文件名称:meshfromteacherintheclass
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- 上传时间:2012-11-16
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文件大小:10.13mb
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stdafx.h : 标准系统包含文件的包含文件。
Microsoft C 和 C++ 编译器提供了用于预编译任何 C 或 C++ 代码(包括内联代码)的选项。利用此性能特性,可以编译稳定的代码体,将已编译状态的代码存储在文件中,以及在随后的编译中,将预编译的代码与仍在开发的代码结合起来。由于不需要重新编译稳定代码,因此后面每次编译的速度都要快一些。
-stdafx.h: include file for standard system include files. Microsoft C and C++ Compiler provided for any pre-compiled C or C++ Code (including inline code) option. Using this performance characteristics, you can compile a stable body of code will be compiled state of the code stored in the document, as well as in subsequent compiler will pre-compiled code with the code still under development combine. Since the compiler does not need to re-stabilize the code, so the speed of the back of each compiler must faster.
Microsoft C 和 C++ 编译器提供了用于预编译任何 C 或 C++ 代码(包括内联代码)的选项。利用此性能特性,可以编译稳定的代码体,将已编译状态的代码存储在文件中,以及在随后的编译中,将预编译的代码与仍在开发的代码结合起来。由于不需要重新编译稳定代码,因此后面每次编译的速度都要快一些。
-stdafx.h: include file for standard system include files. Microsoft C and C++ Compiler provided for any pre-compiled C or C++ Code (including inline code) option. Using this performance characteristics, you can compile a stable body of code will be compiled state of the code stored in the document, as well as in subsequent compiler will pre-compiled code with the code still under development combine. Since the compiler does not need to re-stabilize the code, so the speed of the back of each compiler must faster.
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下载文件列表
mesh/037-040 创造复杂物体/037 使用网格模型.ppt
mesh/037-040 创造复杂物体/038 使用网格模型.ppt
mesh/041-044 创造复杂物体/041 使用网格模型.ppt
mesh/041-044 创造复杂物体/042 使用网格模型.ppt
mesh/045-048 网格模型的使用/045 使用网格模型.ppt
mesh/045-048 网格模型的使用/046 使用网格模型.ppt
mesh/D3DFont/D3DFont.cpp
mesh/D3DFont/D3DFont.exe
mesh/D3DFont/D3DFont.h
mesh/D3DFont/D3DFont.ncb
mesh/D3DFont/D3DFont.sln
mesh/D3DFont/D3DFont.sln.old
mesh/D3DFont/D3DFont.suo
mesh/D3DFont/D3DFont.suo.old
mesh/D3DFont/D3DFont.vcproj
mesh/D3DFont/D3DFont.vcproj.6054BAFA04E7465.wstorm.user
mesh/D3DFont/D3DFont.vcproj.7.10.old
mesh/D3DFont/D3DFont.vcproj.WSTORM.吴炜.user
mesh/D3DFont/D3DFont.vcproj.WUWEI-3B4C43485.wuwei.user
mesh/D3DFont/D3DFrame.cpp
mesh/D3DFont/D3DFrame.h
mesh/D3DFont/D3DGameApp.cpp
mesh/D3DFont/D3DGameApp.h
mesh/D3DFont/GameHeader.h
mesh/D3DFont/GameTime.cpp
mesh/D3DFont/GameTime.h
mesh/D3DFont/Graphics.cpp
mesh/D3DFont/Graphics.h
mesh/D3DFont/resource.h
mesh/D3DFont/UpgradeLog.XML
mesh/D3DFont/_UpgradeReport_Files/Thumbs.db
mesh/D3DFont/_UpgradeReport_Files/UpgradeReport.css
mesh/D3DFont/_UpgradeReport_Files/UpgradeReport.xslt
mesh/D3DFont/_UpgradeReport_Files/UpgradeReport_Minus.gif
mesh/D3DFont/_UpgradeReport_Files/UpgradeReport_Plus.gif
mesh/SkyBox/SkyBox.sln
mesh/SkyBox/SkyBox.sln.old
mesh/SkyBox/SkyBox.suo
mesh/SkyBox/SkyBox.suo.old
mesh/SkyBox/UpgradeLog.XML
mesh/SkyBox/SkyBox/Camera.cpp
mesh/SkyBox/SkyBox/Camera.h
mesh/SkyBox/SkyBox/configure.ini
mesh/SkyBox/SkyBox/Cursor.cpp
mesh/SkyBox/SkyBox/Cursor.h
mesh/SkyBox/SkyBox/D3DGUI.vcproj
mesh/SkyBox/SkyBox/D3DHeader.h
mesh/SkyBox/SkyBox/D3DInit.cpp
mesh/SkyBox/SkyBox/D3DInit.h
mesh/SkyBox/SkyBox/Draw2D.cpp
mesh/SkyBox/SkyBox/Draw2D.h
mesh/SkyBox/SkyBox/GameInput.cpp
mesh/SkyBox/SkyBox/GameInput.h
mesh/SkyBox/SkyBox/SkyBox.cpp
mesh/SkyBox/SkyBox/SkyBox.exe
mesh/SkyBox/SkyBox/SkyBox.h
mesh/SkyBox/SkyBox/SkyBox.vcproj
mesh/SkyBox/SkyBox/SkyBox.vcproj.6054BAFA04E7465.wstorm.user
mesh/SkyBox/SkyBox/SkyBox.vcproj.7.10.old
mesh/SkyBox/SkyBox/Vertex.cpp
mesh/SkyBox/SkyBox/Vertex.h
mesh/SkyBox/SkyBox/WinMain.cpp
mesh/SkyBox/SkyBox/D3DGUI.ncb
mesh/SkyBox/SkyBox/D3DGUI.suo
mesh/SkyBox/SkyBox/D3DGUI.vcproj.7.10.old
mesh/SkyBox/SkyBox/SkyBox.vcproj.WSTORM.吴炜.user
mesh/SkyBox/SkyBox/SkyBox.vcproj.WUWEI-3B4C43485.wuwei.user
mesh/SkyBox/SkyBox/UpgradeLog.XML
mesh/SkyBox/SkyBox/_UpgradeReport_Files/UpgradeReport.css
mesh/SkyBox/SkyBox/_UpgradeReport_Files/UpgradeReport.xslt
mesh/SkyBox/SkyBox/_UpgradeReport_Files/UpgradeReport_Minus.gif
mesh/SkyBox/SkyBox/_UpgradeReport_Files/UpgradeReport_Plus.gif
mesh/SkyBox/SkyBox/pic/mouse.bmp
mesh/SkyBox/SkyBox/pic/skybox1_negx.jpg
mesh/SkyBox/SkyBox/pic/skybox1_negy.jpg
mesh/SkyBox/SkyBox/pic/skybox1_negz.jpg
mesh/SkyBox/SkyBox/pic/skybox1_posx.jpg
mesh/SkyBox/SkyBox/pic/skybox1_posy.jpg
mesh/SkyBox/SkyBox/pic/skybox1_posz.jpg
mesh/SkyBox/SkyBox/pic/Thumbs.db
mesh/SkyBox/SkyBox/SkyBox.vcproj.PC-08060922.Administrator.user
mesh/SkyBox/_UpgradeReport_Files/UpgradeReport.css
mesh/SkyBox/_UpgradeReport_Files/UpgradeReport.xslt
mesh/SkyBox/_UpgradeReport_Files/UpgradeReport_Minus.gif
mesh/SkyBox/_UpgradeReport_Files/UpgradeReport_Plus.gif
mesh/SkyBox/SkyBox.ncb
mesh/SkyBox/SkyBox/_UpgradeReport_Files
mesh/SkyBox/SkyBox/Debug
mesh/SkyBox/SkyBox/pic
mesh/D3DFont/Debug
mesh/D3DFont/_UpgradeReport_Files
mesh/SkyBox/SkyBox
mesh/SkyBox/_UpgradeReport_Files
mesh/037-040 创造复杂物体
mesh/041-044 创造复杂物体
mesh/045-048 网格模型的使用
mesh/D3DFont
mesh/SkyBox
mesh
mesh/037-040 创造复杂物体/038 使用网格模型.ppt
mesh/041-044 创造复杂物体/041 使用网格模型.ppt
mesh/041-044 创造复杂物体/042 使用网格模型.ppt
mesh/045-048 网格模型的使用/045 使用网格模型.ppt
mesh/045-048 网格模型的使用/046 使用网格模型.ppt
mesh/D3DFont/D3DFont.cpp
mesh/D3DFont/D3DFont.exe
mesh/D3DFont/D3DFont.h
mesh/D3DFont/D3DFont.ncb
mesh/D3DFont/D3DFont.sln
mesh/D3DFont/D3DFont.sln.old
mesh/D3DFont/D3DFont.suo
mesh/D3DFont/D3DFont.suo.old
mesh/D3DFont/D3DFont.vcproj
mesh/D3DFont/D3DFont.vcproj.6054BAFA04E7465.wstorm.user
mesh/D3DFont/D3DFont.vcproj.7.10.old
mesh/D3DFont/D3DFont.vcproj.WSTORM.吴炜.user
mesh/D3DFont/D3DFont.vcproj.WUWEI-3B4C43485.wuwei.user
mesh/D3DFont/D3DFrame.cpp
mesh/D3DFont/D3DFrame.h
mesh/D3DFont/D3DGameApp.cpp
mesh/D3DFont/D3DGameApp.h
mesh/D3DFont/GameHeader.h
mesh/D3DFont/GameTime.cpp
mesh/D3DFont/GameTime.h
mesh/D3DFont/Graphics.cpp
mesh/D3DFont/Graphics.h
mesh/D3DFont/resource.h
mesh/D3DFont/UpgradeLog.XML
mesh/D3DFont/_UpgradeReport_Files/Thumbs.db
mesh/D3DFont/_UpgradeReport_Files/UpgradeReport.css
mesh/D3DFont/_UpgradeReport_Files/UpgradeReport.xslt
mesh/D3DFont/_UpgradeReport_Files/UpgradeReport_Minus.gif
mesh/D3DFont/_UpgradeReport_Files/UpgradeReport_Plus.gif
mesh/SkyBox/SkyBox.sln
mesh/SkyBox/SkyBox.sln.old
mesh/SkyBox/SkyBox.suo
mesh/SkyBox/SkyBox.suo.old
mesh/SkyBox/UpgradeLog.XML
mesh/SkyBox/SkyBox/Camera.cpp
mesh/SkyBox/SkyBox/Camera.h
mesh/SkyBox/SkyBox/configure.ini
mesh/SkyBox/SkyBox/Cursor.cpp
mesh/SkyBox/SkyBox/Cursor.h
mesh/SkyBox/SkyBox/D3DGUI.vcproj
mesh/SkyBox/SkyBox/D3DHeader.h
mesh/SkyBox/SkyBox/D3DInit.cpp
mesh/SkyBox/SkyBox/D3DInit.h
mesh/SkyBox/SkyBox/Draw2D.cpp
mesh/SkyBox/SkyBox/Draw2D.h
mesh/SkyBox/SkyBox/GameInput.cpp
mesh/SkyBox/SkyBox/GameInput.h
mesh/SkyBox/SkyBox/SkyBox.cpp
mesh/SkyBox/SkyBox/SkyBox.exe
mesh/SkyBox/SkyBox/SkyBox.h
mesh/SkyBox/SkyBox/SkyBox.vcproj
mesh/SkyBox/SkyBox/SkyBox.vcproj.6054BAFA04E7465.wstorm.user
mesh/SkyBox/SkyBox/SkyBox.vcproj.7.10.old
mesh/SkyBox/SkyBox/Vertex.cpp
mesh/SkyBox/SkyBox/Vertex.h
mesh/SkyBox/SkyBox/WinMain.cpp
mesh/SkyBox/SkyBox/D3DGUI.ncb
mesh/SkyBox/SkyBox/D3DGUI.suo
mesh/SkyBox/SkyBox/D3DGUI.vcproj.7.10.old
mesh/SkyBox/SkyBox/SkyBox.vcproj.WSTORM.吴炜.user
mesh/SkyBox/SkyBox/SkyBox.vcproj.WUWEI-3B4C43485.wuwei.user
mesh/SkyBox/SkyBox/UpgradeLog.XML
mesh/SkyBox/SkyBox/_UpgradeReport_Files/UpgradeReport.css
mesh/SkyBox/SkyBox/_UpgradeReport_Files/UpgradeReport.xslt
mesh/SkyBox/SkyBox/_UpgradeReport_Files/UpgradeReport_Minus.gif
mesh/SkyBox/SkyBox/_UpgradeReport_Files/UpgradeReport_Plus.gif
mesh/SkyBox/SkyBox/pic/mouse.bmp
mesh/SkyBox/SkyBox/pic/skybox1_negx.jpg
mesh/SkyBox/SkyBox/pic/skybox1_negy.jpg
mesh/SkyBox/SkyBox/pic/skybox1_negz.jpg
mesh/SkyBox/SkyBox/pic/skybox1_posx.jpg
mesh/SkyBox/SkyBox/pic/skybox1_posy.jpg
mesh/SkyBox/SkyBox/pic/skybox1_posz.jpg
mesh/SkyBox/SkyBox/pic/Thumbs.db
mesh/SkyBox/SkyBox/SkyBox.vcproj.PC-08060922.Administrator.user
mesh/SkyBox/_UpgradeReport_Files/UpgradeReport.css
mesh/SkyBox/_UpgradeReport_Files/UpgradeReport.xslt
mesh/SkyBox/_UpgradeReport_Files/UpgradeReport_Minus.gif
mesh/SkyBox/_UpgradeReport_Files/UpgradeReport_Plus.gif
mesh/SkyBox/SkyBox.ncb
mesh/SkyBox/SkyBox/_UpgradeReport_Files
mesh/SkyBox/SkyBox/Debug
mesh/SkyBox/SkyBox/pic
mesh/D3DFont/Debug
mesh/D3DFont/_UpgradeReport_Files
mesh/SkyBox/SkyBox
mesh/SkyBox/_UpgradeReport_Files
mesh/037-040 创造复杂物体
mesh/041-044 创造复杂物体
mesh/045-048 网格模型的使用
mesh/D3DFont
mesh/SkyBox
mesh
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