resource/Texture/terrain_heightmap.png
BWorld1.63可执行/bin/Resource/Texture/terrain_texture.dds
BWorld1.63可执行/bin/Resource/Texture/Thumbs.db
BWorld1.63可执行/bin/Resource/Texture/Wolf.tga
BWorld1.63可执行/BizarreWorld/BizarreWorld.aps
BWorld1.63可执行/BizarreWorld/BizarreWorld.ncb
BWorld1.63可执行/BizarreWorld/BizarreWorld.rc
BWorld1.63可执行/BizarreWorld/BizarreWorld.sln
BWorld1.63可执行/BizarreWorld/BizarreWorld.suo
BWorld1.63可执行/BizarreWorld/BizarreWorld.vcproj
BWorld1.63可执行/BizarreWorld/ClientSocket.cpp
BWorld1.63可执行/BizarreWorld/ClientSocket.h
BWorld1.63可执行/BizarreWorld/GameApp.cpp
BWorld1.63可执行/BizarreWorld/GameApp.h
BWorld1.63可执行/BizarreWorld/GameLibMesh.cpp
BWorld1.63可执行/BizarreWorld/GameLibMesh.h
BWorld1.63可执行/BizarreWorld/GameLibPanle.cpp
BWorld1.63可执行/BizarreWorld/

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