文件名称:real-time-bookcode37-40
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- 上传时间:2012-11-16
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文件大小:1.39mb
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real-time(实时渲染技术DirectX)37-40-real-time (real-time rendering technology DirectX) 37-40
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下载文件列表
Chapter40 Part 1 (Ray Pick Terrain)/Application.cpp
Chapter40 Part 1 (Ray Pick Terrain)/Application.h
Chapter40 Part 1 (Ray Pick Terrain)/DirectXFont.cpp
Chapter40 Part 1 (Ray Pick Terrain)/DirectXFont.h
Chapter40 Part 1 (Ray Pick Terrain)/Executable.cpp
Chapter40 Part 1 (Ray Pick Terrain)/Executable.h
Chapter40 Part 1 (Ray Pick Terrain)/Technique.dsp
Chapter40 Part 1 (Ray Pick Terrain)/Technique.dsw
Chapter40 Part 1 (Ray Pick Terrain)/Technique.exe
Chapter40 Part 1 (Ray Pick Terrain)/Technique.ncb
Chapter40 Part 1 (Ray Pick Terrain)/Technique.opt
Chapter40 Part 1 (Ray Pick Terrain)/Technique.plg
Chapter40 Part 1 (Ray Pick Terrain)/TechniqueApplication.cpp
Chapter40 Part 1 (Ray Pick Terrain)/TechniqueApplication.h
Chapter40 Part 2 (Per Pixel Pick)/Application.cpp
Chapter40 Part 2 (Per Pixel Pick)/Application.h
Chapter40 Part 2 (Per Pixel Pick)/DirectXFont.cpp
Chapter40 Part 2 (Per Pixel Pick)/DirectXFont.h
Chapter40 Part 2 (Per Pixel Pick)/Executable.cpp
Chapter40 Part 2 (Per Pixel Pick)/Executable.h
Chapter40 Part 2 (Per Pixel Pick)/Technique.dsp
Chapter40 Part 2 (Per Pixel Pick)/Technique.dsw
Chapter40 Part 2 (Per Pixel Pick)/Technique.exe
Chapter40 Part 2 (Per Pixel Pick)/Technique.ncb
Chapter40 Part 2 (Per Pixel Pick)/Technique.opt
Chapter40 Part 2 (Per Pixel Pick)/Technique.plg
Chapter40 Part 2 (Per Pixel Pick)/TechniqueApplication.cpp
Chapter40 Part 2 (Per Pixel Pick)/TechniqueApplication.h
Chapter40 Xtra (Better Terrain Following)/Application.cpp
Chapter40 Xtra (Better Terrain Following)/Application.h
Chapter40 Xtra (Better Terrain Following)/DirectXFont.cpp
Chapter40 Xtra (Better Terrain Following)/DirectXFont.h
Chapter40 Xtra (Better Terrain Following)/Executable.cpp
Chapter40 Xtra (Better Terrain Following)/Executable.h
Chapter40 Xtra (Better Terrain Following)/Technique.dsp
Chapter40 Xtra (Better Terrain Following)/Technique.dsw
Chapter40 Xtra (Better Terrain Following)/Technique.exe
Chapter40 Xtra (Better Terrain Following)/Technique.ncb
Chapter40 Xtra (Better Terrain Following)/Technique.opt
Chapter40 Xtra (Better Terrain Following)/Technique.plg
Chapter40 Xtra (Better Terrain Following)/TechniqueApplication.cpp
Chapter40 Xtra (Better Terrain Following)/TechniqueApplication.h
Chapter37 (Text)/Application.cpp
Chapter37 (Text)/Application.h
Chapter37 (Text)/BasicTextApplication.cpp
Chapter37 (Text)/BasicTextApplication.h
Chapter37 (Text)/Chapter37.dsp
Chapter37 (Text)/Chapter37.dsw
Chapter37 (Text)/Chapter37.exe
Chapter37 (Text)/Chapter37.ncb
Chapter37 (Text)/Chapter37.opt
Chapter37 (Text)/Chapter37.plg
Chapter37 (Text)/DirectXFont.cpp
Chapter37 (Text)/DirectXFont.h
Chapter37 (Text)/Executable.cpp
Chapter37 (Text)/Executable.h
Chapter38 (Timing)/Application.cpp
Chapter38 (Timing)/Application.h
Chapter38 (Timing)/BasicTimingApplication.cpp
Chapter38 (Timing)/BasicTimingApplication.h
Chapter38 (Timing)/Chapter38.dsp
Chapter38 (Timing)/Chapter38.dsw
Chapter38 (Timing)/Chapter38.exe
Chapter38 (Timing)/Chapter38.ncb
Chapter38 (Timing)/Chapter38.opt
Chapter38 (Timing)/Chapter38.plg
Chapter38 (Timing)/DirectXFont.cpp
Chapter38 (Timing)/DirectXFont.h
Chapter38 (Timing)/Executable.cpp
Chapter38 (Timing)/Executable.h
Chapter39 (Stencil Buffers)/Application.cpp
Chapter39 (Stencil Buffers)/Application.h
Chapter39 (Stencil Buffers)/DirectXFont.cpp
Chapter39 (Stencil Buffers)/DirectXFont.h
Chapter39 (Stencil Buffers)/Executable.cpp
Chapter39 (Stencil Buffers)/Executable.h
Chapter39 (Stencil Buffers)/Technique.dsp
Chapter39 (Stencil Buffers)/Technique.dsw
Chapter39 (Stencil Buffers)/Technique.exe
Chapter39 (Stencil Buffers)/Technique.ncb
Chapter39 (Stencil Buffers)/Technique.opt
Chapter39 (Stencil Buffers)/Technique.plg
Chapter39 (Stencil Buffers)/TechniqueApplication.cpp
Chapter39 (Stencil Buffers)/TechniqueApplication.h
Chapter40 Part 1 (Ray Pick Terrain)
Chapter40 Part 2 (Per Pixel Pick)
Chapter40 Xtra (Better Terrain Following)
Chapter37 (Text)
Chapter38 (Timing)
Chapter39 (Stencil Buffers)
Chapter40 Part 1 (Ray Pick Terrain)/Application.h
Chapter40 Part 1 (Ray Pick Terrain)/DirectXFont.cpp
Chapter40 Part 1 (Ray Pick Terrain)/DirectXFont.h
Chapter40 Part 1 (Ray Pick Terrain)/Executable.cpp
Chapter40 Part 1 (Ray Pick Terrain)/Executable.h
Chapter40 Part 1 (Ray Pick Terrain)/Technique.dsp
Chapter40 Part 1 (Ray Pick Terrain)/Technique.dsw
Chapter40 Part 1 (Ray Pick Terrain)/Technique.exe
Chapter40 Part 1 (Ray Pick Terrain)/Technique.ncb
Chapter40 Part 1 (Ray Pick Terrain)/Technique.opt
Chapter40 Part 1 (Ray Pick Terrain)/Technique.plg
Chapter40 Part 1 (Ray Pick Terrain)/TechniqueApplication.cpp
Chapter40 Part 1 (Ray Pick Terrain)/TechniqueApplication.h
Chapter40 Part 2 (Per Pixel Pick)/Application.cpp
Chapter40 Part 2 (Per Pixel Pick)/Application.h
Chapter40 Part 2 (Per Pixel Pick)/DirectXFont.cpp
Chapter40 Part 2 (Per Pixel Pick)/DirectXFont.h
Chapter40 Part 2 (Per Pixel Pick)/Executable.cpp
Chapter40 Part 2 (Per Pixel Pick)/Executable.h
Chapter40 Part 2 (Per Pixel Pick)/Technique.dsp
Chapter40 Part 2 (Per Pixel Pick)/Technique.dsw
Chapter40 Part 2 (Per Pixel Pick)/Technique.exe
Chapter40 Part 2 (Per Pixel Pick)/Technique.ncb
Chapter40 Part 2 (Per Pixel Pick)/Technique.opt
Chapter40 Part 2 (Per Pixel Pick)/Technique.plg
Chapter40 Part 2 (Per Pixel Pick)/TechniqueApplication.cpp
Chapter40 Part 2 (Per Pixel Pick)/TechniqueApplication.h
Chapter40 Xtra (Better Terrain Following)/Application.cpp
Chapter40 Xtra (Better Terrain Following)/Application.h
Chapter40 Xtra (Better Terrain Following)/DirectXFont.cpp
Chapter40 Xtra (Better Terrain Following)/DirectXFont.h
Chapter40 Xtra (Better Terrain Following)/Executable.cpp
Chapter40 Xtra (Better Terrain Following)/Executable.h
Chapter40 Xtra (Better Terrain Following)/Technique.dsp
Chapter40 Xtra (Better Terrain Following)/Technique.dsw
Chapter40 Xtra (Better Terrain Following)/Technique.exe
Chapter40 Xtra (Better Terrain Following)/Technique.ncb
Chapter40 Xtra (Better Terrain Following)/Technique.opt
Chapter40 Xtra (Better Terrain Following)/Technique.plg
Chapter40 Xtra (Better Terrain Following)/TechniqueApplication.cpp
Chapter40 Xtra (Better Terrain Following)/TechniqueApplication.h
Chapter37 (Text)/Application.cpp
Chapter37 (Text)/Application.h
Chapter37 (Text)/BasicTextApplication.cpp
Chapter37 (Text)/BasicTextApplication.h
Chapter37 (Text)/Chapter37.dsp
Chapter37 (Text)/Chapter37.dsw
Chapter37 (Text)/Chapter37.exe
Chapter37 (Text)/Chapter37.ncb
Chapter37 (Text)/Chapter37.opt
Chapter37 (Text)/Chapter37.plg
Chapter37 (Text)/DirectXFont.cpp
Chapter37 (Text)/DirectXFont.h
Chapter37 (Text)/Executable.cpp
Chapter37 (Text)/Executable.h
Chapter38 (Timing)/Application.cpp
Chapter38 (Timing)/Application.h
Chapter38 (Timing)/BasicTimingApplication.cpp
Chapter38 (Timing)/BasicTimingApplication.h
Chapter38 (Timing)/Chapter38.dsp
Chapter38 (Timing)/Chapter38.dsw
Chapter38 (Timing)/Chapter38.exe
Chapter38 (Timing)/Chapter38.ncb
Chapter38 (Timing)/Chapter38.opt
Chapter38 (Timing)/Chapter38.plg
Chapter38 (Timing)/DirectXFont.cpp
Chapter38 (Timing)/DirectXFont.h
Chapter38 (Timing)/Executable.cpp
Chapter38 (Timing)/Executable.h
Chapter39 (Stencil Buffers)/Application.cpp
Chapter39 (Stencil Buffers)/Application.h
Chapter39 (Stencil Buffers)/DirectXFont.cpp
Chapter39 (Stencil Buffers)/DirectXFont.h
Chapter39 (Stencil Buffers)/Executable.cpp
Chapter39 (Stencil Buffers)/Executable.h
Chapter39 (Stencil Buffers)/Technique.dsp
Chapter39 (Stencil Buffers)/Technique.dsw
Chapter39 (Stencil Buffers)/Technique.exe
Chapter39 (Stencil Buffers)/Technique.ncb
Chapter39 (Stencil Buffers)/Technique.opt
Chapter39 (Stencil Buffers)/Technique.plg
Chapter39 (Stencil Buffers)/TechniqueApplication.cpp
Chapter39 (Stencil Buffers)/TechniqueApplication.h
Chapter40 Part 1 (Ray Pick Terrain)
Chapter40 Part 2 (Per Pixel Pick)
Chapter40 Xtra (Better Terrain Following)
Chapter37 (Text)
Chapter38 (Timing)
Chapter39 (Stencil Buffers)
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