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文件名称:mjserver

  • 所属分类:
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  • 上传时间:
    2012-11-16
  • 文件大小:
    2.68mb
  • 已下载:
    0次
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  • 下载说明:
    别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容来自于网络,使用问题请自行百度

猛将游戏代码,内测服务端,希望会的编译。做出好的游戏-Fervent game code, inner server, hope that it will compile
相关搜索: mjserver game

(系统自动生成,下载前可以参看下载内容)

下载文件列表

server/BaseNetwork/accept.cpp
server/BaseNetwork/accept.h
server/BaseNetwork/BaseNetwork.cpp
server/BaseNetwork/BaseNetwork.h
server/BaseNetwork/BaseNetwork.ncb
server/BaseNetwork/BaseNetwork.sln
server/BaseNetwork/BaseNetwork.suo
server/BaseNetwork/BaseNetwork.vcproj
server/BaseNetwork/BaseNetwork.vcproj.vspscc
server/BaseNetwork/BaseNetwork_TypeDefine.h
server/BaseNetwork/connection.cpp
server/BaseNetwork/connection.h
server/BaseNetwork/create_index.cpp
server/BaseNetwork/create_index.h
server/BaseNetwork/define.h
server/BaseNetwork/main_msg_que.cpp
server/BaseNetwork/main_msg_que.h
server/BaseNetwork/msgproc.cpp
server/BaseNetwork/msgproc.h
server/BaseNetwork/mssccprj.scc
server/BaseNetwork/network.cpp
server/BaseNetwork/network.h
server/BaseNetwork/overlapped.cpp
server/BaseNetwork/overlapped.h
server/BaseNetwork/overlapped_recv.cpp
server/BaseNetwork/overlapped_recv.h
server/BaseNetwork/overlapped_send.cpp
server/BaseNetwork/overlapped_send.h
server/BaseNetwork/ReadMe.txt
server/BaseNetwork/Release
server/BaseNetwork/stdafx.cpp
server/BaseNetwork/stdafx.h
server/BaseNetwork/switch_que.cpp
server/BaseNetwork/switch_que.h
server/BaseNetwork/vssver.scc
server/BaseNetwork/worker.cpp
server/BaseNetwork/worker.h
server/BaseNetwork
server/LoginServer/DBAccount.h
server/LoginServer/DBProc.cpp
server/LoginServer/DBProc.h
server/LoginServer/EncryptManager.cpp
server/LoginServer/EncryptManager.h
server/LoginServer/GameLoop.cpp
server/LoginServer/GameLoop.h
server/LoginServer/GlobalDefine.h
server/LoginServer/HttpTool.dll
server/LoginServer/HttpTool.lib
server/LoginServer/HttpToolInterface.h
server/LoginServer/LoginServer.cpp
server/LoginServer/LoginServer.rc
server/LoginServer/LoginServer.vcproj
server/LoginServer/LoginServer.vcproj.vspscc
server/LoginServer/ls.ini
server/LoginServer/MsgProcess.cpp
server/LoginServer/MsgProcess.h
server/LoginServer/mssccprj.scc
server/LoginServer/NetFunction.cpp
server/LoginServer/NetFunction.h
server/LoginServer/ReadMe.txt
server/LoginServer/RecvMsg.cpp
server/LoginServer/RecvMsg.h
server/LoginServer/resource.h
server/LoginServer/Server.cpp
server/LoginServer/Server.h
server/LoginServer/ServerFunction.cpp
server/LoginServer/ServerFunction.h
server/LoginServer/stdafx.cpp
server/LoginServer/stdafx.h
server/LoginServer/ThrowQuery.cpp
server/LoginServer/ThrowQuery.h
server/LoginServer/Tools.cpp
server/LoginServer/Tools.h
server/LoginServer/User.cpp
server/LoginServer/User.h
server/LoginServer/UserCheckTable.cpp
server/LoginServer/UserCheckTable.h
server/LoginServer/UserTable.cpp
server/LoginServer/UserTable.h
server/LoginServer/ValidationCode.bmp
server/LoginServer/vssver.scc
server/LoginServer/WaitingQueue.cpp
server/LoginServer/WaitingQueue.h
server/LoginServer/WorldServerTable.cpp
server/LoginServer/WorldServerTable.h
server/LoginServer/_CREATE_NEW_CHARACTER.sql
server/LoginServer/_DELETE_CHARACTER.sql
server/LoginServer/_ENUM_CHARACTER_INFO.sql
server/LoginServer/_GAME_TIMER_INCREASE.sql
server/LoginServer/_LOGIN.sql
server/LoginServer/_LOGOUT_ALL_USER.sql
server/LoginServer/_LOGOUT_USER.sql
server/LoginServer
server/lua-5.0.2-compiled
server/MengjiangDefine/ActionDef.h
server/MengjiangDefine/ActorDef.h
server/MengjiangDefine/armor.h
server/MengjiangDefine/AttachmentDef.h
server/MengjiangDefine/BaseItem.h
server/MengjiangDefine/BaseItemDef.h
server/MengjiangDefine/CharacterDef.h
server/MengjiangDefine/CharFriends.h
server/MengjiangDefine/CharItems.h
server/MengjiangDefine/charm.h
server/MengjiangDefine/CharReserved.h
server/MengjiangDefine/CharSettings.h
server/MengjiangDefine/CharSkills.h
server/MengjiangDefine/CharTask.h
server/MengjiangDefine/ChatDef.h
server/MengjiangDefine/CTLS.h
server/MengjiangDefine/CTSS.h
server/MengjiangDefine/CTSS_GMCmdDef.h
server/MengjiangDefine/CTSS_ItemOperation.h
server/MengjiangDefine/CTWS.h
server/MengjiangDefine/DataStruct.h
server/MengjiangDefine/DBDefine.h
server/MengjiangDefine/DBInfo.cpp
server/MengjiangDefine/DBInfo.h
server/MengjiangDefine/desc.txt
server/MengjiangDefine/ear.h
server/MengjiangDefine/EncryptDef.cpp
server/MengjiangDefine/EncryptDef.h
server/MengjiangDefine/FightDef.h
server/MengjiangDefine/ForbiddenStrDef.h
server/MengjiangDefine/ForbiddenStrProcesser.cpp
server/MengjiangDefine/ForbiddenStrProcesser.h
server/MengjiangDefine/FriendDef.h
server/MengjiangDefine/GlobalDef.h
server/MengjiangDefine/GroundMagicObjDef.h
server/MengjiangDefine/GuildDef.h
server/MengjiangDefine/ItemDef.h
server/MengjiangDefine/ItemShopDef.h
server/MengjiangDefine/ItemStruct.cpp
server/MengjiangDefine/ItemStructInfoMacro.h
server/MengjiangDefine/ItemWarehouseDef.h
server/MengjiangDefine/LSTC.h
server/MengjiangDefine/LSTWS.h
server/MengjiangDefine/ManagedVariable.h
server/MengjiangDefine/MengJiangDefine.cpp
server/MengjiangDefine/MengjiangDefine.vcproj
server/MengjiangDefine/MengjiangDefine.vcproj.vspscc
server/MengjiangDefine/miscItems.h
server/MengjiangDefine/MJAsciiLogo.h
server/MengjiangDefine/MonsterDef.h
server/MengjiangDefine/mssccprj.scc
server/MengjiangDefine/NetworkEngine.vcproj
server/MengjiangDefine/NPCDef.h
server/MengjiangDefine/PacketBaseDef.h
server/Me

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