文件名称:real-time-bookcode(media)
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- 上传时间:2012-11-16
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文件大小:5.85mb
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real-time(实时渲染技术DirectX)Media-real-time (real-time rendering technology DirectX) Media
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Technique Starter Files/Application.cpp
Technique Starter Files/Application.h
Technique Starter Files/DirectXFont.cpp
Technique Starter Files/DirectXFont.h
Technique Starter Files/Executable.cpp
Technique Starter Files/Executable.h
Technique Starter Files/Technique.dsp
Technique Starter Files/Technique.dsw
Technique Starter Files/Technique.ncb
Technique Starter Files/Technique.opt
Technique Starter Files/Technique.plg
Technique Starter Files/TechniqueApplication.cpp
Technique Starter Files/TechniqueApplication.h
Media/Back.bmp
Media/Big_Checker.bmp
Media/Big_Checker_Test.bmp
Media/BikeRace.avi
Media/Bump.bmp
Media/BumpHeight.bmp
Media/BumpHeight.dds
Media/Chapter17.x
Media/Chapter18.x
Media/ColorCurve.bmp
Media/CrossHair.dds
Media/CubeMap.dds
Media/CubeNegX.bmp
Media/CubeNegY.bmp
Media/CubeNegZ.bmp
Media/CubePosX.bmp
Media/CubePosY.bmp
Media/CubePosZ.bmp
Media/Front.bmp
Media/Front.dds
Media/Front_Alpha.bmp
Media/Light.bmp
Media/Light.dds
Media/Pointlight.dds
Media/Ring.x
Media/Shaders/AdjustBrightness.psh
Media/Shaders/AdjustContrast.psh
Media/Shaders/Basic.vsh
Media/Shaders/Bezier.vsh
Media/Shaders/BezierControl.vsh
Media/Shaders/Billboard.vsh
Media/Shaders/BlackAndWhite.psh
Media/Shaders/BumpMap.vsh
Media/Shaders/BumpMapping.psh
Media/Shaders/ChangeLevels.psh
Media/Shaders/ChangeLevelsGrayScale.psh
Media/Shaders/CompareDepth.vsh
Media/Shaders/DirLights.vsh
Media/Shaders/EncodeDepth.vsh
Media/Shaders/EnvironmentBox.vsh
Media/Shaders/FindEdges.psh
Media/Shaders/Negative.psh
Media/Shaders/NonCartesian.vsh
Media/Shaders/PaletteSkin.vsh
Media/Shaders/PerPixelPick.vsh
Media/Shaders/PerPixelPointLight.vsh
Media/Shaders/PerPixelSpotLight.vsh
Media/Shaders/PerPixelToon.psh
Media/Shaders/PerPixelToon.vsh
Media/Shaders/PixelSetup.vsh
Media/Shaders/PointLight.psh
Media/Shaders/PointLights.vsh
Media/Shaders/ReflectRefract.vsh
Media/Shaders/ReflectiveBumpMap.vsh
Media/Shaders/ReflectiveBumpMapping.psh
Media/Shaders/ScaleNormals.vsh
Media/Shaders/Sepia.psh
Media/Shaders/ShadowMap.psh
Media/Shaders/ShadowVolume.vsh
Media/Shaders/Simple.psh
Media/Shaders/SineWave.vsh
Media/Shaders/Solarize.psh
Media/Shaders/SpotLight.psh
Media/Shaders/SpotLights.vsh
Media/Shaders/Toon.vsh
Media/Shaders/XRayGlasses.vsh
Media/SimpleTerrain.x
Media/Simple_Plane.x
Media/Spotlight.dds
Media/TerrainRamp.x
Media/TestCube.dds
Media/Tile.bmp
Media/Tile.dds
Media/TileSmudge.bmp
Media/Toon.bmp
Media/ToonEdge.dds
Media/TwoSpheres.x
Media/bezierplane.x
Media/bigship1.x
Media/box.x
Media/bumpnormal.dds
Media/bumpsphere.x
Media/bumptorus.x
Media/crosshair.bmp
Media/crosshair_alpha.bmp
Media/cylinder.x
Media/fattorus.x
Media/grain.bmp
Media/hirescube.x
Media/hiresplane.x
Media/lamppost.x
Media/lorescube.x
Media/planes.x
Media/pointlight.bmp
Media/pointlight_Attenuation.bmp
Media/smallcube.x
Media/spheres.x
Media/spotlight.bmp
Media/spotlight2.dds
Media/spotlight_Attenuation.bmp
Media/spotlight_Attenuation2.bmp
Media/testgrade1.bmp
Media/testgrade2.bmp
Media/unitsphere.x
Media/Shaders
Technique Starter Files
Media
Technique Starter Files/Application.h
Technique Starter Files/DirectXFont.cpp
Technique Starter Files/DirectXFont.h
Technique Starter Files/Executable.cpp
Technique Starter Files/Executable.h
Technique Starter Files/Technique.dsp
Technique Starter Files/Technique.dsw
Technique Starter Files/Technique.ncb
Technique Starter Files/Technique.opt
Technique Starter Files/Technique.plg
Technique Starter Files/TechniqueApplication.cpp
Technique Starter Files/TechniqueApplication.h
Media/Back.bmp
Media/Big_Checker.bmp
Media/Big_Checker_Test.bmp
Media/BikeRace.avi
Media/Bump.bmp
Media/BumpHeight.bmp
Media/BumpHeight.dds
Media/Chapter17.x
Media/Chapter18.x
Media/ColorCurve.bmp
Media/CrossHair.dds
Media/CubeMap.dds
Media/CubeNegX.bmp
Media/CubeNegY.bmp
Media/CubeNegZ.bmp
Media/CubePosX.bmp
Media/CubePosY.bmp
Media/CubePosZ.bmp
Media/Front.bmp
Media/Front.dds
Media/Front_Alpha.bmp
Media/Light.bmp
Media/Light.dds
Media/Pointlight.dds
Media/Ring.x
Media/Shaders/AdjustBrightness.psh
Media/Shaders/AdjustContrast.psh
Media/Shaders/Basic.vsh
Media/Shaders/Bezier.vsh
Media/Shaders/BezierControl.vsh
Media/Shaders/Billboard.vsh
Media/Shaders/BlackAndWhite.psh
Media/Shaders/BumpMap.vsh
Media/Shaders/BumpMapping.psh
Media/Shaders/ChangeLevels.psh
Media/Shaders/ChangeLevelsGrayScale.psh
Media/Shaders/CompareDepth.vsh
Media/Shaders/DirLights.vsh
Media/Shaders/EncodeDepth.vsh
Media/Shaders/EnvironmentBox.vsh
Media/Shaders/FindEdges.psh
Media/Shaders/Negative.psh
Media/Shaders/NonCartesian.vsh
Media/Shaders/PaletteSkin.vsh
Media/Shaders/PerPixelPick.vsh
Media/Shaders/PerPixelPointLight.vsh
Media/Shaders/PerPixelSpotLight.vsh
Media/Shaders/PerPixelToon.psh
Media/Shaders/PerPixelToon.vsh
Media/Shaders/PixelSetup.vsh
Media/Shaders/PointLight.psh
Media/Shaders/PointLights.vsh
Media/Shaders/ReflectRefract.vsh
Media/Shaders/ReflectiveBumpMap.vsh
Media/Shaders/ReflectiveBumpMapping.psh
Media/Shaders/ScaleNormals.vsh
Media/Shaders/Sepia.psh
Media/Shaders/ShadowMap.psh
Media/Shaders/ShadowVolume.vsh
Media/Shaders/Simple.psh
Media/Shaders/SineWave.vsh
Media/Shaders/Solarize.psh
Media/Shaders/SpotLight.psh
Media/Shaders/SpotLights.vsh
Media/Shaders/Toon.vsh
Media/Shaders/XRayGlasses.vsh
Media/SimpleTerrain.x
Media/Simple_Plane.x
Media/Spotlight.dds
Media/TerrainRamp.x
Media/TestCube.dds
Media/Tile.bmp
Media/Tile.dds
Media/TileSmudge.bmp
Media/Toon.bmp
Media/ToonEdge.dds
Media/TwoSpheres.x
Media/bezierplane.x
Media/bigship1.x
Media/box.x
Media/bumpnormal.dds
Media/bumpsphere.x
Media/bumptorus.x
Media/crosshair.bmp
Media/crosshair_alpha.bmp
Media/cylinder.x
Media/fattorus.x
Media/grain.bmp
Media/hirescube.x
Media/hiresplane.x
Media/lamppost.x
Media/lorescube.x
Media/planes.x
Media/pointlight.bmp
Media/pointlight_Attenuation.bmp
Media/smallcube.x
Media/spheres.x
Media/spotlight.bmp
Media/spotlight2.dds
Media/spotlight_Attenuation.bmp
Media/spotlight_Attenuation2.bmp
Media/testgrade1.bmp
Media/testgrade2.bmp
Media/unitsphere.x
Media/Shaders
Technique Starter Files
Media
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